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#include "flguiobj.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stdarg.h>
#define USETAGS
#define BUFSIZE 20000
#define ZONE 1000
#if FLEXT_SYS == FLEXT_SYS_PD
bool FCanvas::store = true;
bool FCanvas::debug = false;
#endif
FCanvas::FCanvas(t_canvas *c):
canvas(c)
#if FLEXT_SYS == FLEXT_SYS_PD
,buffer(new char[BUFSIZE]),bufix(0),waiting(0)
#endif
{}
FCanvas::~FCanvas()
{
#if FLEXT_SYS == FLEXT_SYS_PD
if(buffer) delete[] buffer;
#endif
}
#if FLEXT_SYS == FLEXT_SYS_PD
void FCanvas::Send(const char *t)
{
if(debug) post("GUI - %s",t);
sys_gui((char *)t);
}
void FCanvas::SendBuf()
{
if(bufix) {
Send(buffer);
bufix = 0;
}
}
void FCanvas::ToBuf(const char *t)
{
int len = strlen(t);
if(!len) return;
bool end = t[len-1] == '\n';
if((store && waiting) || !end) {
int nxt = bufix+len;
if(nxt >= BUFSIZE || (end && nxt >= BUFSIZE-ZONE)) SendBuf();
memcpy(buffer+bufix,t,len);
buffer[bufix += len] = 0;
}
else {
SendBuf();
Send(t);
}
}
FCanvas &FCanvas::TkC()
{
char tmp[20];
sprintf(tmp,".x%x.c ",canvas);
ToBuf(tmp);
return *this;
}
FCanvas &FCanvas::TkE()
{
ToBuf("\n");
return *this;
}
FCanvas &FCanvas::Tk(char *fmt,...)
{
// int result, i;
char buf[2048];
va_list ap;
va_start(ap, fmt);
vsprintf(buf, fmt, ap);
ToBuf(buf);
va_end(ap);
return *this;
}
#endif
bool FCanvas::Pre(int x,int y)
{
xpos = x,ypos = y;
#if FLEXT_SYS == FLEXT_SYS_PD
++waiting;
return true;
#else
svgp = patcher_setport(canvas);
if(svgp != NULL) {
GetForeColor(&svcol);
GetPenState(&svpen);
::PenMode(patCopy);
return true;
}
else return false;
#endif
}
void FCanvas::Post()
{
#if FLEXT_SYS == FLEXT_SYS_PD
if(!--waiting) SendBuf();
#else
if(svgp) {
RGBForeColor(&svcol);
SetPenState(&svpen);
SetPort(svgp);
}
#endif
}
// --------------------------------------------------------------------------
FRect &FRect::Add(const FPnt &p)
{
if(p.x < lo.x) lo.x = p.x;
if(p.y < lo.y) lo.y = p.y;
if(p.x > hi.x) hi.x = p.x;
if(p.y > hi.y) hi.y = p.y;
return *this;
}
FRect &FRect::Add(const FRect &r)
{
if(r.lo.x < lo.x) lo.x = r.lo.x;
if(r.lo.y < lo.y) lo.y = r.lo.y;
if(r.hi.x > hi.x) hi.x = r.hi.x;
if(r.hi.y > hi.y) hi.y = r.hi.y;
return *this;
}
bool FRect::In(const FPnt &p) const
{
return p.x >= lo.x && p.x <= hi.x && p.y >= lo.y && p.y <= hi.y;
}
bool FRect::Inter(const FRect &r) const
{
return true;
}
// --------------------------------------------------------------------------
GuiObj::GuiObj(FCanvas *c,GuiGroup *p):
canvas(c),idsym(NULL),
parent(p)
// ,ori(0,0)
{}
GuiObj::~GuiObj()
{
// Delete();
}
// --------------------------------------------------------------------------
GuiSingle::Event::Event(int evmask,bool (*m)(flext_gui &g,GuiSingle &obj,const flext_gui::CBParams &p)):
methfl(evmask),method(m),ext(false),nxt(NULL)
{}
GuiSingle::Event::~Event() { if(nxt) delete nxt; }
GuiSingle::GuiSingle(FCanvas *c,GuiGroup *p,const t_symbol *s):
GuiObj(c,p),sym(s),active(false),event(NULL)
{
char tmp[20];
#ifdef __MWERKS__
