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authorGeorg Holzmann <grholzi@users.sourceforge.net>2007-01-05 16:56:29 +0000
committerGeorg Holzmann <grholzi@users.sourceforge.net>2007-01-05 16:56:29 +0000
commit924acb222e574ed0ed141e13ffbeb3f115fad001 (patch)
tree3f3f1750629ed3e0187479f825b0b1d36f49c78d
parent1d2cfd199565f0e271af9a8b91530eb0ad132f8c (diff)
new helpfile standard
svn path=/trunk/externals/grh/; revision=7218
-rwxr-xr-xGApop/pd/GApop-help.pd (renamed from GApop/pd/help-GApop.pd)0
-rwxr-xr-xPDContainer/help/h_deque-help.pd460
-rwxr-xr-xPDContainer/help/h_list-help.pd526
-rwxr-xr-xPDContainer/help/h_map-help.pd438
-rwxr-xr-xPDContainer/help/h_multimap-help.pd430
-rwxr-xr-xPDContainer/help/h_multiset-help.pd411
-rwxr-xr-xPDContainer/help/h_priority_queue-help.pd377
-rwxr-xr-xPDContainer/help/h_queue-help.pd363
-rwxr-xr-xPDContainer/help/h_set-help.pd412
-rwxr-xr-xPDContainer/help/h_stack-help.pd367
-rwxr-xr-xPDContainer/help/h_vector-help.pd448
-rwxr-xr-xpix_recNN/pix_recNN-help.pd (renamed from pix_recNN/help-pix_recNN.pd)0
-rwxr-xr-xthreadlib/doc/help-detach.pd105
-rwxr-xr-xthreadlib/doc/help-join.pd106
-rwxr-xr-xthreadlib/doc/help-sleep.pd88
15 files changed, 4232 insertions, 299 deletions
diff --git a/GApop/pd/help-GApop.pd b/GApop/pd/GApop-help.pd
index b1266b2..b1266b2 100755
--- a/GApop/pd/help-GApop.pd
+++ b/GApop/pd/GApop-help.pd
diff --git a/PDContainer/help/h_deque-help.pd b/PDContainer/help/h_deque-help.pd
new file mode 100755
index 0000000..c28052e
--- /dev/null
+++ b/PDContainer/help/h_deque-help.pd
@@ -0,0 +1,460 @@
+#N canvas 344 22 799 883 10;
+#X obj 147 379 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 498 23 cnv 15 204 120 empty empty empty 20 12 0 14 -66577 -66577
+0;
+#X obj 500 25 cnv 15 200 116 empty empty ReadMe: 65 15 0 14 -262131
+-143491 0;
+#N canvas 674 0 511 843 General_Concept 0;
+#X text 37 165 This library was made for algorithmic composition and
+of course for all other algorithms. I came into troubles with making
+bigger musical structures in PD with send-receive pairs \, arrays \,
+etc. So I tried to make it possible \, to have access to some storage
+in a whole patch.;
+#X text 131 131 ::: GOAL OF THE LIBRARY :::;
+#X text 39 428 For communication I use namespaces. Every Container
+with the same namespace (and the same container type) has access to
+the same data. So you can modify and get this data everywhere in the
+patch. For local namespaces use names with \$0.;
+#X text 140 266 ::: DATASTRUCTURES :::;
+#X text 156 397 ::: NAMESPACES :::;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#N canvas 434 247 671 362 namespace_example 0;
+#X obj 43 176 h_stack hallawum;
+#X msg 43 151 push some data;
+#X text 34 25 ::: NAMESPACE EXAMPLE :::;
+#X text 166 150 <- add the list "some data" to the stack;
+#X text 187 167 (namespace "hallawum");
+#X obj 41 254 h_stack hallawum;
+#X msg 41 231 top;
+#X text 76 231 <- get the data (same namespace);
+#X msg 341 235 top;
+#X obj 341 258 h_stack kaletom;
+#X obj 341 281 print BBB;
+#X obj 41 277 print AAA;
+#X text 376 235 <- get the data (different namespace);
+#X text 475 271 not possible !!!;
+#X text 35 65 In different namespaces you have access to different
+data. Here with the datastructure "stack". The two objects with the
+same namespace (here "hallawum") are sharing their data!;
+#X connect 1 0 0 0;
+#X connect 5 0 11 0;
+#X connect 6 0 5 0;
+#X connect 8 0 9 0;
+#X connect 9 0 10 0;
+#X restore 39 503 pd namespace_example;
+#X text 161 554 ::: DATATYPES :::;
+#X text 38 296 As storage datastructures I implemented the C++ STL
+(Standard Template Library) Containers in PD. Currently following datastructures
+are available (prefixed with h_): h_map \, h_multimap \, h_set \, h_multiset
+\, h_vector \, h_list \, h_deque \, h_queue \, h_priority_queue and
+h_stack.;
+#N canvas 438 21 583 739 map_example 0;
+#X obj 45 297 h_map \$0-data;
+#X msg 45 256 add data1;
+#X msg 131 273 1 4 3 5 6;
+#X obj 45 220 t b b;
+#X obj 45 194 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 321 303 h_map \$0-data;
+#X obj 321 226 t b b;
+#X obj 321 200 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 321 262 add data2;
+#X msg 407 279 6 4 5 1 2;
+#X obj 118 402 h_map \$0-data;
+#X msg 118 376 print;
+#X text 170 375 <- see whats in the container;
+#X obj 118 556 h_map \$0-data;
+#X msg 118 485 get data1;
+#X msg 142 519 get data2;
+#X obj 118 578 print AAA;
+#X text 202 485 <- get data1;
+#X text 229 520 <- get data2;
+#X text 345 199 <- add to key data2 a list;
+#X text 69 193 <- add to key data1 a list;
+#X text 32 32 ::: MAP_EXAMPLE :::;
+#X text 34 72 With the datastructure "map" it's for example possible
+to make send-receive pairs \, you don't have to update the send-receive
+pairs all the time (like [value]) \, you can use send-receive "namespaces"
+\, ...;
+#X text 111 659 ( If you use lists as key you can also make a multidimensional
+matrix ... );
+#X connect 1 0 0 0;
+#X connect 2 0 0 1;
+#X connect 3 0 1 0;
+#X connect 3 1 2 0;
+#X connect 4 0 3 0;
+#X connect 6 0 8 0;
+#X connect 6 1 9 0;
+#X connect 7 0 6 0;
+#X connect 8 0 5 0;
+#X connect 9 0 5 1;
+#X connect 11 0 10 0;
+#X connect 13 0 16 0;
+#X connect 14 0 13 0;
+#X connect 15 0 13 0;
+#X restore 41 615 pd map_example;
+#X text 273 34 general concept of;
+#X text 274 52 PDContainer;
+#X text 41 579 In the containers you can save all of the PD build-in
+datatypes: lists \, floats \, and symbol.;
+#N canvas 215 140 716 600 save_load_example 0;
+#X text 27 23 ::: SAVE/LOAD EXAMPLE :::;
+#X msg 68 229 pushback one word;
+#X msg 90 260 pushback an other word;
+#X msg 114 290 pushback something else;
+#X obj 68 198 t b b b;
+#X obj 68 168 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 68 324 h_list \$0-local;
+#X text 93 168 <- add these three lists to h_list;
+#X obj 333 321 h_list \$0-local;
+#X msg 358 285 print;
+#X obj 140 477 h_set blablu;
+#X msg 140 413 read example.dat;
+#X text 274 413 <- read the same data now into a h_set;
+#X text 26 67 You can save and load data from and to disk. So you can
+also exchange data through different datastructures with the same data-format
+(here from a h_list to a h_set).;
+#X msg 178 441 print;
+#X msg 333 207 saveXML example.xml;
+#X text 457 238 <- save data as file;
+#X msg 333 238 save example.dat;
+#X text 477 208 <- save data as XML file;
+#X msg 140 378 readXML example.xml;
+#X text 283 379 <- read the same XML data now into a h_set;
+#X text 22 529 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable !;
+#X connect 1 0 6 0;
+#X connect 2 0 6 0;
+#X connect 3 0 6 0;
+#X connect 4 0 1 0;
+#X connect 4 1 2 0;
+#X connect 4 2 3 0;
+#X connect 5 0 4 0;
+#X connect 9 0 8 0;
+#X connect 11 0 10 0;
+#X connect 14 0 10 0;
+#X connect 15 0 8 0;
+#X connect 17 0 8 0;
+#X connect 19 0 10 0;
+#X restore 40 797 pd save_load_example;
+#X text 41 696 All the data of all containers can be saved to disk.
+So you can also manually edit the file with an editor (which is sometimes
+much faster) and then load it in PD into a container. You can also
+load data from other containers. Please use the XML fileformat if possible
+\, because it's easier to edit in an external editor and the XML parser
+is much more stable.;
+#X text 164 671 ::: SAVE/LOAD :::;
+#X restore 534 61 pd General_Concept;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 295 36 help file of;
+#X text 36 98 init arg: namespace;
+#X msg 480 293 print;
+#X msg 480 379 clear;
+#X msg 480 664 help;
+#X obj 559 715 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 480 234 getnamespace;
+#X msg 480 417 clearall;
+#X obj 480 763 print BBB;
+#X obj 68 380 print AAA;
+#X text 591 259 <- change namespace;
+#X msg 480 258 namespace grix;
+#X text 527 294 <- print all the data of the;
+#X text 546 309 current namespace;
+#X text 528 379 <- clear all the data of the;
+#X text 549 394 current namespace;
+#X text 548 419 <- clear all the data in all;
+#X text 569 434 same containers (maybe;
+#X text 571 449 you shouldn't use this);
+#X text 580 236 <- get current namespace;
+#X text 512 193 general operations:;
+#X msg 294 341 list damm 4345 it;
+#X floatatom 294 247 5 0 0 0 - - -;
+#X symbolatom 294 265 10 0 0 0 - - -;
+#X msg 294 317 hacka 45;
+#X msg 294 294 3 4 krschi;
+#X text 304 216 value:;
+#N canvas 205 0 993 742 Container_Explanation 0;
+#X obj 14 13 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 16 15 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 254 23 general explation of;
+#X text 254 40 the datastructures;
+#X text 23 655 A vector is a sequence that supports access to all elements
+via index (like an array) and fast insertion and removal of elements
+at the end. The number of elements in a vector may vary dynamically.
+;
+#X obj 189 627 h_vector;
+#X text 500 654 Fast insertion and removal anywhere \, all the other
+elements move up. But a list provides only sequential access (not via
+index !). A list is a doubly linked list.;
+#X obj 680 628 h_list;
+#X obj 189 773 h_deque;
+#X text 498 801 A queue is a "first in first out" (FIFO) data structure.
+That is \, elements are added to the back of the queue (push) and may
+be removed from the front (pop).;
+#X obj 679 774 h_queue;
+#X text 22 951 A priority queue is also a "first in first out" (FIFO)
+data structure \, but you can give the elements a priority. So the
+elements with a higher priority are automatically inserted before all
+other elements with a lower priority.;
+#X obj 154 924 h_priority_queue;
+#X text 20 800 A deque (double ended queue \, pronounced "deck") is
+very much like a vector: like vector \, it is a sequence that supports
+access to all elements via index. The main way in which deque differs
+from vector is that fast insertion and removal of elements is possible
+at the beginning _and_ the end.;
+#X text 22 232 Maps represent a mapping from one type (the key type)
+to another type (the value type). You can associate a value with a
+key \, or find the value associated with a key \, very efficiently.
+Map is a Sorted Associative Container and it is also a Unique Associative
+Container \, meaning that no two elements have the same key. (see Multimap
+for more elements with the same key);
+#X obj 188 203 h_map;
+#X text 492 231 Multimaps are just like maps except that a key can
+be associated with several values. Multimap is a Sorted Associative
+Container and also a Multiple Associative Container \, meaning that
+there is no limit on the number of elements with the same key. (see
+also Map);
+#X obj 643 201 h_multimap;
+#X text 24 419 Sets allow you to add and delete elements. Afterwards
+you can look if an element is set. Set is a Sorted Associative Container
+and a Unique Associative Container \, meaning that no two elements
+are the same. (see Multiset to have several copies of the same element)
+;
+#X obj 187 392 h_set;
+#X text 493 419 Multisets are just like sets \, except that you can
+have several copies of the same element. Multiset is a Sorted Associative
+Container and a Multiple Associative Container \, meaning that two
+or more elements may be identical. (see also Set);
+#X obj 642 391 h_multiset;
+#X text 339 167 :::: ASSOCIATIVE CONTAINERS ::::;
+#X text 393 592 :::: SEQUENCES ::::;
+#X text 289 1099 (look for help at all the objects for more information)
+;
+#X text 35 87 PDContainer contains the following datastructures:;
+#X text 399 86 map \, nultimap \, set \, multiset \, vector \, list
+\, deque \, queue \, stack \, priority queue;
+#X obj 679 916 h_stack;
+#X text 495 950 Stack is a "last in first out" (LIFO) data structure:
+the element at the top of a stack is the one that was most recently
+added (push). Top outputs the elements from the top without removing
+it \, pop outputs and removes it.;
+#X restore 516 89 pd Container_Explanation;
+#X msg 480 601 resize \$1;
+#X msg 480 635 getsize;
+#X floatatom 488 573 5 0 0 0 - - -;
+#X floatatom 519 734 5 0 0 0 - - -;
+#X text 545 634 <- get the size (at 2nd;
+#X text 567 648 outlet);
+#X msg 68 290 get \$1;
+#X floatatom 74 269 5 0 0 0 - - -;
+#X floatatom 74 226 5 0 0 0 - - -;
+#X msg 68 247 set \$1;
+#X msg 71 706 insert \$1;
+#X floatatom 80 687 5 0 0 0 - - -;
+#X floatatom 79 731 5 0 0 0 - - -;
+#X msg 70 752 remove \$1;
+#X text 124 246 <- changes the value;
+#X text 145 260 at that index;
+#X text 142 304 at that index;
+#X text 121 290 <- get the value;
+#X text 167 379 <- bang if not found;
+#X msg 69 519 popback;
+#X floatatom 79 429 5 0 0 0 - - -;
+#X msg 69 449 pushback \$1;
+#X text 209 456 <- inserts the data at the;
+#X msg 178 776 some data;
+#X text 152 679 remove and insert at index:;
+#X text 188 716 If you need this very often you;
+#X text 188 730 should better use a list or a map;
+#X text 188 743 (or something else) !;
+#X symbolatom 124 429 10 0 0 0 - - -;
+#X text 283 54 ::: h_deque :::;
+#X text 37 126 A deque (double ended queue \, pronounced "deck") is
+very much like a vector: like vector \, it is a sequence that supports
+access to all elements via index. The main way in which deque differs
+from vector is that fast insertion and removal of elements is possible
+at the beginning _and_ the end.;
+#X obj 68 358 h_deque havi;
+#X obj 70 776 h_deque havi;
+#X obj 69 619 h_deque havi;
+#X obj 480 691 h_deque havi;
+#X text 560 735 <- size of deque;
+#X text 556 602 <- resizes the deque;
+#X text 187 702 Thats not very fast with a deque!;
+#X msg 69 489 pushfront \$1;
+#X floatatom 79 470 5 0 0 0 - - -;
+#X symbolatom 122 470 10 0 0 0 - - -;
+#X msg 69 542 popfront;
+#X msg 69 572 back;
+#X msg 69 594 front;
+#X text 229 471 front/back of the deque;
+#X text 208 485 (so the size will increase);
+#X text 143 521 <- removes the element from the;
+#X text 143 539 back/front (so the size will decrease);
+#X text 124 571 <- gives out the element from the;
+#X text 146 586 back/front;
+#X obj 69 641 print CCC;
+#N canvas 254 0 927 786 Fileformats 0;
+#X obj 38 27 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 40 29 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 259 56 PDContainer;
+#X text 257 38 different fileformats of;
+#X text 472 116 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable!;
+#X text 40 582 s go;
+#X text 40 569 f 2 s wow f 2;
+#X text 40 599 f 23;
+#X text 38 634 (f=float \, s=symbol);
+#X text 37 171 a) single elements: are the containers h_vector \, h_list
+\, h_deque \, h_set \, h_multiset;
+#X text 471 172 b) key-value pairs: are the containers h_map and h_multimap
+;
+#X text 469 276 2.element: symbol go;
+#X text 476 698 f 2 s wow - f 2;
+#X text 476 712 s go - s not f 34;
+#X text 476 729 f 23 - s op;
+#X text 488 244 key: list 2 wow;
+#X text 470 229 1.element:;
+#X text 488 258 value: float 2;
+#X text 490 291 key: symbol go;
+#X text 490 305 value: list symbol not float 34;
+#X text 39 243 1.element: list 2 wow 2;
+#X text 39 257 2.element: symbol go;
+#X text 38 272 3.element: float 23;
+#X text 37 223 a) example1:;
+#X text 470 212 b) example2:;
+#X text 37 312 a) example1 \, XML:;
+#X text 37 339 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 37 353 <PDContainer type="h_list">;
+#X text 54 366 <element>;
+#X text 70 379 <f> 2 </f>;
+#X text 70 405 <f> 2 </f>;
+#X text 56 418 </element>;
+#X text 70 391 <s> wow </s>;
+#X text 56 431 <element>;
+#X text 57 455 </element>;
+#X text 72 443 <s> go </s>;
+#X text 56 468 <element>;
+#X text 57 492 </element>;
+#X text 72 480 <f> 23 </f>;
+#X text 41 506 </PDContainer>;
+#X text 41 542 a) example1 \, textfile:;
+#X text 39 115 You can save the data of the containers to XML files
+and normal textfiles (see General_Concept).;
+#X text 469 375 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 469 389 <PDContainer type="h_list">;
+#X text 486 402 <element>;
+#X text 519 430 <f> 2 </f>;
+#X text 520 482 <f> 2 </f>;
+#X text 488 506 </element>;
+#X text 519 442 <s> wow </s>;
+#X text 475 634 </PDContainer>;
+#X text 469 348 b) example2 \, XML:;
+#X text 503 415 <key>;
+#X text 504 456 </key>;
+#X text 503 468 <value>;
+#X text 504 494 </value>;
+#X text 487 519 <element>;
+#X text 489 621 </element>;
+#X text 504 532 <key>;
+#X text 505 559 </key>;
+#X text 504 571 <value>;
+#X text 505 609 </value>;
+#X text 520 545 <s> go </s>;
+#X text 521 584 <s> not </s>;
+#X text 521 597 <f> 34 </f>;
+#X text 476 668 b) example2 \, textfile:;
+#X restore 548 115 pd Fileformats;
+#N canvas 174 18 646 402 read_save_possibilities 0;
+#X obj 44 336 outlet;
+#X msg 44 208 save data.dat;
+#X msg 44 244 read data.dat;
+#X msg 44 288 readat data.dat 0;
+#X text 149 208 <- save all the data of the current namespace as textfile
+;
+#X text 143 244 <- read this textfile to the current namespace and
+insert it at the back (so the size will increase);
+#X text 177 287 <- read the textfile and insert it at the given index
+(so the size won't increase !);
+#X text 166 94 <- read this XML-file to the current namespace and insert
+it at the back (so the size will increase);
+#X text 169 61 <- save all the data of the current namespace as XML-file
+;
+#X text 196 139 <- read the XML-file and insert it at the given index
+(so the size won't increase !);
+#X msg 44 61 saveXML data.xml;
+#X msg 44 93 readXML data.xml;
+#X msg 44 139 readatXML data.xml 0;
+#X connect 1 0 0 0;
+#X connect 2 0 0 0;
+#X connect 3 0 0 0;
+#X connect 10 0 0 0;
+#X connect 11 0 0 0;
+#X connect 12 0 0 0;
+#X restore 480 491 pd read_save_possibilities;
+#X text 520 515 different possiblities to read;
+#X text 520 529 and write from and to files;
+#X text 519 544 (XML and textfiles);
+#X text 216 844 htttp://grh.mur.at/software/pdcontainer.html;
+#X text 180 827 =%)!(%= PDContainer \, by Georg Holzmann <grh@mur.at>
+\, 2005;
+#X msg 480 334 getall;
+#X text 535 335 <- dumps out all data sequentially;
+#X text 556 349 at the first outlet;
+#X connect 8 0 68 0;
+#X connect 9 0 68 0;
+#X connect 10 0 68 0;
+#X connect 12 0 68 0;
+#X connect 13 0 68 0;
+#X connect 17 0 68 0;
+#X connect 27 0 65 1;
+#X connect 28 0 65 1;
+#X connect 29 0 65 1;
+#X connect 30 0 65 1;
+#X connect 31 0 65 1;
+#X connect 34 0 68 0;
+#X connect 35 0 68 0;
+#X connect 36 0 34 0;
+#X connect 40 0 65 0;
+#X connect 41 0 40 0;
+#X connect 42 0 43 0;
+#X connect 43 0 65 0;
+#X connect 44 0 66 0;
+#X connect 45 0 44 0;
+#X connect 46 0 47 0;
+#X connect 47 0 66 0;
+#X connect 53 0 67 0;
+#X connect 54 0 55 0;
+#X connect 55 0 67 0;
+#X connect 57 0 66 1;
+#X connect 62 0 55 0;
+#X connect 65 0 15 0;
+#X connect 65 2 0 0;
+#X connect 67 0 84 0;
+#X connect 68 0 14 0;
+#X connect 68 1 37 0;
+#X connect 68 2 11 0;
+#X connect 72 0 67 0;
+#X connect 73 0 72 0;
+#X connect 74 0 72 0;
+#X connect 75 0 67 0;
+#X connect 76 0 67 0;
+#X connect 77 0 67 0;
+#X connect 86 0 68 0;
+#X connect 92 0 14 0;
diff --git a/PDContainer/help/h_list-help.pd b/PDContainer/help/h_list-help.pd
new file mode 100755
index 0000000..9e0f6ab
--- /dev/null
+++ b/PDContainer/help/h_list-help.pd
@@ -0,0 +1,526 @@
+#N canvas 535 40 834 856 10;
+#X obj 36 29 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 38 31 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 298 41 help file of;
+#X text 39 103 init arg: namespace;
+#X msg 483 298 print;
+#X msg 483 372 clear;
+#X msg 483 643 help;
+#X obj 604 702 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 483 239 getnamespace;
+#X msg 483 410 clearall;
+#X obj 483 759 print BBB;
+#X text 594 264 <- change namespace;
+#X msg 483 263 namespace grix;
+#X text 530 299 <- print all the data of the;
+#X text 549 314 current namespace;
+#X text 531 372 <- clear all the data of the;
+#X text 552 387 current namespace;
+#X text 551 412 <- clear all the data in all;
+#X text 572 427 same containers (maybe;
+#X text 574 442 you shouldn't use this);
+#X text 583 241 <- get current namespace;
+#X text 514 198 general operations:;
+#X msg 483 568 getsize;
+#X floatatom 523 739 5 0 0 0 - - -;
+#X text 570 581 outlet);
+#X text 290 58 ::: h_list :::;
+#X text 40 133 Fast insertion and removal anywhere \, all the other
+elements move up. But a list provides only sequential access (not via
+index !). A list is a doubly linked list.;
+#X obj 483 681 h_list simonatbase;
+#X text 604 720 <- size of the list;
+#X obj 192 721 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 71 700 h_list simonatbase;
+#X obj 71 674 r \$0-list;
+#X obj 71 739 print AAA;
+#N canvas 523 246 495 416 pusch_pop_back_front 0;
+#X msg 66 229 popback;
+#X floatatom 76 120 5 0 0 0 - - -;
+#X msg 66 140 pushback \$1;
+#X text 180 140 <- inserts the data at the;
+#X symbolatom 121 120 10 0 0 0 - - -;
+#X msg 66 180 pushfront \$1;
+#X floatatom 76 161 5 0 0 0 - - -;
+#X symbolatom 119 161 10 0 0 0 - - -;
+#X msg 66 252 popfront;
+#X msg 66 302 back;
+#X msg 66 324 front;
+#X obj 66 367 s \$0-list;
+#X text 200 155 front/back of the list;
+#X text 152 244 the back/front;
+#X text 130 231 <- removes the element from;
+#X text 143 316 the back/front;
+#X text 121 301 <- gives out the element from;
+#X text 27 28 insert/remove/get data at the back/front of the list.
