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#N canvas 0 0 603 357 10;
#X obj 251 132 block~ 256;
#X obj 144 150 zeroxpos~ 3;
#X obj 40 150 zeroxpos~ -3;
#X text 30 30 Zeroxpos~ finds a zero-crossing point within a dsp-block
;
#X obj 31 96 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X floatatom 40 167 5 0 0 0 - - -;
#X floatatom 144 167 5 0 0 0 - - -;
#X text 228 156 <-- creation argument sets the;
#X text 252 167 zero-crossing point to find;
#X text 251 178 1st \, 2nd \, 3rd etc.;
#X text 249 220 a positive argument finds;
#X text 247 233 the n-th zero crossing from;
#X text 247 245 the start of the block.;
#X text 35 222 a negative argument finds;
#X text 33 233 the n-th zero crossing from;
#X text 33 244 the end of the block.;
#X floatatom 177 107 5 0 0 0 - - -;
#N canvas 0 0 450 300 (subpatch) 0;
#X array block 256 float 3;
#A 0 0.253416 0.130458 0.00545404 -0.119636 -0.242851 -0.362248 -0.475957
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-0.692413 -0.596762 -0.491735 -0.378986 -0.26029 -0.137509 -0.012569
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0.898277 0.946171 0.979207 0.996877 0.998904 0.985256 0.956116 0.911974
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0.928683 0.87501 0.807601 0.72752 0.636021 0.534537 0.42465 0.308102
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-0.99998 -0.992555 -0.969531 -0.931286 -0.878427 -0.811782 -0.732395
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0.180206 0.301797 0.418643 0.528917 0.63089 0.722964 0.803687 0.87178
0.926192 0.966069 0.990788 0.999936 0.993385 0.971245 0.933864 0.881826
0.815924 0.73722 0.646947 0.546521 0.437509 0.321625 0.200696 0.0766166
-0.0486669 -0.173186 -0.294984;
#X coords 0 1 255 -1 100 50 1;
#X restore 207 268 graph;
#X obj 220 87 tabwrite~ block;
#X obj 107 75 osc~ 880;
#X obj 79 284 tabread block;
#X floatatom 79 270 5 0 0 0 - - -;
#X floatatom 79 301 5 0 0 0 - - -;
#X floatatom 119 167 2 0 0 0 - - -;
#X floatatom 216 167 2 0 0 0 - - -;
#X text 36 193 output is in samples \, right output is direction (polarity)
of zero crossing.;
#X msg 320 94 mode \$1;
#X obj 320 79 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X text 349 77 <--- if the mode is zero \,;
#X text 389 89 zeroxpos will not look;
#X text 395 102 for zero-crossing points;
#X text 404 114 until after it receives a;
#X text 412 126 bang. But if it is set to 1 \,;
#X text 418 138 zeroxpos will continuously;
#X text 424 150 look for zero-crossings \,;
#X text 431 163 and output those stored;
#X text 437 175 in memory when banged.;
#X connect 1 0 6 0;
#X connect 1 1 24 0;
#X connect 2 0 5 0;
#X connect 2 1 23 0;
#X connect 4 0 2 0;
#X connect 4 0 1 0;
#X connect 4 0 18 0;
#X connect 16 0 2 1;
#X connect 19 0 2 0;
#X connect 19 0 1 0;
#X connect 19 0 18 0;
#X connect 20 0 22 0;
#X connect 21 0 20 0;
#X connect 26 0 1 0;
#X connect 26 0 2 0;
#X connect 27 0 26 0;