std::
#endif
sprintf(tmp,"GUI%x",this);
idsym = MakeSymbol(tmp);
}
GuiSingle::~GuiSingle()
{
Delete();
if(event) delete event;
}
void GuiSingle::Symbol(const t_symbol *s)
{
sym = s;
}
GuiSingle *GuiSingle::Find(const t_symbol *s)
{
return sym == s?this:NULL;
}
GuiObj &GuiSingle::MoveTo(int x,int y)
{
#if FLEXT_SYS == FLEXT_SYS_PD
if(active) {
canvas->TkC().Tk("coords %s %i %i\n",GetString(Id()), x, y);
}
#endif
rect.MoveTo(x,y);
return *this;
}
GuiObj &GuiSingle::MoveRel(int dx,int dy)
{
#if FLEXT_SYS == FLEXT_SYS_PD
if(active) {
canvas->TkC().Tk("move %s %i %i\n",GetString(Id()), dx, dy);
}
#endif
rect.Move(dx,dy);
return *this;
}
GuiObj &GuiSingle::Delete()
{
#if FLEXT_SYS == FLEXT_SYS_PD
if(active) {
canvas->TkC().Tk("delete -tags %s\n",GetString(Id()));
active = false;
}
#endif
return *this;
}
GuiObj &GuiSingle::FillColor(unsigned long col)
{
#if FLEXT_SYS == FLEXT_SYS_PD
if(active) {
canvas->TkC().Tk("itemconfigure %s -fill #%06x\n",GetString(Id()),col);
}
#endif
return *this;
}
GuiObj &GuiSingle::Outline(unsigned long col)
{
#if FLEXT_SYS == FLEXT_SYS_PD
if(active) {
canvas->TkC().Tk("itemconfigure %s -outline #%06x\n",GetString(Id()),col);
}
#endif
return *this;
}
GuiObj &GuiSingle::Focus()
{
#if FLEXT_SYS == FLEXT_SYS_PD
if(active) {
canvas->TkC().Tk("focus %s\n",GetString(Id()));
}
#endif
return *this;
}
bool GuiSingle::Method(flext_gui &g,const flext_gui::CBParams &p)
{
bool ret = true;
for(Event *ei = event; ei && ret; ei = ei->nxt)
ret = ret && ((ei->method && (ei->methfl&p.kind))?ei->method(g,*this,p):true);
return ret;
}
void GuiSingle::AddEvent(int evmask,bool (*m)(flext_gui &g,GuiSingle &obj,const flext_gui::CBParams &p))
{
Event *prv = NULL,*ix = event;
for(; ix && ix->method != m; prv = ix,ix = ix->nxt) {}
if(ix)
// previous handler found -> update event mask
ix->methfl |= evmask;
else {
// no previous handler was found -> make new one
Event *nev = new Event(evmask,m);
if(prv) prv->nxt = nev;
else event = nev;
}
}
void GuiSingle::RmvEvent(int evmask,bool (*m)(flext_gui &g,GuiSingle &obj,const flext_gui::CBParams &p))
{
Event *prv = NULL,*ix = event;
for(; ix && ix->method != m; prv = ix,ix = ix->nxt) {}
if(ix) {
// handler found
if(!(ix->methfl &= ~evmask)) {
// mask has become zero -> remove handler
if(prv) prv->nxt = ix->nxt;
else event = ix->nxt;
ix->nxt = NULL;
delete ix;
}
}
}
// --------------------------------------------------------------------------
GuiGroup::GuiGroup(FCanvas *c,GuiGroup *p):
GuiObj(c,p),head(NULL),tail(NULL)
{
char tmp[20];
#ifdef __MWERKS__
std::
#endif
sprintf(tmp,"GRP%x",this);
idsym = MakeSymbol(tmp);
}
GuiGroup::~GuiGroup() { Clear(); }
void GuiGroup::Clear()
{
for(Part *ix = head; ix; ) {
Part *n = ix->nxt;
#if FLEXT_SYS == FLEXT_SYS_PD
RemoveTag(ix->obj);
#endif
if(ix->owner) delete ix->obj;
delete ix;
ix = n;
}
head = tail = NULL;
}
void GuiGroup::Add(GuiObj *o,bool owner)
{
o->canvas = canvas;
#if FLEXT_SYS == FLEXT_SYS_PD
AddTag(o); // valid only for GuiSingle!
