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authorHans-Christoph Steiner <eighthave@users.sourceforge.net>2010-11-22 04:19:36 +0000
committerHans-Christoph Steiner <eighthave@users.sourceforge.net>2010-11-22 04:19:36 +0000
commit691da5e0079e92d4f6b4760f0d3818b2840a9db5 (patch)
treeac75000689349b7c0fb409fe3332822bca504d6b /fsreadsf~-help.pd
parentdc149d5df0de3e1c1c8e6c6519d23a8c7d9e021c (diff)
added soundfile in examples folder for things to play with
svn path=/trunk/externals/framesync/; revision=14468
Diffstat (limited to 'fsreadsf~-help.pd')
-rw-r--r--fsreadsf~-help.pd19
1 files changed, 10 insertions, 9 deletions
diff --git a/fsreadsf~-help.pd b/fsreadsf~-help.pd
index 5f743d6..5ad19ac 100644
--- a/fsreadsf~-help.pd
+++ b/fsreadsf~-help.pd
@@ -1,6 +1,5 @@
#N canvas 198 116 438 400 10;
#X text 272 227 frame;
-#X text 313 263 bang when done;
#X text 71 265 audio out;
#X text 25 20 Plays a sound file til it ends \, synced up to the frame
clock. Should stay in sync when randomly accessing different frame
@@ -9,16 +8,18 @@ numbers.;
#X text 271 216 start;
#X obj 95 112 frameclock 400;
#X obj 76 322 output~;
-#X obj 296 264 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
--1 -1;
#X msg 108 82 78;
#X msg 77 82 55;
#X text 134 80 <-- try jumping to a frame;
-#X obj 95 243 fsreadsf~ ../../sound/voice.wav 40;
-#X text 177 308 arguments: soundfile startframe#;
+#X obj 95 243 fsreadsf~ examples/sdf.wav 40;
+#X text 177 328 arguments: soundfile startframe#;
#X text 96 216 file;
-#X connect 9 0 6 0;
+#X obj 269 263 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144
+-1 -1 0 1;
+#X floatatom 265 281 5 0 0 0 - - -;
+#X connect 7 0 5 0;
+#X connect 8 0 5 0;
#X connect 10 0 6 0;
-#X connect 12 0 7 0;
-#X connect 12 0 7 1;
-#X connect 12 1 8 0;
+#X connect 10 0 6 1;
+#X connect 10 1 13 0;
+#X connect 13 0 14 0;