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/*
flext - C++ layer for Max/MSP and pd (pure data) externals
Copyright (c) 2001-2005 Thomas Grill (gr@grrrr.org)
For information on usage and redistribution, and for a DISCLAIMER OF ALL
WARRANTIES, see the file, "license.txt," in this distribution.
*/
/*! \file flthr.cpp
\brief Implementation of the flext thread functionality.
*/
#include "flext.h"
#ifdef FLEXT_THREADS
// maximum wait time for threads to finish (in ms)
#define MAXIMUMWAIT 100
#include "flinternal.h"
#include "flcontainers.h"
#include <time.h>
#if FLEXT_OSAPI == FLEXT_OSAPI_UNIX_POSIX || FLEXT_OSAPI == FLEXT_OSAPI_WIN_POSIX
#include <sys/time.h>
#include <unistd.h>
#elif FLEXT_OS == FLEXT_OS_WIN
#include <sys/timeb.h>
#endif
#if FLEXT_THREADS == FLEXT_THR_WIN32 && WINVER < 0x0500
#error WIN32 threads need Windows SDK version >= 0x500
#endif
#include <errno.h>
//! Thread id of system thread
flext::thrid_t flext::thrid = 0;
//! Thread id of helper thread
flext::thrid_t flext::thrhelpid = 0;
//! \brief This represents an entry to the list of active method threads
class thr_entry
: public flext
, public Fifo::Cell
{
public:
void thr_entry::Set(void (*m)(thr_params *),thr_params *p,thrid_t id = GetThreadId())
{
th = p?p->cl:NULL;
meth = m,params = p,thrid = id;
shouldexit = false;
#if FLEXT_THREADS == FLEXT_THR_MP
weight = 100; // MP default weight
#endif
}
//! \brief Check if this class represents the current thread
bool Is(thrid_t id = GetThreadId()) const { return IsThread(thrid,id); }
FLEXT_CLASSDEF(flext_base) *This() const { return th; }
thrid_t Id() const { return thrid; }
FLEXT_CLASSDEF(flext_base) *th;
void (*meth)(thr_params *);
thr_params *params;
thrid_t thrid;
bool shouldexit;
#if FLEXT_THREADS == FLEXT_THR_MP
int weight;
#endif
};
template<class T>
class ThrFinder:
public T
{
public:
void Push(thr_entry *e) { T::Push(e); }
thr_entry *Pop() { return T::Pop(); }
thr_entry *Find(flext::thrid_t id,bool pop = false)
{
TypedLifo<thr_entry> qutmp;
thr_entry *fnd;
while((fnd = Pop()) && !fnd->Is(id)) qutmp.Push(fnd);
// put back entries
for(thr_entry *ti; ti = qutmp.Pop(); ) Push(ti);
if(fnd && !pop) Push(fnd);
return fnd;
}
};
static ThrFinder< PooledLifo<thr_entry,1,10> > thrpending;
static ThrFinder< TypedLifo<thr_entry> > thractive,thrstopped;
//! Helper thread conditional
static flext::ThrCond *thrhelpcond = NULL;
static void LaunchHelper(thr_entry *e)
{
e->thrid = flext::GetThreadId();
e->meth(e->params);
}
//! Start helper thread
bool flext::StartHelper()
{
if(thrhelpid) return true;
if(!thrid) {
// system thread has not been set
ERRINTERNAL();
return false;
}
bool ok = false;
#if FLEXT_THREADS == FLEXT_THR_POSIX
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_DETACHED);
ok = pthread_create (&thrhelpid,&attr,(void *(*)(void *))ThrHelper,NULL) == 0;
#elif FLEXT_THREADS == FLEXT_THR_MP
if(!MPLibraryIsLoaded())
error("Thread library is not loaded");
else {
OSStatus ret = MPCreateTask((TaskProc)ThrHelper,NULL,0,0,0,0,0,&thrhelpid);
ok = ret == noErr;
}
#elif FLEXT_THREADS == FLEXT_THR_WIN32
ok = _beginthread(ThrHelper,0,NULL) >= 0;
#else
#error
#endif
if(!ok)
error("flext - Could not launch helper thread!");
else {
// now we have to wait for thread helper to initialize
while(!thrhelpid || !thrhelpcond) Sleep(0.001);
// we are ready for threading now!
