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/*
	$Id: gem.c 4621 2009-11-01 21:18:17Z matju $

	GridFlow
	Copyright (c) 2001-2009 by Mathieu Bouchard

	This program is free software; you can redistribute it and/or
	modify it under the terms of the GNU General Public License
	as published by the Free Software Foundation; either version 2
	of the License, or (at your option) any later version.

	See file ../COPYING for further informations on licensing terms.

	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with this program; if not, write to the Free Software
	Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/

#include "gridflow.hxx.fcs"
#include <GL/gl.h>
/* summarising GEM's headers: GemState.h and GemPixUtil.h */
struct imageStruct {
  imageStruct(); ~imageStruct();
  unsigned char*   allocate(size_t size);  unsigned char*   allocate();
  unsigned char* reallocate(size_t size);  unsigned char* reallocate();
  void clear();
  GLint xsize, ysize, csize;
  GLenum type, format;
  int notowned;
  void copy2Image(imageStruct *to) const;
  void copy2ImageStruct(imageStruct *to) const; // copy the imageStruct (but not the actual data)
  void refreshImage(imageStruct *to);
  void swapRedBlue ();
  void convertTo  (imageStruct*to,   GLenum dest_format=0);
  void convertFrom(imageStruct*from, GLenum dest_format=0);
  unsigned char *data;
  private:
  unsigned char *pdata;
  size_t    datasize;
  public:
  GLboolean upsidedown;
};
struct pixBlock {
  pixBlock();
  imageStruct image;
  int newimage, newfilm;
};
class TexCoord {
 public:
  TexCoord() : s(0.f), t(0.f) {}
  TexCoord(float s_, float t_) : s(s_), t(t_) {}
  float s,t;
};
class GemState {
 public:
  int dirty, inDisplayList, lighting, smooth, texture;
  pixBlock *image;
  TexCoord *texCoords;
  int numTexCoords, multiTexUnits;
  float tickTime;
  GLenum drawType;
  int stackDepth[4];
  int VertexDirty;
  GLfloat *VertexArray;   int VertexArraySize; int VertexArrayStride;
  GLfloat *ColorArray;    int HaveColorArray;
  GLfloat *NormalArray;   int HaveNormalArray;
  GLfloat *TexCoordArray; int HaveTexCoordArray;
  GemState();
  ~GemState();
  float texCoordX(int num) const {if (texture && numTexCoords > num) return texCoords[num].s; else return 0.;}
  float texCoordY(int num) const {if (texture && numTexCoords > num) return texCoords[num].t; else return 0.;}
  void reset();
};
/* end of summary */

//  in 0: gem
//  in 1: grid
// out 0: gem
\class GridToPix : FObject {
	P<BitPacking> bit_packing3;
	P<BitPacking> bit_packing4;
	pixBlock m_pixBlock;
	\attr bool yflip;
	\decl 0 gem_state (...);
	void render(GemState *state) {state->image = &m_pixBlock;}
	void startRendering () {m_pixBlock.newimage = 1;}
	GridToPix (BFObject *bself, MESSAGE) : FObject(bself,MESSAGE2) {
		yflip = false;
		imageStruct &im = m_pixBlock.image = imageStruct();
		im.ysize = 1;
		im.xsize = 1;
		im.csize = 4;
		im.format = GL_RGBA;
		im.type = GL_UNSIGNED_BYTE;
		im.allocate();
		*(int*)im.data = 0x0000ff;
		uint32 mask[4] = {0x0000ff,0x00ff00,0xff0000,0x000000};
		bit_packing3 = new BitPacking(is_le(),4,3,mask);
		bit_packing4 = new BitPacking(is_le(),4,4,mask);
	}
	~GridToPix () {}
	\grin 1 int
};
\def 0 gem_state (...) {
	if (argc==2) render((GemState *)(void *)argv[1]); else startRendering();
	outlet_anything(bself->te_outlet,gensym("gem_state"),argc,argv);
}
GRID_INLET(1) {
	if (in->dim->n != 3) RAISE("expecting 3 dimensions: rows,columns,channels");
	int c = in->dim->get(2);
	if (c!=3 && c!=4)    RAISE("expecting 3 or 4 channels (got %d)",in->dim->get(2));
	in->set_chunk(1);
	imageStruct &im = m_pixBlock.image;
	im.clear();
	im.ysize = in->dim->get(0);
	im.xsize = in->dim->get(1);
	im.type = GL_UNSIGNED_BYTE;
	switch (in->dim->get(2)) {
	    case 1: im.csize = 1; im.format = GL_LUMINANCE; break;
	    case 3: im.csize = 4; im.format = GL_RGBA;      break;
	    case 4: im.csize = 4; im.format = GL_RGBA;      break;
	    default: RAISE("you shouldn't see this error message.");
	}
	im.allocate();
} GRID_FLOW {
	uint8 *buf = (uint8 *)m_pixBlock.image.data;
	/*!@#$ it would be nice to skip the bitpacking when we can */
	long sxc = in->dim->prod(1);
	long sx = in->dim->v[1];
	long sy = in->dim->v[0];
	BitPacking *bp = in->dim->get(2)==3 ? bit_packing3 : bit_packing4;
	imageStruct &im = m_pixBlock.image;
	if (yflip) {for (long y=     dex/sxc; n; data+=sxc, n-=sxc, y++) bp->pack(sx,data,buf+y*sx*im.csize);}
        else       {for (long y=sy-1-dex/sxc; n; data+=sxc, n-=sxc, y--) bp->pack(sx,data,buf+y*sx*im.csize);}
} GRID_END
\end class {install("#to_pix",2,1); add_creator("#export_pix");}

