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/*
flext - C++ layer for Max/MSP and pd (pure data) externals
Copyright (c) 2001-2003 Thomas Grill (xovo@gmx.net)
For information on usage and redistribution, and for a DISCLAIMER OF ALL
WARRANTIES, see the file, "license.txt," in this distribution.
*/
/*! \file flqueue.cpp
\brief Implementation of the flext message queuing functionality.
\todo Let's see if queuing can be implemented for Max/MSP with defer_low
if FLEXT_PDLOCK is defined, the new PD thread lock functions are used
*/
#include "flext.h"
#include "flinternal.h"
#include <string.h> // for memcpy
#ifdef FLEXT_THREADS
//! Thread id of message queue thread
flext::thrid_t flext::thrmsgid = 0;
#endif
#define QUEUE_LENGTH 2048
#define QUEUE_ATOMS 8192
class qmsg
{
public:
void Set(flext_base *t,int o,const t_symbol *s,int ac,const t_atom *av) { th = t,out = o,sym = s,argc = ac,argv = av; }
// \note PD sys lock must already be held by caller
void Send() const
{
if(out < 0)
// message to self
th->m_methodmain(-1-out,sym,argc,argv);
else
// message to outlet
th->ToSysAnything(out,sym,argc,argv);
}
int Args() const { return argc; }
private:
flext_base *th;
int out;
const t_symbol *sym;
int argc;
const t_atom *argv;
};
// _should_ work without locks.... have yet to check if it really does....
class Queue:
public flext
{
public:
Queue()
{
qhead = qtail = 0;
ahead = atail = 0;
}
bool Empty() const { return qhead == qtail; }
int Count() const
{
int c = qtail-qhead;
return c >= 0?c:c+QUEUE_LENGTH;
}
const qmsg &Head() { return lst[qhead]; }
void Pop()
{
PopAtoms(Head().Args());
qhead = (qhead+1)%QUEUE_LENGTH;
}
void Push(flext_base *th,int o) // bang
{
Set(th,o,sym_bang,0,NULL);
}
void Push(flext_base *th,int o,float dt)
{
t_atom *at = GetAtoms(1);
SetFloat(*at,dt);
Set(th,o,sym_float,1,at);
}
void Push(flext_base *th,int o,int dt)
{
t_atom *at = GetAtoms(1);
SetInt(*at,dt);
#if FLEXT_SYS == FLEXT_SYS_PD
const t_symbol *sym = sym_float;
#elif FLEXT_SYS == FLEXT_SYS_MAX
const t_symbol *sym = sym_int;
#else
#error Not implemented!
#endif
Set(th,o,sym,1,at);
}
void Push(flext_base *th,int o,const t_symbol *dt)
{
t_atom *at = GetAtoms(1);
SetSymbol(*at,dt);
Set(th,o,sym_symbol,1,at);
}
void Push(flext_base *th,int o,int argc,const t_atom *argv)
{
t_atom *at = GetAtoms(argc);
memcpy(at,argv,argc*sizeof(t_atom));
Set(th,o,sym_list,argc,at);
}
void Push(flext_base *th,int o,const t_symbol *sym,int argc,const t_atom *argv)
{
t_atom *at = GetAtoms(argc);
memcpy(at,argv,argc*sizeof(t_atom));
Set(th,o,sym,argc,at);
}
protected:
void Set(flext_base *th,int o,const t_symbol *sym,int argc,const t_atom *argv)
{
FLEXT_ASSERT(Count() < QUEUE_LENGTH-1);
lst[qtail].Set(th,o,sym,argc,argv);
qtail = (qtail+1)%QUEUE_LENGTH;
}
int CntAtoms() const
{
int c = atail-ahead;
return c >= 0?c:c+QUEUE_ATOMS;
}
// must return contiguous region
t_atom *GetAtoms(int argc)
{
if(atail+argc >= QUEUE_ATOMS) {
FLEXT_ASSERT(ahead > argc);
atail = argc;
return atoms;
}
else {
FLEXT_ASSERT(ahead <= atail || ahead > atail+argc);
t_atom *at = atoms+atail;
atail += argc;
return at;
}
}
void PopAtoms(int argc)
{
const int p = ahead+argc;
ahead = p >= QUEUE_ATOMS?argc:p;
}
volatile int qhead,qtail;
qmsg lst[QUEUE_LENGTH];
volatile int ahead,atail;
t_atom atoms[QUEUE_ATOMS];
};
static Queue queue;
#ifdef FLEXT_QTHR
static flext::ThrCond qthrcond;
#else
static t_qelem *qclk = NULL;
#endif
#define CHUNK 10
static void QWork(bool syslock)
{
for(;;) {
// Since qcnt can only be increased from any other function than QWork
// qc will be a minimum guaranteed number of present queue elements.
