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|
/*
xsample - extended sample objects for Max/MSP and pd (pure data)
Copyright (c) 2001-2003 Thomas Grill (xovo@gmx.net)
For information on usage and redistribution, and for a DISCLAIMER OF ALL
WARRANTIES, see the file, "license.txt," in this distribution.
*/
#include "main.h"
#include <math.h>
#include <stdio.h>
#ifdef _MSC_VER
#pragma warning (disable:4244)
#endif
#define XZONE_TABLE 512
class xgroove:
public xinter
{
FLEXT_HEADER_S(xgroove,xinter,setup)
public:
xgroove(I argc,const t_atom *argv);
~xgroove();
virtual BL Init();
virtual V m_help();
virtual V m_print();
virtual V m_units(xs_unit mode = xsu__);
virtual BL m_reset();
virtual V m_pos(F pos);
virtual V m_all();
virtual V m_min(F mn);
virtual V m_max(F mx);
V m_xzone(F xz);
V m_xsymm(F xz);
V m_xshape(I argc = 0,const t_atom *argv = NULL);
inline V ms_xshape(const AtomList &ret) { m_xshape(ret.Count(),ret.Atoms()); }
V mg_xshape(AtomList &ret) const;
V m_xkeep(BL k);
enum xs_loop {
xsl__ = -1, // don't change
xsl_once = 0,xsl_loop,xsl_bidir
};
V m_loop(xs_loop lp = xsl__);
protected:
xs_loop loopmode;
D curpos; // in samples
I bidir;
F _xzone,xzone,xsymm;
I znsmin,znsmax;
I xshape;
F xshparam;
F znmin,znmax;
I xkeep;
S **znbuf;
S *znpos,*znmul,*znidx;
I pblksz;
inline V outputmin() { ToOutFloat(outchns+1,curmin*s2u); }
inline V outputmax() { ToOutFloat(outchns+2,curmax*s2u); }
inline V setpos(F pos)
{
if(pos < curmin) pos = curmin;
else if(pos > curmax) pos = curmax;
curpos = pos;
}
inline V mg_pos(F &v) const { v = curpos*s2u; }
private:
static V setup(t_classid c);
virtual V s_dsp();
DEFSIGFUN(s_pos_off);
DEFSIGFUN(s_pos_once);
DEFSIGFUN(s_pos_loop);
DEFSIGFUN(s_pos_loopzn);
DEFSIGFUN(s_pos_bidir);
DEFSIGCALL(posfun);
DEFSTCALL(zonefun);
V do_xzone();
virtual V m_signal(I n,S *const *in,S *const *out)
{
if(bufchk())
posfun(n,in,out);
else
zerofun(n,in,out);
}
FLEXT_CALLBACK_F(m_pos)
FLEXT_CALLBACK_F(m_min)
FLEXT_CALLBACK_F(m_max)
FLEXT_CALLBACK(m_all)
FLEXT_CALLSET_F(m_xzone)
FLEXT_ATTRGET_F(_xzone)
FLEXT_CALLSET_F(m_xsymm)
FLEXT_ATTRGET_F(xsymm)
FLEXT_CALLVAR_V(mg_xshape,ms_xshape)
FLEXT_CALLSET_B(m_xkeep)
FLEXT_ATTRGET_B(xkeep)
FLEXT_CALLVAR_F(mg_pos,m_pos)
FLEXT_CALLSET_F(m_min)
FLEXT_CALLSET_F(m_max)
FLEXT_CALLSET_E(m_loop,xs_loop)
FLEXT_ATTRGET_E(loopmode,xs_loop)
};
FLEXT_LIB_DSP_V("xgroove~",xgroove)
V xgroove::setup(t_classid c)
{
DefineHelp(c,"xgroove~");
FLEXT_CADDMETHOD_(c,0,"all",m_all);
FLEXT_CADDMETHOD(c,1,m_min);
FLEXT_CADDMETHOD(c,2,m_max);
FLEXT_CADDATTR_VAR(c,"min",mg_min,m_min);
FLEXT_CADDATTR_VAR(c,"max",mg_max,m_max);
FLEXT_CADDATTR_VAR(c,"pos",mg_pos,m_pos);
FLEXT_CADDATTR_VAR_E(c,"loop",loopmode,m_loop);
FLEXT_CADDATTR_VAR(c,"xzone",_xzone,m_xzone);
FLEXT_CADDATTR_VAR(c,"xsymm",xsymm,m_xsymm);
FLEXT_CADDATTR_VAR(c,"xshape",mg_xshape,ms_xshape);
FLEXT_CADDATTR_VAR(c,"xkeep",xkeep,m_xkeep);
}
xgroove::xgroove(I argc,const t_atom *argv):
loopmode(xsl_loop),curpos(0),
_xzone(0),xzone(0),xsymm(0.5),xkeep(0),pblksz(0),
xshape(0),xshparam(1),
znbuf(NULL),znmul(NULL),znidx(NULL),znpos(NULL),
bidir(1)
{
I argi = 0;
#if FLEXT_SYS == FLEXT_SYS_MAX
if(argc > argi && CanbeInt(argv[argi])) {
outchns = GetAInt(argv[argi]);
argi++;
}
#endif
if(argc > argi && IsSymbol(argv[argi])) {
buf = new buffer(GetSymbol(argv[argi]),true);
argi++;
#if FLEXT_SYS == FLEXT_SYS_MAX
// oldstyle command line?
