# Microsoft Developer Studio Project File - Name="vasp" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** NICHT BEARBEITEN **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=vasp - Win32 Threads Debug
!MESSAGE Dies ist kein g�ltiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und f�hren Sie den Befehl
!MESSAGE 
!MESSAGE NMAKE /f "vasp.mak".
!MESSAGE 
!MESSAGE Sie k�nnen beim Ausf�hren von NMAKE eine Konfiguration angeben
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
!MESSAGE 
!MESSAGE NMAKE /f "vasp.mak" CFG="vasp - Win32 Threads Debug"
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!MESSAGE F�r die Konfiguration stehen zur Auswahl:
!MESSAGE 
!MESSAGE "vasp - Win32 Release" (basierend auf  "Win32 (x86) Dynamic-Link Library")
!MESSAGE "vasp - Win32 Debug" (basierend auf  "Win32 (x86) Dynamic-Link Library")
!MESSAGE "vasp - Win32 Threads Debug" (basierend auf  "Win32 (x86) Dynamic-Link Library")
!MESSAGE "vasp - Win32 Threads Release" (basierend auf  "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "max/vasp/source"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "vasp - Win32 Release"

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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VASP_EXPORTS" /YX /FD /c
# ADD CPP /nologo /G6 /W3 /Ox /Ot /Og /Ob2 /I "c:\programme\audio\pd\src" /I "f:\prog\max\flext\source" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D FLEXT_SYS=2 /YX"main.h" /FD /c
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# ADD BSC32 /nologo
LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib pthreadVC.lib pd.lib ..\flext\pd-msvc\flext-pdwin.lib /nologo /dll /machine:I386 /libpath:"c:\programme\audio\pd\bin"
# SUBTRACT LINK32 /debug

!ELSEIF  "$(CFG)" == "vasp - Win32 Debug"

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# ADD CPP /nologo /W3 /Gm /ZI /Od /Ob0 /I "c:\programme\audio\pd\src" /I "f:\prog\max\flext\source" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D FLEXT_SYS=2 /D "VASP_COMPACT" /FR /YX"main.h" /FD /GZ /c
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!ELSEIF  "$(CFG)" == "vasp - Win32 Threads Debug"

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# ADD BASE CPP /nologo /MTd /W3 /Gm /GR /GX /ZI /Od /I "c:\programme\audio\pd\src" /I "f:\prog\max\flext" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PD" /D "NT" /FR /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /I "c:\programme\audio\pd\src" /I "f:\prog\max\flext\source" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D FLEXT_SYS=2 /D "FLEXT_THREADS" /D "VASP_COMPACT" /FR /YX"main.h" /FD /GZ /c
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# ADD LINK32 kernel32.lib user32.lib pthreadVC.lib pd.lib ..\flext\pd-msvc\flext_td-pdwin.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"c:\programme\audio\pd\bin"

!ELSEIF  "$(CFG)" == "vasp - Win32 Threads Release"

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# ADD BASE CPP /nologo /MT /W3 /GR /GX /O2 /Ob2 /I "c:\programme\audio\pd\src" /I "f:\prog\max\flext" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PD" /D "NT" /YX /FD /c
# ADD CPP /nologo /G6 /MT /W3 /Ox /Ot /Og /Ob2 /I "c:\programme\audio\pd\src" /I "f:\prog\max\flext\source" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D FLEXT_SYS=2 /D "FLEXT_THREADS" /YX"main.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# SUBTRACT BASE LINK32 /debug
# ADD LINK32 kernel32.lib user32.lib pthreadVC.lib pd.lib ..\flext\pd-msvc\flext_t-pdwin.lib /nologo /dll /machine:I386 /out:"pd-msvc/vasp.dll" /libpath:"c:\programme\audio\pd\bin"
# SUBTRACT LINK32 /debug

!ENDIF 

# Begin Target

# Name "vasp - Win32 Release"
# Name "vasp - Win32 Debug"
# Name "vasp - Win32 Threads Debug"
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