+;
+#X text 27 44 These methods won't change the current iterator position
+!!!;
+#X connect 0 0 11 0;
+#X connect 1 0 2 0;
+#X connect 2 0 11 0;
+#X connect 4 0 2 0;
+#X connect 5 0 11 0;
+#X connect 6 0 5 0;
+#X connect 7 0 5 0;
+#X connect 8 0 11 0;
+#X connect 9 0 11 0;
+#X connect 10 0 11 0;
+#X restore 136 494 pd pusch_pop_back_front;
+#X text 40 452 insert/remove/get data at the back/front of the list
+\,;
+#X text 43 247 You can use so called "iterators" to navigate through
+;
+#X text 40 468 _without_ changing the current iterator position:;
+#N canvas 843 44 493 562 iterator_navigation 0;
+#X text 39 73 Iterators are a generalization of pointers: they are
+objects that point to other objects. Via an iterator you can navigate
+through the container. You can ask a list for an iterator that points
+to the first element with the message begin. You can get a past-the-end
+iterator with the message end.;
+#X text 182 35 ::: ITERATORS :::;
+#X msg 43 216 begin;
+#X msg 43 321 next;
+#X text 40 179 iterator navigation:;
+#X obj 43 505 s \$0-list;
+#X text 91 217 <- points to the first element fo the h_list;
+#X text 87 244 <- points _after_ the last element of the h_list;
+#X text 94 259 (so that you can insert data there for example \,;
+#X text 99 274 but attention: you can't remove an element at;
+#X text 98 289 that position !!!);
+#X text 85 321 <- increment the iterator - so it will point to;
+#X text 107 335 the next element of h_list;
+#X msg 43 244 end;
+#X msg 43 357 last;
+#X text 84 358 <- decrement the iterator - so it will point to;
+#X text 106 372 the previous element of h_list;
+#X msg 43 400 getiter;
+#X text 113 401 <- puts out the current iterator position;
+#X text 134 416 at second outlet;
+#X msg 57 467 setiter \$1;
+#X floatatom 57 448 5 0 0 0 - - -;
+#X text 147 467 <- set specific iterator position;
+#X connect 2 0 5 0;
+#X connect 3 0 5 0;
+#X connect 13 0 5 0;
+#X connect 14 0 5 0;
+#X connect 17 0 5 0;
+#X connect 20 0 5 0;
+#X connect 21 0 20 0;
+#X restore 137 303 pd iterator_navigation;
+#X text 43 261 the h_list. Here is a short explanation of iterators
+;
+#X text 43 275 and how you can use it in with h_list:;
+#X text 45 364 operations at a specific iterator position:;
+#N canvas 0 469 468 430 iterator_operations 0;
+#X obj 54 389 s \$0-list;
+#X msg 54 283 delete;
+#X msg 54 113 insert \$1;
+#X floatatom 54 92 5 0 0 0 - - -;
+#X msg 54 338 get;
+#X symbolatom 100 92 10 0 0 0 - - -;
+#X text 48 33 Operations at a specific iterator position :;
+#X msg 54 137 insert bla sdflj 34 fd;
+#X text 235 126 current iterator position;
+#X text 212 111 <- inserts the data at the;
+#X text 139 299 current iterator position;
+#X text 116 284 <- deletes the data at the;
+#X text 138 355 current iterator position;
+#X text 115 340 <- get the data at the;
+#X msg 54 230 modify hallo da du;
+#X floatatom 68 171 5 0 0 0 - - -;
+#X symbolatom 68 189 10 0 0 0 - - -;
+#X msg 54 208 modify \$1;
+#X text 211 188 <- modifies the data at the;
+#X text 232 203 current iterator position;
+#X text 231 219 (it overrides the data);
+#X connect 1 0 0 0;
+#X connect 2 0 0 0;
+#X connect 3 0 2 0;
+#X connect 4 0 0 0;
+#X connect 5 0 2 0;
+#X connect 7 0 0 0;
+#X connect 14 0 0 0;
+#X connect 15 0 17 0;
+#X connect 16 0 17 0;
+#X connect 17 0 0 0;
+#X restore 138 388 pd iterator_operations;
+#X text 39 550 special operations with h_list:;
+#N canvas 705 269 550 449 special_operations 0;
+#X msg 54 289 unique;
+#X msg 54 237 reverse;
+#X msg 54 189 sort;
+#X obj 54 369 s \$0-list;
+#X text 30 28 special operations with h_list:;
+#X floatatom 54 92 5 0 0 0 - - -;
+#X symbolatom 100 92 10 0 0 0 - - -;
+#X msg 54 113 remove \$1;
+#X msg 54 137 remove bla sdflj 34 fd;
+#X text 212 111 <- removes the element with;
+#X text 235 126 the given data;
+#X text 124 237 <- reverses the h_list;
+#X text 102 190 <- sorts the h_list;
+#X text 113 289 <- Removes all but the first element in every consecutive
+group of equal elements. The relative order of elements that are not
+removed is unchanged.;
+#X connect 0 0 3 0;
+#X connect 1 0 3 0;
+#X connect 2 0 3 0;
+#X connect 5 0 7 0;
+#X connect 6 0 7 0;
+#X connect 7 0 3 0;
+#X connect 8 0 3 0;
+#X restore 134 578 pd special_operations;
+#X text 217 720 <- bang if not found;
+#X floatatom 563 720 5 0 0 0 - - -;
+#X text 565 740 <- current iterator position;
+#X floatatom 151 721 5 0 0 0 - - -;
+#X floatatom 111 721 5 0 0 0 - - -;
+#X msg 483 600 getiter;
+#X text 548 567 <- get the size (at 3nd;
+#X text 574 616 (2nd outlet);
+#X text 553 601 <- get current iterator pos;
+#X obj 500 28 cnv 15 204 120 empty empty empty 20 12 0 14 -66577 -66577
+0;
+#X obj 502 30 cnv 15 200 116 empty empty ReadMe: 65 15 0 14 -262131
+-143491 0;
+#N canvas 674 0 511 843 General_Concept 0;
+#X text 37 165 This library was made for algorithmic composition and
+of course for all other algorithms. I came into troubles with making
+bigger musical structures in PD with send-receive pairs \, arrays \,
+etc. So I tried to make it possible \, to have access to some storage
+in a whole patch.;
+#X text 131 131 ::: GOAL OF THE LIBRARY :::;
+#X text 39 428 For communication I use namespaces. Every Container
+with the same namespace (and the same container type) has access to
+the same data. So you can modify and get this data everywhere in the
+patch. For local namespaces use names with \$0.;
+#X text 140 266 ::: DATASTRUCTURES :::;
+#X text 156 397 ::: NAMESPACES :::;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#N canvas 434 247 671 362 namespace_example 0;
+#X obj 43 176 h_stack hallawum;
+#X msg 43 151 push some data;
+#X text 34 25 ::: NAMESPACE EXAMPLE :::;
+#X text 166 150 <- add the list "some data" to the stack;
+#X text 187 167 (namespace "hallawum");
+#X obj 41 254 h_stack hallawum;
+#X msg 41 231 top;
+#X text 76 231 <- get the data (same namespace);
+#X msg 341 235 top;
+#X obj 341 258 h_stack kaletom;
+#X obj 341 281 print BBB;
+#X obj 41 277 print AAA;
+#X text 376 235 <- get the data (different namespace);
+#X text 475 271 not possible !!!;
+#X text 35 65 In different namespaces you have access to different
+data. Here with the datastructure "stack". The two objects with the
+same namespace (here "hallawum") are sharing their data!;
+#X connect 1 0 0 0;
+#X connect 5 0 11 0;
+#X connect 6 0 5 0;
+#X connect 8 0 9 0;
+#X connect 9 0 10 0;
+#X restore 39 503 pd namespace_example;
+#X text 161 554 ::: DATATYPES :::;
+#X text 38 296 As storage datastructures I implemented the C++ STL
+(Standard Template Library) Containers in PD. Currently following datastructures
+are available (prefixed with h_): h_map \, h_multimap \, h_set \, h_multiset
+\, h_vector \, h_list \, h_deque \, h_queue \, h_priority_queue and
+h_stack.;
+#N canvas 438 21 583 739 map_example 0;
+#X obj 45 297 h_map \$0-data;
+#X msg 45 256 add data1;
+#X msg 131 273 1 4 3 5 6;
+#X obj 45 220 t b b;
+#X obj 45 194 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 321 303 h_map \$0-data;
+#X obj 321 226 t b b;
+#X obj 321 200 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 321 262 add data2;
+#X msg 407 279 6 4 5 1 2;
+#X obj 118 402 h_map \$0-data;
+#X msg 118 376 print;
+#X text 170 375 <- see whats in the container;
+#X obj 118 556 h_map \$0-data;
+#X msg 118 485 get data1;
+#X msg 142 519 get data2;
+#X obj 118 578 print AAA;
+#X text 202 485 <- get data1;
+#X text 229 520 <- get data2;
+#X text 345 199 <- add to key data2 a list;
+#X text 69 193 <- add to key data1 a list;
+#X text 32 32 ::: MAP_EXAMPLE :::;
+#X text 34 72 With the datastructure "map" it's for example possible
+to make send-receive pairs \, you don't have to update the send-receive
+pairs all the time (like [value]) \, you can use send-receive "namespaces"
+\, ...;
+#X text 111 659 ( If you use lists as key you can also make a multidimensional
+matrix ... );
+#X connect 1 0 0 0;
+#X connect 2 0 0 1;
+#X connect 3 0 1 0;
+#X connect 3 1 2 0;
+#X connect 4 0 3 0;
+#X connect 6 0 8 0;
+#X connect 6 1 9 0;
+#X connect 7 0 6 0;
+#X connect 8 0 5 0;
+#X connect 9 0 5 1;
+#X connect 11 0 10 0;
+#X connect 13 0 16 0;
+#X connect 14 0 13 0;
+#X connect 15 0 13 0;
+#X restore 41 615 pd map_example;
+#X text 273 34 general concept of;
+#X text 274 52 PDContainer;
+#X text 41 579 In the containers you can save all of the PD build-in
+datatypes: lists \, floats \, and symbol.;
+#N canvas 215 140 716 600 save_load_example 0;
+#X text 27 23 ::: SAVE/LOAD EXAMPLE :::;
+#X msg 68 229 pushback one word;
+#X msg 90 260 pushback an other word;
+#X msg 114 290 pushback something else;
+#X obj 68 198 t b b b;
+#X obj 68 168 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 68 324 h_list \$0-local;
+#X text 93 168 <- add these three lists to h_list;
+#X obj 333 321 h_list \$0-local;
+#X msg 358 285 print;
+#X obj 140 477 h_set blablu;
+#X msg 140 413 read example.dat;
+#X text 274 413 <- read the same data now into a h_set;
+#X text 26 67 You can save and load data from and to disk. So you can
+also exchange data through different datastructures with the same data-format
+(here from a h_list to a h_set).;
+#X msg 178 441 print;
+#X msg 333 207 saveXML example.xml;
+#X text 457 238 <- save data as file;
+#X msg 333 238 save example.dat;
+#X text 477 208 <- save data as XML file;
+#X msg 140 378 readXML example.xml;
+#X text 283 379 <- read the same XML data now into a h_set;
+#X text 22 529 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable !;
+#X connect 1 0 6 0;
+#X connect 2 0 6 0;
+#X connect 3 0 6 0;
+#X connect 4 0 1 0;
+#X connect 4 1 2 0;
+#X connect 4 2 3 0;
+#X connect 5 0 4 0;
+#X connect 9 0 8 0;
+#X connect 11 0 10 0;
+#X connect 14 0 10 0;
+#X connect 15 0 8 0;
+#X connect 17 0 8 0;
+#X connect 19 0 10 0;
+#X restore 40 797 pd save_load_example;
+#X text 41 696 All the data of all containers can be saved to disk.
+So you can also manually edit the file with an editor (which is sometimes
+much faster) and then load it in PD into a container. You can also
+load data from other containers. Please use the XML fileformat if possible
+\, because it's easier to edit in an external editor and the XML parser
+is much more stable.;
+#X text 164 671 ::: SAVE/LOAD :::;
+#X restore 536 66 pd General_Concept;
+#N canvas 205 0 993 742 Container_Explanation 0;
+#X obj 14 13 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 16 15 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 254 23 general explation of;
+#X text 254 40 the datastructures;
+#X text 23 655 A vector is a sequence that supports access to all elements
+via index (like an array) and fast insertion and removal of elements
+at the end. The number of elements in a vector may vary dynamically.
+;
+#X obj 189 627 h_vector;
+#X text 500 654 Fast insertion and removal anywhere \, all the other
+elements move up. But a list provides only sequential access (not via
+index !). A list is a doubly linked list.;
+#X obj 680 628 h_list;
+#X obj 189 773 h_deque;
+#X text 498 801 A queue is a "first in first out" (FIFO) data structure.
+That is \, elements are added to the back of the queue (push) and may
+be removed from the front (pop).;
+#X obj 679 774 h_queue;
+#X text 22 951 A priority queue is also a "first in first out" (FIFO)
+data structure \, but you can give the elements a priority. So the
+elements with a higher priority are automatically inserted before all
+other elements with a lower priority.;
+#X obj 154 924 h_priority_queue;
+#X text 20 800 A deque (double ended queue \, pronounced "deck") is
+very much like a vector: like vector \, it is a sequence that supports
+access to all elements via index. The main way in which deque differs
+from vector is that fast insertion and removal of elements is possible
+at the beginning _and_ the end.;
+#X text 22 232 Maps represent a mapping from one type (the key type)
+to another type (the value type). You can associate a value with a
+key \, or find the value associated with a key \, very efficiently.
+Map is a Sorted Associative Container and it is also a Unique Associative
+Container \, meaning that no two elements have the same key. (see Multimap
+for more elements with the same key);
+#X obj 188 203 h_map;
+#X text 492 231 Multimaps are just like maps except that a key can
+be associated with several values. Multimap is a Sorted Associative
+Container and also a Multiple Associative Container \, meaning that
+there is no limit on the number of elements with the same key. (see
+also Map);
+#X obj 643 201 h_multimap;
+#X text 24 419 Sets allow you to add and delete elements. Afterwards
+you can look if an element is set. Set is a Sorted Associative Container
+and a Unique Associative Container \, meaning that no two elements
+are the same. (see Multiset to have several copies of the same element)
+;
+#X obj 187 392 h_set;
+#X text 493 419 Multisets are just like sets \, except that you can
+have several copies of the same element. Multiset is a Sorted Associative
+Container and a Multiple Associative Container \, meaning that two
+or more elements may be identical. (see also Set);
+#X obj 642 391 h_multiset;
+#X text 339 167 :::: ASSOCIATIVE CONTAINERS ::::;
+#X text 393 592 :::: SEQUENCES ::::;
+#X text 289 1099 (look for help at all the objects for more information)
+;
+#X text 35 87 PDContainer contains the following datastructures:;
+#X text 399 86 map \, nultimap \, set \, multiset \, vector \, list
+\, deque \, queue \, stack \, priority queue;
+#X obj 679 916 h_stack;
+#X text 495 950 Stack is a "last in first out" (LIFO) data structure:
+the element at the top of a stack is the one that was most recently
+added (push). Top outputs the elements from the top without removing
+it \, pop outputs and removes it.;
+#X restore 518 94 pd Container_Explanation;
+#N canvas 254 0 927 786 Fileformats 0;
+#X obj 38 27 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 40 29 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 259 56 PDContainer;
+#X text 257 38 different fileformats of;
+#X text 472 116 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable!;
+#X text 40 582 s go;
+#X text 40 569 f 2 s wow f 2;
+#X text 40 599 f 23;
+#X text 38 634 (f=float \, s=symbol);
+#X text 37 171 a) single elements: are the containers h_vector \, h_list
+\, h_deque \, h_set \, h_multiset;
+#X text 471 172 b) key-value pairs: are the containers h_map and h_multimap
+;
+#X text 469 276 2.element: symbol go;
+#X text 476 698 f 2 s wow - f 2;
+#X text 476 712 s go - s not f 34;
+#X text 476 729 f 23 - s op;
+#X text 488 244 key: list 2 wow;
+#X text 470 229 1.element:;
+#X text 488 258 value: float 2;
+#X text 490 291 key: symbol go;
+#X text 490 305 value: list symbol not float 34;
+#X text 39 243 1.element: list 2 wow 2;
+#X text 39 257 2.element: symbol go;
+#X text 38 272 3.element: float 23;
+#X text 37 223 a) example1:;
+#X text 470 212 b) example2:;
+#X text 37 312 a) example1 \, XML:;
+#X text 37 339 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 37 353 <PDContainer type="h_list">;
+#X text 54 366 <element>;
+#X text 70 379 <f> 2 </f>;
+#X text 70 405 <f> 2 </f>;
+#X text 56 418 </element>;
+#X text 70 391 <s> wow </s>;
+#X text 56 431 <element>;
+#X text 57 455 </element>;
+#X text 72 443 <s> go </s>;
+#X text 56 468 <element>;
+#X text 57 492 </element>;
+#X text 72 480 <f> 23 </f>;
+#X text 41 506 </PDContainer>;
+#X text 41 542 a) example1 \, textfile:;
+#X text 39 115 You can save the data of the containers to XML files
+and normal textfiles (see General_Concept).;
+#X text 469 375 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 469 389 <PDContainer type="h_list">;
+#X text 486 402 <element>;
+#X text 519 430 <f> 2 </f>;
+#X text 520 482 <f> 2 </f>;
+#X text 488 506 </element>;
+#X text 519 442 <s> wow </s>;
+#X text 475 634 </PDContainer>;
+#X text 469 348 b) example2 \, XML:;
+#X text 503 415 <key>;
+#X text 504 456 </key>;
+#X text 503 468 <value>;
+#X text 504 494 </value>;
+#X text 487 519 <element>;
+#X text 489 621 </element>;
+#X text 504 532 <key>;
+#X text 505 559 </key>;
+#X text 504 571 <value>;
+#X text 505 609 </value>;
+#X text 520 545 <s> go </s>;
+#X text 521 584 <s> not </s>;
+#X text 521 597 <f> 34 </f>;
+#X text 476 668 b) example2 \, textfile:;
+#X restore 550 120 pd Fileformats;
+#N canvas 174 18 646 317 read_save_possibilities 0;
+#X obj 50 258 outlet;
+#X msg 50 158 save data.dat;
+#X msg 50 194 read data.dat;
+#X text 155 158 <- save all the data of the current namespace as textfile
+;
+#X text 149 194 <- read this textfile to the current namespace and
+insert it at the back (so the size will increase);
+#X text 173 83 <- read this XML-file to the current namespace and insert
+it at the back (so the size will increase);
+#X text 176 50 <- save all the data of the current namespace as XML-file
+;
+#X msg 51 50 saveXML data.xml;
+#X msg 51 82 readXML data.xml;
+#X connect 1 0 0 0;
+#X connect 2 0 0 0;
+#X connect 7 0 0 0;
+#X connect 8 0 0 0;
+#X restore 483 477 pd read_save_possibilities;
+#X text 523 501 different possiblities to read;
+#X text 523 515 and write from and to files;
+#X text 522 530 (XML and textfiles);
+#X text 229 822 htttp://grh.mur.at/software/pdcontainer.html;
+#X text 189 806 =%)!(%= PDContainer \, by Georg Holzmann <grh@mur.at>
+\, 2004;
+#X msg 483 335 getall;
+#X text 535 335 <- dumps out all data sequentially;
+#X text 556 349 at the first outlet;
+#X connect 4 0 27 0;
+#X connect 5 0 27 0;
+#X connect 6 0 27 0;
+#X connect 8 0 27 0;
+#X connect 9 0 27 0;
+#X connect 12 0 27 0;
+#X connect 22 0 27 0;
+#X connect 27 0 10 0;
+#X connect 27 1 23 0;
+#X connect 27 2 45 0;
+#X connect 27 3 7 0;
+#X connect 30 0 32 0;
+#X connect 30 1 48 0;
+#X connect 30 2 47 0;
+#X connect 30 3 29 0;
+#X connect 31 0 30 0;
+#X connect 49 0 27 0;
+#X connect 58 0 27 0;
+#X connect 64 0 27 0;
diff --git a/PDContainer/help/h_map-help.pd b/PDContainer/help/h_map-help.pd
new file mode 100755
index 0000000..8789b08
--- /dev/null
+++ b/PDContainer/help/h_map-help.pd
@@ -0,0 +1,438 @@
+#N canvas 551 0 818 885 10;
+#X msg 82 392 add ge;
+#X obj 175 479 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 295 36 help file of;
+#X text 292 53 ::: h_map :::;
+#X text 40 98 init arg: namespace;
+#X msg 474 364 print;
+#X msg 474 478 clear;
+#X msg 474 698 help;
+#X obj 567 750 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 474 305 getnamespace;
+#X msg 474 516 clearall;
+#X obj 474 727 h_map druschka;
+#X obj 474 803 print BBB;
+#X obj 82 480 print AAA;
+#X text 585 330 <- change namespace;
+#X msg 474 329 namespace grix;
+#X text 521 365 <- print all the data of the;
+#X text 540 380 current namespace;
+#X text 522 478 <- clear all the data of the;
+#X text 543 493 current namespace;
+#X text 542 518 <- clear all the data in all;
+#X text 563 533 same containers (maybe;
+#X text 565 548 you shouldn't use this);
+#X text 574 307 <- get current namespace;
+#X text 473 253 general operations:;
+#X msg 82 366 add bla bal tuff;
+#X msg 82 416 add 4 f 3;
+#X msg 82 341 add \$1;
+#X floatatom 82 303 5 0 0 0 - - -;
+#X symbolatom 129 305 10 0 0 0 - - -;
+#X obj 82 457 h_map druschka;
+#X msg 244 418 list damm 4345 it;
+#X floatatom 244 324 5 0 0 0 - - -;
+#X symbolatom 244 342 10 0 0 0 - - -;
+#X msg 244 394 hacka 45;
+#X msg 244 371 3 4 krschi;
+#X text 37 130 Maps represent a mapping from one type (the key type)
+to another type (the value type). You can associate a value with a
+key \, or find the value associated with a key \, very efficiently.
