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+#N canvas 547 150 672 515 10;
+#X text 457 17 updated for;
+#X obj 545 17 iemmatrix 0.2;
+#X obj 594 43 matrix;
+#X text 464 42 see also help for;
+#X msg 11 124 bang;
+#X obj 11 191 mtx_cumsum;
+#X obj 11 169 mtx_ones;
+#X obj 11 213 mtx_- 1;
+#X obj 49 255 mtx_* 0;
+#X floatatom 177 234 5 0 0 0 - - -;
+#X obj 177 255 / 8;
+#X obj 49 278 t a a;
+#X text 266 443 see also:;
+#X text 89 15 [mtx_rowrifft];
+#X text 46 34 real ifft in each matrix row;
+#X text 7 60 you can calculate real inverse ffts in column direction
+\; matrix has to have 2^(k-1)+1 columns \; a 2^k columns matrix is
+the result \;;
+#X msg 11 147 1 9;
+#X obj 49 307 mtx_cos;
+#X obj 104 307 mtx_sin;
+#X text 217 232 <-- scroll here to select delay;
+#X obj 49 336 mtx_rowrifft;
+#X obj 49 381 mtx_print rifft;
+#X obj 261 462 mtx_rowrfft;
+#X obj 49 359 mtx_int;
+#X obj 103 255 * -3.14159;
+#X connect 4 0 16 0;
+#X connect 5 0 7 0;
+#X connect 6 0 5 0;
+#X connect 7 0 8 0;
+#X connect 8 0 11 0;
+#X connect 9 0 10 0;
+#X connect 10 0 24 0;
+#X connect 11 0 17 0;
+#X connect 11 1 18 0;
+#X connect 16 0 6 0;
+#X connect 17 0 20 0;
+#X connect 18 0 20 1;
+#X connect 20 0 23 0;
+#X connect 23 0 21 0;
+#X connect 24 0 8 1;