diff options
author | Hans-Christoph Steiner <eighthave@users.sourceforge.net> | 2009-11-16 21:13:05 +0000 |
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committer | Hans-Christoph Steiner <eighthave@users.sourceforge.net> | 2009-11-16 21:13:05 +0000 |
commit | 05f7e214a2bcfabd8ba8107ebbe33da704e277a6 (patch) | |
tree | 44bcb7cfd15a6e718d576b1000d57cd7c35530b0 /fps-help.pd | |
parent | 898b704d1aad9a9cefd0c4da1b096f9470b4ff2c (diff) |
created object to set global FPS and get it in FPS or ms, and made fsclock use it
svn path=/trunk/externals/framesync/; revision=12771
Diffstat (limited to 'fps-help.pd')
-rw-r--r-- | fps-help.pd | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/fps-help.pd b/fps-help.pd new file mode 100644 index 0000000..1bc9e9a --- /dev/null +++ b/fps-help.pd @@ -0,0 +1,13 @@ +#N canvas 134 291 450 300 10; +#X text 38 24 Set the global Frames-Per-Second (FPS) for the global +clock when using the 'framesync' library. You should only use this +object once in a project. [frameclock] uses this object to set the +FPS \, so if you are using [frameclock] \, don't use [fps] also.; +#X msg 135 206 bang; +#X floatatom 135 254 5 0 0 0 - - -; +#X obj 135 230 fps; +#X obj 135 128 fps 24; +#X text 39 157 You can use it with no argument to get the current FPS +(careful not to set the FPS more than once!):; +#X connect 1 0 3 0; +#X connect 3 0 2 0; |