/* * $Id: debug_record_reuse.c,v 1.1 2002/05/02 20:16:29 philburk Exp $ * debug_record_reuse.c * Record input into an array. * Save array to a file. * Based on patest_record.c but with various ugly debug hacks thrown in. * Loop twice and reuse same streams. * * Author: Phil Burk http://www.softsynth.com * * This program uses the PortAudio Portable Audio Library. * For more information see: http://www.portaudio.com * Copyright (c) 1999-2000 Ross Bencina and Phil Burk * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * Any person wishing to distribute modifications to the Software is * requested to send the modifications to the original developer so that * they can be incorporated into the canonical version. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #include #include #include #include "portaudio.h" #define SAMPLE_RATE (22050) #define NUM_SECONDS (4) #define SLEEP_DUR_MSEC (200) #define FRAMES_PER_BUFFER (256) #define NUM_REC_BUFS (0) #if 1 #define PA_SAMPLE_TYPE paFloat32 typedef float SAMPLE; #else #define PA_SAMPLE_TYPE paInt16 typedef short SAMPLE; #endif typedef struct { long frameIndex; /* Index into sample array. */ long maxFrameIndex; long samplesPerFrame; long numSamples; PortAudioStream *outputStream; PortAudioStream *inputStream; SAMPLE *recordedSamples; } paTestData; /* This routine will be called by the PortAudio engine when audio is needed. ** It may be called at interrupt level on some machines so don't do anything ** that could mess up the system like calling malloc() or free(). */ static int recordCallback( void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, PaTimestamp outTime, void *userData ) { paTestData *data = (paTestData*)userData; SAMPLE *rptr = (SAMPLE*)inputBuffer; SAMPLE *wptr = &data->recordedSamples[data->frameIndex * data->samplesPerFrame]; long framesToCalc; unsigned long i; int finished; unsigned long framesLeft = data->maxFrameIndex - data->frameIndex; (void) outputBuffer; /* Prevent unused variable warnings. */ (void) outTime; if( framesLeft < framesPerBuffer ) { framesToCalc = framesLeft; finished = 1; } else { framesToCalc = framesPerBuffer; finished = 0; } if( inputBuffer == NULL ) { for( i=0; iframeIndex += framesToCalc; return finished; } /* This routine will be called by the PortAudio engine when audio is needed. ** It may be called at interrupt level on some machines so don't do anything ** that could mess up the system like calling malloc() or free(). */ static int playCallback( void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, PaTimestamp outTime, void *userData ) { paTestData *data = (paTestData*)userData; SAMPLE *rptr = &data->recordedSamples[data->frameIndex * data->samplesPerFrame]; SAMPLE *wptr = (SAMPLE*)outputBuffer; unsigned long i; int finished; unsigned int framesLeft = data->maxFrameIndex - data->frameIndex; if( outputBuffer == NULL ) return 0; (void) inputBuffer; /* Prevent unused variable warnings. */ (void) outTime; if( framesLeft < framesPerBuffer ) { /* final buffer... */ for( i=0; iframeIndex += framesLeft; finished = 1; } else { for( i=0; iframeIndex += framesPerBuffer; finished = 0; } return finished; } /****************************************************************/ PaError TestRecording( paTestData *dataPtr ) { PaError err; int i; int lastIndex = 0; /* Open input stream if not already open. */ if( dataPtr->inputStream == NULL ) { /* Record some audio. */ err = Pa_OpenStream( &dataPtr->inputStream, Pa_GetDefaultInputDeviceID(), dataPtr->samplesPerFrame, /* stereo input */ PA_SAMPLE_TYPE, NULL, paNoDevice, 0, PA_SAMPLE_TYPE, NULL, SAMPLE_RATE, FRAMES_PER_BUFFER, /* frames per buffer */ NUM_REC_BUFS, /* number of buffers, if zero then use default minimum */ paClipOff, /* we won't output out of range samples so don't bother clipping them */ recordCallback, dataPtr ); if( err != paNoError ) goto error; } dataPtr->frameIndex = 0; err = Pa_StartStream( dataPtr->inputStream ); if( err != paNoError ) goto error; printf("Now recording!\n"); fflush(stdout); for( i=0; i<(NUM_SECONDS*1000/SLEEP_DUR_MSEC); i++ ) { int frameIndex, delta; Pa_Sleep(SLEEP_DUR_MSEC); frameIndex = dataPtr->frameIndex; if( Pa_StreamActive( dataPtr->inputStream ) <= 0) { printf("Stream inactive!\n"); break; } if( dataPtr->maxFrameIndex <= frameIndex ) { printf("Buffer recording complete.\n"); break; } delta = frameIndex - lastIndex; lastIndex = frameIndex; printf("index = %d, delta = %d\n", frameIndex, delta ); fflush(stdout); } err = Pa_StopStream( dataPtr->inputStream ); if( err != paNoError ) goto error; printf("Done.\n"); fflush(stdout); error: return err; } /****************************************************************/ PaError TestPlayback( paTestData *dataPtr ) { PaError err; int i; int lastIndex = 0; /* Playback recorded data. */ dataPtr->frameIndex = 0; printf("Begin playback.\n"); fflush(stdout); /* Open output stream if not already open. */ if( dataPtr->outputStream == NULL ) { err = Pa_OpenStream( &dataPtr->outputStream, paNoDevice, 0, /* NO input */ PA_SAMPLE_TYPE, NULL, Pa_GetDefaultOutputDeviceID(), dataPtr->samplesPerFrame, /* stereo output */ PA_SAMPLE_TYPE, NULL, SAMPLE_RATE, FRAMES_PER_BUFFER, /* frames per buffer */ 0, /* number of buffers, if zero then use default minimum */ paClipOff, /* we won't output out of range samples so don't bother clipping them */ playCallback, dataPtr ); if( err != paNoError ) goto error; } err = Pa_StartStream( dataPtr->outputStream ); if( err != paNoError ) goto error; printf("Waiting for playback to finish.\n"); fflush(stdout); for( i=0; i<(NUM_SECONDS*1000/SLEEP_DUR_MSEC); i++ ) { int frameIndex, delta; Pa_Sleep(SLEEP_DUR_MSEC); frameIndex = dataPtr->frameIndex; delta = frameIndex - lastIndex; lastIndex = frameIndex; printf("index = %d, delta = %d\n", frameIndex, delta ); fflush(stdout); } err = Pa_StopStream( dataPtr->outputStream ); if( err != paNoError ) goto error; error: return err; } /*******************************************************************/ int main(void); int main(void) { PaError err; paTestData data = { 0 }; long totalFrames; long numBytes; long i; printf("patest_record.c\n"); fflush(stdout); /* Set up test data structure and sample array. */ data.frameIndex = 0; data.samplesPerFrame = 2; data.maxFrameIndex = totalFrames = NUM_SECONDS*SAMPLE_RATE; printf("totalFrames = %d\n", totalFrames ); fflush(stdout); data.numSamples = totalFrames * data.samplesPerFrame; numBytes = data.numSamples * sizeof(SAMPLE); data.recordedSamples = (SAMPLE *) malloc( numBytes ); if( data.recordedSamples == NULL ) { printf("Could not allocate record array.\n"); exit(1); } for( i=0; i