#N canvas 32 130 677 385 12; #N canvas 0 0 600 400 /SUBPATCH/ 0; #X restore 59 10 pd; #X text 88 12 - subpatch; #X obj 218 10 inlet; #X text 263 10 - control inlet; #X obj 442 11 inlet~; #X text 494 12 - audio inlet; #X obj 215 39 outlet; #X text 265 39 - control outlet; #X obj 435 40 outlet~; #X text 494 40 - audio outlet; #X text 37 74 Type "pd" into an object box to make a subpatch. When in run mode you can click on the object to open the subpatch. You can name the subpatch with an argument:; #N canvas 0 0 600 396 my-subpatch 0; #X restore 133 131 pd my-subpatch; #N canvas 0 0 600 392 my-subpatch-with-inlets-and-outlets 0; #X obj 68 126 inlet; #X text 20 96 control inlet for receiving messages; #X floatatom 68 154 0 0 0; #X floatatom 71 255 0 0 0; #X obj 71 287 outlet; #X text 35 225 control outlet for sending message; #X obj 403 121 inlet~; #X obj 403 172 print~; #X msg 418 146 bang; #X obj 402 314 outlet~; #X obj 402 288 sig~ 34; #X connect 0 0 2 0; #X connect 3 0 4 0; #X connect 6 0 7 0; #X connect 8 0 7 0; #X connect 10 0 9 0; #X restore 86 272 pd my-subpatch-with-inlets-and-outlets; #X text 55 174 and you can put inlets and outlets by making "inlet" objects \, etc \, in the subpatch (open the patch below to see them.) ; #X obj 423 322 print~; #X msg 362 294 bang; #X obj 422 243 sig~ 12; #X floatatom 86 246 0 0 0; #X floatatom 86 298 0 0 0; #X text 441 272 (check that audio is on); #X text 52 221 messages in and out; #X text 392 220 audio in and out; #X text 391 351 updated for Pd version 0.26; #X connect 12 0 18 0; #X connect 12 1 14 0; #X connect 15 0 14 0; #X connect 16 0 12 1; #X connect 17 0 12 0;