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|
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#X obj 104 539 pddp;
#X obj 8 8 cnv 15 90 553 empty empty empty 20 12 0 14 -233017 -66577
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#X text 104 483 Pd Documentation Chapter 3.6 - doc/1.manual/x3.htm
;
#N canvas 135 30 512 640 More_Info 0;
#X text 17 4 COMMON USES;
#X text 15 577 INNOVATIVE USES;
#X text 47 19 I believe that this object was developed first to allow
PD to generate sequential file names - perhaps to be used in conjunction
with [soundfiler] or [openpanel]. For example \, an audio loop recorder
might generate a continuous series of sound files to be saved on a
hard drive...like below:;
#X obj 53 125 f;
#X symbolatom 53 166 0 0 0 0 - - -;
#X obj 82 125 + 1;
#X obj 53 145 makefilename file-%d.aif;
#X text 20 430 LIMITATIONS;
#N canvas 175 22 599 615 spaces_and_multiple_variables 0;
#X text 25 19 Instead of using spaces \, an underscore will often produce
a tolerable compromise.;
#X obj 210 40 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
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#X obj 210 64 f;
#X symbolatom 210 119 0 0 0 0 - - -;
#X obj 243 64 + 1;
#X obj 210 91 makefilename I_am_%d_years_old.;
#X text 28 143 With careful planning \, multiple variables can be incorporated
using a stack of [makefilename]s. In the example below \, let's assume
that this tool is used to generate file names for an audio loop recorder
which operates 24 hours per day \, every day.;
#X obj 31 235 loadbang;
#X obj 31 280 metro 200;
#X obj 31 261 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1
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#X obj 64 305 + 1;
#X obj 209 349 route 0 1 2 3 4 5 6;
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#X obj 218 269 f;
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#X obj 218 322 pack f f;
#X obj 230 498 makefilename Monday_%d.wav;
#X symbolatom 65 548 0 0 0 0 - - -;
#X obj 334 374 makefilename Saturday_%d.wav;
#X obj 314 399 makefilename Friday_%d.wav;
#X obj 290 326 t b f;
#X obj 293 424 makefilename Thursday_%d.wav;
#X obj 272 449 makefilename Wednesday_%d.wav;
#X obj 251 474 makefilename Tuesday_%d.wav;
#X obj 209 522 makefilename Sunday_%d.wav;
#X text 81 377 hour of day;
#X text 79 330 total hours;
#X text 199 549 Crude...but effective.;
#X obj 31 455 s dayHour;
#X obj 53 430 s weekDay;
#X obj 218 236 r weekDay;
#X obj 290 300 r dayHour;
#X text 284 271 loop through weekdays;
#X connect 1 0 2 0;
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#X restore 47 605 pd spaces_and_multiple_variables;
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#N canvas 475 61 519 621 help_with_interfaces 0;
#X text 17 16 Building user interfaces in Pd is a difficult balance
between usability and performance. Pd is not winning any awards for
usability - let's face it: it's powerful \, it's cool \, and that's
the way we like it. You're not here because you want a colourful \,
bevelled interface...you want the raw power that object oriented languages
provide mixed with a few of the conveniences that a graphic environment
affords.;
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#X obj 40 324 cnv 15 400 20 empty v_canvas VOLUME:99/100 20 12 0 8
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#X text 187 361 The grey canvases above could;
#X text 189 383 be used like "status bars" to;
#X text 189 404 write relevant information to;
#X text 186 460 [makefilename] helps to format;
#X text 188 484 the information in a meaningful;
#X text 189 505 way.;
#X text 187 426 the screen.;
#N canvas 217 22 478 328 look_inside 0;
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#X obj 199 114 s f_canvas;
#X obj 235 263 s v_canvas;
#X obj 36 80 sel 0;
#X obj 71 152 symbol ON;
#X obj 36 128 symbol OFF;
#X obj 71 103 bang;
#X msg 36 210 label \$1;
#X obj 36 184 makefilename DSP:%s;
#X obj 36 13 r s_dsp;
#X msg 45 38 \; pd dsp \$1;
#X obj 199 40 openpanel;
#X obj 199 65 makefilename FILE_OPEN:%s;
#X msg 199 90 label \$1;
#X msg 235 240 label \$1;
#X obj 235 192 expr ($f1/128)*100;
#X obj 235 217 makefilename VOLUME:%d/100;
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#X restore 40 350 pd look_inside;
#X text 18 156 However \, there are times when sacrifices must be made
in the area of performance to provide users with on-screen reporting
\, record keeping \, and sometimes even a few 'pleasantries'. Consider
the following examples - but always weight the pros and cons when incorporating
these types of interfaces. Performance vs. Usability.;
#X restore 298 605 pd help_with_interfaces;
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#X obj 90 296 hsl 150 18 0 122 0 1 empty empty ASCII_range 2 9 1 12
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#X floatatom 45 347 5 0 0 0 - - -;
#X text 45 488 - only one printf pattern can be used at once;
#X text 45 445 - This object does not provide advanced formatting and
parsing abilities. For example \, you cannot use spaces or odd characters
in the argument.;
#X text 45 550 - non-printable ASCII characters show up as a little
box.;
#X text 22 209 CONVERSIONS;
#X symbolatom 299 345 0 0 0 0 - - -;
#X obj 303 296 hsl 150 18 0 255 0 1 empty empty 0_to_FF 2 9 1 12 -262131
-1 -1 6000 0;
#X obj 299 325 makefilename hex=%X;
#X floatatom 258 347 5 0 0 0 - - -;
#X obj 86 325 makefilename ASCII=%c;
#X text 44 378 Watch out! ASCII characters 123 and 125 (curly braces)
lock up Pd. Also \, reserved characters that Pd uses show up with a
backslash in front of them (comma \, semi-colon \, and backslash).