+Map is a Sorted Associative Container and it is also a Unique Associative
+Container \, meaning that no two elements have the same key. (see Multimap
+for more elements with the same key);
+#X text 110 278 key:;
+#X text 254 293 value:;
+#X text 127 254 add data to the map:;
+#X obj 172 733 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 79 734 print AAA;
+#X floatatom 79 557 5 0 0 0 - - -;
+#X symbolatom 126 559 10 0 0 0 - - -;
+#X obj 79 711 h_map druschka;
+#X text 136 526 get \, remove data:;
+#X msg 79 595 get \$1;
+#X msg 79 620 get bla bal tuff;
+#X msg 79 646 get ge;
+#X msg 79 670 get 4 f 3;
+#X floatatom 222 561 5 0 0 0 - - -;
+#X symbolatom 269 563 10 0 0 0 - - -;
+#X msg 222 599 remove \$1;
+#X msg 222 624 remove bla bal tuff;
+#X msg 222 650 remove ge;
+#X msg 222 674 remove 4 f 3;
+#X text 195 733 <- bang if the key isn't found;
+#X msg 474 664 getsize;
+#X text 539 663 <- get the size (at 2nd;
+#X text 561 677 outlet);
+#X obj 520 776 print size;
+#X obj 504 26 cnv 15 204 120 empty empty empty 20 12 0 14 -66577 -66577
+0;
+#X obj 506 28 cnv 15 200 116 empty empty ReadMe: 65 15 0 14 -262131
+-143491 0;
+#N canvas 674 0 511 843 General_Concept 0;
+#X text 37 165 This library was made for algorithmic composition and
+of course for all other algorithms. I came into troubles with making
+bigger musical structures in PD with send-receive pairs \, arrays \,
+etc. So I tried to make it possible \, to have access to some storage
+in a whole patch.;
+#X text 131 131 ::: GOAL OF THE LIBRARY :::;
+#X text 39 428 For communication I use namespaces. Every Container
+with the same namespace (and the same container type) has access to
+the same data. So you can modify and get this data everywhere in the
+patch. For local namespaces use names with \$0.;
+#X text 140 266 ::: DATASTRUCTURES :::;
+#X text 156 397 ::: NAMESPACES :::;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#N canvas 434 247 671 362 namespace_example 0;
+#X obj 43 176 h_stack hallawum;
+#X msg 43 151 push some data;
+#X text 34 25 ::: NAMESPACE EXAMPLE :::;
+#X text 166 150 <- add the list "some data" to the stack;
+#X text 187 167 (namespace "hallawum");
+#X obj 41 254 h_stack hallawum;
+#X msg 41 231 top;
+#X text 76 231 <- get the data (same namespace);
+#X msg 341 235 top;
+#X obj 341 258 h_stack kaletom;
+#X obj 341 281 print BBB;
+#X obj 41 277 print AAA;
+#X text 376 235 <- get the data (different namespace);
+#X text 475 271 not possible !!!;
+#X text 35 65 In different namespaces you have access to different
+data. Here with the datastructure "stack". The two objects with the
+same namespace (here "hallawum") are sharing their data!;
+#X connect 1 0 0 0;
+#X connect 5 0 11 0;
+#X connect 6 0 5 0;
+#X connect 8 0 9 0;
+#X connect 9 0 10 0;
+#X restore 39 503 pd namespace_example;
+#X text 161 554 ::: DATATYPES :::;
+#X text 38 296 As storage datastructures I implemented the C++ STL
+(Standard Template Library) Containers in PD. Currently following datastructures
+are available (prefixed with h_): h_map \, h_multimap \, h_set \, h_multiset
+\, h_vector \, h_list \, h_deque \, h_queue \, h_priority_queue and
+h_stack.;
+#N canvas 438 21 583 739 map_example 0;
+#X obj 45 297 h_map \$0-data;
+#X msg 45 256 add data1;
+#X msg 131 273 1 4 3 5 6;
+#X obj 45 220 t b b;
+#X obj 45 194 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 321 303 h_map \$0-data;
+#X obj 321 226 t b b;
+#X obj 321 200 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 321 262 add data2;
+#X msg 407 279 6 4 5 1 2;
+#X obj 118 402 h_map \$0-data;
+#X msg 118 376 print;
+#X text 170 375 <- see whats in the container;
+#X obj 118 556 h_map \$0-data;
+#X msg 118 485 get data1;
+#X msg 142 519 get data2;
+#X obj 118 578 print AAA;
+#X text 202 485 <- get data1;
+#X text 229 520 <- get data2;
+#X text 345 199 <- add to key data2 a list;
+#X text 69 193 <- add to key data1 a list;
+#X text 32 32 ::: MAP_EXAMPLE :::;
+#X text 34 72 With the datastructure "map" it's for example possible
+to make send-receive pairs \, you don't have to update the send-receive
+pairs all the time (like [value]) \, you can use send-receive "namespaces"
+\, ...;
+#X text 111 659 ( If you use lists as key you can also make a multidimensional
+matrix ... );
+#X connect 1 0 0 0;
+#X connect 2 0 0 1;
+#X connect 3 0 1 0;
+#X connect 3 1 2 0;
+#X connect 4 0 3 0;
+#X connect 6 0 8 0;
+#X connect 6 1 9 0;
+#X connect 7 0 6 0;
+#X connect 8 0 5 0;
+#X connect 9 0 5 1;
+#X connect 11 0 10 0;
+#X connect 13 0 16 0;
+#X connect 14 0 13 0;
+#X connect 15 0 13 0;
+#X restore 41 615 pd map_example;
+#X text 273 34 general concept of;
+#X text 274 52 PDContainer;
+#X text 41 579 In the containers you can save all of the PD build-in
+datatypes: lists \, floats \, and symbol.;
+#N canvas 215 140 716 600 save_load_example 0;
+#X text 27 23 ::: SAVE/LOAD EXAMPLE :::;
+#X msg 68 229 pushback one word;
+#X msg 90 260 pushback an other word;
+#X msg 114 290 pushback something else;
+#X obj 68 198 t b b b;
+#X obj 68 168 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 68 324 h_list \$0-local;
+#X text 93 168 <- add these three lists to h_list;
+#X obj 333 321 h_list \$0-local;
+#X msg 358 285 print;
+#X obj 140 477 h_set blablu;
+#X msg 140 413 read example.dat;
+#X text 274 413 <- read the same data now into a h_set;
+#X text 26 67 You can save and load data from and to disk. So you can
+also exchange data through different datastructures with the same data-format
+(here from a h_list to a h_set).;
+#X msg 178 441 print;
+#X msg 333 207 saveXML example.xml;
+#X text 457 238 <- save data as file;
+#X msg 333 238 save example.dat;
+#X text 477 208 <- save data as XML file;
+#X msg 140 378 readXML example.xml;
+#X text 283 379 <- read the same XML data now into a h_set;
+#X text 22 529 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable !;
+#X connect 1 0 6 0;
+#X connect 2 0 6 0;
+#X connect 3 0 6 0;
+#X connect 4 0 1 0;
+#X connect 4 1 2 0;
+#X connect 4 2 3 0;
+#X connect 5 0 4 0;
+#X connect 9 0 8 0;
+#X connect 11 0 10 0;
+#X connect 14 0 10 0;
+#X connect 15 0 8 0;
+#X connect 17 0 8 0;
+#X connect 19 0 10 0;
+#X restore 40 797 pd save_load_example;
+#X text 41 696 All the data of all containers can be saved to disk.
+So you can also manually edit the file with an editor (which is sometimes
+much faster) and then load it in PD into a container. You can also
+load data from other containers. Please use the XML fileformat if possible
+\, because it's easier to edit in an external editor and the XML parser
+is much more stable.;
+#X text 164 671 ::: SAVE/LOAD :::;
+#X restore 540 64 pd General_Concept;
+#N canvas 205 0 993 742 Container_Explanation 0;
+#X obj 14 13 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 16 15 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 254 23 general explation of;
+#X text 254 40 the datastructures;
+#X text 23 655 A vector is a sequence that supports access to all elements
+via index (like an array) and fast insertion and removal of elements
+at the end. The number of elements in a vector may vary dynamically.
+;
+#X obj 189 627 h_vector;
+#X text 500 654 Fast insertion and removal anywhere \, all the other
+elements move up. But a list provides only sequential access (not via
+index !). A list is a doubly linked list.;
+#X obj 680 628 h_list;
+#X obj 189 773 h_deque;
+#X text 498 801 A queue is a "first in first out" (FIFO) data structure.
+That is \, elements are added to the back of the queue (push) and may
+be removed from the front (pop).;
+#X obj 679 774 h_queue;
+#X text 22 951 A priority queue is also a "first in first out" (FIFO)
+data structure \, but you can give the elements a priority. So the
+elements with a higher priority are automatically inserted before all
+other elements with a lower priority.;
+#X obj 154 924 h_priority_queue;
+#X text 20 800 A deque (double ended queue \, pronounced "deck") is
+very much like a vector: like vector \, it is a sequence that supports
+access to all elements via index. The main way in which deque differs
+from vector is that fast insertion and removal of elements is possible
+at the beginning _and_ the end.;
+#X text 22 232 Maps represent a mapping from one type (the key type)
+to another type (the value type). You can associate a value with a
+key \, or find the value associated with a key \, very efficiently.
+Map is a Sorted Associative Container and it is also a Unique Associative
+Container \, meaning that no two elements have the same key. (see Multimap
+for more elements with the same key);
+#X obj 188 203 h_map;
+#X text 492 231 Multimaps are just like maps except that a key can
+be associated with several values. Multimap is a Sorted Associative
+Container and also a Multiple Associative Container \, meaning that
+there is no limit on the number of elements with the same key. (see
+also Map);
+#X obj 643 201 h_multimap;
+#X text 24 419 Sets allow you to add and delete elements. Afterwards
+you can look if an element is set. Set is a Sorted Associative Container
+and a Unique Associative Container \, meaning that no two elements
+are the same. (see Multiset to have several copies of the same element)
+;
+#X obj 187 392 h_set;
+#X text 493 419 Multisets are just like sets \, except that you can
+have several copies of the same element. Multiset is a Sorted Associative
+Container and a Multiple Associative Container \, meaning that two
+or more elements may be identical. (see also Set);
+#X obj 642 391 h_multiset;
+#X text 339 167 :::: ASSOCIATIVE CONTAINERS ::::;
+#X text 393 592 :::: SEQUENCES ::::;
+#X text 289 1099 (look for help at all the objects for more information)
+;
+#X text 35 87 PDContainer contains the following datastructures:;
+#X text 399 86 map \, nultimap \, set \, multiset \, vector \, list
+\, deque \, queue \, stack \, priority queue;
+#X obj 679 916 h_stack;
+#X text 495 950 Stack is a "last in first out" (LIFO) data structure:
+the element at the top of a stack is the one that was most recently
+added (push). Top outputs the elements from the top without removing
+it \, pop outputs and removes it.;
+#X restore 522 92 pd Container_Explanation;
+#N canvas 254 0 927 786 Fileformats 0;
+#X obj 38 27 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 40 29 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 259 56 PDContainer;
+#X text 257 38 different fileformats of;
+#X text 472 116 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable!;
+#X text 40 582 s go;
+#X text 40 569 f 2 s wow f 2;
+#X text 40 599 f 23;
+#X text 38 634 (f=float \, s=symbol);
+#X text 37 171 a) single elements: are the containers h_vector \, h_list
+\, h_deque \, h_set \, h_multiset;
+#X text 471 172 b) key-value pairs: are the containers h_map and h_multimap
+;
+#X text 469 276 2.element: symbol go;
+#X text 476 698 f 2 s wow - f 2;
+#X text 476 712 s go - s not f 34;
+#X text 476 729 f 23 - s op;
+#X text 488 244 key: list 2 wow;
+#X text 470 229 1.element:;
+#X text 488 258 value: float 2;
+#X text 490 291 key: symbol go;
+#X text 490 305 value: list symbol not float 34;
+#X text 39 243 1.element: list 2 wow 2;
+#X text 39 257 2.element: symbol go;
+#X text 38 272 3.element: float 23;
+#X text 37 223 a) example1:;
+#X text 470 212 b) example2:;
+#X text 37 312 a) example1 \, XML:;
+#X text 37 339 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 37 353 <PDContainer type="h_list">;
+#X text 54 366 <element>;
+#X text 70 379 <f> 2 </f>;
+#X text 70 405 <f> 2 </f>;
+#X text 56 418 </element>;
+#X text 70 391 <s> wow </s>;
+#X text 56 431 <element>;
+#X text 57 455 </element>;
+#X text 72 443 <s> go </s>;
+#X text 56 468 <element>;
+#X text 57 492 </element>;
+#X text 72 480 <f> 23 </f>;
+#X text 41 506 </PDContainer>;
+#X text 41 542 a) example1 \, textfile:;
+#X text 39 115 You can save the data of the containers to XML files
+and normal textfiles (see General_Concept).;
+#X text 469 375 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 469 389 <PDContainer type="h_list">;
+#X text 486 402 <element>;
+#X text 519 430 <f> 2 </f>;
+#X text 520 482 <f> 2 </f>;
+#X text 488 506 </element>;
+#X text 519 442 <s> wow </s>;
+#X text 475 634 </PDContainer>;
+#X text 469 348 b) example2 \, XML:;
+#X text 503 415 <key>;
+#X text 504 456 </key>;
+#X text 503 468 <value>;
+#X text 504 494 </value>;
+#X text 487 519 <element>;
+#X text 489 621 </element>;
+#X text 504 532 <key>;
+#X text 505 559 </key>;
+#X text 504 571 <value>;
+#X text 505 609 </value>;
+#X text 520 545 <s> go </s>;
+#X text 521 584 <s> not </s>;
+#X text 521 597 <f> 34 </f>;
+#X text 476 668 b) example2 \, textfile:;
+#X restore 554 118 pd Fileformats;
+#N canvas 174 18 646 317 read_save_possibilities 0;
+#X obj 50 258 outlet;
+#X msg 50 158 save data.dat;
+#X msg 50 194 read data.dat;
+#X text 155 158 <- save all the data of the current namespace as textfile
+;
+#X text 149 194 <- read this textfile to the current namespace and
+insert it at the back (so the size will increase);
+#X text 173 83 <- read this XML-file to the current namespace and insert
+it at the back (so the size will increase);
+#X text 176 50 <- save all the data of the current namespace as XML-file
+;
+#X msg 51 50 saveXML data.xml;
+#X msg 51 82 readXML data.xml;
+#X connect 1 0 0 0;
+#X connect 2 0 0 0;
+#X connect 7 0 0 0;
+#X connect 8 0 0 0;
+#X restore 474 577 pd read_save_possibilities;
+#X text 512 598 different possiblities to read;
+#X text 512 612 and write from and to files;
+#X text 511 626 (XML and textfiles);
+#X text 242 857 htttp://grh.mur.at/software/pdcontainer.html;
+#X text 202 841 =%)!(%= PDContainer \, by Georg Holzmann <grh@mur.at>
+\, 2004;
+#X text 535 415 at the first outlet;
+#X msg 474 401 keys;
+#X text 514 401 <- dumps out all keys sequentially;
+#X text 549 451 at the first outlet;
+#X msg 474 437 values;
+#X text 528 437 <- dumps out all values sequentially;
+#X connect 0 0 32 0;
+#X connect 7 0 13 0;
+#X connect 8 0 13 0;
+#X connect 9 0 13 0;
+#X connect 11 0 13 0;
+#X connect 12 0 13 0;
+#X connect 13 0 14 0;
+#X connect 13 1 62 0;
+#X connect 13 2 10 0;
+#X connect 17 0 13 0;
+#X connect 27 0 32 0;
+#X connect 28 0 32 0;
+#X connect 29 0 32 0;
+#X connect 30 0 29 0;
+#X connect 31 0 29 0;
+#X connect 32 0 15 0;
+#X connect 32 2 1 0;
+#X connect 33 0 32 1;
+#X connect 34 0 32 1;
+#X connect 35 0 32 1;
+#X connect 36 0 32 1;
+#X connect 37 0 32 1;
+#X connect 44 0 48 0;
+#X connect 45 0 48 0;
+#X connect 46 0 43 0;
+#X connect 46 2 42 0;
+#X connect 48 0 46 0;
+#X connect 49 0 46 0;
+#X connect 50 0 46 0;
+#X connect 51 0 46 0;
+#X connect 52 0 54 0;
+#X connect 53 0 54 0;
+#X connect 54 0 46 0;
+#X connect 55 0 46 0;
+#X connect 56 0 46 0;
+#X connect 57 0 46 0;
+#X connect 59 0 13 0;
+#X connect 68 0 13 0;
+#X connect 75 0 13 0;
+#X connect 78 0 13 0;
diff --git a/PDContainer/help/h_multimap-help.pd b/PDContainer/help/h_multimap-help.pd
new file mode 100755
index 0000000..fecfff3
--- /dev/null
+++ b/PDContainer/help/h_multimap-help.pd
@@ -0,0 +1,430 @@
+#N canvas 556 0 813 845 10;
+#X msg 82 375 add ge;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 295 36 help file of;
+#X text 40 98 init arg: namespace;
+#X msg 479 341 print;
+#X msg 479 455 clear;
+#X msg 479 693 help;
+#X msg 479 282 getnamespace;
+#X msg 479 493 clearall;
+#X obj 479 747 print BBB;
+#X obj 82 463 print AAA;
+#X text 590 307 <- change namespace;
+#X msg 479 306 namespace grix;
+#X text 526 342 <- print all the data of the;
+#X text 545 357 current namespace;
+#X text 527 455 <- clear all the data of the;
+#X text 548 470 current namespace;
+#X text 547 495 <- clear all the data in all;
+#X text 568 510 same containers (maybe;
+#X text 570 525 you shouldn't use this);
+#X text 579 284 <- get current namespace;
+#X text 478 230 general operations:;
+#X msg 82 349 add bla bal tuff;
+#X msg 82 399 add 4 f 3;
+#X msg 82 324 add \$1;
+#X floatatom 82 286 5 0 0 0 - - -;
+#X symbolatom 129 288 10 0 0 0 - - -;
+#X msg 232 397 list damm 4345 it;
+#X floatatom 232 303 5 0 0 0 - - -;
+#X symbolatom 232 321 10 0 0 0 - - -;
+#X msg 232 373 hacka 45;
+#X msg 232 350 3 4 krschi;
+#X text 110 261 key:;
+#X text 242 272 value:;
+#X obj 79 717 print AAA;
+#X floatatom 79 540 5 0 0 0 - - -;
+#X symbolatom 126 542 10 0 0 0 - - -;
+#X text 136 509 get \, remove data:;
+#X msg 79 578 get \$1;
+#X msg 79 603 get bla bal tuff;
+#X msg 79 629 get ge;
+#X msg 79 653 get 4 f 3;
+#X floatatom 222 544 5 0 0 0 - - -;
+#X symbolatom 269 546 10 0 0 0 - - -;
+#X msg 222 582 remove \$1;
+#X msg 222 607 remove bla bal tuff;
+#X msg 222 633 remove ge;
+#X msg 222 657 remove 4 f 3;
+#X text 40 131 Multimaps are just like maps except that a key can be
+associated with several values. Multimap is a Sorted Associative Container
+and also a Multiple Associative Container \, meaning that there is
+no limit on the number of elements with the same key. (see also Map)
+;
+#X text 275 53 ::: h_multimap :::;
+#X obj 82 440 h_multimap dampta;
+#X obj 79 694 h_multimap dampta;
+#X obj 479 724 h_multimap dampta;
+#X floatatom 136 750 5 0 0 0 - - -;
+#X text 111 231 add data to the multimap:;
+#X text 180 751 <- nr of values at the specific key;
+#X msg 479 638 getsize;
+#X text 566 651 outlet);
+#X text 544 637 <- get the size (at 3rd;
+#X obj 593 747 print size;
+#X obj 500 24 cnv 15 204 120 empty empty empty 20 12 0 14 -66577 -66577
+0;
+#X obj 502 26 cnv 15 200 116 empty empty ReadMe: 65 15 0 14 -262131
+-143491 0;
+#N canvas 674 0 511 843 General_Concept 0;
+#X text 37 165 This library was made for algorithmic composition and
+of course for all other algorithms. I came into troubles with making
+bigger musical structures in PD with send-receive pairs \, arrays \,
+etc. So I tried to make it possible \, to have access to some storage
+in a whole patch.;
+#X text 131 131 ::: GOAL OF THE LIBRARY :::;
+#X text 39 428 For communication I use namespaces. Every Container
+with the same namespace (and the same container type) has access to
+the same data. So you can modify and get this data everywhere in the
+patch. For local namespaces use names with \$0.;
+#X text 140 266 ::: DATASTRUCTURES :::;
+#X text 156 397 ::: NAMESPACES :::;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#N canvas 434 247 671 362 namespace_example 0;
+#X obj 43 176 h_stack hallawum;
+#X msg 43 151 push some data;
+#X text 34 25 ::: NAMESPACE EXAMPLE :::;
+#X text 166 150 <- add the list "some data" to the stack;
+#X text 187 167 (namespace "hallawum");
+#X obj 41 254 h_stack hallawum;
+#X msg 41 231 top;
+#X text 76 231 <- get the data (same namespace);
+#X msg 341 235 top;
+#X obj 341 258 h_stack kaletom;
+#X obj 341 281 print BBB;
+#X obj 41 277 print AAA;
+#X text 376 235 <- get the data (different namespace);
+#X text 475 271 not possible !!!;
+#X text 35 65 In different namespaces you have access to different
+data. Here with the datastructure "stack". The two objects with the
+same namespace (here "hallawum") are sharing their data!;
+#X connect 1 0 0 0;
+#X connect 5 0 11 0;
+#X connect 6 0 5 0;
+#X connect 8 0 9 0;
+#X connect 9 0 10 0;
+#X restore 39 503 pd namespace_example;
+#X text 161 554 ::: DATATYPES :::;
+#X text 38 296 As storage datastructures I implemented the C++ STL
+(Standard Template Library) Containers in PD. Currently following datastructures
+are available (prefixed with h_): h_map \, h_multimap \, h_set \, h_multiset
+\, h_vector \, h_list \, h_deque \, h_queue \, h_priority_queue and
+h_stack.;
+#N canvas 438 21 583 739 map_example 0;
+#X obj 45 297 h_map \$0-data;
+#X msg 45 256 add data1;
+#X msg 131 273 1 4 3 5 6;
+#X obj 45 220 t b b;
+#X obj 45 194 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 321 303 h_map \$0-data;
+#X obj 321 226 t b b;
+#X obj 321 200 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 321 262 add data2;
+#X msg 407 279 6 4 5 1 2;
+#X obj 118 402 h_map \$0-data;
+#X msg 118 376 print;
+#X text 170 375 <- see whats in the container;
+#X obj 118 556 h_map \$0-data;
+#X msg 118 485 get data1;
+#X msg 142 519 get data2;
+#X obj 118 578 print AAA;
+#X text 202 485 <- get data1;
+#X text 229 520 <- get data2;
+#X text 345 199 <- add to key data2 a list;
+#X text 69 193 <- add to key data1 a list;
+#X text 32 32 ::: MAP_EXAMPLE :::;
+#X text 34 72 With the datastructure "map" it's for example possible
+to make send-receive pairs \, you don't have to update the send-receive
+pairs all the time (like [value]) \, you can use send-receive "namespaces"
+\, ...;
+#X text 111 659 ( If you use lists as key you can also make a multidimensional
+matrix ... );
+#X connect 1 0 0 0;
+#X connect 2 0 0 1;
+#X connect 3 0 1 0;
+#X connect 3 1 2 0;
+#X connect 4 0 3 0;
+#X connect 6 0 8 0;
+#X connect 6 1 9 0;
+#X connect 7 0 6 0;
+#X connect 8 0 5 0;
+#X connect 9 0 5 1;
+#X connect 11 0 10 0;
+#X connect 13 0 16 0;
+#X connect 14 0 13 0;
+#X connect 15 0 13 0;
+#X restore 41 615 pd map_example;
+#X text 273 34 general concept of;
+#X text 274 52 PDContainer;
+#X text 41 579 In the containers you can save all of the PD build-in
+datatypes: lists \, floats \, and symbol.;
+#N canvas 215 140 716 600 save_load_example 0;
+#X text 27 23 ::: SAVE/LOAD EXAMPLE :::;
+#X msg 68 229 pushback one word;
+#X msg 90 260 pushback an other word;
+#X msg 114 290 pushback something else;
+#X obj 68 198 t b b b;
+#X obj 68 168 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 68 324 h_list \$0-local;
+#X text 93 168 <- add these three lists to h_list;
+#X obj 333 321 h_list \$0-local;
+#X msg 358 285 print;
+#X obj 140 477 h_set blablu;
+#X msg 140 413 read example.dat;
+#X text 274 413 <- read the same data now into a h_set;
+#X text 26 67 You can save and load data from and to disk. So you can
+also exchange data through different datastructures with the same data-format
+(here from a h_list to a h_set).;
+#X msg 178 441 print;
+#X msg 333 207 saveXML example.xml;
+#X text 457 238 <- save data as file;
+#X msg 333 238 save example.dat;
+#X text 477 208 <- save data as XML file;
+#X msg 140 378 readXML example.xml;
+#X text 283 379 <- read the same XML data now into a h_set;
+#X text 22 529 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable !;
+#X connect 1 0 6 0;
+#X connect 2 0 6 0;
+#X connect 3 0 6 0;
+#X connect 4 0 1 0;
+#X connect 4 1 2 0;
+#X connect 4 2 3 0;
+#X connect 5 0 4 0;
+#X connect 9 0 8 0;
+#X connect 11 0 10 0;
+#X connect 14 0 10 0;
+#X connect 15 0 8 0;
+#X connect 17 0 8 0;
+#X connect 19 0 10 0;
+#X restore 40 797 pd save_load_example;
+#X text 41 696 All the data of all containers can be saved to disk.