// On the other hand, if new queue elements are added by the methods called
// in the loop, these will be sent in the next tick to avoid recursion overflow.
int qc = queue.Count();
if(!qc) break;
#ifdef FLEXT_QTHR
if(syslock) sys_lock();
#endif
// once more, because flushing in destructors could have reduced the count
for(qc = queue.Count(); qc--; ) {
queue.Head().Send();
queue.Pop();
} // inner loop
#ifdef FLEXT_QTHR
if(syslock) sys_unlock();
#endif
}
}
#if !defined(FLEXT_QTHR)
#if FLEXT_SYS == FLEXT_SYS_JMAX
static void QTick(fts_object_t *c,int winlet, fts_symbol_t s, int ac, const fts_atom_t *at)
{
#else
static void QTick(flext_base *c)
{
#endif
#ifdef FLEXT_THREADS
FLEXT_ASSERT(flext::IsSystemThread());
#endif
QWork(false);
}
#endif
/*
It would be sufficient to only flush messages belonging to object th
But then the order of sent messages is not as intended
*/
void flext_base::QFlush(flext_base *th)
{
#ifdef FLEXT_THREADS
if(!IsSystemThread()) {
error("flext - Queue flush called by wrong thread!");
return;
}
#endif
while(!queue.Empty()) QWork(false);
}
static void Trigger()
{
#if FLEXT_SYS == FLEXT_SYS_PD
#ifdef FLEXT_QTHR
// wake up worker thread
qthrcond.Signal();
#else
clock_delay(qclk,0);
#endif
#elif FLEXT_SYS == FLEXT_SYS_MAX
qelem_set(qclk);
#elif FLEXT_SYS == FLEXT_SYS_JMAX
// this is dangerous because there may be other timers on this object!
fts_timebase_add_call(fts_get_timebase(), (fts_object_t *)thisHdr(), QTick, NULL, 0);
#else
#error Not implemented
#endif
}
#ifdef FLEXT_QTHR
void flext_base::QWorker(thr_params *)
{
thrmsgid = GetThreadId();
for(;;) {
qthrcond.Wait();
QWork(true);
}
}
#endif
void flext_base::StartQueue()
{
static bool started = false;
if(started) return;
else started = true;
#ifdef FLEXT_QTHR
LaunchThread(QWorker,NULL);
#else
#if FLEXT_SYS == FLEXT_SYS_PD || FLEXT_SYS == FLEXT_SYS_MAX
qclk = (t_qelem *)(qelem_new(NULL,(t_method)QTick));
#else
#error Not implemented!
#endif
#endif
}
void flext_base::ToQueueBang(int o) const
{
queue.Push(const_cast<flext_base *>(this),o);
Trigger();
}
void flext_base::ToQueueFloat(int o,float f) const
{
queue.Push(const_cast<flext_base *>(this),o,f);
Trigger();
}
void flext_base::ToQueueInt(int o,int f) const
{
queue.Push(const_cast<flext_base *>(this),o,f);
Trigger();
}
void flext_base::ToQueueSymbol(int o,const t_symbol *s) const
{
queue.Push(const_cast<flext_base *>(this),o,s);
Trigger();
}
void flext_base::ToQueueList(int o,int argc,const t_atom *argv) const
{
queue.Push(const_cast<flext_base *>(this),o,argc,argv);
Trigger();
}
void flext_base::ToQueueAnything(int o,const t_symbol *s,int argc,const t_atom *argv) const
{
queue.Push(const_cast<flext_base *>(this),o,s,argc,argv);
Trigger();
}
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