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|
<?xml version="1.0" standalone="no" ?>
<!DOCTYPE documentation SYSTEM 'jmax.dtd'>
<documentation title="Reference Manual: Format Classes">
<!-- $Id: format.xml,v 1.2 2006-03-15 04:44:50 matju Exp $ -->
<!--
GridFlow Reference Manual: Format Handler Reference
Copyright (c) 2001,2002,2003,2004,2005 by Mathieu Bouchard
-->
<section name="Objects for Input/Output">
<class name="#in">
<icon text="[#in]"/>
<help text="[#in]" image="#inout"/>
<method name="init" min="0">
<arg name="format"/>
<rest name="format_specific_part"/>
If no arguments given, creates an input object for an unspecified
format. You then need to use the <k>"open"</k> command to link
a format handler to it.
If arguments given, the <k>"open"</k> command is immediately called
with those arguments.
Remember that most formats produce Dim[rows,columns,3] grids with
0-255 values. (Most.)
</method>
<inlet id="0">
<method name="open" min="1">
<arg name="format"/>
<rest name="format_specific_part"/>
This is the command that gives a particular resource
to a <k>[#out]</k> object. This is done through a "format"
(there is a list of formats in this manual). The other
arguments depend on the chosen format. The format may
be a file format or a protocol or a hardware device, etc.
The format called "file" is a special shortcut that autodetects the
type of file (by name suffix) and picks up the appropriate handler.
</method>
<method name="open">
<arg name="filename"/>
This is a shortcut for <k>"open file"</k> followed by a filename.
The filename must contain a dot, else it will be seen as a handler name.
</method>
<method name="close">
close may be necessary if you operate on <k>"/dev/video"</k>,
which can only be read by one at a time. otherwise it's
usually not necessary.
</method>
<method name="int">
<arg name="frame_number"/>
selects one picture from a multi-picture format
and then does the same as a bang.
</method>
<method name="set">
<arg name="frame_number"/>
selects one picture from a multi-picture format,
to be displayed by the next bang.
</method>
<method name="bang">
sends a grid through the outlet. the grid may be the
result of reading from a file, acquiring from a device,
capturing from the screen etc.
this is format-specific. most formats
produce grid(rows columns {red green blue}).
In formats that read from a file, reading another picture
will continue if there are several pictures in the
same file, but if the end of file is reached instead,
it will rewind and send the first picture again.
see section "External Picture Formats".
</method>
<method name="option">
<arg name="selector" type="symbol"/>
<rest name="stuff"/>
Obsolete. the word "option" is optional now.
</method>
<method name="rewind">
rewinds to beginning of file if applicable.
</method>
<method name="loop">
<arg name="flag" type="bool"/>
controls the automatic looping of movies.
</method>
</inlet>
<outlet id="1">
<method name="int">
frame number of frame just sent,
for formats that have frame numbers.
</method>
<method name="bang">
tried to read a frame that does not exist
(signals end of file)
</method>
</outlet>
</class>
<class name="#out">
<icon text="[#out]"/>
<help text="[#out]" image="#inout"/>
<method name="init" min="0">
<arg name="format"/>
<rest name="format_specific_part"/>
If no arguments given, creates an output object for an unspecified
format. You then need to use the <k>"open"</k> command to link
a format handler to it.
If arguments given, the <k>"open"</k> command is immediately called
with those arguments.
Remember that most formats expect dim(rows,columns,3) grids with
0-255 values. (Most.)
</method>
<method name="init">
<arg name="rows" type="integer"/>
<arg name="columns" type="integer"/>
This alternate way to create an <k>[#out]</k> automatically calls
<k>"open window"</k> and <k>"out_size <i>rows columns</i>"</k>.
</method>
<inlet id="0">
<method name="open" min="1">
<arg name="format"/>
<rest name="format_specific_part"/>
This is the command that gives a particular resource
to a <k>[#out]</k> object. This is done through a "format"
(there is a list of formats in this manual). The other
arguments depend on the chosen format. The format may
be a file format or a protocol or a hardware device, etc.
</method>
<method name="open file">
The format called "file" is a special shortcut that autodetects the
type of file (by name suffix) and picks up the appropriate handler.
