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#N canvas 0 0 435 284 10;
#X text 83 15 sends a bang \, whenever the containing patch is saved
;
#X obj 18 153 bng 30 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
#X obj 18 15 savebangs;
#X obj 18 124 savebangs;
#X text 17 55 This works also inside abstractions when saving the parent
patch by providing the parent depth as an argument.;
#X obj 15 212 savebangs 1;
#X obj 15 236 bng 30 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
#X text 13 192 This would send a bang when the parent patch is be saved:
;
#X text 14 91 This sends a bang when the current patch containing [savebangs]
is saved:;
#X connect 3 0 1 0;
#X connect 5 0 6 0;
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