//------------------------------------------------------------------------

\class GridFromPix : FObject {
	P<BitPacking> bit_packing;
	\attr bool yflip;
	\attr NumberTypeE cast;
	int channels;
	GridFromPix () : FObject(0,0,0,0) {RAISE("don't call this. this exists only to make GEM happy.");}
	GridFromPix (BFObject *bself, MESSAGE) : FObject(bself,MESSAGE2) {
		uint32 mask[4] = {0x0000ff,0x00ff00,0xff0000,0x000000};
		bit_packing = new BitPacking(is_le(),4,3,mask);
		yflip = false;
		cast = int32_e;
		channels = 3;
	}
	virtual ~GridFromPix () {}
	\decl 0 gem_state (...);
	\decl 0 colorspace (t_symbol *s);
	void render(GemState *state) {
		if (!state->image) {::post("gemstate has no pix"); return;}
		imageStruct &im = state->image->image;
		if (im.format != GL_RGBA         ) {::post("can't produce grid from pix format %d",im.format); return;}
		if (im.type   != GL_UNSIGNED_BYTE) {::post("can't produce grid from pix type %d",  im.type  ); return;}
		int32 v[] = { im.ysize, im.xsize, channels };
		GridOutlet out(this,0,new Dim(3,v),cast);
		long sxc = im.xsize*channels;
		long sy = v[0];
		if (channels==3) {
			#define FOO(T) {T buf[sxc]; \
			    for (int y=0; y<v[0]; y++) { \
				uint8 *data = (uint8 *)im.data+im.xsize*im.csize*(yflip?y:sy-1-y); \
				bit_packing->unpack(im.xsize,data,buf); out.send(sxc,buf);}}
			TYPESWITCH(cast,FOO,)
			#undef FOO
		} else {
			for (int y=0; y<v[0]; y++) out.send(sxc,(uint8 *)im.data+sxc*(yflip?y:sy-1-y));
		}
	}
};
\def 0 colorspace (t_symbol *s) {
	if (s==gensym("rgb" )) channels=3; else
	if (s==gensym("rgba")) channels=4; else
	RAISE("unknown colorspace '%s'",s->s_name);
}
\def 0 gem_state (...) {if (argc==2) render((GemState *)(void *)argv[1]);}
\end class {install("#from_pix",2,1); add_creator("#import_pix");}

//------------------------------------------------------------------------

void startup_gem () {
	\startall
}

/*
virtual void processRGBAImage(imageStruct &image) {}
virtual void processRGBImage (imageStruct &image) {}
virtual void processGrayImage(imageStruct &image) {}
virtual void processYUVImage (imageStruct &image) {}
*/