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#N canvas 80 120 664 313 12;
#X obj 97 159 throw~ signal1;
#X floatatom 268 211 0 0 0;
#X obj 90 193 sig~ 50;
#X obj 268 181 snapshot~;
#X obj 90 221 throw~ signal1;
#X obj 97 88 sig~ 25;
#X obj 268 135 catch~ signal1;
#X obj 35 17 throw~;
#X obj 97 17 catch~;
#X text 163 16 - summing signal bus and non-local connection;
#X obj 551 88 loadbang;
#X msg 561 110 \; pd dsp 1;
#X obj 551 151 metro 200;
#X text 33 48 Any number of throw~ objects can add into one catch~ object (but two catch~ objects cannot share the same name.);
#X floatatom 401 206 0 0 0;
#X obj 402 182 snapshot~;
#X obj 402 134 catch~ signal2;
#X msg 113 111 set signal2;
#X msg 114 135 set signal1;
#X text 75 252 You can redirect throw~ via a "set" message.;
#X text 410 283 updated for Pd version 0.33;
#X connect 2 0 4 0;
#X connect 3 0 1 0;
#X connect 5 0 0 0;
#X connect 6 0 3 0;
#X connect 10 0 11 0;
#X connect 10 0 12 0;
#X connect 12 0 3 0;
#X connect 12 0 15 0;
#X connect 15 0 14 0;
#X connect 16 0 15 0;
#X connect 17 0 0 0;
#X connect 18 0 0 0;
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