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-/*
-Copyright (c) 1996,1997. The Regents of the University of California (Regents).
-All Rights Reserved.
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for educational, research, and not-for-profit purposes, without
-fee and without a signed licensing agreement, is hereby granted, provided that
-the above copyright notice, this paragraph and the following two paragraphs
-appear in all copies, modifications, and distributions. Contact The Office of
-Technology Licensing, UC Berkeley, 2150 Shattuck Avenue, Suite 510, Berkeley,
-CA 94720-1620, (510) 643-7201, for commercial licensing opportunities.
-
-Written by Matt Wright, The Center for New Music and Audio Technologies,
-University of California, Berkeley.
-
- IN NO EVENT SHALL REGENTS BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT,
- SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS,
- ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF
- REGENTS HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
- REGENTS SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- FOR A PARTICULAR PURPOSE. THE SOFTWARE AND ACCOMPANYING
- DOCUMENTATION, IF ANY, PROVIDED HEREUNDER IS PROVIDED "AS IS".
- REGENTS HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES,
- ENHANCEMENTS, OR MODIFICATIONS.
-*/
-
-/*
-
- OSC-client.h: library for constructing OpenSoundControl messages.
- Derived from SynthControl.h
- Author: Matt Wright
- Version 0.1: 6/13/97
- Version 0.2: 7/21/2000: Support for type-tagged messages
-
-
- General notes:
-
- This library abstracts away the data format for the OpenSoundControl
- protocol. Users of this library can construct OpenSoundControl packets
- with a function call interface instead of knowing how to lay out the bits.
-
- All issues of memory allocation are deferred to the user of this library.
- There are two data structures that the user must allocate. The first
- is the actual buffer that the message will be written into. This buffer
- can be any size, but if it's too small there's a possibility that it
- will become overfull. The other data structure is called an OSCbuf,
- and it holds all the state used by the library as it's constructing
- a buffer.
-
- All procedures that have the possibility of an error condition return int,
- with 0 indicating no error and nonzero indicating an error. The variable
- OSC_errorMessage will be set to point to a string containing an error
- message explaining what the problem is.
-
-*/
-
-
-#include "OSC-timetag.h"
-
-/* The int4byte type has to be a 4-byte integer. You may have to
- change this to long or something else on your system. */
-#ifdef __MWERKS__
- /* In Metrowerks you can set ints to be 2 or 4 bytes on 68K, but long is
- always 4 bytes */
- typedef long int4byte;
-#else
- typedef int int4byte;
-#endif
-
-/* The maximum depth of bundles within bundles within bundles within...
- This is the size of a static array. If you exceed this limit you'll
- get an error message. */
-#define MAX_BUNDLE_NESTING 32
-
-
-/* Don't ever manipulate the data in the OSCbuf struct directly. (It's
- declared here in the header file only so your program will be able to
- declare variables of type OSCbuf and have the right amount of memory
- be allocated.) */
-
-typedef struct OSCbuf_struct {
- char *buffer; /* The buffer to hold the OSC packet */
- int size; /* Size of the buffer */
- char *bufptr; /* Current position as we fill the buffer */
- int state; /* State of partially-constructed message */
- int4byte *thisMsgSize; /* Pointer to count field before
- currently-being-written message */
- int4byte *prevCounts[MAX_BUNDLE_NESTING];
- /* Pointers to count field before each currently
- open bundle */
- int bundleDepth; /* How many sub-sub-bundles are we in now? */
- char *typeStringPtr; /* This pointer advances through the type
- tag string as you add arguments. */
- int gettingFirstUntypedArg; /* nonzero if this message doesn't have
- a type tag and we're waiting for the 1st arg */
-} OSCbuf;
-
-
-
-/* Initialize the given OSCbuf. The user of this module must pass in the
- block of memory that this OSCbuf will use for a buffer, and the number of
- bytes in that block. (It's the user's job to allocate the memory because
- you do it differently in different systems.) */
-void OSC_initBuffer(OSCbuf *buf, int size, char *byteArray);
-
-
-/* Reset the given OSCbuf. Do this after you send out the contents of
- the buffer and want to start writing new data into it. */
-void OSC_resetBuffer(OSCbuf *buf);
-
-
-/* Is the buffer empty? (I.e., would it be stupid to send the buffer
- contents to the synth?) */
-int OSC_isBufferEmpty(OSCbuf *buf);
-
-
-/* How much space is left in the buffer? */
-int OSC_freeSpaceInBuffer(OSCbuf *buf);
-
-/* Does the buffer contain a valid OSC packet? (Returns nonzero if yes.) */
-int OSC_isBufferDone(OSCbuf *buf);
-
-/* When you're ready to send out the buffer (i.e., when OSC_isBufferDone()
- returns true), call these two procedures to get the OSC packet that's been
- assembled and its size in bytes. (And then call OSC_resetBuffer() if you
- want to re-use this OSCbuf for the next packet.) */
-char *OSC_getPacket(OSCbuf *buf);
-int OSC_packetSize(OSCbuf *buf);
-
-
-
-/* Here's the basic model for building up OSC messages in an OSCbuf:
-
- - Make sure the OSCbuf has been initialized with OSC_initBuffer().
-
- - To open a bundle, call OSC_openBundle(). You can then write
- messages or open new bundles within the bundle you opened.
- Call OSC_closeBundle() to close the bundle. Note that a packet
- does not have to have a bundle; it can instead consist of just a
- single message.
-
-
- - For each message you want to send:
-
- - Call OSC_writeAddress() with the name of your message. (In
- addition to writing your message name into the buffer, this
- procedure will also leave space for the size count of this message.)
-
- - Alternately, call OSC_writeAddressAndTypes() with the name of
- your message and with a type string listing the types of all the
- arguments you will be putting in this message.
-
- - Now write each of the arguments into the buffer, by calling one of:
- OSC_writeFloatArg()
- OSC_writeFloatArgs()
- OSC_writeIntArg()
- OSC_writeStringArg()
-
- - Now your message is complete; you can send out the buffer or you can
- add another message to it.
-*/
-
-int OSC_openBundle(OSCbuf *buf, OSCTimeTag tt);
-int OSC_closeBundle(OSCbuf *buf);
-int OSC_closeAllBundles(OSCbuf *buf);
-
-int OSC_writeAddress(OSCbuf *buf, char *name);
-int OSC_writeAddressAndTypes(OSCbuf *buf, char *name, char *types);
-int OSC_writeFloatArg(OSCbuf *buf, float arg);
-int OSC_writeFloatArgs(OSCbuf *buf, int numFloats, float *args);
-int OSC_writeIntArg(OSCbuf *buf, int4byte arg);
-int OSC_writeStringArg(OSCbuf *buf, char *arg);
-
-//extern
-char *OSC_errorMessage;
-
-/* How many bytes will be needed in the OSC format to hold the given
- string? The length of the string, plus the null char, plus any padding
- needed for 4-byte alignment. */
-int OSC_effectiveStringLength(char *string);