if(argi == 1 && argc == 2 && CanbeInt(argv[argi])) {
outchns = GetAInt(argv[argi]);
argi++;
post("%s: old style command line detected - please change to '%s [channels] [buffer]'",thisName(),thisName());
}
#endif
}
else
buf = new buffer(NULL,true);
AddInSignal("Signal of playing speed"); // speed signal
AddInFloat("Starting point"); // min play pos
AddInFloat("Ending point"); // max play pos
for(I ci = 0; ci < outchns; ++ci) {
C tmp[30];
STD::sprintf(tmp,"Audio signal channel %i",ci+1);
AddOutSignal(tmp); // output
}
AddOutSignal("Position currently played"); // position
AddOutFloat("Starting point (rounded to frame)"); // play min
AddOutFloat("Ending point (rounded to frame)"); // play max
AddOutBang("Bang on loop end/rollover"); // loop bang
znbuf = new S *[outchns];
for(I i = 0; i < outchns; ++i) znbuf[i] = new S[0];
znpos = new S[0]; // don't know vector size yet -> m_dsp
znidx = new S[0];
znmul = new S[XZONE_TABLE+1];
m_xshape();
}
xgroove::~xgroove()
{
if(znbuf) {
for(I i = 0; i < outchns; ++i) delete[] znbuf[i];
delete[] znbuf;
}
if(znmul) delete[] znmul;
if(znpos) delete[] znpos;
if(znidx) delete[] znidx;
}
BL xgroove::Init()
{
if(xinter::Init()) {
m_reset();
return true;
}
else
return false;
}
V xgroove::m_units(xs_unit mode)
{
xsample::m_units(mode);
m_sclmode();
outputmin();
outputmax();
}
V xgroove::m_min(F mn)
{
xsample::m_min(mn);
m_pos(curpos*s2u);
do_xzone();
outputmin();
}
V xgroove::m_max(F mx)
{
xsample::m_max(mx);
m_pos(curpos*s2u);
do_xzone();
outputmax();
}
V xgroove::m_pos(F pos)
{
setpos(pos?pos/s2u:0);
}
V xgroove::m_all()
{
xsample::m_all();
do_xzone();
outputmin();
outputmax();
}
BL xgroove::m_reset()
{
curpos = 0;
bidir = 1;
return xsample::m_reset();
}
V xgroove::m_xzone(F xz)
{
bufchk();
_xzone = xz < 0?0:xz;
// do_xzone();
s_dsp();
}
V xgroove::m_xsymm(F xs)
{
if(xs < 0)
xsymm = -1;
else if(xs <= 1)
xsymm = xs;
else {
post("%s - xsymm value out of range - set to center (0.5)",thisName());
xsymm = 0.5;
}
do_xzone();
}
V xgroove::m_xshape(I argc,const t_atom *argv)
{
const F pi = 3.14159265358979f;
xshape = 0;
xshparam = 1;
if(argc >= 1 && CanbeInt(argv[0])) xshape = GetAInt(argv[0]);
if(argc >= 2 && CanbeFloat(argv[1])) {
xshparam = GetAFloat(argv[1]);
// clip to 0..1
if(xshparam < 0) xshparam = 0;
else if(xshparam > 1) xshparam = 1;
}
I i;
switch(xshape) {
case 1:
for(i = 0; i <= XZONE_TABLE; ++i)
znmul[i] = sin(i*(pi/2./XZONE_TABLE))*xshparam+i*(1./XZONE_TABLE)*(1-xshparam);
break;
case 0:
default:
for(i = 0; i <= XZONE_TABLE; ++i)
znmul[i] = i*(1./XZONE_TABLE);
}
}
V xgroove::mg_xshape(AtomList &ret) const
{
ret(2);
SetInt(ret[0],xshape);
SetFloat(ret[1],xshparam);