</method>
<method name="open">
<arg name="filename"/>
This is a shortcut for "open file" followed by a filename.
The filename must contain a dot, else it will be seen as a handler name.
</method>
<method name="grid"><arg name="grid" type="grid"/>
this is format-specific. most formats
expect grid(rows columns {red green blue}).
In formats that write to a file, sending a 2nd picture
overwrites the first.
see section "External Picture Formats".
</method>
<method name="close">
closes the file. usually not necessary.
</method>
<method name="option">
<arg name="selector" type="symbol"/>
<rest name="stuff"/>
Obsolete. Omit the word "option" now.
</method>
<method name="timelog">
<arg name="status" type="0,1"/>
when status=1, current time (unix clock) and time since last
frame-end are printed in the console. when status=0, it is off.
default is 0.
</method>
<method name="rewind">
rewinds to beginning of file if applicable.
will overwrite the previous data.
</method>
</inlet>
<outlet id="0">
<method name="bang">
sent when a complete grid has been received.
</method>
</outlet>
</class>
<class name="#peephole">
<p>
This object class only works with a X11-based version of Pd.
(e.g. on Linux, BSD, but not MacOS X).
</p>
<p>Similar to <k>[#out window]</k>, except it creates an inset in the patch you put it
in, and a scaled version of the picture appears in the inset. It also emits the same messages
as <k>[#out window]</k> and automatically scales cursor position according to the current scale factor.
The scale factor is decided automatically.
</p>
<method name="init">
<arg name="height" type="int"/>
<arg name="width" type="int"/>
</method>
<p>All other methods are as in <k>[#out window]</k>.</p>
</class>
<class name="#mouse">
This will process the "position" messages emitted by <k>[#out]</k> or <k>[#peephole]</k> in
useful ways.
<outlet id="0"><method name="list">
y,x coords of a click
</method></outlet>
<outlet id="1"><method name="list">
y,x coords of a drag (any button is kept pressed)
</method></outlet>
<outlet id="2"><method name="list">
y,x coords of an unclick
</method></outlet>
<outlet id="3"><method name="list">
y,x coords of a move (no button is pressed)
</method></outlet>
<outlet id="4"><method name="float" type="0,1">button 1 status</method></outlet>
<outlet id="5"><method name="float" type="0,1">button 2 status</method></outlet>
<outlet id="6"><method name="float" type="0,1">button 3 status</method></outlet>
<outlet id="7"><method name="float" type="-1,1">
wheel difference: -1 = roll up; 1 = roll down.
</method></outlet>
</class>
<class name="#camera">
Works about like <k>[#in videodev]</k> except you can right-click-open it to access all of the
camera settings visually.
</class>
</section>
<section name="Picture/Movie Formats">
<class name="format ppm #in/#out">
<icon image="format_ppm" text="[open filename.ppm]"/>
<p>Subformat P6 only.
Max-number can only be 255 (24-bit RGB).
</p>
<method name="open ppm file">
<arg name="filename" type="symbol"/>
opens the specified file, taken from the current
directory.
</method>
<method name="open ppm gzfile">
<arg name="filename" type="symbol"/>
same but for .ppm.gz files
</method>
<method name="grid">
<arg name="grid" type="grid(rows columns {r g b})"/>
values 0-255
</method>
</class>
<class name="format targa #in/#out">
<icon image="format_targa" text="[open filename.tga]"/>
<p>Support for RGB-24 (3 channels) and RGBA-32 (4 channels)</p>
<method name="open targa file">
<arg name="filename" type="symbol"/>
opens the specified file, taken from the current
directory.
</method>
<method name="open targa gzfile">
<arg name="filename" type="symbol"/>
same but for .tga.gz files
</method>
<method name="grid"><arg name="grid" type="grid(rows columns 3)"/>RGB-24</method>
<method name="grid"><arg name="grid" type="grid(rows columns 4)"/>RGBA-32</method>
</class>
<class name="format jpeg #in/#out">
<!--<icon image="format_jpeg" text="[open foo.jpg]"/>-->
<p>Support for RGB non-progressive</p>
<method name="open jpeg file">
<arg name="filename" type="symbol"/>
opens the specified file, taken from the current
directory.