}
#if FLEXT_THREADS == FLEXT_THR_POSIX
pthread_attr_destroy(&attr);
#endif
return ok;
}
//! Static helper thread function
void flext::ThrHelper(void *)
{
thrhelpid = GetThreadId();
#if FLEXT_THREADS == FLEXT_THR_POSIX
// set prototype thread attributes
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_DETACHED);
#endif
// set thread priority one point below normal
// so thread construction won't disturb real-time audio
RelPriority(-1);
thrhelpcond = new ThrCond;
// helper loop
for(;;) {
thrhelpcond->Wait();
// start all inactive threads
thr_entry *ti;
while(ti = thrpending.Pop()) {
bool ok;
#if FLEXT_THREADS == FLEXT_THR_POSIX
thrid_t dummy;
ok = pthread_create (&dummy,&attr,(void *(*)(void *))LaunchHelper,ti) == 0;
#elif FLEXT_THREADS == FLEXT_THR_MP
thrid_t dummy;
ok = MPCreateTask((TaskProc)LaunchHelper,ti,0,0,0,0,0,&dummy) == noErr;
#elif FLEXT_THREADS == FLEXT_THR_WIN32
ok = _beginthread((void (*)(void *))LaunchHelper,0,ti) >= 0;
#else
#error
#endif
if(!ok) {
error("flext - Could not launch thread!");
thrpending.Free(ti); ti = NULL;
}
else
// insert into queue of active threads
thractive.Push(ti);
}
}
FLEXT_ASSERT(false);
/*
// Never reached!
delete thrhelpcond;
thrhelpcond = NULL;
#if FLEXT_THREADS == FLEXT_THR_POSIX
pthread_attr_destroy(&attr);
#endif
*/
}
bool flext::LaunchThread(void (*meth)(thr_params *p),thr_params *p)
{
FLEXT_ASSERT(thrhelpcond);
// make an entry into thread list
thr_entry *e = thrpending.New();
e->Set(meth,p);
thrpending.Push(e);
// signal thread helper
thrhelpcond->Signal();
return true;
}
static bool waitforstopped(TypedFifo<thr_entry> &qufnd,float wait = 0)
{
TypedLifo<thr_entry> qutmp;
double until;
if(wait) until = flext::GetOSTime()+wait;
for(;;) {
thr_entry *fnd = qufnd.Get();
if(!fnd) break; // no more entries -> done!
thr_entry *ti;
// search for entry
while((ti = thrstopped.Pop()) != NULL && ti != fnd) qutmp.Push(ti);
// put back entries
while((ti = qutmp.Pop()) != NULL) thrstopped.Push(ti);
if(ti) {
// still in thrstopped queue
qufnd.Put(fnd);
// yield to other threads
flext::ThrYield();
if(wait && flext::GetOSTime() > until)
// not successful -> remaining thread are still in qufnd queue
return false;
}
}
return true;
}
bool flext::StopThread(void (*meth)(thr_params *p),thr_params *p,bool wait)
{
FLEXT_ASSERT(thrhelpcond);
TypedLifo<thr_entry> qutmp;
thr_entry *ti;
// first search pending queue
// --------------------------
{
bool found = false;
while((ti = thrpending.Pop()) != NULL)
if(ti->meth == meth && ti->params == p) {
// found -> thread hasn't started -> just delete
thrpending.Free(ti);
found = true;
}
else
qutmp.Push(ti);
// put back into pending queue (order doesn't matter)
while((ti = qutmp.Pop()) != NULL) thrpending.Push(ti);
if(found) return true;
}
// now search active queue
// -----------------------
TypedFifo<thr_entry> qufnd;
while((ti = thractive.Pop()) != NULL)
if(ti->meth == meth && ti->params == p) {
thrstopped.Push(ti);
thrhelpcond->Signal();
qufnd.Put(ti);
}
else
qutmp.Push(ti);
// put back into pending queue (order doesn't matter)
while((ti = qutmp.Pop()) != NULL) thractive.Push(ti);
// wakeup helper thread
thrhelpcond->Signal();
// now wait for entries in qufnd to have vanished from thrstopped
if(wait)
return waitforstopped(qufnd);
else
return qufnd.Size() == 0;
}
bool flext::ShouldExit()
{
return thrstopped.Find(GetThreadId()) != NULL;
}
bool flext::PushThread()
{
// set priority of newly created thread one point below the system thread's
RelPriority(-1);
return true;
}
