#N canvas 87 80 611 646 12; #X floatatom 37 179 0 0 0 0 - - -; #X obj 37 281 print; #X obj 37 254 makefilename dog%d.aif; #X msg 34 326 symbol meat; #X msg 47 350 symbol hair; #X obj 34 405 print; #X obj 34 378 makefilename dog%s.aif; #X text 26 47 The Makefilename object generates symbols according to a format string \, for use as a series of filenames \, table names \, or whatnot. You can plug in a variable number or symbol by putting "%d" or "%s" in the string. If you put "%s" in the string be sure to send it a symbol and vice versa... there's no checking.; #X obj 49 17 makefilename; #X text 170 18 - format a "name" with a variable field; #X msg 52 205 set cat%d.wav; #X msg 52 229 set %d-zebra; #X text 359 625 updated for Pd version 0.37; #X text 71 179 <- numbers replace "%d" in string; #X text 177 207 <- "set" message replaces format; #X text 243 256 <- creation argument is format; #X text 138 152 SUBSTITUTING A NUMBER; #X text 126 301 SUBSTITUTING A SYMBOL; #X obj 49 619 print; #X obj 48 517 makefilename dog%%d.%s; #X msg 48 541 set \$1; #X obj 48 595 makefilename not-set-yet; #X floatatom 57 566 0 0 0 0 - - -; #X msg 48 465 symbol aif; #X msg 61 489 symbol wav; #X text 44 441 GANG THEM TO DO DOUBLE (OR N-TUPLE) SUBSTITUTION; #X text 258 519 "%s" is replaced by the symbol; #X text 259 502 here \, "%%" becomes "%" and; #X text 114 544 ... so this becomes "set dog%d.aif" \, for example. ; #X text 108 566 ... and then the number fills in "%d".; #X connect 0 0 2 0; #X connect 2 0 1 0; #X connect 3 0 6 0; #X connect 4 0 6 0; #X connect 6 0 5 0; #X connect 10 0 2 0; #X connect 11 0 2 0; #X connect 19 0 20 0; #X connect 20 0 21 0; #X connect 21 0 18 0; #X connect 22 0 21 0; #X connect 23 0 19 0; #X connect 24 0 19 0;