+So you can also manually edit the file with an editor (which is sometimes
+much faster) and then load it in PD into a container. You can also
+load data from other containers. Please use the XML fileformat if possible
+\, because it's easier to edit in an external editor and the XML parser
+is much more stable.;
+#X text 164 671 ::: SAVE/LOAD :::;
+#X restore 536 62 pd General_Concept;
+#N canvas 205 0 993 742 Container_Explanation 0;
+#X obj 14 13 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 16 15 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 254 23 general explation of;
+#X text 254 40 the datastructures;
+#X text 23 655 A vector is a sequence that supports access to all elements
+via index (like an array) and fast insertion and removal of elements
+at the end. The number of elements in a vector may vary dynamically.
+;
+#X obj 189 627 h_vector;
+#X text 500 654 Fast insertion and removal anywhere \, all the other
+elements move up. But a list provides only sequential access (not via
+index !). A list is a doubly linked list.;
+#X obj 680 628 h_list;
+#X obj 189 773 h_deque;
+#X text 498 801 A queue is a "first in first out" (FIFO) data structure.
+That is \, elements are added to the back of the queue (push) and may
+be removed from the front (pop).;
+#X obj 679 774 h_queue;
+#X text 22 951 A priority queue is also a "first in first out" (FIFO)
+data structure \, but you can give the elements a priority. So the
+elements with a higher priority are automatically inserted before all
+other elements with a lower priority.;
+#X obj 154 924 h_priority_queue;
+#X text 20 800 A deque (double ended queue \, pronounced "deck") is
+very much like a vector: like vector \, it is a sequence that supports
+access to all elements via index. The main way in which deque differs
+from vector is that fast insertion and removal of elements is possible
+at the beginning _and_ the end.;
+#X text 22 232 Maps represent a mapping from one type (the key type)
+to another type (the value type). You can associate a value with a
+key \, or find the value associated with a key \, very efficiently.
+Map is a Sorted Associative Container and it is also a Unique Associative
+Container \, meaning that no two elements have the same key. (see Multimap
+for more elements with the same key);
+#X obj 188 203 h_map;
+#X text 492 231 Multimaps are just like maps except that a key can
+be associated with several values. Multimap is a Sorted Associative
+Container and also a Multiple Associative Container \, meaning that
+there is no limit on the number of elements with the same key. (see
+also Map);
+#X obj 643 201 h_multimap;
+#X text 24 419 Sets allow you to add and delete elements. Afterwards
+you can look if an element is set. Set is a Sorted Associative Container
+and a Unique Associative Container \, meaning that no two elements
+are the same. (see Multiset to have several copies of the same element)
+;
+#X obj 187 392 h_set;
+#X text 493 419 Multisets are just like sets \, except that you can
+have several copies of the same element. Multiset is a Sorted Associative
+Container and a Multiple Associative Container \, meaning that two
+or more elements may be identical. (see also Set);
+#X obj 642 391 h_multiset;
+#X text 339 167 :::: ASSOCIATIVE CONTAINERS ::::;
+#X text 393 592 :::: SEQUENCES ::::;
+#X text 289 1099 (look for help at all the objects for more information)
+;
+#X text 35 87 PDContainer contains the following datastructures:;
+#X text 399 86 map \, nultimap \, set \, multiset \, vector \, list
+\, deque \, queue \, stack \, priority queue;
+#X obj 679 916 h_stack;
+#X text 495 950 Stack is a "last in first out" (LIFO) data structure:
+the element at the top of a stack is the one that was most recently
+added (push). Top outputs the elements from the top without removing
+it \, pop outputs and removes it.;
+#X restore 518 90 pd Container_Explanation;
+#N canvas 254 0 927 786 Fileformats 0;
+#X obj 38 27 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 40 29 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 259 56 PDContainer;
+#X text 257 38 different fileformats of;
+#X text 472 116 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable!;
+#X text 40 582 s go;
+#X text 40 569 f 2 s wow f 2;
+#X text 40 599 f 23;
+#X text 38 634 (f=float \, s=symbol);
+#X text 37 171 a) single elements: are the containers h_vector \, h_list
+\, h_deque \, h_set \, h_multiset;
+#X text 471 172 b) key-value pairs: are the containers h_map and h_multimap
+;
+#X text 469 276 2.element: symbol go;
+#X text 476 698 f 2 s wow - f 2;
+#X text 476 712 s go - s not f 34;
+#X text 476 729 f 23 - s op;
+#X text 488 244 key: list 2 wow;
+#X text 470 229 1.element:;
+#X text 488 258 value: float 2;
+#X text 490 291 key: symbol go;
+#X text 490 305 value: list symbol not float 34;
+#X text 39 243 1.element: list 2 wow 2;
+#X text 39 257 2.element: symbol go;
+#X text 38 272 3.element: float 23;
+#X text 37 223 a) example1:;
+#X text 470 212 b) example2:;
+#X text 37 312 a) example1 \, XML:;
+#X text 37 339 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 37 353 <PDContainer type="h_list">;
+#X text 54 366 <element>;
+#X text 70 379 <f> 2 </f>;
+#X text 70 405 <f> 2 </f>;
+#X text 56 418 </element>;
+#X text 70 391 <s> wow </s>;
+#X text 56 431 <element>;
+#X text 57 455 </element>;
+#X text 72 443 <s> go </s>;
+#X text 56 468 <element>;
+#X text 57 492 </element>;
+#X text 72 480 <f> 23 </f>;
+#X text 41 506 </PDContainer>;
+#X text 41 542 a) example1 \, textfile:;
+#X text 39 115 You can save the data of the containers to XML files
+and normal textfiles (see General_Concept).;
+#X text 469 375 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 469 389 <PDContainer type="h_list">;
+#X text 486 402 <element>;
+#X text 519 430 <f> 2 </f>;
+#X text 520 482 <f> 2 </f>;
+#X text 488 506 </element>;
+#X text 519 442 <s> wow </s>;
+#X text 475 634 </PDContainer>;
+#X text 469 348 b) example2 \, XML:;
+#X text 503 415 <key>;
+#X text 504 456 </key>;
+#X text 503 468 <value>;
+#X text 504 494 </value>;
+#X text 487 519 <element>;
+#X text 489 621 </element>;
+#X text 504 532 <key>;
+#X text 505 559 </key>;
+#X text 504 571 <value>;
+#X text 505 609 </value>;
+#X text 520 545 <s> go </s>;
+#X text 521 584 <s> not </s>;
+#X text 521 597 <f> 34 </f>;
+#X text 476 668 b) example2 \, textfile:;
+#X restore 550 116 pd Fileformats;
+#N canvas 174 18 646 317 read_save_possibilities 0;
+#X obj 50 258 outlet;
+#X msg 50 158 save data.dat;
+#X msg 50 194 read data.dat;
+#X text 155 158 <- save all the data of the current namespace as textfile
+;
+#X text 149 194 <- read this textfile to the current namespace and
+insert it at the back (so the size will increase);
+#X text 173 83 <- read this XML-file to the current namespace and insert
+it at the back (so the size will increase);
+#X text 176 50 <- save all the data of the current namespace as XML-file
+;
+#X msg 51 50 saveXML data.xml;
+#X msg 51 82 readXML data.xml;
+#X connect 1 0 0 0;
+#X connect 2 0 0 0;
+#X connect 7 0 0 0;
+#X connect 8 0 0 0;
+#X restore 479 553 pd read_save_possibilities;
+#X text 517 574 different possiblities to read;
+#X text 517 588 and write from and to files;
+#X text 516 602 (XML and textfiles);
+#X text 241 815 htttp://grh.mur.at/software/pdcontainer.html;
+#X text 201 799 =%)!(%= PDContainer \, by Georg Holzmann <grh@mur.at>
+\, 2004;
+#X text 540 392 at the first outlet;
+#X msg 479 378 keys;
+#X text 519 378 <- dumps out all keys sequentially;
+#X text 554 428 at the first outlet;
+#X msg 479 414 values;
+#X text 533 414 <- dumps out all values sequentially;
+#X connect 0 0 51 0;
+#X connect 5 0 53 0;
+#X connect 6 0 53 0;
+#X connect 7 0 53 0;
+#X connect 8 0 53 0;
+#X connect 9 0 53 0;
+#X connect 13 0 53 0;
+#X connect 23 0 51 0;
+#X connect 24 0 51 0;
+#X connect 25 0 51 0;
+#X connect 26 0 25 0;
+#X connect 27 0 25 0;
+#X connect 28 0 51 1;
+#X connect 29 0 51 1;
+#X connect 30 0 51 1;
+#X connect 31 0 51 1;
+#X connect 32 0 51 1;
+#X connect 36 0 39 0;
+#X connect 37 0 39 0;
+#X connect 39 0 52 0;
+#X connect 40 0 52 0;
+#X connect 41 0 52 0;
+#X connect 42 0 52 0;
+#X connect 43 0 45 0;
+#X connect 44 0 45 0;
+#X connect 45 0 52 0;
+#X connect 46 0 52 0;
+#X connect 47 0 52 0;
+#X connect 48 0 52 0;
+#X connect 51 0 11 0;
+#X connect 52 0 35 0;
+#X connect 52 1 54 0;
+#X connect 53 0 10 0;
+#X connect 53 2 60 0;
+#X connect 57 0 53 0;
+#X connect 66 0 53 0;
+#X connect 73 0 53 0;
+#X connect 76 0 53 0;
diff --git a/PDContainer/help/h_multiset-help.pd b/PDContainer/help/h_multiset-help.pd
new file mode 100755
index 0000000..7ad90a7
--- /dev/null
+++ b/PDContainer/help/h_multiset-help.pd
@@ -0,0 +1,411 @@
+#N canvas 0 0 817 875 10;
+#X msg 154 388 add ge;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 295 36 help file of;
+#X text 37 100 init arg: namespace;
+#X msg 470 377 print;
+#X msg 470 456 clear;
+#X msg 470 677 help;
+#X msg 470 318 getnamespace;
+#X msg 470 494 clearall;
+#X text 581 343 <- change namespace;
+#X msg 470 342 namespace grix;
+#X text 517 378 <- print all the data of the;
+#X text 536 393 current namespace;
+#X text 518 456 <- clear all the data of the;
+#X text 539 471 current namespace;
+#X text 538 496 <- clear all the data in all;
+#X text 559 511 same containers (maybe;
+#X text 561 526 you shouldn't use this);
+#X text 570 320 <- get current namespace;
+#X text 469 266 general operations:;
+#X msg 154 362 add bla bal tuff;
+#X msg 154 412 add 4 f 3;
+#X msg 154 337 add \$1;
+#X floatatom 154 299 5 0 0 0 - - -;
+#X symbolatom 201 301 10 0 0 0 - - -;
+#X floatatom 84 578 5 0 0 0 - - -;
+#X symbolatom 131 580 10 0 0 0 - - -;
+#X text 139 544 get \, remove data:;
+#X msg 84 616 get \$1;
+#X msg 84 641 get bla bal tuff;
+#X msg 84 667 get ge;
+#X msg 84 691 get 4 f 3;
+#X floatatom 227 582 5 0 0 0 - - -;
+#X symbolatom 274 584 10 0 0 0 - - -;
+#X msg 227 620 remove \$1;
+#X msg 227 645 remove bla bal tuff;
+#X msg 227 671 remove ge;
+#X msg 227 695 remove 4 f 3;
+#X floatatom 84 757 5 0 0 0 - - -;
+#X floatatom 470 731 5 0 0 0 - - -;
+#X floatatom 154 477 5 0 0 0 - - -;
+#X text 275 52 ::: h_multiset :::;
+#X obj 154 453 h_multiset \$0-pscht;
+#X obj 84 731 h_multiset \$0-pscht;
+#X obj 470 708 h_multiset \$0-pscht;
+#X text 131 757 <- the number how often the data is set;
+#X text 37 137 Multisets are just like sets \, except that you can
+have several copies of the same element. Multiset is a Sorted Associative
+Container and a Multiple Associative Container \, meaning that two
+or more elements may be identical. (see also Set);
+#X text 140 268 add data to the multiset:;
+#X msg 470 640 getsize;
+#X text 535 639 <- get the size (at 2nd;
+#X text 557 653 outlet);
+#X obj 598 730 print size;
+#X obj 500 24 cnv 15 204 120 empty empty empty 20 12 0 14 -66577 -66577
+0;
+#X obj 502 26 cnv 15 200 116 empty empty ReadMe: 65 15 0 14 -262131
+-143491 0;
+#N canvas 674 0 511 843 General_Concept 0;
+#X text 37 165 This library was made for algorithmic composition and
+of course for all other algorithms. I came into troubles with making
+bigger musical structures in PD with send-receive pairs \, arrays \,
+etc. So I tried to make it possible \, to have access to some storage
+in a whole patch.;
+#X text 131 131 ::: GOAL OF THE LIBRARY :::;
+#X text 39 428 For communication I use namespaces. Every Container
+with the same namespace (and the same container type) has access to
+the same data. So you can modify and get this data everywhere in the
+patch. For local namespaces use names with \$0.;
+#X text 140 266 ::: DATASTRUCTURES :::;
+#X text 156 397 ::: NAMESPACES :::;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#N canvas 434 247 671 362 namespace_example 0;
+#X obj 43 176 h_stack hallawum;
+#X msg 43 151 push some data;
+#X text 34 25 ::: NAMESPACE EXAMPLE :::;
+#X text 166 150 <- add the list "some data" to the stack;
+#X text 187 167 (namespace "hallawum");
+#X obj 41 254 h_stack hallawum;
+#X msg 41 231 top;
+#X text 76 231 <- get the data (same namespace);
+#X msg 341 235 top;
+#X obj 341 258 h_stack kaletom;
+#X obj 341 281 print BBB;
+#X obj 41 277 print AAA;
+#X text 376 235 <- get the data (different namespace);
+#X text 475 271 not possible !!!;
+#X text 35 65 In different namespaces you have access to different
+data. Here with the datastructure "stack". The two objects with the
+same namespace (here "hallawum") are sharing their data!;
+#X connect 1 0 0 0;
+#X connect 5 0 11 0;
+#X connect 6 0 5 0;
+#X connect 8 0 9 0;
+#X connect 9 0 10 0;
+#X restore 39 503 pd namespace_example;
+#X text 161 554 ::: DATATYPES :::;
+#X text 38 296 As storage datastructures I implemented the C++ STL
+(Standard Template Library) Containers in PD. Currently following datastructures
+are available (prefixed with h_): h_map \, h_multimap \, h_set \, h_multiset
+\, h_vector \, h_list \, h_deque \, h_queue \, h_priority_queue and
+h_stack.;
+#N canvas 438 21 583 739 map_example 0;
+#X obj 45 297 h_map \$0-data;
+#X msg 45 256 add data1;
+#X msg 131 273 1 4 3 5 6;
+#X obj 45 220 t b b;
+#X obj 45 194 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 321 303 h_map \$0-data;
+#X obj 321 226 t b b;
+#X obj 321 200 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 321 262 add data2;
+#X msg 407 279 6 4 5 1 2;
+#X obj 118 402 h_map \$0-data;
+#X msg 118 376 print;
+#X text 170 375 <- see whats in the container;
+#X obj 118 556 h_map \$0-data;
+#X msg 118 485 get data1;
+#X msg 142 519 get data2;
+#X obj 118 578 print AAA;
+#X text 202 485 <- get data1;
+#X text 229 520 <- get data2;
+#X text 345 199 <- add to key data2 a list;
+#X text 69 193 <- add to key data1 a list;
+#X text 32 32 ::: MAP_EXAMPLE :::;
+#X text 34 72 With the datastructure "map" it's for example possible
+to make send-receive pairs \, you don't have to update the send-receive
+pairs all the time (like [value]) \, you can use send-receive "namespaces"
+\, ...;
+#X text 111 659 ( If you use lists as key you can also make a multidimensional
+matrix ... );
+#X connect 1 0 0 0;
+#X connect 2 0 0 1;
+#X connect 3 0 1 0;
+#X connect 3 1 2 0;
+#X connect 4 0 3 0;
+#X connect 6 0 8 0;
+#X connect 6 1 9 0;
+#X connect 7 0 6 0;
+#X connect 8 0 5 0;
+#X connect 9 0 5 1;
+#X connect 11 0 10 0;
+#X connect 13 0 16 0;
+#X connect 14 0 13 0;
+#X connect 15 0 13 0;
+#X restore 41 615 pd map_example;
+#X text 273 34 general concept of;
+#X text 274 52 PDContainer;
+#X text 41 579 In the containers you can save all of the PD build-in
+datatypes: lists \, floats \, and symbol.;
+#N canvas 215 140 716 600 save_load_example 0;
+#X text 27 23 ::: SAVE/LOAD EXAMPLE :::;
+#X msg 68 229 pushback one word;
+#X msg 90 260 pushback an other word;
+#X msg 114 290 pushback something else;
+#X obj 68 198 t b b b;
+#X obj 68 168 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 68 324 h_list \$0-local;
+#X text 93 168 <- add these three lists to h_list;
+#X obj 333 321 h_list \$0-local;
+#X msg 358 285 print;
+#X obj 140 477 h_set blablu;
+#X msg 140 413 read example.dat;
+#X text 274 413 <- read the same data now into a h_set;
+#X text 26 67 You can save and load data from and to disk. So you can
+also exchange data through different datastructures with the same data-format
+(here from a h_list to a h_set).;
+#X msg 178 441 print;
+#X msg 333 207 saveXML example.xml;
+#X text 457 238 <- save data as file;
+#X msg 333 238 save example.dat;
+#X text 477 208 <- save data as XML file;
+#X msg 140 378 readXML example.xml;
+#X text 283 379 <- read the same XML data now into a h_set;
+#X text 22 529 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable !;
+#X connect 1 0 6 0;
+#X connect 2 0 6 0;
+#X connect 3 0 6 0;
+#X connect 4 0 1 0;
+#X connect 4 1 2 0;
+#X connect 4 2 3 0;
+#X connect 5 0 4 0;
+#X connect 9 0 8 0;
+#X connect 11 0 10 0;
+#X connect 14 0 10 0;
+#X connect 15 0 8 0;
+#X connect 17 0 8 0;
+#X connect 19 0 10 0;
+#X restore 40 797 pd save_load_example;
+#X text 41 696 All the data of all containers can be saved to disk.