#endif
Part *n = new Part(o,owner);
if(!head) head = n;
else tail->nxt = n;
tail = n;
rect.Add(o->rect);
}
GuiSingle *GuiGroup::Find(const t_symbol *s)
{
GuiSingle *r = NULL;
for(Part *ix = head; ix && !r; ix = ix->nxt) {
r = ix->obj->Find(s);
}
return r;
}
GuiSingle *GuiGroup::Detach(const t_symbol *s)
{
if(head) {
Part *p = NULL,*ix = head;
while(ix) {
if(ix->obj->Symbol() == s) {
// found
if(p) p->nxt = ix->nxt;
GuiSingle *ret = (GuiSingle *)(ix->obj);
#if FLEXT_SYS == FLEXT_SYS_PD
RemoveTag(ret);
#endif
if(head == ix) head = ix->nxt;
if(tail == ix) tail = p;
delete ix;
return ret;
}
else p = ix,ix = ix->nxt;
}
}
return NULL;
}
GuiObj &GuiGroup::MoveRel(int dx,int dy)
{
#if FLEXT_SYS == FLEXT_SYS_PD
canvas->TkC().Tk("move %s %i %i\n",GetString(Id()), dx, dy);
#endif
for(Part *ix = head; ix; ix = ix->nxt) {
ix->obj->rect.Move(dx,dy);
}
return *this;
}
GuiObj &GuiGroup::Delete()
{
#if FLEXT_SYS == FLEXT_SYS_PD
canvas->TkC().Tk("delete -tags %s\n",GetString(Id()));
for(Part *ix = head; ix; ix = ix->nxt) ix->obj->Inactive();
#endif
return *this;
}
GuiObj &GuiGroup::Draw()
{
for(Part *ix = head; ix; ix = ix->nxt) ix->obj->Draw();
return *this;
}
#if FLEXT_SYS == FLEXT_SYS_PD
void GuiGroup::AddTag(GuiObj *o)
{
canvas->TkC().Tk("addtag %s withtag %s\n",GetString(Id()),GetString(o->Id()));
}
void GuiGroup::RemoveTag(GuiObj *o)
{
canvas->TkC().Tk("dtag %s %s\n",GetString(o->Id()),GetString(Id()));
}
#endif
GuiGroup *GuiGroup::Add_Group()
{
GuiGroup *obj = new GuiGroup(canvas,this);
Add(obj);
return obj;
}
GuiSingle *GuiGroup::Add_Point(int x,int y,long fill)
{
GuiPoint *obj = new GuiPoint(canvas,this);
obj->Set(x,y,fill);
Add(obj);
return obj;
}
GuiSingle *GuiGroup::Add_Cloud(int n,const FPnt *p,long fill)
{
GuiCloud *obj = new GuiCloud(canvas,this);
obj->Set(n,p,fill);
Add(obj);
return obj;
}
GuiSingle *GuiGroup::Add_Box(int x,int y,int xsz,int ysz,int width,long fill,long outl)
{
GuiBox *obj = new GuiBox(canvas,this);
obj->Set(x,y,xsz,ysz,width,fill,outl);
Add(obj);
return obj;
}
GuiSingle *GuiGroup::Add_Rect(int x,int y,int xsz,int ysz,int width,long outl)
{
GuiRect *obj = new GuiRect(canvas,this);
obj->Set(x,y,xsz,ysz,width,outl);
Add(obj);
return obj;
}
GuiSingle *GuiGroup::Add_Line(int x1,int y1,int x2,int y2,int width,long fill)
{
GuiLine *obj = new GuiLine(canvas,this);
obj->Set(x1,y1,x2,y2,width,fill);
Add(obj);
return obj;
}
GuiSingle *GuiGroup::Add_Poly(int n,const FPnt *p,int width,long fill)
{
GuiPoly *obj = new GuiPoly(canvas,this);
obj->Set(n,p,width,fill);
Add(obj);
return obj;
}
GuiSingle *GuiGroup::Add_Text(int x,int y,const char *txt,long fill,GuiText::just_t just)
{
GuiText *obj = new GuiText(canvas,this);
obj->Set(x,y,txt,fill,just);
Add(obj);
return obj;
}
GuiSingle *GuiGroup::Remove(GuiSingle *go)
