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#N canvas 0 0 510 323 10;
#N canvas 119 189 450 300 voxdetect 0;
#X obj 150 156 voicing_detector~;
#X obj 150 99 inlet~;
#X obj 307 124 block~ 1024;
#X obj 264 95 inlet;
#X obj 220 209 outlet~;
#X obj 150 238 outlet;
#X text 81 195 1=voiced;
#X text 81 214 0=unvoiced;
#X text 262 76 threshold (0-100);
#X connect 0 0 5 0;
#X connect 1 0 0 0;
#X connect 1 0 4 0;
#X connect 3 0 0 1;
#X restore 96 199 pd voxdetect;
#X obj 139 71 bng 15 250 50 0 empty empty load-voice -38 -6 0 8 -262144
-1 -1;
#N canvas 0 0 450 300 play 0;
#X obj 82 157 tabplay~ voice;
#X obj 190 66 inlet;
#X obj 53 67 inlet;
#X obj 111 66 inlet;
#X obj 48 140 metro;
#X obj 84 196 outlet~;
#X connect 0 0 5 0;
#X connect 1 0 4 1;
#X connect 2 0 0 0;
#X connect 3 0 4 0;
#X connect 4 0 0 0;
#X restore 95 139 pd play;
#X obj 95 115 bng 15 250 50 0 empty empty play 0 -6 0 8 -262144 -1
-1;
#X obj 117 102 tgl 15 0 empty empty loop 0 -6 0 8 -262144 -1 -1 0 1
;
#N canvas 0 0 450 300 load 0;
#X obj 77 135 soundfiler;
#X obj 77 169 outlet;
#X obj 161 101 loadbang;
#X obj 80 84 openpanel;
#X obj 80 27 inlet;
#X msg 8 101 read -resize \$1 voice;
#X obj 77 152 / 44.1;
#X obj 114 47 samplerate~;
#X obj 114 64 / 1000;
#X msg 77 118 read -resize beauty.wav voice;
#X connect 0 0 6 0;
#X connect 2 0 9 0;
#X connect 3 0 5 0;
#X connect 4 0 3 0;
#X connect 4 0 7 0;
#X connect 5 0 0 0;
#X connect 6 0 1 0;
#X connect 7 0 8 0;
#X connect 8 0 6 1;
#X connect 9 0 0 0;
#X restore 139 86 pd load;
#N canvas 0 0 450 300 graph2 0;
#X array voice 1.31596e+06 float 0;
#X coords 0 1 1.31596e+06 -1 100 70 1;
#X restore 281 55 graph;
#X floatatom 96 234 5 0 0 0 - - -;
#X obj 166 233 dac~;
#X obj 217 44 vsl 15 101 0 100 0 0 empty empty empty 0 -8 0 8 -262144
-1 -1 3700 1;
#X floatatom 193 168 5 0 0 0 - - -;
#X text 79 253 The voicing detector estimates whether a frame of speech
is voiced (uses the vocal chords) or unvoiced (does not).;
#X text 128 288 (Gnu) Edward Kelly and Nicolas Chetry 2005;
#X msg 15 131 \; pd dsp \$1;
#X obj 15 102 tgl 15 0 empty empty audio_on 0 -6 0 8 -262144 -1 -1
0 1;
#X obj 124 162 adc~;
#X connect 0 0 7 0;
#X connect 0 1 8 0;
#X connect 0 1 8 1;
#X connect 1 0 5 0;
#X connect 2 0 0 0;
#X connect 3 0 2 0;
#X connect 4 0 2 1;
#X connect 5 0 2 2;
#X connect 9 0 10 0;
#X connect 10 0 0 1;
#X connect 14 0 13 0;
#X connect 15 0 0 0;