+So you can also manually edit the file with an editor (which is sometimes
+much faster) and then load it in PD into a container. You can also
+load data from other containers. Please use the XML fileformat if possible
+\, because it's easier to edit in an external editor and the XML parser
+is much more stable.;
+#X text 164 671 ::: SAVE/LOAD :::;
+#X restore 536 62 pd General_Concept;
+#N canvas 205 0 993 742 Container_Explanation 0;
+#X obj 14 13 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 16 15 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 254 23 general explation of;
+#X text 254 40 the datastructures;
+#X text 23 655 A vector is a sequence that supports access to all elements
+via index (like an array) and fast insertion and removal of elements
+at the end. The number of elements in a vector may vary dynamically.
+;
+#X obj 189 627 h_vector;
+#X text 500 654 Fast insertion and removal anywhere \, all the other
+elements move up. But a list provides only sequential access (not via
+index !). A list is a doubly linked list.;
+#X obj 680 628 h_list;
+#X obj 189 773 h_deque;
+#X text 498 801 A queue is a "first in first out" (FIFO) data structure.
+That is \, elements are added to the back of the queue (push) and may
+be removed from the front (pop).;
+#X obj 679 774 h_queue;
+#X text 22 951 A priority queue is also a "first in first out" (FIFO)
+data structure \, but you can give the elements a priority. So the
+elements with a higher priority are automatically inserted before all
+other elements with a lower priority.;
+#X obj 154 924 h_priority_queue;
+#X text 20 800 A deque (double ended queue \, pronounced "deck") is
+very much like a vector: like vector \, it is a sequence that supports
+access to all elements via index. The main way in which deque differs
+from vector is that fast insertion and removal of elements is possible
+at the beginning _and_ the end.;
+#X text 22 232 Maps represent a mapping from one type (the key type)
+to another type (the value type). You can associate a value with a
+key \, or find the value associated with a key \, very efficiently.
+Map is a Sorted Associative Container and it is also a Unique Associative
+Container \, meaning that no two elements have the same key. (see Multimap
+for more elements with the same key);
+#X obj 188 203 h_map;
+#X text 492 231 Multimaps are just like maps except that a key can
+be associated with several values. Multimap is a Sorted Associative
+Container and also a Multiple Associative Container \, meaning that
+there is no limit on the number of elements with the same key. (see
+also Map);
+#X obj 643 201 h_multimap;
+#X text 24 419 Sets allow you to add and delete elements. Afterwards
+you can look if an element is set. Set is a Sorted Associative Container
+and a Unique Associative Container \, meaning that no two elements
+are the same. (see Multiset to have several copies of the same element)
+;
+#X obj 187 392 h_set;
+#X text 493 419 Multisets are just like sets \, except that you can
+have several copies of the same element. Multiset is a Sorted Associative
+Container and a Multiple Associative Container \, meaning that two
+or more elements may be identical. (see also Set);
+#X obj 642 391 h_multiset;
+#X text 339 167 :::: ASSOCIATIVE CONTAINERS ::::;
+#X text 393 592 :::: SEQUENCES ::::;
+#X text 289 1099 (look for help at all the objects for more information)
+;
+#X text 35 87 PDContainer contains the following datastructures:;
+#X text 399 86 map \, nultimap \, set \, multiset \, vector \, list
+\, deque \, queue \, stack \, priority queue;
+#X obj 679 916 h_stack;
+#X text 495 950 Stack is a "last in first out" (LIFO) data structure:
+the element at the top of a stack is the one that was most recently
+added (push). Top outputs the elements from the top without removing
+it \, pop outputs and removes it.;
+#X restore 518 90 pd Container_Explanation;
+#N canvas 254 0 927 786 Fileformats 0;
+#X obj 38 27 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 40 29 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 259 56 PDContainer;
+#X text 257 38 different fileformats of;
+#X text 472 116 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable!;
+#X text 40 582 s go;
+#X text 40 569 f 2 s wow f 2;
+#X text 40 599 f 23;
+#X text 38 634 (f=float \, s=symbol);
+#X text 37 171 a) single elements: are the containers h_vector \, h_list
+\, h_deque \, h_set \, h_multiset;
+#X text 471 172 b) key-value pairs: are the containers h_map and h_multimap
+;
+#X text 469 276 2.element: symbol go;
+#X text 476 698 f 2 s wow - f 2;
+#X text 476 712 s go - s not f 34;
+#X text 476 729 f 23 - s op;
+#X text 488 244 key: list 2 wow;
+#X text 470 229 1.element:;
+#X text 488 258 value: float 2;
+#X text 490 291 key: symbol go;
+#X text 490 305 value: list symbol not float 34;
+#X text 39 243 1.element: list 2 wow 2;
+#X text 39 257 2.element: symbol go;
+#X text 38 272 3.element: float 23;
+#X text 37 223 a) example1:;
+#X text 470 212 b) example2:;
+#X text 37 312 a) example1 \, XML:;
+#X text 37 339 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 37 353 <PDContainer type="h_list">;
+#X text 54 366 <element>;
+#X text 70 379 <f> 2 </f>;
+#X text 70 405 <f> 2 </f>;
+#X text 56 418 </element>;
+#X text 70 391 <s> wow </s>;
+#X text 56 431 <element>;
+#X text 57 455 </element>;
+#X text 72 443 <s> go </s>;
+#X text 56 468 <element>;
+#X text 57 492 </element>;
+#X text 72 480 <f> 23 </f>;
+#X text 41 506 </PDContainer>;
+#X text 41 542 a) example1 \, textfile:;
+#X text 39 115 You can save the data of the containers to XML files
+and normal textfiles (see General_Concept).;
+#X text 469 375 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 469 389 <PDContainer type="h_list">;
+#X text 486 402 <element>;
+#X text 519 430 <f> 2 </f>;
+#X text 520 482 <f> 2 </f>;
+#X text 488 506 </element>;
+#X text 519 442 <s> wow </s>;
+#X text 475 634 </PDContainer>;
+#X text 469 348 b) example2 \, XML:;
+#X text 503 415 <key>;
+#X text 504 456 </key>;
+#X text 503 468 <value>;
+#X text 504 494 </value>;
+#X text 487 519 <element>;
+#X text 489 621 </element>;
+#X text 504 532 <key>;
+#X text 505 559 </key>;
+#X text 504 571 <value>;
+#X text 505 609 </value>;
+#X text 520 545 <s> go </s>;
+#X text 521 584 <s> not </s>;
+#X text 521 597 <f> 34 </f>;
+#X text 476 668 b) example2 \, textfile:;
+#X restore 550 116 pd Fileformats;
+#N canvas 174 18 646 317 read_save_possibilities 0;
+#X obj 50 258 outlet;
+#X msg 50 158 save data.dat;
+#X msg 50 194 read data.dat;
+#X text 155 158 <- save all the data of the current namespace as textfile
+;
+#X text 149 194 <- read this textfile to the current namespace and
+insert it at the back (so the size will increase);
+#X text 173 83 <- read this XML-file to the current namespace and insert
+it at the back (so the size will increase);
+#X text 176 50 <- save all the data of the current namespace as XML-file
+;
+#X msg 51 50 saveXML data.xml;
+#X msg 51 82 readXML data.xml;
+#X connect 1 0 0 0;
+#X connect 2 0 0 0;
+#X connect 7 0 0 0;
+#X connect 8 0 0 0;
+#X restore 470 559 pd read_save_possibilities;
+#X text 508 580 different possiblities to read;
+#X text 508 594 and write from and to files;
+#X text 507 608 (XML and textfiles);
+#X text 244 827 htttp://grh.mur.at/software/pdcontainer.html;
+#X text 204 811 =%)!(%= PDContainer \, by Georg Holzmann <grh@mur.at>
+\, 2004;
+#X msg 470 416 getall;
+#X text 522 416 <- dumps out all data sequentially;
+#X text 543 430 at the first outlet;
+#X connect 0 0 43 0;
+#X connect 5 0 45 0;
+#X connect 6 0 45 0;
+#X connect 7 0 45 0;
+#X connect 8 0 45 0;
+#X connect 9 0 45 0;
+#X connect 11 0 45 0;
+#X connect 21 0 43 0;
+#X connect 22 0 43 0;
+#X connect 23 0 43 0;
+#X connect 24 0 23 0;
+#X connect 25 0 23 0;
+#X connect 26 0 29 0;
+#X connect 27 0 29 0;
+#X connect 29 0 44 0;
+#X connect 30 0 44 0;
+#X connect 31 0 44 0;
+#X connect 32 0 44 0;
+#X connect 33 0 35 0;
+#X connect 34 0 35 0;
+#X connect 35 0 44 0;
+#X connect 36 0 44 0;
+#X connect 37 0 44 0;
+#X connect 38 0 44 0;
+#X connect 43 0 41 0;
+#X connect 44 0 39 0;
+#X connect 45 0 40 0;
+#X connect 45 1 52 0;
+#X connect 49 0 45 0;
+#X connect 58 0 45 0;
+#X connect 64 0 45 0;
diff --git a/PDContainer/help/h_priority_queue-help.pd b/PDContainer/help/h_priority_queue-help.pd
new file mode 100755
index 0000000..de43ceb
--- /dev/null
+++ b/PDContainer/help/h_priority_queue-help.pd
@@ -0,0 +1,377 @@
+#N canvas 354 37 801 853 10;
+#X obj 261 702 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 295 36 help file of;
+#X text 40 98 init arg: namespace;
+#X msg 430 438 clear;
+#X msg 430 532 help;
+#X obj 607 586 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 430 335 getnamespace;
+#X msg 430 476 clearall;
+#X obj 430 630 print BBB;
+#X text 541 360 <- change namespace;
+#X msg 430 359 namespace grix;
+#X text 478 438 <- clear all the data of the;
+#X text 499 453 current namespace;
+#X text 498 478 <- clear all the data in all;
+#X text 519 493 same containers (maybe;
+#X text 521 508 you shouldn't use this);
+#X text 530 337 <- get current namespace;
+#X text 429 283 general operations:;
+#X floatatom 518 606 5 0 0 0 - - -;
+#X floatatom 172 717 5 0 0 0 - - -;
+#X msg 430 391 getsize;
+#X text 493 391 <- puts out the size of the;
+#X text 514 407 stack at the 2nd outlet;
+#X text 153 600 removing it;
+#X msg 84 626 pop;
+#X text 285 53 ::: h_queue :::;
+#X text 562 606 <- nr of elements;
+#X text 119 627 <- removes the data fom the front;
+#X text 40 128 A priority queue is also a "first in first out" (FIFO)
+data structure like a queue \, but you can give the elements a priority.
+So the elements with a higher priority are automatically inserted before
+all other elements with a lower priority.;
+#X msg 84 571 top;
+#X text 132 572 <- get the data from the top;
+#X text 153 587 of the container without;
+#X text 140 642 of the container;
+#X text 287 702 <- bang if container is empty;
+#X obj 79 486 print AAA;
+#X msg 256 431 list damm 4345 it;
+#X floatatom 256 337 5 0 0 0 - - -;
+#X symbolatom 256 355 10 0 0 0 - - -;
+#X msg 256 407 hacka 45;
+#X msg 256 384 3 4 krschi;
+#X text 253 309 value:;
+#X msg 79 358 push \$1;
+#X floatatom 79 336 5 0 0 0 - - -;
+#X text 77 308 priority:;
+#X text 81 263 add data to the priority_queue:;
+#X obj 79 463 h_priority_queue \$0-aetsch;
+#X obj 84 743 print CCC;
+#X obj 84 678 h_priority_queue \$0-aetsch;
+#X obj 430 563 h_priority_queue \$0-aetsch;
+#X obj 500 24 cnv 15 204 120 empty empty empty 20 12 0 14 -66577 -66577
+0;
+#X obj 502 26 cnv 15 200 116 empty empty ReadMe: 65 15 0 14 -262131
+-143491 0;
+#N canvas 674 0 511 843 General_Concept 0;
+#X text 37 165 This library was made for algorithmic composition and
+of course for all other algorithms. I came into troubles with making
+bigger musical structures in PD with send-receive pairs \, arrays \,
+etc. So I tried to make it possible \, to have access to some storage
+in a whole patch.;
+#X text 131 131 ::: GOAL OF THE LIBRARY :::;
+#X text 39 428 For communication I use namespaces. Every Container
+with the same namespace (and the same container type) has access to
+the same data. So you can modify and get this data everywhere in the
+patch. For local namespaces use names with \$0.;
+#X text 140 266 ::: DATASTRUCTURES :::;
+#X text 156 397 ::: NAMESPACES :::;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#N canvas 434 247 671 362 namespace_example 0;
+#X obj 43 176 h_stack hallawum;
+#X msg 43 151 push some data;
+#X text 34 25 ::: NAMESPACE EXAMPLE :::;
+#X text 166 150 <- add the list "some data" to the stack;
+#X text 187 167 (namespace "hallawum");
+#X obj 41 254 h_stack hallawum;
+#X msg 41 231 top;
+#X text 76 231 <- get the data (same namespace);
+#X msg 341 235 top;
+#X obj 341 258 h_stack kaletom;
+#X obj 341 281 print BBB;
+#X obj 41 277 print AAA;
+#X text 376 235 <- get the data (different namespace);
+#X text 475 271 not possible !!!;
+#X text 35 65 In different namespaces you have access to different
+data. Here with the datastructure "stack". The two objects with the
+same namespace (here "hallawum") are sharing their data!;
+#X connect 1 0 0 0;
+#X connect 5 0 11 0;
+#X connect 6 0 5 0;
+#X connect 8 0 9 0;
+#X connect 9 0 10 0;
+#X restore 39 503 pd namespace_example;
+#X text 161 554 ::: DATATYPES :::;
+#X text 38 296 As storage datastructures I implemented the C++ STL
+(Standard Template Library) Containers in PD. Currently following datastructures
+are available (prefixed with h_): h_map \, h_multimap \, h_set \, h_multiset
+\, h_vector \, h_list \, h_deque \, h_queue \, h_priority_queue and
+h_stack.;
+#N canvas 438 21 583 739 map_example 0;
+#X obj 45 297 h_map \$0-data;
+#X msg 45 256 add data1;
+#X msg 131 273 1 4 3 5 6;
+#X obj 45 220 t b b;
+#X obj 45 194 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 321 303 h_map \$0-data;
+#X obj 321 226 t b b;
+#X obj 321 200 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 321 262 add data2;
+#X msg 407 279 6 4 5 1 2;
+#X obj 118 402 h_map \$0-data;
+#X msg 118 376 print;
+#X text 170 375 <- see whats in the container;
+#X obj 118 556 h_map \$0-data;
+#X msg 118 485 get data1;
+#X msg 142 519 get data2;
+#X obj 118 578 print AAA;
+#X text 202 485 <- get data1;
+#X text 229 520 <- get data2;
+#X text 345 199 <- add to key data2 a list;
+#X text 69 193 <- add to key data1 a list;
+#X text 32 32 ::: MAP_EXAMPLE :::;
+#X text 34 72 With the datastructure "map" it's for example possible
+to make send-receive pairs \, you don't have to update the send-receive
+pairs all the time (like [value]) \, you can use send-receive "namespaces"
+\, ...;
+#X text 111 659 ( If you use lists as key you can also make a multidimensional
+matrix ... );
+#X connect 1 0 0 0;
+#X connect 2 0 0 1;
+#X connect 3 0 1 0;
+#X connect 3 1 2 0;
+#X connect 4 0 3 0;
+#X connect 6 0 8 0;
+#X connect 6 1 9 0;
+#X connect 7 0 6 0;
+#X connect 8 0 5 0;
+#X connect 9 0 5 1;
+#X connect 11 0 10 0;
+#X connect 13 0 16 0;
+#X connect 14 0 13 0;
+#X connect 15 0 13 0;
+#X restore 41 615 pd map_example;
+#X text 273 34 general concept of;
+#X text 274 52 PDContainer;
+#X text 41 579 In the containers you can save all of the PD build-in
+datatypes: lists \, floats \, and symbol.;
+#N canvas 215 140 716 600 save_load_example 0;
+#X text 27 23 ::: SAVE/LOAD EXAMPLE :::;
+#X msg 68 229 pushback one word;
+#X msg 90 260 pushback an other word;
+#X msg 114 290 pushback something else;
+#X obj 68 198 t b b b;
+#X obj 68 168 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 68 324 h_list \$0-local;
+#X text 93 168 <- add these three lists to h_list;
+#X obj 333 321 h_list \$0-local;
+#X msg 358 285 print;
+#X obj 140 477 h_set blablu;
+#X msg 140 413 read example.dat;
+#X text 274 413 <- read the same data now into a h_set;
+#X text 26 67 You can save and load data from and to disk. So you can
+also exchange data through different datastructures with the same data-format
+(here from a h_list to a h_set).;
+#X msg 178 441 print;
+#X msg 333 207 saveXML example.xml;
+#X text 457 238 <- save data as file;
+#X msg 333 238 save example.dat;
+#X text 477 208 <- save data as XML file;
+#X msg 140 378 readXML example.xml;
+#X text 283 379 <- read the same XML data now into a h_set;
+#X text 22 529 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable !;
+#X connect 1 0 6 0;
+#X connect 2 0 6 0;
+#X connect 3 0 6 0;
+#X connect 4 0 1 0;
+#X connect 4 1 2 0;
+#X connect 4 2 3 0;
+#X connect 5 0 4 0;
+#X connect 9 0 8 0;
+#X connect 11 0 10 0;
+#X connect 14 0 10 0;
+#X connect 15 0 8 0;
+#X connect 17 0 8 0;
+#X connect 19 0 10 0;
+#X restore 40 797 pd save_load_example;
+#X text 41 696 All the data of all containers can be saved to disk.
+So you can also manually edit the file with an editor (which is sometimes
+much faster) and then load it in PD into a container. You can also
+load data from other containers. Please use the XML fileformat if possible
+\, because it's easier to edit in an external editor and the XML parser
+is much more stable.;
+#X text 164 671 ::: SAVE/LOAD :::;
+#X restore 536 62 pd General_Concept;
+#N canvas 205 0 993 742 Container_Explanation 0;
+#X obj 14 13 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 16 15 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 254 23 general explation of;
+#X text 254 40 the datastructures;
+#X text 23 655 A vector is a sequence that supports access to all elements
+via index (like an array) and fast insertion and removal of elements
+at the end. The number of elements in a vector may vary dynamically.
+;
+#X obj 189 627 h_vector;
+#X text 500 654 Fast insertion and removal anywhere \, all the other
+elements move up. But a list provides only sequential access (not via
+index !). A list is a doubly linked list.;
+#X obj 680 628 h_list;
+#X obj 189 773 h_deque;
+#X text 498 801 A queue is a "first in first out" (FIFO) data structure.
+That is \, elements are added to the back of the queue (push) and may
+be removed from the front (pop).;
+#X obj 679 774 h_queue;
+#X text 22 951 A priority queue is also a "first in first out" (FIFO)
+data structure \, but you can give the elements a priority. So the
+elements with a higher priority are automatically inserted before all
+other elements with a lower priority.;
+#X obj 154 924 h_priority_queue;
+#X text 20 800 A deque (double ended queue \, pronounced "deck") is
+very much like a vector: like vector \, it is a sequence that supports
+access to all elements via index. The main way in which deque differs
+from vector is that fast insertion and removal of elements is possible
+at the beginning _and_ the end.;
+#X text 22 232 Maps represent a mapping from one type (the key type)
+to another type (the value type). You can associate a value with a
+key \, or find the value associated with a key \, very efficiently.