void flext::PopThread()
{
thrid_t id = GetThreadId();
thr_entry *fnd = thrstopped.Find(id,true);
if(!fnd) fnd = thractive.Find(id,true);
if(fnd)
thrpending.Free(fnd);
#ifdef FLEXT_DEBUG
else
post("flext - INTERNAL ERROR: Thread not found!");
#endif
}
//! Terminate all object threads
bool flext_base::StopThreads()
{
FLEXT_ASSERT(thrhelpcond);
TypedLifo<thr_entry> qutmp;
thr_entry *ti;
// first search pending queue
// --------------------------
bool found = false;
while((ti = thrpending.Pop()) != NULL)
if(ti->This() == this)
// found -> thread hasn't started -> just delete
thrpending.Free(ti);
else
qutmp.Push(ti);
// put back into pending queue (order doesn't matter)
while((ti = qutmp.Pop()) != NULL) thrpending.Push(ti);
// now search active queue
// -----------------------
TypedFifo<thr_entry> qufnd;
while((ti = thractive.Pop()) != NULL)
if(ti->This() == this) {
thrstopped.Push(ti);
thrhelpcond->Signal();
qufnd.Put(ti);
}
else
qutmp.Push(ti);
// put back into pending queue (order doesn't matter)
while((ti = qutmp.Pop()) != NULL) thractive.Push(ti);
// wakeup helper thread
thrhelpcond->Signal();
// now wait for entries in qufnd to have vanished from thrstopped
if(!waitforstopped(qufnd,MAXIMUMWAIT*0.001f)) {
#ifdef FLEXT_DEBUG
post("flext - doing hard thread termination");
#endif
// timeout -> hard termination
while((ti = qufnd.Get()) != NULL) {
#if FLEXT_THREADS == FLEXT_THR_POSIX
if(pthread_cancel(ti->thrid))
post("%s - Thread could not be terminated!",thisName());
#elif FLEXT_THREADS == FLEXT_THR_MP
MPTerminateTask(ti->thrid,0);
// here, we should use a task queue to check whether the task has really terminated!!
#elif FLEXT_THREADS == FLEXT_THR_WIN32
// can't use the c library function _endthread.. memory leaks will occur
HANDLE hnd = OpenThread(THREAD_ALL_ACCESS,TRUE,ti->thrid);
TerminateThread(hnd,0);
#else
#error Not implemented
#endif
thrpending.Free(ti);
}
return false;
}
else
return true;
}
bool flext::RelPriority(int dp,thrid_t ref,thrid_t id)
{
#if FLEXT_THREADS == FLEXT_THR_POSIX
sched_param parm;
int policy;
if(pthread_getschedparam(ref,&policy,&parm) < 0) {
#ifdef FLEXT_DEBUG
post("flext - failed to get thread priority");
#endif
return false;
}
else {
parm.sched_priority += dp;
// MSVC++ 6 produces wrong code with the following lines!!!
// int schmin = sched_get_priority_min(policy);
// int schmax = sched_get_priority_max(policy);
if(parm.sched_priority < sched_get_priority_min(policy)) {
#ifdef FLEXT_DEBUG
post("flext - minimum thread priority reached");
#endif
parm.sched_priority = sched_get_priority_min(policy);
}
else if(parm.sched_priority > sched_get_priority_max(policy)) {
#ifdef FLEXT_DEBUG
post("flext - maximum thread priority reached");
#endif
parm.sched_priority = sched_get_priority_max(policy);
}
if(pthread_setschedparam(id,policy,&parm) < 0) {
#ifdef FLEXT_DEBUG
post("flext - failed to change thread priority");
#endif
return false;
}
}
return true;
#elif FLEXT_THREADS == FLEXT_THR_WIN32
HANDLE href = OpenThread(THREAD_ALL_ACCESS,TRUE,ref);
HANDLE hid = OpenThread(THREAD_ALL_ACCESS,TRUE,id);
int pr = GetThreadPriority(href);
if(pr == THREAD_PRIORITY_ERROR_RETURN) {
#ifdef FLEXT_DEBUG
post("flext - failed to get thread priority");
#endif
return false;
}
pr += dp;
if(pr < THREAD_PRIORITY_IDLE) {
#ifdef FLEXT_DEBUG
post("flext - minimum thread priority reached");
#endif
pr = THREAD_PRIORITY_IDLE;
}
else if(pr > THREAD_PRIORITY_TIME_CRITICAL) {
#ifdef FLEXT_DEBUG
post("flext - maximum thread priority reached");
#endif
pr = THREAD_PRIORITY_TIME_CRITICAL;
