#N canvas 80 120 664 313 12; #X obj 97 159 throw~ signal1; #X floatatom 268 211 0 0 0; #X obj 90 193 sig~ 50; #X obj 268 181 snapshot~; #X obj 90 221 throw~ signal1; #X obj 97 88 sig~ 25; #X obj 268 135 catch~ signal1; #X obj 35 17 throw~; #X obj 97 17 catch~; #X text 163 16 - summing signal bus and non-local connection; #X obj 551 88 loadbang; #X msg 561 110 \; pd dsp 1; #X obj 551 151 metro 200; #X text 33 48 Any number of throw~ objects can add into one catch~ object (but two catch~ objects cannot share the same name.); #X floatatom 401 206 0 0 0; #X obj 402 182 snapshot~; #X obj 402 134 catch~ signal2; #X msg 113 111 set signal2; #X msg 114 135 set signal1; #X text 75 252 You can redirect throw~ via a "set" message.; #X text 410 283 updated for Pd version 0.33; #X connect 2 0 4 0; #X connect 3 0 1 0; #X connect 5 0 0 0; #X connect 6 0 3 0; #X connect 10 0 11 0; #X connect 10 0 12 0; #X connect 12 0 3 0; #X connect 12 0 15 0; #X connect 15 0 14 0; #X connect 16 0 15 0; #X connect 17 0 0 0; #X connect 18 0 0 0;