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#N canvas 55 21 1008 526 12;
#X obj 148 439 dac~;
#X obj 58 72 line~;
#X msg 58 49 0 \, 10000 5;
#X obj 58 118 cos~;
#X msg 146 70 1;
#X obj 146 47 loadbang;
#X obj 58 95 clip~ 0 0.25;
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#X obj 251 134 line~;
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#X msg 324 54 -0.25 \, 0.25 100;
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#X msg 324 31 -0.25 \, 0.25 20;
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#X msg 220 265 bang;
#X obj 284 322 env~ 32768;
#X floatatom 284 344 0 0 0;
#X text 166 244 1 sec;
#X text 143 226 dB after;
#X text 220 245 clear;
#X text 1 51 impulse;
#X text 362 7 tone;
#X text 484 31 beeps;
#X text 428 167 This is an experimental reverberator design composed
of a series of allpass filters with exponentially growing delay times.
Each allpass filter has a gain of 0.7. The reverb time is adjusted
by adjusting the input gains of the allpass filters. The last unit
is modified so that its first two "echos" mimic those of an allpass
but its loop gain depends on reverb time.;
#X text 430 299 Reverb time is controlled by specifying the dB gain
(100 normal) after one second \, so that 100 corresponds to infinite
reverb time \, 70 to two seconds \, 40 to one second \, and 0 to 0
;
#X text 671 499 modified for Pd version 0.30.;
#X msg 560 34 \; pd dsp 1;
#X text 427 475 The rev1~ module eats about 18% of my 300mHz P2 machine.
;
#X obj 148 289 rev1~;
#X text 428 381 The "clear" button impolitely clears out all the delay
lines \, You may immediately resume pumping the reverberator \, but
the input signal should be cleanly enveloped. The output \, too \,
must be enveloped and may not be opened until 5 msec after the "clear"
message is sent.;
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