{
for(Part *prv = NULL,*ix = head; ix; prv = ix,ix = ix->nxt)
if(ix->obj == go) {
if(prv) prv->nxt = ix->nxt;
else head = ix->nxt;
if(!head) tail = NULL;
GuiObj *ret = ix->obj;
delete ix;
if(head) {
rect = head->obj->rect;
for(ix = head->nxt; ix; ix = ix->nxt) rect.Add(ix->obj->rect);
}
return (GuiSingle *)ret;
}
return NULL;
}
bool GuiGroup::Method(flext_gui &g,const flext_gui::CBParams &p)
{
bool go = true;
for(Part *ix = head; go && ix; ix = ix->nxt) go = go && ix->obj->Method(g,p);
return go;
}
// --------------------------------------------------------------------------
GuiObj &GuiPoint::Set(int x,int y,long fl)
{
Delete();
fill = fl;
rect(x,y,x,y);
#if FLEXT_SYS == FLEXT_SYS_PD
canvas->TkC();
canvas->Tk("create line %i %i %i %i -tags %s",x,y,x+1,y,GetString(Id()));
if(fill >= 0) canvas->Tk(" -fill #%06x",fill);
canvas->TkE();
active = true;
#endif
return *this;
}
GuiObj &GuiPoint::Draw()
{
#if FLEXT_SYS == FLEXT_SYS_MAX
#endif
return *this;
}
GuiObj &GuiCloud::Set(int n,const FPnt *p,long fl)
{
int i;
Delete();
fill = fl;
pnt = new FPnt[pnts = n];
rect(pnt[0] = p[0],p[0]);
for(i = 1; i < n; ++i) rect.Add(pnt[i] = p[i]);
#if FLEXT_SYS == FLEXT_SYS_PD
canvas->TkC().Tk("create line");
for(i = 0; i < n; ++i)
canvas->Tk(" %i %i",p[i].X(),p[i].Y());
canvas->Tk(" -tags %s",GetString(Id()));
if(fill >= 0) canvas->Tk(" -fill #%06x",fill);
canvas->TkE();
active = true;
#endif
return *this;
}
GuiObj &GuiCloud::Draw()
{
#if FLEXT_SYS == FLEXT_SYS_MAX
#endif
return *this;
}
GuiObj &GuiCloud::Delete()
{
if(pnt) { delete[] pnt; pnt = NULL; }
return *this;
}
GuiObj &GuiBox::Set(int x,int y,int xsz,int ysz,int wd,long fl,long outl)
{
Delete();
rect(x,y,x+xsz-1,y+ysz-1);
width = wd,fill = fl,outln = outl;
#if FLEXT_SYS == FLEXT_SYS_PD
canvas->TkC().Tk("create rectangle %i %i %i %i -tags %s",x,y,x+xsz,y+ysz,GetString(Id()));
if(wd >= 0) canvas->Tk(" -width %i",wd);
if(fl >= 0) canvas->Tk(" -fill #%06x",fl);
if(outl >= 0) canvas->Tk(" -outline #%06x",outl);
canvas->TkE();
active = true;
#endif
return *this;
}
GuiObj &GuiBox::Draw()
{
#if FLEXT_SYS == FLEXT_SYS_MAX
::Rect r;
::RGBColor col;
int w = width;
if(!w) w = 1;
r.left = Canv().X()+rect.Lo().X();
r.top = Canv().Y()+rect.Lo().Y();
r.right = Canv().X()+rect.Hi().X();
r.bottom = Canv().Y()+rect.Hi().Y();
if(width >= 0) {
col.red = (outln>>8)&0xff00;
col.green = outln&0xff00;
col.blue = (outln&0xff)<<8;
::RGBForeColor(&col);
::PenSize(w,w);
::FrameRect(&r);
}
col.red = (fill>>8)&0xff00;
col.green = fill&0xff00;
col.blue = (fill&0xff)<<8;
::RGBForeColor(&col);
::PaintRect(&r);
#endif
return *this;
}
GuiObj &GuiRect::Set(int x,int y,int xsz,int ysz,int wd,long outl)
{
Delete();
rect(x,y,x+xsz-1,y+ysz-1);
width = wd,outln = outl;
#if FLEXT_SYS == FLEXT_SYS_PD