}
if(SetThreadPriority(hid,pr) == 0) {
#ifdef FLEXT_DEBUG
post("flext - failed to change thread priority");
#endif
return false;
}
return true;
#elif FLEXT_THREADS == FLEXT_THR_MP
thr_entry *ti = thrpending.Find(id);
if(!ti) ti = thractive.Find(id);
if(ti) {
// thread found in list
int w = GetPriority(id);
if(dp < 0) w /= 1<<(-dp);
else w *= 1<<dp;
if(w < 1) {
#ifdef FLEXT_DEBUG
post("flext - minimum thread priority reached");
#endif
w = 1;
}
else if(w > 10000) {
#ifdef FLEXT_DEBUG
post("flext - maximum thread priority reached");
#endif
w = 10000;
}
ti->weight = w;
return MPSetTaskWeight(id,w) == noErr;
}
else return false;
#else
#error
#endif
}
int flext::GetPriority(thrid_t id)
{
#if FLEXT_THREADS == FLEXT_THR_POSIX
sched_param parm;
int policy;
if(pthread_getschedparam(id,&policy,&parm) < 0) {
#ifdef FLEXT_DEBUG
post("flext - failed to get parms");
#endif
return -1;
}
return parm.sched_priority;
#elif FLEXT_THREADS == FLEXT_THR_WIN32
HANDLE hid = OpenThread(THREAD_ALL_ACCESS,TRUE,id);
int pr = GetThreadPriority(hid);
if(pr == THREAD_PRIORITY_ERROR_RETURN) {
#ifdef FLEXT_DEBUG
post("flext - failed to get thread priority");
#endif
return -1;
}
return pr;
#elif FLEXT_THREADS == FLEXT_THR_MP
thr_entry *ti = thrpending.Find(id);
if(!ti) ti = thractive.Find(id);
return ti?ti->weight:-1;
#else
#error
#endif
}
bool flext::SetPriority(int p,thrid_t id)
{
#if FLEXT_THREADS == FLEXT_THR_POSIX
sched_param parm;
int policy;
if(pthread_getschedparam(id,&policy,&parm) < 0) {
#ifdef FLEXT_DEBUG
post("flext - failed to get parms");
#endif
return false;
}
else {
parm.sched_priority = p;
if(pthread_setschedparam(id,policy,&parm) < 0) {
#ifdef FLEXT_DEBUG
post("flext - failed to change priority");
#endif
return false;
}
}
return true;
#elif FLEXT_THREADS == FLEXT_THR_WIN32
HANDLE hid = OpenThread(THREAD_ALL_ACCESS,TRUE,id);
if(SetThreadPriority(hid,p) == 0) {
#ifdef FLEXT_DEBUG
post("flext - failed to change thread priority");
#endif
return false;
}
return true;
#elif FLEXT_THREADS == FLEXT_THR_MP
thr_entry *ti = thrpending.Find(id);
if(!ti) ti = thractive.Find(id);
return ti && MPSetTaskWeight(id,ti->weight = p) == noErr;
#else
#error
#endif
}
flext_base::thr_params::thr_params(int n): cl(NULL),var(new _data[n]) {}
flext_base::thr_params::~thr_params() { if(var) delete[] var; }
void flext_base::thr_params::set_any(const t_symbol *s,int argc,const t_atom *argv) { var[0]._any = new AtomAnything(s,argc,argv); }
void flext_base::thr_params::set_list(int argc,const t_atom *argv) { var[0]._list = new AtomList(argc,argv); }
#if FLEXT_THREADS == FLEXT_THR_POSIX
bool flext::ThrCond::Wait() {
Lock();
bool ret = pthread_cond_wait(&cond,&mutex) == 0;
Unlock();
return ret;
}
bool flext::ThrCond::TimedWait(double ftm)
{
timespec tm;
#if FLEXT_OS == FLEXT_OS_WIN && FLEXT_OSAPI == FLEXT_OSAPI_WIN_NATIVE
#ifdef _MSC_VER
_timeb tmb;
_ftime(&tmb);
#else
timeb tmb;
ftime(&tmb);
#endif
tm.tv_nsec = tmb.millitm*1000000;
tm.tv_sec = (long)tmb.time;
#else // POSIX
#if 0 // find out when the following is defined
clock_gettime(CLOCK_REALTIME,tm);
#else
struct timeval tp;
gettimeofday(&tp, NULL);
tm.tv_nsec = tp.tv_usec*1000;
tm.tv_sec = tp.tv_sec;
#endif
#endif
tm.tv_nsec += (long)((ftm-(long)ftm)*1.e9);
long nns = tm.tv_nsec%1000000000;
tm.tv_sec += (long)ftm+(tm.tv_nsec-nns)/1000000000;
tm.tv_nsec = nns;
Lock();
bool ret = pthread_cond_timedwait(&cond,&mutex,&tm) == 0;
Unlock();
return ret;
}
#endif
#endif // FLEXT_THREADS
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