+Map is a Sorted Associative Container and it is also a Unique Associative
+Container \, meaning that no two elements have the same key. (see Multimap
+for more elements with the same key);
+#X obj 188 203 h_map;
+#X text 492 231 Multimaps are just like maps except that a key can
+be associated with several values. Multimap is a Sorted Associative
+Container and also a Multiple Associative Container \, meaning that
+there is no limit on the number of elements with the same key. (see
+also Map);
+#X obj 643 201 h_multimap;
+#X text 24 419 Sets allow you to add and delete elements. Afterwards
+you can look if an element is set. Set is a Sorted Associative Container
+and a Unique Associative Container \, meaning that no two elements
+are the same. (see Multiset to have several copies of the same element)
+;
+#X obj 187 392 h_set;
+#X text 493 419 Multisets are just like sets \, except that you can
+have several copies of the same element. Multiset is a Sorted Associative
+Container and a Multiple Associative Container \, meaning that two
+or more elements may be identical. (see also Set);
+#X obj 642 391 h_multiset;
+#X text 339 167 :::: ASSOCIATIVE CONTAINERS ::::;
+#X text 393 592 :::: SEQUENCES ::::;
+#X text 289 1099 (look for help at all the objects for more information)
+;
+#X text 35 87 PDContainer contains the following datastructures:;
+#X text 399 86 map \, nultimap \, set \, multiset \, vector \, list
+\, deque \, queue \, stack \, priority queue;
+#X obj 679 916 h_stack;
+#X text 495 950 Stack is a "last in first out" (LIFO) data structure:
+the element at the top of a stack is the one that was most recently
+added (push). Top outputs the elements from the top without removing
+it \, pop outputs and removes it.;
+#X restore 518 90 pd Container_Explanation;
+#N canvas 254 0 927 786 Fileformats 0;
+#X obj 38 27 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 40 29 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 259 56 PDContainer;
+#X text 257 38 different fileformats of;
+#X text 472 116 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable!;
+#X text 40 582 s go;
+#X text 40 569 f 2 s wow f 2;
+#X text 40 599 f 23;
+#X text 38 634 (f=float \, s=symbol);
+#X text 37 171 a) single elements: are the containers h_vector \, h_list
+\, h_deque \, h_set \, h_multiset;
+#X text 471 172 b) key-value pairs: are the containers h_map and h_multimap
+;
+#X text 469 276 2.element: symbol go;
+#X text 476 698 f 2 s wow - f 2;
+#X text 476 712 s go - s not f 34;
+#X text 476 729 f 23 - s op;
+#X text 488 244 key: list 2 wow;
+#X text 470 229 1.element:;
+#X text 488 258 value: float 2;
+#X text 490 291 key: symbol go;
+#X text 490 305 value: list symbol not float 34;
+#X text 39 243 1.element: list 2 wow 2;
+#X text 39 257 2.element: symbol go;
+#X text 38 272 3.element: float 23;
+#X text 37 223 a) example1:;
+#X text 470 212 b) example2:;
+#X text 37 312 a) example1 \, XML:;
+#X text 37 339 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 37 353 <PDContainer type="h_list">;
+#X text 54 366 <element>;
+#X text 70 379 <f> 2 </f>;
+#X text 70 405 <f> 2 </f>;
+#X text 56 418 </element>;
+#X text 70 391 <s> wow </s>;
+#X text 56 431 <element>;
+#X text 57 455 </element>;
+#X text 72 443 <s> go </s>;
+#X text 56 468 <element>;
+#X text 57 492 </element>;
+#X text 72 480 <f> 23 </f>;
+#X text 41 506 </PDContainer>;
+#X text 41 542 a) example1 \, textfile:;
+#X text 39 115 You can save the data of the containers to XML files
+and normal textfiles (see General_Concept).;
+#X text 469 375 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 469 389 <PDContainer type="h_list">;
+#X text 486 402 <element>;
+#X text 519 430 <f> 2 </f>;
+#X text 520 482 <f> 2 </f>;
+#X text 488 506 </element>;
+#X text 519 442 <s> wow </s>;
+#X text 475 634 </PDContainer>;
+#X text 469 348 b) example2 \, XML:;
+#X text 503 415 <key>;
+#X text 504 456 </key>;
+#X text 503 468 <value>;
+#X text 504 494 </value>;
+#X text 487 519 <element>;
+#X text 489 621 </element>;
+#X text 504 532 <key>;
+#X text 505 559 </key>;
+#X text 504 571 <value>;
+#X text 505 609 </value>;
+#X text 520 545 <s> go </s>;
+#X text 521 584 <s> not </s>;
+#X text 521 597 <f> 34 </f>;
+#X text 476 668 b) example2 \, textfile:;
+#X restore 550 116 pd Fileformats;
+#X text 224 810 htttp://grh.mur.at/software/pdcontainer.html;
+#X text 184 794 =%)!(%= PDContainer \, by Georg Holzmann <grh@mur.at>
+\, 2004;
+#X connect 5 0 50 0;
+#X connect 6 0 50 0;
+#X connect 8 0 50 0;
+#X connect 9 0 50 0;
+#X connect 12 0 50 0;
+#X connect 22 0 50 0;
+#X connect 26 0 49 0;
+#X connect 31 0 49 0;
+#X connect 37 0 47 1;
+#X connect 38 0 47 1;
+#X connect 39 0 47 1;
+#X connect 40 0 47 1;
+#X connect 41 0 47 1;
+#X connect 43 0 47 0;
+#X connect 44 0 43 0;
+#X connect 47 0 36 0;
+#X connect 49 0 48 0;
+#X connect 49 1 21 0;
+#X connect 49 2 0 0;
+#X connect 50 0 10 0;
+#X connect 50 1 20 0;
+#X connect 50 2 7 0;
diff --git a/PDContainer/help/h_queue-help.pd b/PDContainer/help/h_queue-help.pd
new file mode 100755
index 0000000..339f5f3
--- /dev/null
+++ b/PDContainer/help/h_queue-help.pd
@@ -0,0 +1,363 @@
+#N canvas 529 37 794 742 10;
+#X obj 154 536 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 295 36 help file of;
+#X text 40 98 init arg: namespace;
+#X msg 430 438 clear;
+#X msg 430 532 help;
+#X obj 502 587 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 430 335 getnamespace;
+#X msg 430 476 clearall;
+#X obj 430 630 print BBB;
+#X obj 82 579 print AAA;
+#X text 541 360 <- change namespace;
+#X msg 430 359 namespace grix;
+#X text 478 438 <- clear all the data of the;
+#X text 499 453 current namespace;
+#X text 498 478 <- clear all the data in all;
+#X text 519 493 same containers (maybe;
+#X text 521 508 you shouldn't use this);
+#X text 530 337 <- get current namespace;
+#X text 429 283 general operations:;
+#X floatatom 466 606 5 0 0 0 - - -;
+#X floatatom 118 556 5 0 0 0 - - -;
+#X msg 430 391 getsize;
+#X text 493 391 <- puts out the size of the;
+#X text 514 407 stack at the 2nd outlet;
+#X msg 82 358 push \$1;
+#X floatatom 82 332 5 0 0 0 - - -;
+#X symbolatom 130 332 10 0 0 0 - - -;
+#X text 151 436 removing it;
+#X msg 82 462 pop;
+#X text 285 53 ::: h_queue :::;
+#X obj 82 514 h_queue xlt;
+#X obj 430 563 h_queue xlt;
+#X text 39 136 A queue is a "first in first out" (FIFO) data structure.
+That is \, elements are added to the back of the queue (push) and may
+be removed from the front (pop).;
+#X text 510 606 <- nr of elements;
+#X text 180 536 <- bang if queue is empty;
+#X text 148 359 <- push some data in the queue;
+#X msg 82 407 front;
+#X text 130 408 <- get the data from the front;
+#X text 151 423 of the queue without;
+#X text 138 478 of the queue;
+#X text 117 463 <- removes the data fom the front;
+#X obj 500 24 cnv 15 204 120 empty empty empty 20 12 0 14 -66577 -66577
+0;
+#X obj 502 26 cnv 15 200 116 empty empty ReadMe: 65 15 0 14 -262131
+-143491 0;
+#N canvas 674 0 511 843 General_Concept 0;
+#X text 37 165 This library was made for algorithmic composition and
+of course for all other algorithms. I came into troubles with making
+bigger musical structures in PD with send-receive pairs \, arrays \,
+etc. So I tried to make it possible \, to have access to some storage
+in a whole patch.;
+#X text 131 131 ::: GOAL OF THE LIBRARY :::;
+#X text 39 428 For communication I use namespaces. Every Container
+with the same namespace (and the same container type) has access to
+the same data. So you can modify and get this data everywhere in the
+patch. For local namespaces use names with \$0.;
+#X text 140 266 ::: DATASTRUCTURES :::;
+#X text 156 397 ::: NAMESPACES :::;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#N canvas 434 247 671 362 namespace_example 0;
+#X obj 43 176 h_stack hallawum;
+#X msg 43 151 push some data;
+#X text 34 25 ::: NAMESPACE EXAMPLE :::;
+#X text 166 150 <- add the list "some data" to the stack;
+#X text 187 167 (namespace "hallawum");
+#X obj 41 254 h_stack hallawum;
+#X msg 41 231 top;
+#X text 76 231 <- get the data (same namespace);
+#X msg 341 235 top;
+#X obj 341 258 h_stack kaletom;
+#X obj 341 281 print BBB;
+#X obj 41 277 print AAA;
+#X text 376 235 <- get the data (different namespace);
+#X text 475 271 not possible !!!;
+#X text 35 65 In different namespaces you have access to different
+data. Here with the datastructure "stack". The two objects with the
+same namespace (here "hallawum") are sharing their data!;
+#X connect 1 0 0 0;
+#X connect 5 0 11 0;
+#X connect 6 0 5 0;
+#X connect 8 0 9 0;
+#X connect 9 0 10 0;
+#X restore 39 503 pd namespace_example;
+#X text 161 554 ::: DATATYPES :::;
+#X text 38 296 As storage datastructures I implemented the C++ STL
+(Standard Template Library) Containers in PD. Currently following datastructures
+are available (prefixed with h_): h_map \, h_multimap \, h_set \, h_multiset
+\, h_vector \, h_list \, h_deque \, h_queue \, h_priority_queue and
+h_stack.;
+#N canvas 438 21 583 739 map_example 0;
+#X obj 45 297 h_map \$0-data;
+#X msg 45 256 add data1;
+#X msg 131 273 1 4 3 5 6;
+#X obj 45 220 t b b;
+#X obj 45 194 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 321 303 h_map \$0-data;
+#X obj 321 226 t b b;
+#X obj 321 200 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 321 262 add data2;
+#X msg 407 279 6 4 5 1 2;
+#X obj 118 402 h_map \$0-data;
+#X msg 118 376 print;
+#X text 170 375 <- see whats in the container;
+#X obj 118 556 h_map \$0-data;
+#X msg 118 485 get data1;
+#X msg 142 519 get data2;
+#X obj 118 578 print AAA;
+#X text 202 485 <- get data1;
+#X text 229 520 <- get data2;
+#X text 345 199 <- add to key data2 a list;
+#X text 69 193 <- add to key data1 a list;
+#X text 32 32 ::: MAP_EXAMPLE :::;
+#X text 34 72 With the datastructure "map" it's for example possible
+to make send-receive pairs \, you don't have to update the send-receive
+pairs all the time (like [value]) \, you can use send-receive "namespaces"
+\, ...;
+#X text 111 659 ( If you use lists as key you can also make a multidimensional
+matrix ... );
+#X connect 1 0 0 0;
+#X connect 2 0 0 1;
+#X connect 3 0 1 0;
+#X connect 3 1 2 0;
+#X connect 4 0 3 0;
+#X connect 6 0 8 0;
+#X connect 6 1 9 0;
+#X connect 7 0 6 0;
+#X connect 8 0 5 0;
+#X connect 9 0 5 1;
+#X connect 11 0 10 0;
+#X connect 13 0 16 0;
+#X connect 14 0 13 0;
+#X connect 15 0 13 0;
+#X restore 41 615 pd map_example;
+#X text 273 34 general concept of;
+#X text 274 52 PDContainer;
+#X text 41 579 In the containers you can save all of the PD build-in
+datatypes: lists \, floats \, and symbol.;
+#N canvas 215 140 716 600 save_load_example 0;
+#X text 27 23 ::: SAVE/LOAD EXAMPLE :::;
+#X msg 68 229 pushback one word;
+#X msg 90 260 pushback an other word;
+#X msg 114 290 pushback something else;
+#X obj 68 198 t b b b;
+#X obj 68 168 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 68 324 h_list \$0-local;
+#X text 93 168 <- add these three lists to h_list;
+#X obj 333 321 h_list \$0-local;
+#X msg 358 285 print;
+#X obj 140 477 h_set blablu;
+#X msg 140 413 read example.dat;
+#X text 274 413 <- read the same data now into a h_set;
+#X text 26 67 You can save and load data from and to disk. So you can
+also exchange data through different datastructures with the same data-format
+(here from a h_list to a h_set).;
+#X msg 178 441 print;
+#X msg 333 207 saveXML example.xml;
+#X text 457 238 <- save data as file;
+#X msg 333 238 save example.dat;
+#X text 477 208 <- save data as XML file;
+#X msg 140 378 readXML example.xml;
+#X text 283 379 <- read the same XML data now into a h_set;
+#X text 22 529 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable !;
+#X connect 1 0 6 0;
+#X connect 2 0 6 0;
+#X connect 3 0 6 0;
+#X connect 4 0 1 0;
+#X connect 4 1 2 0;
+#X connect 4 2 3 0;
+#X connect 5 0 4 0;
+#X connect 9 0 8 0;
+#X connect 11 0 10 0;
+#X connect 14 0 10 0;
+#X connect 15 0 8 0;
+#X connect 17 0 8 0;
+#X connect 19 0 10 0;
+#X restore 40 797 pd save_load_example;
+#X text 41 696 All the data of all containers can be saved to disk.
+So you can also manually edit the file with an editor (which is sometimes
+much faster) and then load it in PD into a container. You can also
+load data from other containers. Please use the XML fileformat if possible
+\, because it's easier to edit in an external editor and the XML parser
+is much more stable.;
+#X text 164 671 ::: SAVE/LOAD :::;
+#X restore 536 62 pd General_Concept;
+#N canvas 205 0 993 742 Container_Explanation 0;
+#X obj 14 13 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 16 15 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 254 23 general explation of;
+#X text 254 40 the datastructures;
+#X text 23 655 A vector is a sequence that supports access to all elements
+via index (like an array) and fast insertion and removal of elements
+at the end. The number of elements in a vector may vary dynamically.
+;
+#X obj 189 627 h_vector;
+#X text 500 654 Fast insertion and removal anywhere \, all the other
+elements move up. But a list provides only sequential access (not via
+index !). A list is a doubly linked list.;
+#X obj 680 628 h_list;
+#X obj 189 773 h_deque;
+#X text 498 801 A queue is a "first in first out" (FIFO) data structure.
+That is \, elements are added to the back of the queue (push) and may
+be removed from the front (pop).;
+#X obj 679 774 h_queue;
+#X text 22 951 A priority queue is also a "first in first out" (FIFO)
+data structure \, but you can give the elements a priority. So the
+elements with a higher priority are automatically inserted before all
+other elements with a lower priority.;
+#X obj 154 924 h_priority_queue;
+#X text 20 800 A deque (double ended queue \, pronounced "deck") is
+very much like a vector: like vector \, it is a sequence that supports
+access to all elements via index. The main way in which deque differs
+from vector is that fast insertion and removal of elements is possible
+at the beginning _and_ the end.;
+#X text 22 232 Maps represent a mapping from one type (the key type)
+to another type (the value type). You can associate a value with a
+key \, or find the value associated with a key \, very efficiently.
+Map is a Sorted Associative Container and it is also a Unique Associative
+Container \, meaning that no two elements have the same key. (see Multimap
+for more elements with the same key);
+#X obj 188 203 h_map;
+#X text 492 231 Multimaps are just like maps except that a key can
+be associated with several values. Multimap is a Sorted Associative
+Container and also a Multiple Associative Container \, meaning that
+there is no limit on the number of elements with the same key. (see
+also Map);
+#X obj 643 201 h_multimap;
+#X text 24 419 Sets allow you to add and delete elements. Afterwards
+you can look if an element is set. Set is a Sorted Associative Container
+and a Unique Associative Container \, meaning that no two elements
+are the same. (see Multiset to have several copies of the same element)
+;
+#X obj 187 392 h_set;
+#X text 493 419 Multisets are just like sets \, except that you can
+have several copies of the same element. Multiset is a Sorted Associative
+Container and a Multiple Associative Container \, meaning that two
+or more elements may be identical. (see also Set);
+#X obj 642 391 h_multiset;
+#X text 339 167 :::: ASSOCIATIVE CONTAINERS ::::;
+#X text 393 592 :::: SEQUENCES ::::;
+#X text 289 1099 (look for help at all the objects for more information)
+;
+#X text 35 87 PDContainer contains the following datastructures:;
+#X text 399 86 map \, nultimap \, set \, multiset \, vector \, list
+\, deque \, queue \, stack \, priority queue;
+#X obj 679 916 h_stack;
+#X text 495 950 Stack is a "last in first out" (LIFO) data structure:
+the element at the top of a stack is the one that was most recently
+added (push). Top outputs the elements from the top without removing
+it \, pop outputs and removes it.;
+#X restore 518 90 pd Container_Explanation;
+#N canvas 254 0 927 786 Fileformats 0;
+#X obj 38 27 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 40 29 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 259 56 PDContainer;
+#X text 257 38 different fileformats of;
+#X text 472 116 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable!;
+#X text 40 582 s go;
+#X text 40 569 f 2 s wow f 2;
+#X text 40 599 f 23;
+#X text 38 634 (f=float \, s=symbol);
+#X text 37 171 a) single elements: are the containers h_vector \, h_list
+\, h_deque \, h_set \, h_multiset;
+#X text 471 172 b) key-value pairs: are the containers h_map and h_multimap
+;
+#X text 469 276 2.element: symbol go;
+#X text 476 698 f 2 s wow - f 2;
+#X text 476 712 s go - s not f 34;
+#X text 476 729 f 23 - s op;
+#X text 488 244 key: list 2 wow;
+#X text 470 229 1.element:;
+#X text 488 258 value: float 2;
+#X text 490 291 key: symbol go;
+#X text 490 305 value: list symbol not float 34;
+#X text 39 243 1.element: list 2 wow 2;
+#X text 39 257 2.element: symbol go;
+#X text 38 272 3.element: float 23;
+#X text 37 223 a) example1:;
+#X text 470 212 b) example2:;
+#X text 37 312 a) example1 \, XML:;
+#X text 37 339 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 37 353 <PDContainer type="h_list">;
+#X text 54 366 <element>;
+#X text 70 379 <f> 2 </f>;
+#X text 70 405 <f> 2 </f>;
+#X text 56 418 </element>;
+#X text 70 391 <s> wow </s>;
+#X text 56 431 <element>;
+#X text 57 455 </element>;
+#X text 72 443 <s> go </s>;
+#X text 56 468 <element>;
+#X text 57 492 </element>;
+#X text 72 480 <f> 23 </f>;
+#X text 41 506 </PDContainer>;
+#X text 41 542 a) example1 \, textfile:;
+#X text 39 115 You can save the data of the containers to XML files
+and normal textfiles (see General_Concept).;
+#X text 469 375 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 469 389 <PDContainer type="h_list">;
+#X text 486 402 <element>;
+#X text 519 430 <f> 2 </f>;
+#X text 520 482 <f> 2 </f>;
+#X text 488 506 </element>;
+#X text 519 442 <s> wow </s>;
+#X text 475 634 </PDContainer>;
+#X text 469 348 b) example2 \, XML:;
+#X text 503 415 <key>;
+#X text 504 456 </key>;
+#X text 503 468 <value>;
+#X text 504 494 </value>;
+#X text 487 519 <element>;
+#X text 489 621 </element>;
+#X text 504 532 <key>;
+#X text 505 559 </key>;
+#X text 504 571 <value>;
+#X text 505 609 </value>;
+#X text 520 545 <s> go </s>;
+#X text 521 584 <s> not </s>;
+#X text 521 597 <f> 34 </f>;
+#X text 476 668 b) example2 \, textfile:;
+#X restore 550 116 pd Fileformats;
+#X text 211 703 htttp://grh.mur.at/software/pdcontainer.html;
+#X text 171 687 =%)!(%= PDContainer \, by Georg Holzmann <grh@mur.at>
+\, 2004;
+#X connect 5 0 33 0;
+#X connect 6 0 33 0;
+#X connect 8 0 33 0;
+#X connect 9 0 33 0;
+#X connect 13 0 33 0;
+#X connect 23 0 33 0;
+#X connect 26 0 32 0;
+#X connect 27 0 26 0;
+#X connect 28 0 26 0;
+#X connect 30 0 32 0;
+#X connect 32 0 11 0;
+#X connect 32 1 22 0;
+#X connect 32 2 0 0;
+#X connect 33 0 10 0;
+#X connect 33 1 21 0;
+#X connect 33 2 7 0;
+#X connect 38 0 32 0;
diff --git a/PDContainer/help/h_set-help.pd b/PDContainer/help/h_set-help.pd
new file mode 100755
index 0000000..26932e9
--- /dev/null
+++ b/PDContainer/help/h_set-help.pd
@@ -0,0 +1,412 @@
+#N canvas 0 0 800 865 10;
+#X msg 154 388 add ge;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 295 36 help file of;
+#X text 37 100 init arg: namespace;
+#X msg 477 380 print;
+#X msg 477 454 clear;
+#X msg 477 674 help;
+#X msg 477 321 getnamespace;
+#X msg 477 492 clearall;
+#X text 588 346 <- change namespace;
+#X msg 477 345 namespace grix;
+#X text 524 381 <- print all the data of the;
+#X text 543 396 current namespace;
+#X text 525 454 <- clear all the data of the;
+#X text 546 469 current namespace;
+#X text 545 494 <- clear all the data in all;
+#X text 566 509 same containers (maybe;
+#X text 568 524 you shouldn't use this);
+#X text 577 323 <- get current namespace;
+#X text 476 269 general operations:;
+#X msg 154 362 add bla bal tuff;
+#X msg 154 412 add 4 f 3;
+#X msg 154 337 add \$1;
+#X floatatom 154 299 5 0 0 0 - - -;
+#X symbolatom 201 301 10 0 0 0 - - -;
+#X floatatom 84 578 5 0 0 0 - - -;
+#X symbolatom 131 580 10 0 0 0 - - -;
+#X text 139 544 get \, remove data:;
+#X msg 84 616 get \$1;
+#X msg 84 641 get bla bal tuff;
+#X msg 84 667 get ge;
+#X msg 84 691 get 4 f 3;
+#X floatatom 227 582 5 0 0 0 - - -;
+#X symbolatom 274 584 10 0 0 0 - - -;
+#X msg 227 620 remove \$1;
+#X msg 227 645 remove bla bal tuff;
+#X msg 227 671 remove ge;
+#X msg 227 695 remove 4 f 3;
+#X floatatom 84 757 5 0 0 0 - - -;
+#X floatatom 477 728 5 0 0 0 - - -;
+#X text 291 51 ::: h_set :::;
+#X text 37 129 Sets allow you to add and delete elements. Afterwards
+you can look if an element is set. Set is a Sorted Associative Container
+and a Unique Associative Container \, meaning that no two elements
+are the same. (see Multiset to have several copies of the same element)
+;
+#X text 140 268 add data to the set:;
+#X obj 154 453 h_set krx;
+#X floatatom 154 477 5 0 0 0 - - -;
+#X obj 84 732 h_set krx;
