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-Source: pd-boids
-Section: sound
-Priority: optional
-Maintainer: Debian Multimedia Maintainers <pkg-multimedia-maintainers@lists.alioth.debian.org>
-Uploaders: Hans-Christoph Steiner <hans@eds.org>
-Build-Depends: debhelper (>= 7.0.50~),
- puredata
-Standards-Version: 3.9.1
-Homepage: http://puredata.info
-
-Package: pd-boids
-Architecture: any
-Depends: ${shlibs:Depends},
- pd,
- pd-libdir,
- ${misc:Depends}
-Recommends: pd-import,
- gem
-Description: a Pd library for the "boids" flocking simulator algorithm
- Boids is a bird flight and animal flock simulator. It is based on the
- same algorithm which was used in Jurassic Park for the herding
- dinosaurs. Boids takes an integer argument which is the number of
- boids. Each time Boids receives a bang, it calculates and outputs the
- new positions of the boids. The output consists of thew coordiantes
- for each boid, the number and type depending on the mode.
- .
- The flight parameters can be changed with messages. Use the 'dump'
- message to output a list of the current parameter settings.
- .
- For more information about the Boids algorithm, see Craig Reynolds'
- Web site at http://www.red3d.com/cwr/