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path: root/Patches/12 example-network.pd
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#N canvas 242 39 740 613 12;
#X obj 15 44 fs.main;
#X msg 15 14 6001;
#X msg 66 14 reset;
#X obj 108 221 fs.frame;
#X msg 143 113 buffer c:/fsrel/Framestein/Reija;
#X msg 207 179 next;
#X obj 82 520 fs.frame;
#X msg 29 481 receive hello;
#X text 162 511 use "receive <nametag>" on the receiving end to control
where your frames go.;
#X text 208 234 send <nametag> <jpeg quality>;
#X text 357 142 connect <address> <port>;
#X text 208 259 use "pure" as jpeg quality to send uncompressed frames.
this will take much more bandwidth but less cpu.;
#X msg 207 209 send hello 33;
#X msg 24 311 disconnect;
#X text 443 328 use send_auto to automate sending (send frame on each
flip);
#X msg 397 303 send_auto hello 33;
#X msg 397 328 next;
#X obj 336 465 fs.copy;
#X msg 347 440 bang;
#X msg 398 378 bang;
#X msg 398 465 source_random \, dest_random \, srcand;
#N canvas 519 266 380 369 test 0;
#X obj 110 209 outlet;
#X obj 113 54 inlet;
#X msg 122 87 bang;
#X obj 115 122 random 20;
#X obj 115 149 bangx;
#X connect 1 0 2 0;
#X connect 2 0 3 0;
#X connect 3 0 4 0;
#X connect 4 0 0 0;
#X restore 398 402 pd test;
#X msg 172 142 connect localhost 6010;
#X obj 29 454 reset;
#X obj 398 440 init;
#X text 414 112 correct this path;
#X text 139 37 -- Sending frames through network --;
#X connect 1 0 0 0;
#X connect 1 0 2 0;
#X connect 2 0 0 1;
#X connect 3 0 17 0;
#X connect 4 0 3 0;
#X connect 5 0 3 0;
#X connect 5 0 12 0;
#X connect 7 0 6 0;
#X connect 12 0 3 0;
#X connect 13 0 3 0;
#X connect 15 0 3 0;
#X connect 16 0 3 0;
#X connect 17 0 3 0;
#X connect 18 0 3 0;
#X connect 19 0 16 0;
#X connect 19 0 21 0;
#X connect 20 0 17 1;
#X connect 21 0 3 0;
#X connect 22 0 3 0;
#X connect 23 0 7 0;
#X connect 24 0 20 0;