;
#X text 45 507 - currently \, floats are not supported via the printf
%f pattern. You can only display the integer part of the float using
%d or %X.;
#X text 47 187 This file name could be used when saving the audio to
disk.;
#X text 35 222 The %c pattern allows you to convert ASCII numbers to
the respective character. The %X converts the decimal number to hexadecimal.
Both %c and %X only use integers. For floats \, everything to the right
of the decimal is discarded.;
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#X restore 106 507 pd More_Info;
#N canvas 85 22 401 250 Related_Objects 0;
#X text 25 8 Native Pd Objects;
#X text 25 92 Externals and other object libraries;
#X obj 42 46 symbol;
#X obj 112 46 int;
#X obj 156 46 openpanel;
#X obj 31 126 strcat;
#X obj 30 156 makesymbol;
#X obj 30 211 ascseq;
#X obj 30 183 sprintf;
#X restore 379 507 pd Related_Objects;
#X text 38 53 INLETS:;
#X text 15 197 ARGUMENTS:;
#X text 29 316 OUTLETS:;
#X text 22 342 EXAMPLES:;
#X text 21 482 SEE ALSO:;
#X obj 10 18 makefilename;
#X text 115 18 - FORMAT A STRING WITH A VARIABLE FIELD.;
#X text 104 316 Symbol - The output is formatted like "symbol YOURSTRING".
;
#X floatatom 114 346 0 0 0 0 - - -;
#X text 146 425 numbered filenames;
#X obj 380 391 symbol;
#X msg 353 343 dave;
#X msg 412 341 drums;
#X msg 479 344 Pd;
#X msg 526 355 cool;
#X obj 380 415 makefilename %s_PD.aif;
#X text 109 115 Symbol - If a symbol is sent to the inlet \, the argument
should be written with a "%s" which represent the location of the incoming
variable symbol in the outgoing symbol. Lists will be truncated.;
#X symbolatom 380 439 0 0 0 0 - - -;
#X symbolatom 114 404 0 0 0 0 - - -;
#X obj 115 373 makefilename soundfile%d.aif;
#X text 392 551 updated for Pd 0.38-4;
#X text 140 538 - Dave Sabine \, Hans-Christoph Steiner;
#X text 107 198 This object generates symbols according to a format
string (the argument) \, for use as a series of filenames \, table
names \, or whatnot. You can plug in a variable number or symbol by
putting "%s" \, "%c" \, "%d" \, or "%X" in the string. If you use"%s"
\, be sure to send it a symbol \, the rest take numbers. there' no
checking. Each [makefilename] object can have only one variable.;
#X text 108 53 Integer - If a number is sent to the inlet \, the argument
should be written with a "%c" \, "%d" \, or "%X" which represents the
location of the incoming variable number in the outgoing symbol. Floats
will be converted to integers.;
#N canvas 325 212 532 324 all 0;
#X text 37 59 %c;
#X text 114 59 character;
#X text 37 79 %d or %i;
#X text 114 79 signed decimal integer;
#X text 37 99 %e;
#X text 114 99 scientific notation using "e" character;
#X text 37 119 %E;
#X text 114 119 scientific notation using "e" character;
#X text 37 139 %f;
#X text 37 159 %o;
#X text 114 159 signed octal;
#X text 37 179 %s;
#X text 114 179 symbol;
#X text 37 199 %u;
#X text 114 199 unsigned integer;
#X text 37 219 %x;
#X text 114 219 unsigned hexadecimal in lowercase;
#X text 37 239 %X;
#X text 114 239 unsigned hexadecimal in CAPS;
#X text 37 259 %p;
#X text 114 259 unsigned hexadecimal in lowercase preceeded by "0x"
;
#X text 24 10 This is a listing of all possible printf patterns used
in Pd's [makefilename]:;
#X text 114 139 decimal floating point (currently broken);
#X restore 201 507 pd all possible patterns;
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