#N canvas 135 33 925 545 10; #X text 135 37 part of GEM; #X text 87 100 mouse events in the GEM window; #X text 80 493 The button outlets send a 1 when the specified button is pressed and a 0 when it is released.; #X text 152 70 [gemmouse]; #X text 74 366 [gemmouse] sends out mouse events which occur in the GEM window. The X and Y Position go from 0 to the size of the window (which can be set via the gemwin object).; #X text 74 418 You can also set some normalization of the output-coordinates with arguments.; #X obj 406 94 gemmouse 1 2; #X floatatom 406 149 9 0 0 1 X-position - -; #X floatatom 425 121 8 0 0 1 Y-position - -; #X text 562 119 (normalized to 0..2); #X text 561 148 (normalized to 0..1); #X obj 78 125 cnv 15 100 60 empty empty empty 20 12 0 14 -24198 -66577 0; #X obj 91 143 gemmouse; #X floatatom 91 287 9 0 0 1 X-position - -; #X floatatom 103 259 8 0 0 1 Y-position - -; #X floatatom 116 233 2 0 0 1 left-Button - -; #X floatatom 129 213 2 0 0 1 middle-Button - -; #X floatatom 142 193 2 0 0 1 right-Button - -; #X obj 608 346 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577 0; #N canvas 0 0 450 300 gemwin 0; #X obj 132 136 gemwin; #X obj 67 89 outlet; #X obj 67 10 inlet; #X obj 67 41 route create; #X msg 67 70 set destroy; #X msg 155 70 set create; #X msg 197 134 destroy; #X msg 132 112 reset \, create \, 1; #X connect 2 0 3 0; #X connect 3 0 4 0; #X connect 3 0 7 0; #X connect 3 1 5 0; #X connect 3 1 6 0; #X connect 4 0 1 0; #X connect 5 0 1 0; #X connect 6 0 0 0; #X connect 7 0 0 0; #X restore 613 385 pd gemwin; #X msg 613 366 create; #X text 609 345 Create window:; #X text 515 318 create a GEM-window and move the mouse inside it:; #X connect 6 0 7 0; #X connect 6 1 8 0; #X connect 12 0 13 0; #X connect 12 1 14 0; #X connect 12 2 15 0; #X connect 12 3 16 0; #X connect 12 4 17 0; #X connect 19 0 20 0; #X connect 20 0 19 0;