+#X text 131 757 <- 1 if the data is set (otherwise 0);
+#X obj 477 705 h_set krx;
+#X obj 535 728 print size;
+#X msg 477 639 getsize;
+#X text 542 638 <- get the size (at 2nd;
+#X text 564 652 outlet);
+#X obj 500 24 cnv 15 204 120 empty empty empty 20 12 0 14 -66577 -66577
+0;
+#X obj 502 26 cnv 15 200 116 empty empty ReadMe: 65 15 0 14 -262131
+-143491 0;
+#N canvas 674 0 511 843 General_Concept 0;
+#X text 37 165 This library was made for algorithmic composition and
+of course for all other algorithms. I came into troubles with making
+bigger musical structures in PD with send-receive pairs \, arrays \,
+etc. So I tried to make it possible \, to have access to some storage
+in a whole patch.;
+#X text 131 131 ::: GOAL OF THE LIBRARY :::;
+#X text 39 428 For communication I use namespaces. Every Container
+with the same namespace (and the same container type) has access to
+the same data. So you can modify and get this data everywhere in the
+patch. For local namespaces use names with \$0.;
+#X text 140 266 ::: DATASTRUCTURES :::;
+#X text 156 397 ::: NAMESPACES :::;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#N canvas 434 247 671 362 namespace_example 0;
+#X obj 43 176 h_stack hallawum;
+#X msg 43 151 push some data;
+#X text 34 25 ::: NAMESPACE EXAMPLE :::;
+#X text 166 150 <- add the list "some data" to the stack;
+#X text 187 167 (namespace "hallawum");
+#X obj 41 254 h_stack hallawum;
+#X msg 41 231 top;
+#X text 76 231 <- get the data (same namespace);
+#X msg 341 235 top;
+#X obj 341 258 h_stack kaletom;
+#X obj 341 281 print BBB;
+#X obj 41 277 print AAA;
+#X text 376 235 <- get the data (different namespace);
+#X text 475 271 not possible !!!;
+#X text 35 65 In different namespaces you have access to different
+data. Here with the datastructure "stack". The two objects with the
+same namespace (here "hallawum") are sharing their data!;
+#X connect 1 0 0 0;
+#X connect 5 0 11 0;
+#X connect 6 0 5 0;
+#X connect 8 0 9 0;
+#X connect 9 0 10 0;
+#X restore 39 503 pd namespace_example;
+#X text 161 554 ::: DATATYPES :::;
+#X text 38 296 As storage datastructures I implemented the C++ STL
+(Standard Template Library) Containers in PD. Currently following datastructures
+are available (prefixed with h_): h_map \, h_multimap \, h_set \, h_multiset
+\, h_vector \, h_list \, h_deque \, h_queue \, h_priority_queue and
+h_stack.;
+#N canvas 438 21 583 739 map_example 0;
+#X obj 45 297 h_map \$0-data;
+#X msg 45 256 add data1;
+#X msg 131 273 1 4 3 5 6;
+#X obj 45 220 t b b;
+#X obj 45 194 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 321 303 h_map \$0-data;
+#X obj 321 226 t b b;
+#X obj 321 200 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 321 262 add data2;
+#X msg 407 279 6 4 5 1 2;
+#X obj 118 402 h_map \$0-data;
+#X msg 118 376 print;
+#X text 170 375 <- see whats in the container;
+#X obj 118 556 h_map \$0-data;
+#X msg 118 485 get data1;
+#X msg 142 519 get data2;
+#X obj 118 578 print AAA;
+#X text 202 485 <- get data1;
+#X text 229 520 <- get data2;
+#X text 345 199 <- add to key data2 a list;
+#X text 69 193 <- add to key data1 a list;
+#X text 32 32 ::: MAP_EXAMPLE :::;
+#X text 34 72 With the datastructure "map" it's for example possible
+to make send-receive pairs \, you don't have to update the send-receive
+pairs all the time (like [value]) \, you can use send-receive "namespaces"
+\, ...;
+#X text 111 659 ( If you use lists as key you can also make a multidimensional
+matrix ... );
+#X connect 1 0 0 0;
+#X connect 2 0 0 1;
+#X connect 3 0 1 0;
+#X connect 3 1 2 0;
+#X connect 4 0 3 0;
+#X connect 6 0 8 0;
+#X connect 6 1 9 0;
+#X connect 7 0 6 0;
+#X connect 8 0 5 0;
+#X connect 9 0 5 1;
+#X connect 11 0 10 0;
+#X connect 13 0 16 0;
+#X connect 14 0 13 0;
+#X connect 15 0 13 0;
+#X restore 41 615 pd map_example;
+#X text 273 34 general concept of;
+#X text 274 52 PDContainer;
+#X text 41 579 In the containers you can save all of the PD build-in
+datatypes: lists \, floats \, and symbol.;
+#N canvas 215 140 716 600 save_load_example 0;
+#X text 27 23 ::: SAVE/LOAD EXAMPLE :::;
+#X msg 68 229 pushback one word;
+#X msg 90 260 pushback an other word;
+#X msg 114 290 pushback something else;
+#X obj 68 198 t b b b;
+#X obj 68 168 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 68 324 h_list \$0-local;
+#X text 93 168 <- add these three lists to h_list;
+#X obj 333 321 h_list \$0-local;
+#X msg 358 285 print;
+#X obj 140 477 h_set blablu;
+#X msg 140 413 read example.dat;
+#X text 274 413 <- read the same data now into a h_set;
+#X text 26 67 You can save and load data from and to disk. So you can
+also exchange data through different datastructures with the same data-format
+(here from a h_list to a h_set).;
+#X msg 178 441 print;
+#X msg 333 207 saveXML example.xml;
+#X text 457 238 <- save data as file;
+#X msg 333 238 save example.dat;
+#X text 477 208 <- save data as XML file;
+#X msg 140 378 readXML example.xml;
+#X text 283 379 <- read the same XML data now into a h_set;
+#X text 22 529 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable !;
+#X connect 1 0 6 0;
+#X connect 2 0 6 0;
+#X connect 3 0 6 0;
+#X connect 4 0 1 0;
+#X connect 4 1 2 0;
+#X connect 4 2 3 0;
+#X connect 5 0 4 0;
+#X connect 9 0 8 0;
+#X connect 11 0 10 0;
+#X connect 14 0 10 0;
+#X connect 15 0 8 0;
+#X connect 17 0 8 0;
+#X connect 19 0 10 0;
+#X restore 40 797 pd save_load_example;
+#X text 41 696 All the data of all containers can be saved to disk.
+So you can also manually edit the file with an editor (which is sometimes
+much faster) and then load it in PD into a container. You can also
+load data from other containers. Please use the XML fileformat if possible
+\, because it's easier to edit in an external editor and the XML parser
+is much more stable.;
+#X text 164 671 ::: SAVE/LOAD :::;
+#X restore 536 62 pd General_Concept;
+#N canvas 205 0 993 742 Container_Explanation 0;
+#X obj 14 13 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 16 15 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 254 23 general explation of;
+#X text 254 40 the datastructures;
+#X text 23 655 A vector is a sequence that supports access to all elements
+via index (like an array) and fast insertion and removal of elements
+at the end. The number of elements in a vector may vary dynamically.
+;
+#X obj 189 627 h_vector;
+#X text 500 654 Fast insertion and removal anywhere \, all the other
+elements move up. But a list provides only sequential access (not via
+index !). A list is a doubly linked list.;
+#X obj 680 628 h_list;
+#X obj 189 773 h_deque;
+#X text 498 801 A queue is a "first in first out" (FIFO) data structure.
+That is \, elements are added to the back of the queue (push) and may
+be removed from the front (pop).;
+#X obj 679 774 h_queue;
+#X text 22 951 A priority queue is also a "first in first out" (FIFO)
+data structure \, but you can give the elements a priority. So the
+elements with a higher priority are automatically inserted before all
+other elements with a lower priority.;
+#X obj 154 924 h_priority_queue;
+#X text 20 800 A deque (double ended queue \, pronounced "deck") is
+very much like a vector: like vector \, it is a sequence that supports
+access to all elements via index. The main way in which deque differs
+from vector is that fast insertion and removal of elements is possible
+at the beginning _and_ the end.;
+#X text 22 232 Maps represent a mapping from one type (the key type)
+to another type (the value type). You can associate a value with a
+key \, or find the value associated with a key \, very efficiently.
+Map is a Sorted Associative Container and it is also a Unique Associative
+Container \, meaning that no two elements have the same key. (see Multimap
+for more elements with the same key);
+#X obj 188 203 h_map;
+#X text 492 231 Multimaps are just like maps except that a key can
+be associated with several values. Multimap is a Sorted Associative
+Container and also a Multiple Associative Container \, meaning that
+there is no limit on the number of elements with the same key. (see
+also Map);
+#X obj 643 201 h_multimap;
+#X text 24 419 Sets allow you to add and delete elements. Afterwards
+you can look if an element is set. Set is a Sorted Associative Container
+and a Unique Associative Container \, meaning that no two elements
+are the same. (see Multiset to have several copies of the same element)
+;
+#X obj 187 392 h_set;
+#X text 493 419 Multisets are just like sets \, except that you can
+have several copies of the same element. Multiset is a Sorted Associative
+Container and a Multiple Associative Container \, meaning that two
+or more elements may be identical. (see also Set);
+#X obj 642 391 h_multiset;
+#X text 339 167 :::: ASSOCIATIVE CONTAINERS ::::;
+#X text 393 592 :::: SEQUENCES ::::;
+#X text 289 1099 (look for help at all the objects for more information)
+;
+#X text 35 87 PDContainer contains the following datastructures:;
+#X text 399 86 map \, nultimap \, set \, multiset \, vector \, list
+\, deque \, queue \, stack \, priority queue;
+#X obj 679 916 h_stack;
+#X text 495 950 Stack is a "last in first out" (LIFO) data structure:
+the element at the top of a stack is the one that was most recently
+added (push). Top outputs the elements from the top without removing
+it \, pop outputs and removes it.;
+#X restore 518 90 pd Container_Explanation;
+#N canvas 254 0 927 786 Fileformats 0;
+#X obj 38 27 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 40 29 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 259 56 PDContainer;
+#X text 257 38 different fileformats of;
+#X text 472 116 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable!;
+#X text 40 582 s go;
+#X text 40 569 f 2 s wow f 2;
+#X text 40 599 f 23;
+#X text 38 634 (f=float \, s=symbol);
+#X text 37 171 a) single elements: are the containers h_vector \, h_list
+\, h_deque \, h_set \, h_multiset;
+#X text 471 172 b) key-value pairs: are the containers h_map and h_multimap
+;
+#X text 469 276 2.element: symbol go;
+#X text 476 698 f 2 s wow - f 2;
+#X text 476 712 s go - s not f 34;
+#X text 476 729 f 23 - s op;
+#X text 488 244 key: list 2 wow;
+#X text 470 229 1.element:;
+#X text 488 258 value: float 2;
+#X text 490 291 key: symbol go;
+#X text 490 305 value: list symbol not float 34;
+#X text 39 243 1.element: list 2 wow 2;
+#X text 39 257 2.element: symbol go;
+#X text 38 272 3.element: float 23;
+#X text 37 223 a) example1:;
+#X text 470 212 b) example2:;
+#X text 37 312 a) example1 \, XML:;
+#X text 37 339 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 37 353 <PDContainer type="h_list">;
+#X text 54 366 <element>;
+#X text 70 379 <f> 2 </f>;
+#X text 70 405 <f> 2 </f>;
+#X text 56 418 </element>;
+#X text 70 391 <s> wow </s>;
+#X text 56 431 <element>;
+#X text 57 455 </element>;
+#X text 72 443 <s> go </s>;
+#X text 56 468 <element>;
+#X text 57 492 </element>;
+#X text 72 480 <f> 23 </f>;
+#X text 41 506 </PDContainer>;
+#X text 41 542 a) example1 \, textfile:;
+#X text 39 115 You can save the data of the containers to XML files
+and normal textfiles (see General_Concept).;
+#X text 469 375 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 469 389 <PDContainer type="h_list">;
+#X text 486 402 <element>;
+#X text 519 430 <f> 2 </f>;
+#X text 520 482 <f> 2 </f>;
+#X text 488 506 </element>;
+#X text 519 442 <s> wow </s>;
+#X text 475 634 </PDContainer>;
+#X text 469 348 b) example2 \, XML:;
+#X text 503 415 <key>;
+#X text 504 456 </key>;
+#X text 503 468 <value>;
+#X text 504 494 </value>;
+#X text 487 519 <element>;
+#X text 489 621 </element>;
+#X text 504 532 <key>;
+#X text 505 559 </key>;
+#X text 504 571 <value>;
+#X text 505 609 </value>;
+#X text 520 545 <s> go </s>;
+#X text 521 584 <s> not </s>;
+#X text 521 597 <f> 34 </f>;
+#X text 476 668 b) example2 \, textfile:;
+#X restore 550 116 pd Fileformats;
+#N canvas 174 18 646 317 read_save_possibilities 0;
+#X obj 50 258 outlet;
+#X msg 50 158 save data.dat;
+#X msg 50 194 read data.dat;
+#X text 155 158 <- save all the data of the current namespace as textfile
+;
+#X text 149 194 <- read this textfile to the current namespace and
+insert it at the back (so the size will increase);
+#X text 173 83 <- read this XML-file to the current namespace and insert
+it at the back (so the size will increase);
+#X text 176 50 <- save all the data of the current namespace as XML-file
+;
+#X msg 51 50 saveXML data.xml;
+#X msg 51 82 readXML data.xml;
+#X connect 1 0 0 0;
+#X connect 2 0 0 0;
+#X connect 7 0 0 0;
+#X connect 8 0 0 0;
+#X restore 477 555 pd read_save_possibilities;
+#X text 515 576 different possiblities to read;
+#X text 515 590 and write from and to files;
+#X text 514 604 (XML and textfiles);
+#X text 283 824 htttp://grh.mur.at/software/pdcontainer.html;
+#X text 243 808 =%)!(%= PDContainer \, by Georg Holzmann <grh@mur.at>
+\, 2004;
+#X msg 477 418 getall;
+#X text 529 418 <- dumps out all data sequentially;
+#X text 550 432 at the first outlet;
+#X connect 0 0 44 0;
+#X connect 5 0 48 0;
+#X connect 6 0 48 0;
+#X connect 7 0 48 0;
+#X connect 8 0 48 0;
+#X connect 9 0 48 0;
+#X connect 11 0 48 0;
+#X connect 21 0 44 0;
+#X connect 22 0 44 0;
+#X connect 23 0 44 0;
+#X connect 24 0 23 0;
+#X connect 25 0 23 0;
+#X connect 26 0 29 0;
+#X connect 27 0 29 0;
+#X connect 29 0 46 0;
+#X connect 30 0 46 0;
+#X connect 31 0 46 0;
+#X connect 32 0 46 0;
+#X connect 33 0 35 0;
+#X connect 34 0 35 0;
+#X connect 35 0 46 0;
+#X connect 36 0 46 0;
+#X connect 37 0 46 0;
+#X connect 38 0 46 0;
+#X connect 44 0 45 0;
+#X connect 46 0 39 0;
+#X connect 48 0 40 0;
+#X connect 48 1 49 0;
+#X connect 50 0 7 0;
+#X connect 58 0 48 0;
+#X connect 64 0 48 0;
diff --git a/PDContainer/help/h_stack-help.pd b/PDContainer/help/h_stack-help.pd
new file mode 100755
index 0000000..7e090ac
--- /dev/null
+++ b/PDContainer/help/h_stack-help.pd
@@ -0,0 +1,367 @@
+#N canvas 0 0 796 754 10;
+#X obj 161 579 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 295 36 help file of;
+#X text 40 98 init arg: namespace;
+#X msg 430 438 clear;
+#X msg 430 532 help;
+#X obj 509 588 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 430 335 getnamespace;
+#X msg 430 476 clearall;
+#X obj 430 630 print BBB;
+#X obj 82 622 print AAA;
+#X text 541 360 <- change namespace;
+#X msg 430 359 namespace grix;
+#X text 478 438 <- clear all the data of the;
+#X text 499 453 current namespace;
+#X text 498 478 <- clear all the data in all;
+#X text 519 493 same containers (maybe;
+#X text 521 508 you shouldn't use this);
+#X text 530 337 <- get current namespace;
+#X text 429 283 general operations:;
+#X text 287 53 ::: h_stack :::;
+#X obj 430 563 h_stack data;
+#X floatatom 469 606 5 0 0 0 - - -;
+#X obj 82 557 h_stack data;
+#X floatatom 121 599 5 0 0 0 - - -;
+#X msg 430 391 getsize;
+#X text 493 391 <- puts out the size of the;
+#X text 514 407 stack at the 2nd outlet;
+#X msg 82 358 push \$1;
+#X floatatom 82 332 5 0 0 0 - - -;
+#X symbolatom 130 332 10 0 0 0 - - -;
+#X text 148 359 <- push some data to the;
+#X text 169 374 top of the stack;
+#X msg 82 407 top;
+#X text 117 408 <- get the data from the top;
+#X text 138 423 of the stack without;
+#X text 138 436 removing it;
+#X msg 82 462 pop;
+#X text 513 606 <- nr of elements;
+#X text 187 579 <- bang if stack is empty;
+#X text 117 463 <- removes the data from the;
+#X text 138 478 top of the stack;
+#X text 137 494 (but without putting it;
+#X text 146 508 out !!!);
+#X text 38 133 Stack is a "last in first out" (LIFO) data structure:
+the element at the top of a stack is the one that was most recently
+added (push). Top outputs the elements from the top without removing
+it \, pop removes it without putting it out.;
+#X obj 500 24 cnv 15 204 120 empty empty empty 20 12 0 14 -66577 -66577
+0;
+#X obj 502 26 cnv 15 200 116 empty empty ReadMe: 65 15 0 14 -262131
+-143491 0;
+#N canvas 674 0 511 843 General_Concept 0;
+#X text 37 165 This library was made for algorithmic composition and
+of course for all other algorithms. I came into troubles with making
+bigger musical structures in PD with send-receive pairs \, arrays \,
+etc. So I tried to make it possible \, to have access to some storage
+in a whole patch.;
+#X text 131 131 ::: GOAL OF THE LIBRARY :::;
+#X text 39 428 For communication I use namespaces. Every Container
+with the same namespace (and the same container type) has access to
+the same data. So you can modify and get this data everywhere in the
+patch. For local namespaces use names with \$0.;
+#X text 140 266 ::: DATASTRUCTURES :::;
+#X text 156 397 ::: NAMESPACES :::;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#N canvas 434 247 671 362 namespace_example 0;
+#X obj 43 176 h_stack hallawum;
+#X msg 43 151 push some data;
+#X text 34 25 ::: NAMESPACE EXAMPLE :::;
+#X text 166 150 <- add the list "some data" to the stack;
+#X text 187 167 (namespace "hallawum");
+#X obj 41 254 h_stack hallawum;
+#X msg 41 231 top;
+#X text 76 231 <- get the data (same namespace);
+#X msg 341 235 top;
+#X obj 341 258 h_stack kaletom;
+#X obj 341 281 print BBB;
+#X obj 41 277 print AAA;
+#X text 376 235 <- get the data (different namespace);
+#X text 475 271 not possible !!!;
+#X text 35 65 In different namespaces you have access to different
+data. Here with the datastructure "stack". The two objects with the
+same namespace (here "hallawum") are sharing their data!;
+#X connect 1 0 0 0;
+#X connect 5 0 11 0;
+#X connect 6 0 5 0;
+#X connect 8 0 9 0;
+#X connect 9 0 10 0;
+#X restore 39 503 pd namespace_example;
+#X text 161 554 ::: DATATYPES :::;
+#X text 38 296 As storage datastructures I implemented the C++ STL
+(Standard Template Library) Containers in PD. Currently following datastructures
+are available (prefixed with h_): h_map \, h_multimap \, h_set \, h_multiset
+\, h_vector \, h_list \, h_deque \, h_queue \, h_priority_queue and
+h_stack.;
+#N canvas 438 21 583 739 map_example 0;
+#X obj 45 297 h_map \$0-data;
+#X msg 45 256 add data1;
+#X msg 131 273 1 4 3 5 6;
+#X obj 45 220 t b b;
+#X obj 45 194 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 321 303 h_map \$0-data;
+#X obj 321 226 t b b;
+#X obj 321 200 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 321 262 add data2;
+#X msg 407 279 6 4 5 1 2;
+#X obj 118 402 h_map \$0-data;
+#X msg 118 376 print;
+#X text 170 375 <- see whats in the container;
+#X obj 118 556 h_map \$0-data;
+#X msg 118 485 get data1;
+#X msg 142 519 get data2;
+#X obj 118 578 print AAA;
+#X text 202 485 <- get data1;
+#X text 229 520 <- get data2;
+#X text 345 199 <- add to key data2 a list;
+#X text 69 193 <- add to key data1 a list;
+#X text 32 32 ::: MAP_EXAMPLE :::;
+#X text 34 72 With the datastructure "map" it's for example possible
+to make send-receive pairs \, you don't have to update the send-receive
+pairs all the time (like [value]) \, you can use send-receive "namespaces"
+\, ...;
+#X text 111 659 ( If you use lists as key you can also make a multidimensional
+matrix ... );
+#X connect 1 0 0 0;
+#X connect 2 0 0 1;
+#X connect 3 0 1 0;
+#X connect 3 1 2 0;
+#X connect 4 0 3 0;
+#X connect 6 0 8 0;
+#X connect 6 1 9 0;
+#X connect 7 0 6 0;
+#X connect 8 0 5 0;
+#X connect 9 0 5 1;
+#X connect 11 0 10 0;
+#X connect 13 0 16 0;
+#X connect 14 0 13 0;
+#X connect 15 0 13 0;
+#X restore 41 615 pd map_example;
+#X text 273 34 general concept of;
+#X text 274 52 PDContainer;
+#X text 41 579 In the containers you can save all of the PD build-in
+datatypes: lists \, floats \, and symbol.;
+#N canvas 215 140 716 600 save_load_example 0;
+#X text 27 23 ::: SAVE/LOAD EXAMPLE :::;
+#X msg 68 229 pushback one word;
+#X msg 90 260 pushback an other word;
+#X msg 114 290 pushback something else;
+#X obj 68 198 t b b b;
+#X obj 68 168 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 68 324 h_list \$0-local;
+#X text 93 168 <- add these three lists to h_list;
+#X obj 333 321 h_list \$0-local;
+#X msg 358 285 print;
+#X obj 140 477 h_set blablu;
+#X msg 140 413 read example.dat;
+#X text 274 413 <- read the same data now into a h_set;
+#X text 26 67 You can save and load data from and to disk. So you can
+also exchange data through different datastructures with the same data-format
+(here from a h_list to a h_set).;
+#X msg 178 441 print;
+#X msg 333 207 saveXML example.xml;
+#X text 457 238 <- save data as file;
+#X msg 333 238 save example.dat;
+#X text 477 208 <- save data as XML file;
+#X msg 140 378 readXML example.xml;
+#X text 283 379 <- read the same XML data now into a h_set;
+#X text 22 529 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable !;
+#X connect 1 0 6 0;
+#X connect 2 0 6 0;
+#X connect 3 0 6 0;
+#X connect 4 0 1 0;
+#X connect 4 1 2 0;
+#X connect 4 2 3 0;
+#X connect 5 0 4 0;
+#X connect 9 0 8 0;
+#X connect 11 0 10 0;
+#X connect 14 0 10 0;
+#X connect 15 0 8 0;
+#X connect 17 0 8 0;
+#X connect 19 0 10 0;
+#X restore 40 797 pd save_load_example;
+#X text 41 696 All the data of all containers can be saved to disk.