</method>
<method name="grid">
<arg name="grid" type="grid(rows columns 3)"/>RGB-24
</method>
</class>
<class name="format png #in">
<!--<icon image="format_jpeg" text="[open foo.jpg]"/>-->
<p>Support for RGB non-progressive</p>
<method name="open png file">
<arg name="filename" type="symbol"/>
opens the specified file, taken from the current
directory.
</method>
<method name="grid"><arg name="grid" type="grid(rows columns 1)"/>Y-8 (greyscale)</method>
<method name="grid"><arg name="grid" type="grid(rows columns 2)"/>YA-16 (greyscale and transparency)</method>
<method name="grid"><arg name="grid" type="grid(rows columns 3)"/>RGB-24 (colour)</method>
<method name="grid"><arg name="grid" type="grid(rows columns 4)"/>RGBA-32 (colour and transparency)</method>
</class>
<class name="format quicktime #in/#out">
<p>Support for .mov files.</p>
<p>This format supports frame-seek and frame-tell.</p>
<p>Uses the HW-QuickTime library aka QuickTime4Linux
(libquicktime.so). There is also a variant on the same library and that project
is just called LibQuickTime.</p>
<p>Some versions of those libraries may include support for different codecs,
and some also may support entirely different wrapper formats such as AVI.</p>
<p>On Macintosh, Apple QuickTime is used instead, but several of the following
messages may not be available.</p>
<method name="open quicktime file">
<arg name="filename" type="symbol" />
</method>
<method name="codec">
<arg name="codec" type="symbol"/>
Allowed values are at least: raw, jpeg, png, mjpa, yuv2, yuv4.
Some other values may allowed, depending on the version of the library
and which codec plugins are installed.
Must be set before the first frame is written.
only applies to <k>[#out]</k>. Choosing a codec is important
because codecs influence greatly the speed of
encoding, the speed of decoding,
the size of the written file, and its fidelity to the
original content. Note that there exist other Apple-QuickTime
codecs that are not supported by HW-QuickTime.
</method>
<method name="parameter">
<arg name="key" type="symbol"/>
<arg name="value" type="int"/>
Sets special codec-specific settings.
For example: <k>"parameter jpeg_quality 75"</k>
</method>
<method name="framerate">
<arg name="fps" type="int"/>
Sets the framerate of the file.
This is not used by GridFlow when reading a file, but other
programs usually care.
</method>
<method name="colorspace">
<arg name="colorspace" type="symbol"/>
Allowed values are rgb, rgba, bgr, bgra, yuv, yuva.
Normally you don't need this.
</method>
<method name="size">
<arg name="height" type="int"/>
<arg name="width" type="int"/>
Forces a window size when writing. Usually this has to be used <u>after</u>
setting the framerate and codec and <u>before</u> setting the codec-parameters.
(Strange. Sorry.)
</method>
<method name="force_size">
<arg name="height" type="int"/>
<arg name="width" type="int"/>
forces a window size when reading.
this is a workaround for a problem in HW-QuickTime.
</method>
</class>
<class name="format mpeg #in">
<icon image="format_mpeg" text="[open mpeg file filename.mpeg]"/>
<p>support for .mpeg files</p>
<p>this format supports frame-seek and frame-tell.</p>
<p>Two different libraries are available for dealing with
MPEG files. Those have different details, capabilities and quirks.</p>
<p>In any case, GridFlow does not support importing audio from
those files.</p>
<p>If you use the HeroineWarrior library, you may open several
mpeg files at once, but not with the GregWard library.</p>
<p>Libraries may scream error messages in a rude way.</p>
<p>By opposition to PPM and TARGA, this format driver only
allows a single MPEG stream per file (you cannot "cat"
several MPEG files together).
</p>
<p>Supports Rewind and Frame Select.</p>
<method name="open mpeg file">
<arg name="filename" type="symbol"/>
opens the specified file, taken from the current
directory.
