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authorTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2015-03-19 19:32:08 +0000
committerTravis CI <zmoelnig@travis-ci.umlaeute.mur.at>2015-03-19 19:32:08 +0000
commit095b7e513f736567848173f2572d8b329ad75af9 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /Gem/glsl_fragment-help.pd
parent15b30fe20b401d079c2b3c6a8e77eee827813de3 (diff)
Gem 206d71791bc3642e8c5391a4c59c30ba7411fab8 osx/x86_64
built 'coverity_scan:206d71791bc3642e8c5391a4c59c30ba7411fab8' for osx/x86_64
Diffstat (limited to 'Gem/glsl_fragment-help.pd')
-rw-r--r--Gem/glsl_fragment-help.pd91
1 files changed, 0 insertions, 91 deletions
diff --git a/Gem/glsl_fragment-help.pd b/Gem/glsl_fragment-help.pd
deleted file mode 100644
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--- a/Gem/glsl_fragment-help.pd
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@@ -1,91 +0,0 @@
-#N canvas 90 26 633 413 10;
-#X text 452 8 GEM object;
-#X obj 8 257 cnv 15 430 140 empty empty empty 20 12 0 14 -233017 -66577
-0;
-#X text 11 258 Inlets:;
-#X text 10 348 Outlets:;
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-0;
-#X text 17 222 Arguments:;
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-#X text 453 60 Example:;
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-#X text 14 361 Outlet 1: gemlist;
-#X text 21 272 Inlet 1: gemlist;
-#X obj 10 153 cnv 15 420 50 empty empty empty 20 12 0 14 -225280 -66577
-0;
-#X text 71 31 Class: shader object;
-#X text 451 325 see also:;
-#X obj 453 362 glsl_vertex;
-#X text 14 157 IMPORTANT NOTE: your openGL-implementation (gfx-card
-driver \, ...) has to support the GLSL-standard (which is part of openGL-2.0)
-in order to make use of this object.;
-#X floatatom 545 216 0 0 0 0 ID - -;
-#X obj 459 193 glsl_fragment;
-#X obj 453 342 glsl_program;
-#X text 50 12 Synopsis: [glsl_fragment];
-#X text 13 66 Description: load a GLSL fragment shader;
-#X text 14 85 [glsl_fragment] loads and compiles a GLSL fragment shader
-into a module \, suitable for linking with [glsl_program];
-#X text 17 118 An ID of the generated module is sent to the 2nd outlet.
-Use this ID in the "shader" message to [glsl_program];
-#X text 63 233 <filename>: filename to load as GLSL fragment shader
-;
-#X text 21 284 Inlet 1: "open <filename>": filename to load as GLSL
-fragment shader module.;
-#X text 21 315 Inlet 1: "print": print info about the GLSL-support
-in your openGL implementation;
-#X text 14 376 Outlet 2: <float>: ID of the GLSL-module;
-#X obj 459 86 gemhead;
-#X msg 552 170 print;
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-#X obj 132 136 gemwin;
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-#X obj 67 10 inlet;
-#X obj 67 41 route create;
-#X msg 67 70 set destroy;
-#X msg 142 68 set create;
-#X msg 197 134 destroy;
-#X msg 132 112 reset \, create \, 1;
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-#X connect 6 0 0 0;
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-#X restore 526 300 pd gemwin;
-#X msg 526 281 create;
-#X text 522 260 Create window:;
-#X obj 527 117 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
--1;
-#N canvas 0 22 450 300 open 0;
-#X obj 312 45 openpanel;
-#X obj 311 157 outlet;
-#X obj 312 69 t b s;
-#X msg 332 94 set open \$1;
-#X obj 312 22 inlet;
-#X connect 0 0 2 0;
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-#X connect 2 1 3 0;
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-#X connect 4 0 0 0;
-#X restore 470 116 pd open;
-#X msg 470 136 open Toon.frag;
-#X obj 453 382 glsl_geometry;
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