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authorHans-Christoph Steiner <eighthave@users.sourceforge.net>2009-11-20 00:22:35 +0000
committerHans-Christoph Steiner <eighthave@users.sourceforge.net>2009-11-20 00:22:35 +0000
commitbd3a03cbec06f2193250eee3af7864368ac271bc (patch)
tree543d4d6a9808d002a8b936002f03d2c65988b762 /fps-help.pd
parent5bd2d306455cede7dc0f27f87286e3ac67150987 (diff)
set default to 30 fps in more places
svn path=/trunk/externals/framesync/; revision=12802
Diffstat (limited to 'fps-help.pd')
-rw-r--r--fps-help.pd8
1 files changed, 4 insertions, 4 deletions
diff --git a/fps-help.pd b/fps-help.pd
index 585290c..fbc15c2 100644
--- a/fps-help.pd
+++ b/fps-help.pd
@@ -5,11 +5,11 @@ object once in a project. [frameclock] uses this object to set the
FPS \, so if you are using [frameclock] \, don't use [fps] also.;
#X msg 135 206 bang;
#X floatatom 135 254 5 0 0 0 - - -;
-#X obj 165 117 fps 24;
#X obj 135 230 value framesync/fps;
#X text 39 157 If you want to get the current global FPS value \, then
bang [value framesync/fps]:;
#X obj 177 255 print current FPS;
-#X connect 1 0 4 0;
-#X connect 4 0 2 0;
-#X connect 4 0 6 0;
+#X obj 165 117 framesync/fps 30;
+#X connect 1 0 3 0;
+#X connect 3 0 2 0;
+#X connect 3 0 5 0;