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-rw-r--r--fstablooper~-help.pd16
1 files changed, 8 insertions, 8 deletions
diff --git a/fstablooper~-help.pd b/fstablooper~-help.pd
index 6246ccf..b188849 100644
--- a/fstablooper~-help.pd
+++ b/fstablooper~-help.pd
@@ -1,11 +1,11 @@
-#N canvas 50 421 594 533 10;
+#N canvas 636 436 594 533 10;
#X text 30 7 loops a sound file between a startframe and endframe;
#X text 133 227 start;
#X text 134 239 frame;
#X text 216 239 frame;
#X text 215 229 end;
#X text 29 278 audio out;
-#X obj 90 68 frameclock 400;
+#X obj 90 69 frameclock 400;
#X obj 56 455 output~;
#X text 31 187 This will loop the voice.wav sound file starting at
frame 50 and ending at frame 200:;
@@ -33,10 +33,10 @@ will generate a line with 0 at the start and 1 at the end;
#X obj 177 361 select 1;
#X msg 90 42 33;
#X msg 123 42 53;
-#X msg 152 40 54;
-#X msg 402 142 read ../../sound/bell.aiff \$1;
-#X obj 62 256 fstablooper~ \$0-array 10 155;
-#X connect 10 0 29 0;
+#X msg 402 142 read ../../sound/voice.wav \$1;
+#X msg 152 40 111;
+#X obj 62 256 fstablooper~ \$0-array 0 126;
+#X connect 10 0 28 0;
#X connect 12 0 10 0;
#X connect 13 0 10 0;
#X connect 16 0 17 0;
@@ -50,8 +50,8 @@ will generate a line with 0 at the start and 1 at the end;
#X connect 25 0 23 0;
#X connect 26 0 6 0;
#X connect 27 0 6 0;
-#X connect 28 0 6 0;
-#X connect 29 0 11 0;
+#X connect 28 0 11 0;
+#X connect 29 0 6 0;
#X connect 30 0 7 0;
#X connect 30 1 18 0;
#X connect 30 1 21 0;