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authorTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2017-09-16 01:49:14 +0000
committerTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2017-09-16 01:49:14 +0000
commit6fe48e255c895f2b86f5f1fce23196bcadbe0556 (patch)
tree849e7e2590872e9ee978328eb1951d8d70e89e99 /Gem/examples/04.pix
parent14f6826903a2ff566d145b1976afdead79166a82 (diff)
Gem fe8d7345a0bd357673f1d5943c871bf938deafac osx/x86_64
built 'master:fe8d7345a0bd357673f1d5943c871bf938deafac' for osx/x86_64
Diffstat (limited to 'Gem/examples/04.pix')
-rw-r--r--Gem/examples/04.pix/05.film.pd4
-rw-r--r--Gem/examples/04.pix/07.PixSet.pd2
-rw-r--r--Gem/examples/04.pix/12.blending.pd2
-rw-r--r--Gem/examples/04.pix/17.pix_gain.pd2
-rw-r--r--Gem/examples/04.pix/26.framebuffer_readback.pd2
-rw-r--r--Gem/examples/04.pix/27.bitmap_font.pd2
6 files changed, 7 insertions, 7 deletions
diff --git a/Gem/examples/04.pix/05.film.pd b/Gem/examples/04.pix/05.film.pd
index 601dd7b..8332716 100644
--- a/Gem/examples/04.pix/05.film.pd
+++ b/Gem/examples/04.pix/05.film.pd
@@ -19,7 +19,7 @@ or less) native color-space. most of the times \, this will probably
be not RGBA but RGB or BGR (on windows machines).;
#X text 48 153 do not worry about this. however \, most of the pix-manips
will only work correctly on RGBA-pixes. if this is the case and you
-send it a non-RGBA pixture it will say something like "pix_object cannot
+send it a non-RGBA picture it will say something like "pix_object cannot
handle gray image".;
#X text 49 226 to avoid this \, you can convert your pix-buff to RGBA
using "pix_rgba". this will be a no-cost operation if the pix_buf already
@@ -80,7 +80,7 @@ very fast.;
#X restore 25 93 pd gemwin;
#X msg 25 69 create;
#X text 21 49 Create window and render;
-#X text 358 91 linux \, os-X:;
+#X text 358 91 linux \, OSX:;
#X text 363 140 linux \, ??:;
#X obj 345 181 t a;
#X msg 410 207 open \$1;
diff --git a/Gem/examples/04.pix/07.PixSet.pd b/Gem/examples/04.pix/07.PixSet.pd
index b6deab3..19aca07 100644
--- a/Gem/examples/04.pix/07.PixSet.pd
+++ b/Gem/examples/04.pix/07.PixSet.pd
@@ -6,7 +6,7 @@
#X obj 149 343 loadbang;
#X text 101 487 maybe have a look at;
#X text 101 24 pix_set;
-#X text 246 23 set the pixles of the image;
+#X text 246 23 set the pixels of the image;
#X msg 279 165 rgb;
#X msg 279 141 rgba;
#X msg 279 189 grey;
diff --git a/Gem/examples/04.pix/12.blending.pd b/Gem/examples/04.pix/12.blending.pd
index 473c48e..5f8f982 100644
--- a/Gem/examples/04.pix/12.blending.pd
+++ b/Gem/examples/04.pix/12.blending.pd
@@ -86,7 +86,7 @@
#X text 26 39 pix1;
#X text 176 269 pix2;
#X obj 350 56 symbol;
-#X text 99 232 we need an alpha componenct for 'composite';
+#X text 99 232 we need an alpha component for 'composite';
#X text 85 115 [pix_add] and friends will overwrite the original (left)
image with the blend. [pix_buf] holds a local copy of the original
image and will refresh the output when banged.;
diff --git a/Gem/examples/04.pix/17.pix_gain.pd b/Gem/examples/04.pix/17.pix_gain.pd
index 3b6ae5e..3149650 100644
--- a/Gem/examples/04.pix/17.pix_gain.pd
+++ b/Gem/examples/04.pix/17.pix_gain.pd
@@ -20,7 +20,7 @@
#X text 632 121 color-wise factor;
#X text 103 453 using [pix_gain] is probably very expensive (since
it does operations on your CPU). Try using [color] if your card has
-openGL-hw-accleration...;
+openGL-hardware-acceleration...;
#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577
0;
#N canvas 0 22 454 304 gemwin 0;
diff --git a/Gem/examples/04.pix/26.framebuffer_readback.pd b/Gem/examples/04.pix/26.framebuffer_readback.pd
index 3f49f1e..696793d 100644
--- a/Gem/examples/04.pix/26.framebuffer_readback.pd
+++ b/Gem/examples/04.pix/26.framebuffer_readback.pd
@@ -45,7 +45,7 @@ pix (where you can apply effects and all kind of weird things);
#X text 562 308 fetch framebuffer-pix;
#X text 535 379 apply some nifty FX;
#X text 73 597 note \, that there are more efficient ways to apply
-FX to framebuffers (noteably openGL-shaders: see examples/10.glsl/
+FX to framebuffers (notably openGL-shaders: see examples/10.glsl/
for more information);
#X obj 425 358 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1
1;
diff --git a/Gem/examples/04.pix/27.bitmap_font.pd b/Gem/examples/04.pix/27.bitmap_font.pd
index c6b182d..0d8c9d6 100644
--- a/Gem/examples/04.pix/27.bitmap_font.pd
+++ b/Gem/examples/04.pix/27.bitmap_font.pd
@@ -60,7 +60,7 @@
#X text 485 241 - space bar add a space...;
#X text 485 251 - enter reset all;
#X text 520 283 purpose :;
-#X text 495 299 - orginally design to drive a LED matrix;
+#X text 495 299 - originally design to drive a LED matrix;
#X msg 260 298 roi \$1 \$2 \$3 \$4;
#X obj 260 211 t f f;
#X obj 260 253 pack 0 0 0 8;