</method>
</class>
<class name="format grid #in/#out">
<icon image="format_grid" text="[open grid file filename.grid]"/>
<icon image="format_grid_tcp" text="[open grid tcp artengine.ca 4242]"/>
<icon image="format_grid_tcpserver" text="[open grid tcpserver 4242]"/>
<p>
This is GridFlow's special file format. This is the only I/O
format that can hold anything that the <k>[#store]</k> object can.
</p>
<p>
This is the picture format that would support TCP connections
if that feature actually worked. More on this later.
</p>
<method name="open grid file">
<arg name="filename" type="symbol"/>
opens the specified file, taken from the current
directory.
</method>
<method name="open grid gzfile">
<arg name="filename" type="symbol"/>
same but for .grid.gz files
</method>
<method name="open grid tcp">
<arg name="hostname" type="symbol"/>
<arg name="port" type="integer"/>
dials an specified hostname/port on the InterNet or
compatible network. the TCP protocol is used.
</method>
<method name="open grid tcpserver">
<arg name="port" type="integer"/>
waits for a call (and answers) for this port on the
local machine via InterNet or compatible network.
Answers the call.
</method>
<method name="type int32">
output will be as 32 bit signed integers.
</method>
<method name="type uint8">
output will be as 8 bit unsigned integers.
</method>
<method name="headerful">
cancels "headerless" (and back to reading .grid)
</method>
<method name="headerless">
<rest name="dimensions" type="integer"/>
instead of reading .grid files with header, will read raw data,
faking a .grid header to itself. It will use the hereby specified
dimension list, as well as two other settings:
<k>type</k> and <k>endian</k>.
</method>
<p>When writing "raw" data, a file may be considered a long string of
base 256 digits (called bytes), but different computers have different
conventions for dealing with them:
<method name="endian" type="symbol(big|endian|same)">
<list><li>big:
A number will be written starting with the biggest digit.
This is the natural way on the Macintosh, Sun, Amiga, and so on.
</li>
<li>little:
A number will be written starting with the smallest digit.
This is the natural way on the Intel 386/Pentium.
</li>
<li>same:
A number will be written in whichever way is more natural
on this computer. The natural way is slightly faster to handle.
This is the default setting.
</li>
</list>
</method>
</p>
</class>
</section>
<section name="Acquisition Devices">
<class name="format videodev #in">
<icon image="format_videodev" text="[open /dev/video0]"/>
<method name="open">
<arg name="device"/>
</method>
<p>Video4Linux-1 devices, RGB-24 only. Variable picture size.</p>
<p>We have been testing it using cards of the BT-848 family,
such as Miro DC10plus and Hauppauge WinTV, using the <k>bttv.o</k> linux driver.
Also we have been testing using Logitech QuickCam (and similar Labtec hardware),
but don't use the <k>qce-ga</k> driver, which is buggy and obsolete: the <k>qc-usb</k>
works better.</p>
<p>Some hardware doesn't support RGB, so you may have to select a YUV colorspace
(see below) and then use <k>[#yuv_to_rgb]</k>. Don't forget to also do
<k>[# min 255]</k> and <k>[# max 0]</k>.
</p>
<p>If for some reason there's a bug that causes a driver to produce BGR instead of RGB,
so that red and blue are swapped, you can swap them back by filtering through a RGB-BGR
converter, such as <k>[#inner * + 0 {3 3 # 0 0 1 0 1 0 1 0 0}]</k>.</p>
<p>color adjustments:
<method name="brightness"><arg name="level" type="0-65535"/></method>
<method name="hue" ><arg name="level" type="0-65535"/></method>
<method name="colour" ><arg name="level" type="0-65535"/></method>
<method name="contrast" ><arg name="level" type="0-65535"/></method>
<method name="whiteness" ><arg name="level" type="0-65535"/></method>
</p>
<method name="get">
<arg name="attr" type="symbol"/>
gets a specific attribute. a message is sent through right outlet.
valid attributes are: brightness, hue, colour, contrast, whiteness.
</method>
<method name="get">
gets all attributes.
</method>
<p>other options:
<method name="channel" ><arg type="integer"/></method>
<method name="tuner" ><arg type="integer"/></method>
<method name="norm" ><arg type="integer"/></method>
<method name="frequency" ><arg type="integer"/></method>
<method name="transfer" >
<arg type="symbol(read|mmap)"/>
<arg type="integer" default="2"/>
<list>
<li>mmap:
This is the normal (and fast) way of transferring pictures
from the camera.
