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#N canvas 255 95 864 631 10;
#X text 460 79 looping objects:;
#X obj 462 101 until;
#X obj 572 102 loop;
#X obj 437 504 susloop~;
#X obj 506 504 loop~;
#X text 434 483 for looping samples:;
#X obj 0 2 cnv 15 850 20 empty empty all_about_looping 20 10 1 18 -233017
-66577 0;
#X obj 816 3 pddp;
#X obj 461 127 counter;
#X obj 519 127 gem_counter;
#X obj 604 127 cxc.counter;
#X obj 442 551 pdp_loop;
#X obj 513 551 pdp_qtloop~;
#X obj 551 504 loopsampler;
#X obj 429 424 test-loop~;
#X obj 695 126 for++;
#X obj 90 167 +;
#X floatatom 119 170 5 0 0 0 - - -;
#X msg 89 138 1;
#X obj 169 186 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X msg 128 138 0;
#X obj 90 209 t f f;
#X text 214 302 X;
#X text 76 306 Y;
#X obj 60 289 t b f;
#N canvas 0 22 450 300 graph2 0;
#X array \$0-array 100 float 1;
#A 0 0 0.946674 0.967388 0.983095 0.993714 0.999191 0.999497 0.99463
0.984615 0.969505 0.949378 0.924337 0.894513 0.860059 0.821154 0.778
0.730819 0.679856 0.625375 0.567657 0.507002 0.443722 0.378147 0.310614
0.241474 0.171084 0.0998083 0.0280163 0.000796274 0.000796274 0.000796274
0.000796274 0.000796274 0.000796274 0.000796274 0.000796274 0.000796274
0.000796274 0.000796274 0.000796274 0.000796274 0.000796274 0.000796274
0.000796274 0.000796274 0.000796274 0.000796274 0.000796274 0.000796274
0.000796274 0.000796274 0.000796274 0.000796274 0.000796274 0.000796274
0.000796274 0.000796274 0.000796274 0.000796274 0.000796274 0.000796274
0.000796274 0.000796274 0.000796274 0.000796274 0.000796274 0.000796274
0.000796274 0.000796274 0.000796274 0.000796274 0.000796274 0.000796274
0.000796274 0.000796274 0.000796274 0.000796274 0.000796274 0.000796274
0.000796274 0.000796274 0.000796274 0.000796274 0.000796274 0.000796274
0.000796274 0.000796274 0.000796274 0.000796274 0.000796274 0.000796274
0.000796274 0.000796274 0.000796274 0.000796274 0.000796274 0.000796274
0.000796274 0.000796274 0.000796274;
#X coords 0 1 99 -1 300 100 1;
#X restore 82 405 graph;
#X obj 90 314 tabwrite \$0-array;
#X obj 90 186 moses 100;
#X obj 89 111 bng 20 250 50 0 empty empty start 0 -6 1 10 -4033 -1
-1;
#X text 166 166 <-- counter;
#X text 188 186 <-- split at array size to stop;
#X text 216 199 and reset counter to 0;
#X text 57 336 ^--bang for next step;
#X obj 60 249 expr abs(cos( min (1.57 \, ($f1 / $f2 - 0.4)) ) );
#X obj 263 227 hsl 128 15 1 127 0 1 empty empty change_graph_shape
-130 8 1 12 -208896 -1 -1 1300 0;
#X text 13 362 In this example \, the "bang" from [t b f] continues
the loop. The [moses 100] ends the loop.;
#X text 155 138 <-- stop;
#X text 430 466 There are also specific loops for samples and video:
;
#X text 437 530 video looping:;
#X obj 639 504 xgroove~;
#X obj 619 373 readsf~;
#X obj 619 306 spigot;
#X obj 656 284 tgl 15 0 empty empty allow_looping 17 7 0 10 -4033 -1
-1 0 1;
#X text 429 251 For the most basic looping of samples \, you can use
[readsf~]:;
#X msg 628 350 open ../sound/voice.wav;
#X text 664 393 ^- "bang"ed when complete;
#X msg 592 350 1;
#X obj 611 405 dac~;
#X obj 592 328 t b b;
#X obj 592 285 bng 20 250 50 0 empty empty start 0 -6 1 10 -4033 -1
-1;
#X text 226 608 released under the GNU GPL;
#X text 9 594 (C) Copyright 2005 Hans-Christoph Steiner <hans@at.or.at>
;
#X text 629 603 updated for Pd version 0.38.2;
#X obj 38 201 bang;
#X text 2 137 continue -->;
#X text 7 29 Programming with Pd is a different way of thinking that
standard procedural or object-oriented programming. Looping illustrates
this. Instead of setting up a C-like [counter] or [for++] \, set up
a condition to continue the loop \, and a condition that stops the
loop.;
#X text 429 395 other examples:;
#X connect 16 0 17 0;
#X connect 16 0 27 0;
#X connect 17 0 16 1;
#X connect 18 0 16 0;
#X connect 19 0 20 0;
#X connect 20 0 17 0;
#X connect 20 0 16 1;
#X connect 21 0 33 0;
#X connect 21 1 26 1;
#X connect 24 0 53 0;
#X connect 24 1 26 0;
#X connect 27 0 21 0;
#X connect 27 1 19 0;
#X connect 28 0 18 0;
#X connect 33 0 24 0;
#X connect 34 0 33 1;
#X connect 40 0 47 0;
#X connect 40 0 47 1;
#X connect 40 1 41 0;
#X connect 41 0 48 0;
#X connect 42 0 41 1;
#X connect 44 0 40 0;
#X connect 46 0 40 0;
#X connect 48 0 46 0;
#X connect 48 1 44 0;
#X connect 49 0 48 0;
#X connect 53 0 18 0;
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