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{ Copyright (C) 2001 Juha Vehviläinen
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.}
unit effectsunit;
{This unit demonstrates how to work on the pixel level..
If you're adding an effect, all it takes is a couple of lines in
fsframeunit.pas to call your routine. Look for 'scramble' there
to see how.
If you're adding a new copymode, look for all occurences of
'dsBlend' in fscopyunit.pas to see how to do that.
Also see everything in Framestein\Plugins-directory, you can write
effects and copymodes as plugins and never recompile framestein..
or touch the pascal code. This is likely the way I'll be doing them
from now on, to keep the program "core" as simple and small as possible..
}
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, DirectX, DXDraws;
procedure scramble(const d: TDirectDrawSurface);
procedure blend(const d1, d2: TDirectDrawSurface; const amount: Extended);
implementation
function ScanLine16(const sd: TDDSurfaceDesc; const y: Integer): Pointer;
begin
Result := Pointer(Integer(sd.lpSurface) + y*sd.lPitch);
end;
procedure scramble(const d: TDirectDrawSurface);
var
x,y: Integer;
p16: PWordArray;
sd: TDDSurfaceDesc;
begin
if (d.Width=0) or (d.Height=0) then Exit;
d.Lock(sd);
case d.BitCount of
16: for y:=0 to d.Height-1 do begin
p16 := ScanLine16(sd, y);
for x:=0 to d.Width-1 do
p16[x]:=random(16777216);
end;
end;
d.UnLock;
end;
function r16(color: cardinal): byte; register;
begin;
result := (color shr 11) shl 3;
end;
function g16(color: cardinal): byte; register;
begin;
result := ((color and 2016) shr 5) shl 2;
end;
function b16(color: cardinal): byte; register;
begin;
result := (color and 31) shl 3;
end;
procedure blend(const d1, d2: TDirectDrawSurface; const amount: Extended);
var
x, y, w, h: Integer;
p1, p2: PWordArray;
sd1, sd2: TDDSurfaceDesc;
c1,c2: cardinal;
begin
if (d1.Width=0) or (d2.Width=0) or
(d1.BitCount<>16) or (d2.BitCount<>16) then Exit;
w := d1.Width;
h := d1.Height;
if d2.Width<w then w:=d2.Width;
if d2.Height<h then h:=d2.Height;
d1.Lock(sd1);
d2.Lock(sd2);
for y:=0 to h-1 do begin
p1:=ScanLine16(sd1, y);
p2:=ScanLine16(sd2, y);
for x:=0 to w-1 do begin
c1 := p1[x];
c2 := p2[x];
p2[x] :=
((round((1-amount)*r16(c1)+amount*r16(c2)) shr 3) shl 11) or // r value shifted
((round((1-amount)*g16(c1)+amount*g16(c2)) shr 2) shl 5) or // g value shifted
(round((1-amount)*b16(c1)+amount*b16(c2)) shr 3); // add blue
end;
end;
d1.UnLock;
d2.UnLock;
end;
end.
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