</li>
<li>read:
Some cameras/drivers only support this instead of mmap.
</li></list>
In case of mmap, the extra numeric argument sets the
queue length in number of frames, so you can select an
appropriate tradeoff between efficiency and latency.
</method>
<method name="colorspace">
<arg name="colorspace" type="symbol"/>
Allowed values are: RGB24, YUV420P.
Use this if your driver doesn't support RGB24.
</method>
<method name="size">
<arg name="height"/>
<arg name="width"/>
sets the input size, especially when using a video digitalizer
device.
</method>
</p>
</class>
</section>
<section name="Window Output">
<class name="format x11 #in/#out">
<icon image="format_x11" text="[open window]"/>
<icon image="format_x11_remote" text="[open x11 remote artengine.ca 10]"/>
<p>supports 15,16,24,32-bit truecolor displays</p>
<p>now also support 8-bit indexed displays, using a private colormap
configured as 3:3:2 RGB. When using 8-bit you can specify the
"use_stripes" option to use a completely different color scheme
involving R,G,B diagonal stripes, a kind of 6:6:6 RGB spread over three
pixels.</p>
<p>If you are using Windows or MacOS 10: you will have to install
a X11 server. This will emulate Unix display on your OS. (note:
Unix systems also need a X11 server, but it's built-in and handles
the video driver directly). In the case of MacOS 10 and QNX that both
use non-X11 display technology on top of a basically Unix OS, the
OS comes with a X11 server, but it may be on a "bundled software"
CD.</p>
<method name="open x11">
synonym of "open x11 here".
</method>
<method name="open x11 here">
connects to the default X11 server,
according to your environment variable "DISPLAY".
</method>
<method name="open x11 local">
<arg name="display_number" type="integer"/>
connects to a display server on this machine.
</method>
<method name="open x11 remote">
<arg name="host_name" type="symbol"/>
<arg name="display_number" type="integer"/>
connects to a remote X11 display server using TCP.
Sorry, IP addresses are not supported.
Port number will be 6000 plus the display number, because
of the X11 standard.
</method>
<method name="grid">
<arg name="grid" type="grid(rows columns {red green blue})"/>
resizes the window to the size of the grid;
encodes that grid in the display's pixel format;
also displays it if autodraw > 0
the values must be in range 0-255,
or else they will be "wrapped".
</method>
<p>
Destroying the object (or sending "close") should close the window.
</p>
<p>because of the design of Xlib, or if any of the connections
involved crashes, then the whole program has to be terminated.
(don't you love xlib). Something similar happens if you close any
of the windows yourself, but IIRC this could be fixed.</p>
<p>only one window may be used per connection (to simplify matters;
this doesn't reduce flexibility).</p>
<p>there is an additional argument that may be added to every
<k>"open"</k> message; if you don't put it, a new toplevel window is created.
if you put "root" then the screen's wallpaper will be used instead
(it may fail to work with some popular window managers). You can also
put a window number, e.g. <k>0x28003ff</k>, you may connect to
an existing window; you can find out the number of a window by using
a tool like <k>xwininfo</k>, part of X11 standard tools.</p>
<method name="out_size">
<arg name="height" type="integer"/>
<arg name="width" type="integer"/>
changes the window's size, just like sending a grid
dim(height,width,3) would.
this affects the size of screen captures too.
</method>
<method name="draw">
forces a redraw of the window's contents.
</method>
<method name="autodraw">
<arg name="level" type="0,1,2"/>
<list start="0">
<li>draw() is never automatically invoked</li>
<li>draw() is invoked after each grid is finished</li>
<li>draw() is invoked incrementally after each row is
received. (but buffering may cause lines to come in groups
anyway)</li>
</list>
</method>
<method name="setcursor">
<arg name="cursor" type="0..63"/>
Selects one of the 64 predefined cursors of X11. (Note that if
your cursor table has them numbered from 0 to 126 using only even
numbers, then those cursor numbers are all doubled compared to
the ones GridFlow uses.)
