#N canvas 174 0 637 472 10; #X text 363 9 GEM object; #X obj 9 375 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577 0; #X text 18 374 Arguments:; #X obj 8 56 cnv 15 430 310 empty empty empty 20 12 0 14 -233017 -66577 0; #X obj 449 43 cnv 15 170 410 empty empty empty 20 12 0 14 -228992 -66577 0; #X text 453 26 Example:; #X obj 479 389 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577 0; #N canvas 0 0 450 300 gemwin 0; #X obj 132 136 gemwin; #X obj 67 89 outlet; #X obj 67 10 inlet; #X msg 67 70 set destroy; #X msg 132 112 create \, 1; #X msg 198 112 destroy; #X msg 156 71 set create; #X obj 67 41 route create; #X connect 2 0 7 0; #X connect 3 0 1 0; #X connect 4 0 0 0; #X connect 5 0 0 0; #X connect 6 0 1 0; #X connect 7 0 3 0; #X connect 7 0 4 0; #X connect 7 1 6 0; #X connect 7 1 5 0; #X restore 484 428 pd gemwin; #X msg 484 409 create; #X text 480 388 Create window:; #X obj 451 184 cnv 15 167 200 empty empty empty 20 12 0 14 -24198 -66577 0; #X obj 451 49 gemhead; #X obj 451 118 pix_film; #X obj 515 118 t f; #X obj 464 71 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #N canvas 0 0 450 300 open 0; #X obj 85 49 inlet; #X obj 85 237 outlet; #X obj 85 145 openpanel; #X msg 85 179 open \$1; #X msg 259 213 auto 1; #X obj 268 179 loadbang; #X connect 0 0 2 0; #X connect 2 0 3 0; #X connect 3 0 1 0; #X connect 4 0 1 0; #X connect 5 0 4 0; #X restore 464 90 pd open; #X text 485 64 open a supported; #X text 486 75 movie-clip; #X text 64 385 ; #X text 50 12 Synopsis: [pix_record]; #X text 71 31 Class: pix object (output); #X text 29 57 Description: write a sequence of pixes to a movie file ; #X obj 451 364 pix_record; #X obj 451 157 pix_draw; #X obj 451 138 pix_invert; #X text 18 104 You can choose the codec you want to use either via a graphical dialog or by directly sending a "codec" with either the name or the enumeration number of the codec. Use "codeclist" to query the available codecs \, their names and their number.; #X obj 470 333 cnv 15 145 25 empty empty empty 20 12 0 14 -225271 -66577 0; #X msg 480 337 bang; #X msg 552 337 auto \$1; #X obj 533 338 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1; #X obj 470 189 cnv 15 145 65 empty empty empty 20 12 0 14 -225271 -66577 0; #X msg 476 214 codeclist; #X msg 472 193 dialog; #X obj 472 234 t a; #X obj 460 261 cnv 15 155 65 empty empty empty 20 12 0 14 -225271 -66577 0; #X msg 463 282 file /tmp/mymovie.mov; #X obj 464 263 bng 15 250 50 0 empty empty empty 0 -6 0 8 -258699 -1 -1; #N canvas 0 0 450 300 savepanel 0; #X obj 114 62 inlet; #X obj 114 254 outlet; #X obj 114 199 t b a; #X obj 114 125 savepanel; #X msg 114 162 set file \$1; #X connect 0 0 3 0; #X connect 2 0 1 0; #X connect 2 1 1 0; #X connect 3 0 4 0; #X connect 4 0 2 0; #X restore 484 262 pd savepanel; #X msg 520 305 record \$1; #X obj 500 307 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1; #X obj 463 305 t a; #X text 14 73 [pix_write] writes a series of pixes into a movie file. You can set the file to write to via the "file" message.; #X text 18 174 When file and codec are specified \, you can open the writing connection with the message "record 1".; #X text 18 202 To actually do record a frame into the file \, send the object a "bang" message. If you want to record a consecutive number of frames \, use the "auto" message. This allows you to have full control on which frames are to be recorded.; #X text 17 269 The recording is finished and the file flushed to disk \, after a "record 0" message is received. You might not be able to access the file for reading before recording has finished.; #X text 526 140 (do something); #X text 515 158 (monitoring); #X text 22 339 NOTE: currently only quicktime MOVies can be recorded. This might change in the future (watch the console!); #X obj 8 414 cnv 15 430 30 empty empty empty 20 12 0 14 -233017 -66577 0; #N canvas 0 0 450 300 MESSAGES 0; #X obj 9 15 cnv 15 430 250 empty empty empty 20 12 0 14 -233017 -66577 0; #X text 34 17 Inlets:; #X text 34 229 Outlets:; #X text 12 243 Outlet 1: gemlist; #X text 18 31 Inlet 1: gemlist; #X text 18 54 Inlet 1: file : specify the file for writing ; #X text 18 66 Inlet 1: record <0|1>: start recording (no actual grabbing is done!) or stop recording (flush movie to disk); #X text 18 95 Inlet 1: bang: grab the next incoming pix.; #X text 18 107 Inlet 1: auto <0|1>: start/stop grabbing all incoming pixes; #X text 18 134 Inlet 1: dialog: popup a dialog to select the codec. ; #X text 18 150 Inlet 1: codeclist: enumerate a list of available codecs to the pd-console; #X text 18 180 Inlet 1: codec : select codec # from the codec-list ; #X text 18 205 Inlet 1: codec : select codec by short name ; #X text 11 257 Outlet 2: number of frames written; #X restore 83 420 pd MESSAGES; #X floatatom 539 367 5 0 0 0 - - -; #X msg 532 234 codec mjpa; #X msg 552 215 codec 3; #X connect 7 0 8 0; #X connect 8 0 7 0; #X connect 11 0 12 0; #X connect 12 0 24 0; #X connect 12 2 13 0; #X connect 13 0 12 1; #X connect 14 0 15 0; #X connect 15 0 12 0; #X connect 22 1 50 0; #X connect 23 0 22 0; #X connect 24 0 23 0; #X connect 27 0 22 0; #X connect 28 0 22 0; #X connect 29 0 28 0; #X connect 31 0 33 0; #X connect 32 0 33 0; #X connect 33 0 22 0; #X connect 35 0 40 0; #X connect 36 0 37 0; #X connect 37 0 35 0; #X connect 38 0 40 0; #X connect 39 0 38 0; #X connect 40 0 22 0; #X connect 51 0 33 0; #X connect 52 0 33 0;