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/*-----------------------------------------------------------------
LOG
GEM - Graphics Environment for Multimedia
A Glu object
Copyright (c) 1997-2000 Mark Danks. mark@danks.org
Copyright (c) Günther Geiger. geiger@epy.co.at
Copyright (c) 2001-2002 IOhannes m zmoelnig. forum::für::umläute. IEM. zmoelnig@iem.kug.ac.at
For information on usage and redistribution, and for a DISCLAIMER OF ALL
WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
-----------------------------------------------------------------*/
#ifndef INCLUDE_GEMGLUOBJ_H_
#define INCLUDE_GEMGLUOBJ_H_
// I hate Microsoft...I shouldn't have to do this!
#ifdef __WIN32__
#include <windows.h>
#endif
#include <string.h>
#include <math.h>
#ifndef M_PI
# define M_PI (3.1415926)
#endif
#include "Base/GemShape.h"
#ifndef GLU_SILHOUETTE
# define GLU_SILHOUETTE 0
#endif
/*-----------------------------------------------------------------
-------------------------------------------------------------------
CLASS
GemGluObj
A Glu object
DESCRIPTION
Inlet for an int - "in2"
"in2" - the number of slices in the object
-----------------------------------------------------------------*/
class GEM_EXTERN GemGluObj : public GemShape
{
public:
//////////
// Constructor
GemGluObj(t_floatarg size, t_floatarg slices=10.f, t_floatarg stacks=0.f);
protected:
//////////
// Destructor
virtual ~GemGluObj();
//////////
// How the object should be drawn
virtual void typeMess(t_symbol *type);
//////////
// The number of slices in the quadric
void numSlicesMess(int numSlices);
void numSlicesMess(int numSlices, int numStacks);
//////////
// The number of slices
int m_numSlices, m_numStacks;
//////////
t_inlet *m_sliceInlet;
//////////
// creation callback
static void real_obj_setupCallback(t_class *classPtr)
{ GemShape::real_obj_setupCallback(classPtr); GemGluObj::obj_setupCallback(classPtr); }
private:
static inline GemGluObj *GetMyClass(void *data) {return((GemGluObj *)((Obj_header *)data)->data);}
//////////
// Static member functions
static void obj_setupCallback(t_class *classPtr);
static void numSlicesMessCallback(void *data, t_symbol*, int, t_atom*);
};
#endif // for header file
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