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#N canvas 22 325 802 373 10;
#X declare -lib Gem;
#X text 583 138 particle acceleration;
#X text 97 112 [part_follow] lets the particles follow each other.
;
#X text 51 65 Class: Particle System;
#X text 38 41 inlet 1: gemlist (with part_head) \, draw [line|point|<nr>]
;
#X text 34 15 Synopsis: [part_follow];
#X text 10 90 Description: Particle follow each other;
#X obj 521 30 gemhead;
#X obj 521 10 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#N canvas 0 0 450 300 gemwin 0;
#X obj 132 136 gemwin;
#X obj 67 89 outlet;
#X obj 67 10 inlet;
#X obj 67 41 route create;
#X msg 67 70 set destroy;
#X msg 142 68 set create;
#X msg 132 112 create \, 1;
#X msg 198 112 destroy;
#X connect 2 0 3 0;
#X connect 3 0 4 0;
#X connect 3 0 6 0;
#X connect 3 1 5 0;
#X connect 3 1 7 0;
#X connect 4 0 1 0;
#X connect 5 0 1 0;
#X connect 6 0 0 0;
#X connect 7 0 0 0;
#X restore 523 326 pd gemwin;
#X msg 523 307 create;
#X text 521 286 Create window:;
#X floatatom 635 166 5 0 0 0 - - -;
#X text 57 214 TODO: how does this work .. example !!!;
#X obj 521 103 part_killold 5;
#X obj 521 187 part_follow 0.001;
#X obj 521 75 part_source 5;
#X obj 521 51 part_head;
#X obj 521 243 part_draw;
#X obj 678 8 declare -lib Gem;
#X connect 6 0 16 0;
#X connect 7 0 6 0;
#X connect 8 0 9 0;
#X connect 9 0 8 0;
#X connect 11 0 14 1;
#X connect 13 0 14 0;
#X connect 14 0 17 0;
#X connect 15 0 13 0;
#X connect 16 0 15 0;