canvas->TkC().Tk("create line %i %i %i %i %i %i %i %i %i %i -tags %s",x,y,x+xsz,y,x+xsz,y+ysz,x,y+ysz,x,y,GetString(Id()));
if(width >= 0) canvas->Tk(" -width %i",width);
if(outl >= 0) canvas->Tk(" -fill #%06x",outl);
canvas->TkE();
active = true;
#endif
return *this;
}
GuiObj &GuiRect::Draw()
{
#if FLEXT_SYS == FLEXT_SYS_MAX
#endif
return *this;
}
GuiObj &GuiLine::Set(int x1,int y1,int x2,int y2,int wd,long fl)
{
Delete();
rect(p1(x1,y1),p2(x2,y2));
width = wd,fill = fl;
#if FLEXT_SYS == FLEXT_SYS_PD
canvas->TkC().Tk("create line %i %i %i %i -tags %s",x1,y1,x2,y2,GetString(Id()));
if(width >= 0) canvas->Tk(" -width %i",width);
if(fill >= 0) canvas->Tk(" -fill #%06x",fill);
canvas->TkE();
active = true;
#endif
return *this;
}
GuiObj &GuiLine::Draw()
{
#if FLEXT_SYS == FLEXT_SYS_MAX
::Point p;
::RGBColor col;
int w = width;
if(!w) w = 1;
col.red = (fill>>8)&0xff00;
col.green = fill&0xff00;
col.blue = (fill&0xff)<<8;
::RGBForeColor(&col);
::PenSize(w,w);
p.h = Canv().X()+p1.X();
p.v = Canv().Y()+p1.Y();
::MoveTo(p.h,p.v);
p.h = Canv().X()+p2.X();
p.v = Canv().Y()+p2.Y();
::LineTo(p.h,p.v);
#endif
return *this;
}
GuiObj &GuiPoly::Set(int n,const FPnt *p,int wd,long fl)
{
int i;
Delete();
width = wd,fill = fl;
pnt = new FPnt[pnts = n];
rect(pnt[0] = p[0],p[0]);
for(i = 1; i < n; ++i) rect.Add(pnt[i] = p[i]);
#if FLEXT_SYS == FLEXT_SYS_PD
canvas->TkC().Tk("create line");
for(i = 0; i < n; ++i)
canvas->Tk(" %i %i",p[i].X(),p[i].Y());
canvas->Tk(" -tags %s",GetString(Id()));
if(width >= 0) canvas->Tk(" -width %i",width);
if(fill >= 0) canvas->Tk(" -fill #%06x",fill);
canvas->TkE();
active = true;
#endif
return *this;
}
GuiObj &GuiPoly::Draw()
{
#if FLEXT_SYS == FLEXT_SYS_MAX
::Point p;
::RGBColor col;
int ox = Canv().X(),oy = Canv().Y();
int w = width;
if(!w) w = 1;
col.red = (fill>>8)&0xff00;
col.green = fill&0xff00;
col.blue = (fill&0xff)<<8;
::RGBForeColor(&col);
::PenSize(w,w);
p.h = ox+pnt[0].X();
p.v = oy+pnt[0].Y();
::MoveTo(p.h,p.v);
for(int i = 1; i < pnts; ++i) {
p.h = ox+pnt[i].X();
p.v = oy+pnt[i].Y();
::LineTo(p.h,p.v);
}
#endif
return *this;
}
GuiObj &GuiPoly::Delete()
{
if(pnt) { delete[] pnt; pnt = NULL; }
return *this;
}
GuiObj &GuiText::Set(int x,int y,const char *txt,long fl,just_t jt)
{
Delete();
rect(x,y,x,y);
fill = fl,just = jt;
#if FLEXT_SYS == FLEXT_SYS_PD
canvas->TkC().Tk("create text %i %i -tags %s",x,y,GetString(Id()));
if(txt) canvas->Tk(" -text %s",txt);
if(fill >= 0) canvas->Tk(" -fill #%06x",fill);
if(just != none) {
static const char justtxt[][7] = {"left","right","center"};
canvas->Tk(" -justify %s",justtxt[(int)just]);
}
canvas->TkE();
active = true;
#endif
return *this;
}
GuiObj &GuiText::Draw()
{
#if FLEXT_SYS == FLEXT_SYS_MAX
#endif
return *this;
}
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