#N canvas 25 22 703 596 12; #X text 448 562 updated for Pd version 0.39; #X text 167 -1 PHASER; #N canvas 876 177 375 255 startup 0; #X obj 22 24 loadbang; #X obj 22 48 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X obj 22 67 f \$0; #X text 35 195 This subpatch loads initial; #X text 31 219 values in number boxes.; #X msg 22 91 \; \$1-pole 80; #X connect 0 0 1 0; #X connect 1 0 2 0; #X connect 2 0 5 0; #X restore 323 561 pd startup; #N canvas 0 0 660 424 chord 0; #X obj 87 97 -~ 0.5; #X obj 87 146 clip~ -0.5 0.5; #X obj 87 169 cos~; #X obj 91 252 hip~ 5; #X obj 91 315 outlet~; #X obj 87 122 *~ 3; #X obj 87 74 phasor~ 220; #X obj 221 97 -~ 0.5; #X obj 221 146 clip~ -0.5 0.5; #X obj 221 169 cos~; #X obj 221 122 *~ 3; #X obj 356 100 -~ 0.5; #X obj 356 149 clip~ -0.5 0.5; #X obj 356 172 cos~; #X obj 356 125 *~ 3; #X obj 491 100 -~ 0.5; #X obj 491 149 clip~ -0.5 0.5; #X obj 491 172 cos~; #X obj 491 125 *~ 3; #X obj 221 74 phasor~ 251; #X obj 356 77 phasor~ 281; #X obj 491 77 phasor~ 311; #X text 147 32 test sound for phaser; #X obj 91 285 *~ 0.2; #X connect 0 0 5 0; #X connect 1 0 2 0; #X connect 2 0 3 0; #X connect 3 0 23 0; #X connect 5 0 1 0; #X connect 6 0 0 0; #X connect 7 0 10 0; #X connect 8 0 9 0; #X connect 9 0 3 0; #X connect 10 0 8 0; #X connect 11 0 14 0; #X connect 12 0 13 0; #X connect 13 0 3 0; #X connect 14 0 12 0; #X connect 15 0 18 0; #X connect 16 0 17 0; #X connect 17 0 3 0; #X connect 18 0 16 0; #X connect 19 0 7 0; #X connect 20 0 11 0; #X connect 21 0 15 0; #X connect 23 0 4 0; #X restore 73 271 pd chord; #X obj 72 533 output~; #X obj 95 325 rpole~; #X obj 95 300 rzero_rev~; #X obj 95 374 rpole~; #X obj 95 349 rzero_rev~; #X obj 95 422 rpole~; #X obj 95 397 rzero_rev~; #X obj 95 471 rpole~; #X obj 95 446 rzero_rev~; #X obj 72 501 +~; #X text 23 17 The phaser ranks \, along with fuzz and wah-wah \, as one of the great guitar pedals. A phaser simply adds an all-passed copy of the signal to the original \, making phase reinforcement and cancellation at frequencies that depend on the all-pass coefficients. In this example the coefficients range from 0.88 to 0.98 \, controlled by a phasor~ object (no relation). The phasor~ is converted to a symmetrical triangle wave (abs($v1-0.5)) and then ranged appropriately.; #X obj 250 417 phasor~ 0.3; #X text 22 158 Many variations of this have been invented. A deeper effect can be obtained by using 12 all-pass filters and adding the outputs of the 4th \, 8th. and 12th one to the original. Various stereo configurations are possible. Some people use 6 instead of the 4 stages used here. Controls can be added to change the frequency of sweeping and the range of the all-pass coeefficients.; #X obj 250 449 expr~ 1 - 0.03 - 0.6*abs($v1-0.5)*abs($v1-0.5); #X connect 3 0 6 0; #X connect 3 0 13 0; #X connect 5 0 8 0; #X connect 6 0 5 0; #X connect 7 0 10 0; #X connect 8 0 7 0; #X connect 9 0 12 0; #X connect 10 0 9 0; #X connect 11 0 13 1; #X connect 12 0 11 0; #X connect 13 0 4 0; #X connect 13 0 4 1; #X connect 15 0 17 0; #X connect 17 0 6 1; #X connect 17 0 5 1; #X connect 17 0 8 1; #X connect 17 0 7 1; #X connect 17 0 10 1; #X connect 17 0 9 1; #X connect 17 0 12 1; #X connect 17 0 11 1;