}
V xgroove::m_xkeep(BL k)
{
xkeep = k;
do_xzone();
}
V xgroove::do_xzone()
{
if(!s2u) return; // this can happen if DSP is off
xzone = _xzone/s2u;
znsmin = curmin,znsmax = curmax;
I plen = znsmax-znsmin; //curlen;
if(xsymm < 0) {
// crossfade zone is inside the loop (-> loop is shorter than nominal!)
if(xzone >= plen) xzone = plen-1;
znmin = znsmin+xzone,znmax = znsmax-xzone;
}
else {
// desired crossfade points
znmin = znsmin+xzone*xsymm,znmax = znsmax+xzone*(xsymm-1);
// extra space at beginning and end
F o1 = znmin-xzone,o2 = buf->Frames()-(znmax+xzone);
if(o1 < 0 || o2 < 0) { // or (o1*o2 < 0)
if(o1+o2 < 0) {
// must reduce crossfade/loop length
if(!xkeep) {
// prefer preservation of cross-fade length
if(xzone >= plen) // have to reduce cross-fade length
xzone = plen-1;
// znmin = smin+xzone,znmax = smax-xzone;
znmin = xzone,znmax = buf->Frames()-xzone;
}
else {
// prefer preservation of loop length
znmin += o1,znmax -= o2;
xzone = (buf->Frames()-znmax+znmin)/2;
}
znsmin = 0,znsmax = buf->Frames();
}
else if(o1 < 0) {
// min point is out of bounds (but enough space for mere shift)
I i1 = (I)o1;
znsmin -= i1,znsmax -= i1;
znmin = znsmin+xzone*xsymm,znmax = znsmax+xzone*(xsymm-1);
}
else /* o2 < 0 */ {
// max point is out of bounds (but enough space for mere shift)
I i2 = (I)o2;
znsmin += i2,znsmax += i2;
znmin = znsmin+xzone*xsymm,znmax = znsmax+xzone*(xsymm-1);
}
}
}
}
V xgroove::m_loop(xs_loop lp)
{
loopmode = lp;
bidir = 1;
s_dsp();
}
V xgroove::s_pos_off(I n,S *const *invecs,S *const *outvecs)
{
S *pos = outvecs[outchns];
SetSamples(pos,n,curpos);
playfun(n,&pos,outvecs);
SetSamples(pos,n,scale(curpos));
}
V xgroove::s_pos_once(I n,S *const *invecs,S *const *outvecs)
{
const S *speed = invecs[0];
S *pos = outvecs[outchns];
BL lpbang = false;
const I smin = curmin,smax = curmax,plen = smax-smin; //curlen;
if(buf && plen > 0) {
register D o = curpos;
for(I i = 0; i < n; ++i) {
const S spd = speed[i]; // must be first because the vector is reused for output!
if(o >= smax) { o = smax; lpbang = true; }
else if(o < smin) { o = smin; lpbang = true; }
pos[i] = o;
o += spd;
}
// normalize and store current playing position
setpos(o);
playfun(n,&pos,outvecs);
arrscale(n,pos,pos);
}
else
s_pos_off(n,invecs,outvecs);
if(lpbang) ToOutBang(outchns+3);
}
V xgroove::s_pos_loop(I n,S *const *invecs,S *const *outvecs)
{
const S *speed = invecs[0];
S *pos = outvecs[outchns];
BL lpbang = false;
const I smin = curmin,smax = curmax,plen = smax-smin; //curlen;
if(buf && plen > 0) {
register D o = curpos;
for(I i = 0; i < n; ++i) {
const S spd = speed[i]; // must be first because the vector is reused for output!