</method>
<method name="hidecursor">
This makes the cursor invisible.
</method>
<outlet id="0">
<method name="position">
<arg name="y" type="integer"/>
<arg name="x" type="integer"/>
<arg name="buttons" type="integer"/>
<p>This is emitted every time the cursor moves inside
the window connected to this format handler. This is also
emitted when the cursor is dragging from inside to outside
the window. This is also emitted when a mouse button is pressed.</p>
<p>The y and x coordinates are relative to the upper
right corner of the window. Specific button states may be
extracted from the button value by applying [>>
buttonnumber] and then checking whether the result is odd.
Button numbers normally are:
<list start="0">
<li>Shift</li>
<li>CapsLock</li>
<li>Control</li>
<li>Alternate</li>
<li>NumLock</li>
<li>???</li>
<li>Meta</li>
<li>ScrollLock</li>
<li>Left Button</li>
<li>Middle Button</li>
<li>Right Button</li>
<li>Wheel Up</li>
<li>Wheel Down</li>
</list></p>
<p>NOTE: This message form may become longer in the future, but the already defined parts will stay the same.</p>
</method>
<method name="keypress">
<arg name="y" type="integer"/>
<arg name="x" type="integer"/>
<arg name="buttons" type="integer"/>
<arg name="keyname" type="symbol"/>
<p>Similar to <k>position</k> above, but this is emitted when a
keyboard key is pressed while this format handler's window
is active. Keynames follow the X11 standard, similarly to PureData's [keyname] object.
The only exception is that keynames that are digits get prefixed by a capital D so that
they don't get mistaken for actual numbers.</p>
<p>NOTE: This message form may become longer in the future, but the already defined parts will stay the same.</p>
</method>
<method name="keyrelease">
<arg name="y" type="integer"/>
<arg name="x" type="integer"/>
<arg name="buttons" type="integer"/>
<arg name="keyname" type="symbol"/>
Same as keypress but when a key gets released instead.
<p>NOTE: This message form may become longer in the future, but the already defined parts will stay the same.</p>
</method>
</outlet>
</class>
<class name="format quartz #out">
The equivalent of format x11 on MacOS 10.x, but with less features (sorry).
<method name="open">
opens a dim(240,320,3) rgb window (default).
</method>
<method name="grid">
<arg name="grid" type="grid(rows columns {red green blue})"/>
Sends image to screen. Window will be resized to fit the image exactly.
</method>
</class>
<class name="format sdl #out">
<method name="open">
Opens a dim(240,320,3) rgb window (default).
</method>
<method name="grid">
<arg name="grid" type="grid(rows columns {red green blue})"/>
Sends image to screen. Window will be resized to fit the image exactly.
</method>
</class>
<class name="format aalib #out">
<method name="open aalib">
<arg name="driver">
Normally "X11" with uppercase X; else consult
the AALib manual.
</arg>
<rest name="args">
You can pass "commandline options" of AALib here.
</rest>
</method>
<method name="grid">
<arg name="grid" type="grid(rows columns {white})"/>
converts a greyscale image to an ascii image and possibly
displays it. note that the image is typically downscaled by
a factor of 2 by aalib itself.
</method>
<method name="grid">
<arg name="grid" type="grid(rows columns {ascii attr})"/>
the inverse of "dump". Both together in a loop allow to
post-process aalib's buffer before displaying. Goes well
with "draw", "autodraw".
</method>
<method name="print">
<arg name="y" type="int"/>
<arg name="x" type="int"/>
<arg name="attr" type="int"/>
<arg name="text" type="symbol"/>
</method>
<method name="autodraw">
like X11's autodraw.
</method>
<method name="draw">
like X11's draw.
</method>
<method name="dump">
produces a Dim[y,x,2] grid whose two channels are
ascii character codes and character attributes.
</method>
</class>
<class name="format window #out">
<method name="open window">
Equivalent to "open x11", but this can be set by putting a line like
this in the config file: <k>GridFlow.formats[:window] = GridFlow.formats[:x11]</k>
(and similarly other aliases can be created too)
</method>
</class>
</section>
</documentation>
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