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1
max v2;
#N vpatcher 147 233 787 552;
#P message 426 243 52 196617 vasp buf/;
#N vpatcher 40 55 241 186;
#P newex 19 84 61 196617 vasp.update;
#P newex 19 60 50 196617 vasp.= 0.;
#N comlet vasp to clear in;
#P inlet 19 31 15 0;
#P connect 0 0 1 0;
#P connect 1 0 2 0;
#P pop;
#P newobj 426 263 73 196617 p clear_buffer;
#P comment 110 135 147 196617 generate a sine wave at 1Hz;
#P newex 52 263 61 196617 vasp.update;
#P message 52 134 52 196617 vasp buf/;
#P newex 52 169 80 196617 vasp.osc 44100;
#P comment 45 74 189 196617 optional argument/right inlet: divisor;
#P flonum 87 202 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P comment 45 59 168 196617 vasp division;
#P comment 45 36 89 196622 vasp./;
#P newex 501 263 92 196617 buffer~ buf/ 2000;
#P hidden message 284 106 45 196617 set buf/;
#P hidden newex 284 80 45 196617 loadbang;
#P user waveform~ 284 130 312 99 3 9;
#W mode select;
#W mouseoutput continuous;
#W unit ms;
#W grid 1000.;
#W ticks 8.;
#W labels 1;
#W vlabels 1;
#W vticks 1;
#W vzoom 1.;
#W voffset 0.;
#W bpm 120. 4.;
#W frgb 0 0 0;
#W brgb 255 255 255;
#W rgb2 132 132 132;
#W rgb3 0 0 0;
#W rgb4 0 0 0;
#W rgb5 255 255 255;
#W rgb6 100 100 100;
#W rgb7 100 100 100;
#P newex 52 223 45 196617 vasp./ 2;
#P connect 10 0 9 0;
#P connect 9 0 0 0;
#P connect 0 0 11 0;
#P connect 7 0 0 1;
#P hidden connect 2 0 3 0;
#P hidden connect 3 0 1 0;
#P connect 14 0 13 0;
#P pop;