// normalize offset
if(o >= smax) {
o = fmod(o-smin,plen)+smin;
lpbang = true;
}
else if(o < smin) {
o = fmod(o-smin,plen)+smax;
lpbang = true;
}
pos[i] = o;
o += spd;
}
// normalize and store current playing position
setpos(o);
playfun(n,&pos,outvecs);
arrscale(n,pos,pos);
}
else
s_pos_off(n,invecs,outvecs);
if(lpbang) ToOutBang(outchns+3);
}
V xgroove::s_pos_loopzn(I n,S *const *invecs,S *const *outvecs)
{
const S *speed = invecs[0];
S *pos = outvecs[outchns];
BL lpbang = false;
const F xz = xzone,lmin = znmin,lmax = znmax;
const F xf = (F)XZONE_TABLE/xz;
// adapt the playing bounds to the current cross-fade zone
const I smin = znsmin,smax = znsmax,plen = smax-smin; //curlen;
if(buf && plen > 0) {
BL inzn = false;
register D o = curpos;
for(I i = 0; i < n; ++i) {
// normalize offset
if(o >= smax) {
o = fmod(o-smin,plen)+smin;
lpbang = true;
}
else if(o < smin) {
o = fmod(o-smin,plen)+smax;
lpbang = true;
}
// now: smin <= o < smax
if(o >= lmax) {
// in late cross-fade zone
// shift it into early zone
o -= plen;
}
// now: lmin-xz <= o < lmax
if(o < lmin) {
// in early cross-fade zone
// register F inp = o-smin; // -xz/2 <= inp <= xz/2
register F inp = xz-(lmin-o); // 0 <= inp < xz
znidx[i] = inp*xf;
znpos[i] = lmax+inp;
inzn = true;
}
else
znidx[i] = XZONE_TABLE,znpos[i] = 0;
const S spd = speed[i]; // must be first because the vector is reused for output!
pos[i] = o;
o += spd;
}
// normalize and store current playing position
setpos(o);
playfun(n,&pos,outvecs);
arrscale(n,pos,pos);
if(inzn) {
// only if we were in cross-fade zone
playfun(n,&znpos,znbuf);
arrscale(n,znidx,znpos,-XZONE_TABLE,-1);
zonefun(znmul,0,XZONE_TABLE+1,n,1,1,&znidx,&znidx);
zonefun(znmul,0,XZONE_TABLE+1,n,1,1,&znpos,&znpos);
for(I o = 0; o < outchns; ++o) {
F *ov = outvecs[o],*ob = znbuf[o];
for(I i = 0; i < n; ++i,ov++,ob++)
*ov = (*ov)*znidx[i]+(*ob)*znpos[i];
}
}
}
else
s_pos_off(n,invecs,outvecs);
if(lpbang) ToOutBang(outchns+3);
}
V xgroove::s_pos_bidir(I n,S *const *invecs,S *const *outvecs)
{
const S *speed = invecs[0];
S *pos = outvecs[outchns];
BL lpbang = false;
const I smin = curmin,smax = curmax,plen = smax-smin; //curlen;
if(buf && plen > 0) {
register D o = curpos;
register F bd = bidir;
for(I i = 0; i < n; ++i) {
const S spd = speed[i]; // must be first because the vector is reused for output!
