#N canvas 577 21 563 559 12; #X obj 202 395 r foo; #X obj 202 423 print foo; #X obj 87 174 adc~; #X obj 72 442 stdout; #X msg 72 364 a b c; #X msg 455 441 \; pd dsp 1; #X obj 87 201 env~ 8192; #X floatatom 87 250 5 0 0 0 - - -; #X obj 87 226 i; #X obj 263 253 dac~; #X obj 262 185 osc~ 440; #X obj 262 219 *~; #X obj 297 220 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1; #X obj 332 186 osc~ 440; #X obj 332 220 *~; #X obj 367 221 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1; #X msg 86 411 bang; #X obj 455 417 loadbang; #X obj 160 201 env~ 8192; #X floatatom 160 250 5 0 0 0 - - -; #X obj 160 226 i; #X msg 86 388 4; #X text 62 8 This is a test patch to demonstrate the Pd~ object. It's intended as the patch to run in the sub-process. The sub-process (which is a separate instance of Pd) can be called from a Max or Pd super-process. ; #X text 63 73 Audio inlets and outlets on the Pd~ object (in the super-process) talk to adc~ and dac~ objects here - so \, for instance \, the first adc~ here is the first inlet of the pd~ object \, and the first chanel of dac~ goes to the second outlet of pd~ (because the first one is for messages \, as shown further below.); #X text 58 283 Any message sent to a stdout object in this sub-process (below) appears on the first \, message outlet of the pd~ object in the super-process. The super-process can send messages to any "receive" object in this sub-process.; #X text 137 478 We turn DSP on at load for convenience - control objects in this patch will still work without it (unlike in the super-process \, where DSP must be on for time to move forward in the sub-process.) ; #X text 351 538 Updated for Pd version 0.42.; #X connect 0 0 1 0; #X connect 2 0 6 0; #X connect 2 1 18 0; #X connect 4 0 3 0; #X connect 6 0 8 0; #X connect 8 0 7 0; #X connect 10 0 11 0; #X connect 11 0 9 0; #X connect 12 0 11 1; #X connect 13 0 14 0; #X connect 14 0 9 1; #X connect 15 0 14 1; #X connect 16 0 3 0; #X connect 17 0 5 0; #X connect 18 0 20 0; #X connect 20 0 19 0; #X connect 21 0 3 0;