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#N canvas 252 23 723 633 12;
#X obj 13 39 fs.main;
#X msg 13 12 6001;
#X msg 64 13 reset;
#X obj 247 147 fs.framed aviout;
#X msg 385 147 37 + 127;
#X msg 75 39 path c:/fsrel/framestein;
#X obj 282 204 fs.copy;
#X msg 385 190 source_random;
#X obj 385 59 init;
#X msg 247 102 head.avi \, flip_manual;
#X msg 502 127 next \, bang \, flip;
#X floatatom 521 76 5 0 0;
#X obj 247 178 t s s;
#X obj 502 103 fps 0;
#X msg 484 76 5;
#X obj 269 361 fs.avi;
#X floatatom 269 387 5 0 0;
#X text 326 388 # of frames saved;
#X msg 349 273 fps 10;
#X text 412 273 set frames per second;
#X obj 349 249 init;
#X msg 349 318 write;
#X text 400 318 apply compression and finish;
#X text 482 50 start writing!;
#X text 90 440 Bang fs.frame to fs.avi to save one frame of video;
#X text 90 467 Finish it off with "write [filename.avi]";
#X msg 434 220 xbend \$1;
#X floatatom 507 220 5 0 0;
#X msg 507 195 75;
#X msg 550 103 0;
#X text 584 102 stop;
#X text 90 518 WARNING: This feature is currently UNSTABLE. I recommend
using the "save" feature of fs.frame to ensure your work won't be lost.
;
#X connect 1 0 0 0;
#X connect 1 0 2 0;
#X connect 2 0 0 1;
#X connect 2 0 5 0;
#X connect 3 0 12 0;
#X connect 3 2 4 0;
#X connect 4 0 3 0;
#X connect 5 0 0 1;
#X connect 6 0 3 0;
#X connect 7 0 6 1;
#X connect 8 0 9 0;
#X connect 8 0 4 0;
#X connect 8 0 7 0;
#X connect 9 0 3 0;
#X connect 10 0 3 0;
#X connect 11 0 13 0;
#X connect 12 0 15 0;
#X connect 12 1 6 0;
#X connect 13 0 10 0;
#X connect 14 0 13 0;
#X connect 15 0 16 0;
#X connect 18 0 15 0;
#X connect 20 0 18 0;
#X connect 21 0 15 0;
#X connect 26 0 6 1;
#X connect 27 0 26 0;
#X connect 28 0 27 0;
#X connect 29 0 13 0;