// normalize offset
if(o >= smax) {
o = smax-fmod(o-smin,plen); // mirror the position at smax
bd = -bd;
lpbang = true;
}
else if(o < smin) {
o = smin-fmod(o-smin,plen); // mirror the position at smin
bd = -bd;
lpbang = true;
}
pos[i] = o;
o += spd*bd;
}
// normalize and store current playing position
setpos(o);
bidir = (I)bd;
playfun(n,&pos,outvecs);
arrscale(n,pos,pos);
}
else
s_pos_off(n,invecs,outvecs);
if(lpbang) ToOutBang(outchns+3);
}
V xgroove::s_dsp()
{
if(doplay) {
switch(loopmode) {
case xsl_once: SETSIGFUN(posfun,SIGFUN(s_pos_once)); break;
case xsl_loop:
if(_xzone > 0) {
// xzone might not be set yet (is done in do_xzone() )
const I blksz = Blocksize();
if(pblksz != blksz) {
for(I o = 0; o < outchns; ++o) {
delete[] znbuf[o];
znbuf[o] = new S[blksz];
}
delete[] znpos; znpos = new S[blksz];
delete[] znidx; znidx = new S[blksz];
pblksz = blksz;
}
do_xzone(); // recalculate (s2u may have been 0 before)
SETSIGFUN(posfun,SIGFUN(s_pos_loopzn));
// linear interpolation should be just ok for fade zone, no?
switch(outchns) {
case 1: SETSTFUN(zonefun,TMPLSTF(st_play2,1,1)); break;
case 2: SETSTFUN(zonefun,TMPLSTF(st_play2,1,2)); break;
case 4: SETSTFUN(zonefun,TMPLSTF(st_play2,1,4)); break;
default: SETSTFUN(zonefun,TMPLSTF(st_play2,1,-1));
}
}
else
SETSIGFUN(posfun,SIGFUN(s_pos_loop));
break;
case xsl_bidir: SETSIGFUN(posfun,SIGFUN(s_pos_bidir)); break;
}
}
else
SETSIGFUN(posfun,SIGFUN(s_pos_off));
xinter::s_dsp();
}
V xgroove::m_help()
{
post("%s - part of xsample objects, version " XSAMPLE_VERSION,thisName());
#ifdef FLEXT_DEBUG
post("compiled on " __DATE__ " " __TIME__);
#endif
post("(C) Thomas Grill, 2001-2003");
#if FLEXT_SYS == FLEXT_SYS_MAX
post("Arguments: %s [channels=1] [buffer]",thisName());
#else
post("Arguments: %s [buffer]",thisName());
#endif
post("Inlets: 1:Messages/Speed signal, 2:Min position, 3:Max position");
post("Outlets: 1:Audio signal, 2:Position signal, 3:Min position (rounded), 4:Max position (rounded)");
post("Methods:");
post("\thelp: shows this help");
post("\tset [name] / @buffer [name]: set buffer or reinit");
post("\tenable 0/1: turn dsp calculation off/on");
post("\treset: reset min/max playing points and playing offset");
post("\tprint: print current settings");
post("\t@loop 0/1/2: sets looping to off/forward/bidirectional");
post("\t@interp 0/1/2: set interpolation to off/4-point/linear");
post("\t@min {unit}: set minimum playing point");
post("\t@max {unit}: set maximum playing point");
post("\tall: select entire buffer length");
post("\tpos {unit}: set playing position (obeying the current scale mode)");
post("\tbang/start: start playing");
post("\tstop: stop playing");
post("\trefresh: checks buffer and refreshes outlets");
post("\t@units 0/1/2/3: set units to frames/buffer size/ms/s");
post("\t@sclmode 0/1/2/3: set range of position to units/units in loop/buffer/loop");
post("\txzone {unit}: length of loop crossfade zone");
post("\txsymm -1,0...1: symmetry of crossfade zone inside/outside point");
post("\txshape 0/1 [param 0...1]: shape of crossfading (linear/trig)");
post("\txkeep 0/1: try to preserve xzone/loop length");
post("");
}
V xgroove::m_print()
{
static const C *sclmode_txt[] = {"units","units in loop","buffer","loop"};
static const C *interp_txt[] = {"off","4-point","linear"};
static const C *loop_txt[] = {"once","looping","bidir"};
// print all current settings
post("%s - current settings:",thisName());
post("bufname = '%s', length = %.3f, channels = %i",buf->Name(),(F)(buf->Frames()*s2u),buf->Channels());
post("out channels = %i, frames/unit = %.3f, scale mode = %s",outchns,(F)(1./s2u),sclmode_txt[sclmode]);
post("loop = %s, interpolation = %s",loop_txt[(I)loopmode],interp_txt[interp >= xsi_none && interp <= xsi_lin?interp:xsi_none]);
post("loop crossfade zone = %.3f",(F)(xzone*s2u));
post("");
}
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