+So you can also manually edit the file with an editor (which is sometimes
+much faster) and then load it in PD into a container. You can also
+load data from other containers. Please use the XML fileformat if possible
+\, because it's easier to edit in an external editor and the XML parser
+is much more stable.;
+#X text 164 671 ::: SAVE/LOAD :::;
+#X restore 536 62 pd General_Concept;
+#N canvas 205 0 993 742 Container_Explanation 0;
+#X obj 14 13 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 16 15 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 254 23 general explation of;
+#X text 254 40 the datastructures;
+#X text 23 655 A vector is a sequence that supports access to all elements
+via index (like an array) and fast insertion and removal of elements
+at the end. The number of elements in a vector may vary dynamically.
+;
+#X obj 189 627 h_vector;
+#X text 500 654 Fast insertion and removal anywhere \, all the other
+elements move up. But a list provides only sequential access (not via
+index !). A list is a doubly linked list.;
+#X obj 680 628 h_list;
+#X obj 189 773 h_deque;
+#X text 498 801 A queue is a "first in first out" (FIFO) data structure.
+That is \, elements are added to the back of the queue (push) and may
+be removed from the front (pop).;
+#X obj 679 774 h_queue;
+#X text 22 951 A priority queue is also a "first in first out" (FIFO)
+data structure \, but you can give the elements a priority. So the
+elements with a higher priority are automatically inserted before all
+other elements with a lower priority.;
+#X obj 154 924 h_priority_queue;
+#X text 20 800 A deque (double ended queue \, pronounced "deck") is
+very much like a vector: like vector \, it is a sequence that supports
+access to all elements via index. The main way in which deque differs
+from vector is that fast insertion and removal of elements is possible
+at the beginning _and_ the end.;
+#X text 22 232 Maps represent a mapping from one type (the key type)
+to another type (the value type). You can associate a value with a
+key \, or find the value associated with a key \, very efficiently.
+Map is a Sorted Associative Container and it is also a Unique Associative
+Container \, meaning that no two elements have the same key. (see Multimap
+for more elements with the same key);
+#X obj 188 203 h_map;
+#X text 492 231 Multimaps are just like maps except that a key can
+be associated with several values. Multimap is a Sorted Associative
+Container and also a Multiple Associative Container \, meaning that
+there is no limit on the number of elements with the same key. (see
+also Map);
+#X obj 643 201 h_multimap;
+#X text 24 419 Sets allow you to add and delete elements. Afterwards
+you can look if an element is set. Set is a Sorted Associative Container
+and a Unique Associative Container \, meaning that no two elements
+are the same. (see Multiset to have several copies of the same element)
+;
+#X obj 187 392 h_set;
+#X text 493 419 Multisets are just like sets \, except that you can
+have several copies of the same element. Multiset is a Sorted Associative
+Container and a Multiple Associative Container \, meaning that two
+or more elements may be identical. (see also Set);
+#X obj 642 391 h_multiset;
+#X text 339 167 :::: ASSOCIATIVE CONTAINERS ::::;
+#X text 393 592 :::: SEQUENCES ::::;
+#X text 289 1099 (look for help at all the objects for more information)
+;
+#X text 35 87 PDContainer contains the following datastructures:;
+#X text 399 86 map \, nultimap \, set \, multiset \, vector \, list
+\, deque \, queue \, stack \, priority queue;
+#X obj 679 916 h_stack;
+#X text 495 950 Stack is a "last in first out" (LIFO) data structure:
+the element at the top of a stack is the one that was most recently
+added (push). Top outputs the elements from the top without removing
+it \, pop outputs and removes it.;
+#X restore 518 90 pd Container_Explanation;
+#N canvas 254 0 927 786 Fileformats 0;
+#X obj 38 27 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 40 29 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 259 56 PDContainer;
+#X text 257 38 different fileformats of;
+#X text 472 116 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable!;
+#X text 40 582 s go;
+#X text 40 569 f 2 s wow f 2;
+#X text 40 599 f 23;
+#X text 38 634 (f=float \, s=symbol);
+#X text 37 171 a) single elements: are the containers h_vector \, h_list
+\, h_deque \, h_set \, h_multiset;
+#X text 471 172 b) key-value pairs: are the containers h_map and h_multimap
+;
+#X text 469 276 2.element: symbol go;
+#X text 476 698 f 2 s wow - f 2;
+#X text 476 712 s go - s not f 34;
+#X text 476 729 f 23 - s op;
+#X text 488 244 key: list 2 wow;
+#X text 470 229 1.element:;
+#X text 488 258 value: float 2;
+#X text 490 291 key: symbol go;
+#X text 490 305 value: list symbol not float 34;
+#X text 39 243 1.element: list 2 wow 2;
+#X text 39 257 2.element: symbol go;
+#X text 38 272 3.element: float 23;
+#X text 37 223 a) example1:;
+#X text 470 212 b) example2:;
+#X text 37 312 a) example1 \, XML:;
+#X text 37 339 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 37 353 <PDContainer type="h_list">;
+#X text 54 366 <element>;
+#X text 70 379 <f> 2 </f>;
+#X text 70 405 <f> 2 </f>;
+#X text 56 418 </element>;
+#X text 70 391 <s> wow </s>;
+#X text 56 431 <element>;
+#X text 57 455 </element>;
+#X text 72 443 <s> go </s>;
+#X text 56 468 <element>;
+#X text 57 492 </element>;
+#X text 72 480 <f> 23 </f>;
+#X text 41 506 </PDContainer>;
+#X text 41 542 a) example1 \, textfile:;
+#X text 39 115 You can save the data of the containers to XML files
+and normal textfiles (see General_Concept).;
+#X text 469 375 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 469 389 <PDContainer type="h_list">;
+#X text 486 402 <element>;
+#X text 519 430 <f> 2 </f>;
+#X text 520 482 <f> 2 </f>;
+#X text 488 506 </element>;
+#X text 519 442 <s> wow </s>;
+#X text 475 634 </PDContainer>;
+#X text 469 348 b) example2 \, XML:;
+#X text 503 415 <key>;
+#X text 504 456 </key>;
+#X text 503 468 <value>;
+#X text 504 494 </value>;
+#X text 487 519 <element>;
+#X text 489 621 </element>;
+#X text 504 532 <key>;
+#X text 505 559 </key>;
+#X text 504 571 <value>;
+#X text 505 609 </value>;
+#X text 520 545 <s> go </s>;
+#X text 521 584 <s> not </s>;
+#X text 521 597 <f> 34 </f>;
+#X text 476 668 b) example2 \, textfile:;
+#X restore 550 116 pd Fileformats;
+#X text 218 709 htttp://grh.mur.at/software/pdcontainer.html;
+#X text 178 693 =%)!(%= PDContainer \, by Georg Holzmann <grh@mur.at>
+\, 2004;
+#X connect 5 0 22 0;
+#X connect 6 0 22 0;
+#X connect 8 0 22 0;
+#X connect 9 0 22 0;
+#X connect 13 0 22 0;
+#X connect 22 0 10 0;
+#X connect 22 1 23 0;
+#X connect 22 2 7 0;
+#X connect 24 0 11 0;
+#X connect 24 1 25 0;
+#X connect 24 2 0 0;
+#X connect 26 0 22 0;
+#X connect 29 0 24 0;
+#X connect 30 0 29 0;
+#X connect 31 0 29 0;
+#X connect 34 0 24 0;
+#X connect 38 0 24 0;
diff --git a/PDContainer/help/h_vector-help.pd b/PDContainer/help/h_vector-help.pd
new file mode 100755
index 0000000..802316c
--- /dev/null
+++ b/PDContainer/help/h_vector-help.pd
@@ -0,0 +1,448 @@
+#N canvas 0 54 830 880 10;
+#X obj 157 404 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 295 36 help file of;
+#X text 40 98 init arg: namespace;
+#X msg 480 313 print;
+#X msg 480 395 clear;
+#X msg 480 676 help;
+#X obj 566 726 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 480 254 getnamespace;
+#X msg 480 433 clearall;
+#X obj 480 775 print BBB;
+#X obj 71 443 print AAA;
+#X text 591 279 <- change namespace;
+#X msg 480 278 namespace grix;
+#X text 527 314 <- print all the data of the;
+#X text 546 329 current namespace;
+#X text 528 395 <- clear all the data of the;
+#X text 549 410 current namespace;
+#X text 548 435 <- clear all the data in all;
+#X text 569 450 same containers (maybe;
+#X text 571 465 you shouldn't use this);
+#X text 580 256 <- get current namespace;
+#X text 512 213 general operations:;
+#X msg 297 366 list damm 4345 it;
+#X floatatom 297 272 5 0 0 0 - - -;
+#X symbolatom 297 290 10 0 0 0 - - -;
+#X msg 297 342 hacka 45;
+#X msg 297 319 3 4 krschi;
+#X text 307 241 value:;
+#X text 279 54 ::: h_vector :::;
+#X text 31 143 A vector is a sequence that supports access to all elements
+via index (like an array) and fast insertion and removal of elements
+at the end. The number of elements in a vector may vary dynamically.
+;
+#X msg 480 613 resize \$1;
+#X msg 480 647 getsize;
+#X floatatom 488 585 5 0 0 0 - - -;
+#X text 556 614 <- resizes the vector;
+#X obj 480 703 h_vector klax;
+#X floatatom 523 746 5 0 0 0 - - -;
+#X text 545 646 <- get the size (at 2nd;
+#X text 567 660 outlet);
+#X text 567 745 <- size of vector;
+#X obj 71 383 h_vector klax;
+#X floatatom 114 422 5 0 0 0 - - -;
+#X msg 71 290 get \$1;
+#X floatatom 77 269 5 0 0 0 - - -;
+#X floatatom 77 226 5 0 0 0 - - -;
+#X msg 71 247 set \$1;
+#X msg 71 698 insert \$1;
+#X floatatom 78 671 5 0 0 0 - - -;
+#X floatatom 79 721 5 0 0 0 - - -;
+#X msg 70 744 remove \$1;
+#X text 127 246 <- changes the value;
+#X text 148 260 at that index;
+#X text 145 304 at that index;
+#X text 124 290 <- get the value;
+#X text 177 404 <- bang if not found;
+#X msg 70 526 pushback gsdfg 34;
+#X msg 70 572 popback;
+#X obj 70 622 h_vector klax;
+#X floatatom 70 481 5 0 0 0 - - -;
+#X msg 70 503 pushback \$1;
+#X text 166 503 <- inserts the data at the;
+#X text 223 518 back of the vector;
+#X text 230 532 (so the size will;
+#X text 230 545 increase);
+#X text 131 571 <- removes the element from the;
+#X text 154 586 back (so the size will decrease);
+#X msg 178 768 some data;
+#X text 152 671 remove and insert at index:;
+#X text 188 708 If you need this very often you;
+#X text 188 722 should better use a list or a map;
+#X text 187 694 Thats not very fast with a vector!;
+#X text 188 735 (or something else) !;
+#X obj 70 768 h_vector klax;
+#X symbolatom 115 481 10 0 0 0 - - -;
+#X obj 500 24 cnv 15 204 120 empty empty empty 20 12 0 14 -66577 -66577
+0;
+#X obj 502 26 cnv 15 200 116 empty empty ReadMe: 65 15 0 14 -262131
+-143491 0;
+#N canvas 674 0 511 843 General_Concept 0;
+#X text 37 165 This library was made for algorithmic composition and
+of course for all other algorithms. I came into troubles with making
+bigger musical structures in PD with send-receive pairs \, arrays \,
+etc. So I tried to make it possible \, to have access to some storage
+in a whole patch.;
+#X text 131 131 ::: GOAL OF THE LIBRARY :::;
+#X text 39 428 For communication I use namespaces. Every Container
+with the same namespace (and the same container type) has access to
+the same data. So you can modify and get this data everywhere in the
+patch. For local namespaces use names with \$0.;
+#X text 140 266 ::: DATASTRUCTURES :::;
+#X text 156 397 ::: NAMESPACES :::;
+#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#N canvas 434 247 671 362 namespace_example 0;
+#X obj 43 176 h_stack hallawum;
+#X msg 43 151 push some data;
+#X text 34 25 ::: NAMESPACE EXAMPLE :::;
+#X text 166 150 <- add the list "some data" to the stack;
+#X text 187 167 (namespace "hallawum");
+#X obj 41 254 h_stack hallawum;
+#X msg 41 231 top;
+#X text 76 231 <- get the data (same namespace);
+#X msg 341 235 top;
+#X obj 341 258 h_stack kaletom;
+#X obj 341 281 print BBB;
+#X obj 41 277 print AAA;
+#X text 376 235 <- get the data (different namespace);
+#X text 475 271 not possible !!!;
+#X text 35 65 In different namespaces you have access to different
+data. Here with the datastructure "stack". The two objects with the
+same namespace (here "hallawum") are sharing their data!;
+#X connect 1 0 0 0;
+#X connect 5 0 11 0;
+#X connect 6 0 5 0;
+#X connect 8 0 9 0;
+#X connect 9 0 10 0;
+#X restore 39 503 pd namespace_example;
+#X text 161 554 ::: DATATYPES :::;
+#X text 38 296 As storage datastructures I implemented the C++ STL
+(Standard Template Library) Containers in PD. Currently following datastructures
+are available (prefixed with h_): h_map \, h_multimap \, h_set \, h_multiset
+\, h_vector \, h_list \, h_deque \, h_queue \, h_priority_queue and
+h_stack.;
+#N canvas 438 21 583 739 map_example 0;
+#X obj 45 297 h_map \$0-data;
+#X msg 45 256 add data1;
+#X msg 131 273 1 4 3 5 6;
+#X obj 45 220 t b b;
+#X obj 45 194 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 321 303 h_map \$0-data;
+#X obj 321 226 t b b;
+#X obj 321 200 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 321 262 add data2;
+#X msg 407 279 6 4 5 1 2;
+#X obj 118 402 h_map \$0-data;
+#X msg 118 376 print;
+#X text 170 375 <- see whats in the container;
+#X obj 118 556 h_map \$0-data;
+#X msg 118 485 get data1;
+#X msg 142 519 get data2;
+#X obj 118 578 print AAA;
+#X text 202 485 <- get data1;
+#X text 229 520 <- get data2;
+#X text 345 199 <- add to key data2 a list;
+#X text 69 193 <- add to key data1 a list;
+#X text 32 32 ::: MAP_EXAMPLE :::;
+#X text 34 72 With the datastructure "map" it's for example possible
+to make send-receive pairs \, you don't have to update the send-receive
+pairs all the time (like [value]) \, you can use send-receive "namespaces"
+\, ...;
+#X text 111 659 ( If you use lists as key you can also make a multidimensional
+matrix ... );
+#X connect 1 0 0 0;
+#X connect 2 0 0 1;
+#X connect 3 0 1 0;
+#X connect 3 1 2 0;
+#X connect 4 0 3 0;
+#X connect 6 0 8 0;
+#X connect 6 1 9 0;
+#X connect 7 0 6 0;
+#X connect 8 0 5 0;
+#X connect 9 0 5 1;
+#X connect 11 0 10 0;
+#X connect 13 0 16 0;
+#X connect 14 0 13 0;
+#X connect 15 0 13 0;
+#X restore 41 615 pd map_example;
+#X text 273 34 general concept of;
+#X text 274 52 PDContainer;
+#X text 41 579 In the containers you can save all of the PD build-in
+datatypes: lists \, floats \, and symbol.;
+#N canvas 215 140 716 600 save_load_example 0;
+#X text 27 23 ::: SAVE/LOAD EXAMPLE :::;
+#X msg 68 229 pushback one word;
+#X msg 90 260 pushback an other word;
+#X msg 114 290 pushback something else;
+#X obj 68 198 t b b b;
+#X obj 68 168 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 68 324 h_list \$0-local;
+#X text 93 168 <- add these three lists to h_list;
+#X obj 333 321 h_list \$0-local;
+#X msg 358 285 print;
+#X obj 140 477 h_set blablu;
+#X msg 140 413 read example.dat;
+#X text 274 413 <- read the same data now into a h_set;
+#X text 26 67 You can save and load data from and to disk. So you can
+also exchange data through different datastructures with the same data-format
+(here from a h_list to a h_set).;
+#X msg 178 441 print;
+#X msg 333 207 saveXML example.xml;
+#X text 457 238 <- save data as file;
+#X msg 333 238 save example.dat;
+#X text 477 208 <- save data as XML file;
+#X msg 140 378 readXML example.xml;
+#X text 283 379 <- read the same XML data now into a h_set;
+#X text 22 529 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable !;
+#X connect 1 0 6 0;
+#X connect 2 0 6 0;
+#X connect 3 0 6 0;
+#X connect 4 0 1 0;
+#X connect 4 1 2 0;
+#X connect 4 2 3 0;
+#X connect 5 0 4 0;
+#X connect 9 0 8 0;
+#X connect 11 0 10 0;
+#X connect 14 0 10 0;
+#X connect 15 0 8 0;
+#X connect 17 0 8 0;
+#X connect 19 0 10 0;
+#X restore 40 797 pd save_load_example;
+#X text 41 696 All the data of all containers can be saved to disk.
+So you can also manually edit the file with an editor (which is sometimes
+much faster) and then load it in PD into a container. You can also
+load data from other containers. Please use the XML fileformat if possible
+\, because it's easier to edit in an external editor and the XML parser
+is much more stable.;
+#X text 164 671 ::: SAVE/LOAD :::;
+#X restore 536 62 pd General_Concept;
+#N canvas 205 0 993 742 Container_Explanation 0;
+#X obj 14 13 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 16 15 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 254 23 general explation of;
+#X text 254 40 the datastructures;
+#X text 23 655 A vector is a sequence that supports access to all elements
+via index (like an array) and fast insertion and removal of elements
+at the end. The number of elements in a vector may vary dynamically.
+;
+#X obj 189 627 h_vector;
+#X text 500 654 Fast insertion and removal anywhere \, all the other
+elements move up. But a list provides only sequential access (not via
+index !). A list is a doubly linked list.;
+#X obj 680 628 h_list;
+#X obj 189 773 h_deque;
+#X text 498 801 A queue is a "first in first out" (FIFO) data structure.
+That is \, elements are added to the back of the queue (push) and may
+be removed from the front (pop).;
+#X obj 679 774 h_queue;
+#X text 22 951 A priority queue is also a "first in first out" (FIFO)
+data structure \, but you can give the elements a priority. So the
+elements with a higher priority are automatically inserted before all
+other elements with a lower priority.;
+#X obj 154 924 h_priority_queue;
+#X text 20 800 A deque (double ended queue \, pronounced "deck") is
+very much like a vector: like vector \, it is a sequence that supports
+access to all elements via index. The main way in which deque differs
+from vector is that fast insertion and removal of elements is possible
+at the beginning _and_ the end.;
+#X text 22 232 Maps represent a mapping from one type (the key type)
+to another type (the value type). You can associate a value with a
+key \, or find the value associated with a key \, very efficiently.
+Map is a Sorted Associative Container and it is also a Unique Associative
+Container \, meaning that no two elements have the same key. (see Multimap
+for more elements with the same key);
+#X obj 188 203 h_map;
+#X text 492 231 Multimaps are just like maps except that a key can
+be associated with several values. Multimap is a Sorted Associative
+Container and also a Multiple Associative Container \, meaning that
+there is no limit on the number of elements with the same key. (see
+also Map);
+#X obj 643 201 h_multimap;
+#X text 24 419 Sets allow you to add and delete elements. Afterwards
+you can look if an element is set. Set is a Sorted Associative Container
+and a Unique Associative Container \, meaning that no two elements
+are the same. (see Multiset to have several copies of the same element)
+;
+#X obj 187 392 h_set;
+#X text 493 419 Multisets are just like sets \, except that you can
+have several copies of the same element. Multiset is a Sorted Associative
+Container and a Multiple Associative Container \, meaning that two
+or more elements may be identical. (see also Set);
+#X obj 642 391 h_multiset;
+#X text 339 167 :::: ASSOCIATIVE CONTAINERS ::::;
+#X text 393 592 :::: SEQUENCES ::::;
+#X text 289 1099 (look for help at all the objects for more information)
+;
+#X text 35 87 PDContainer contains the following datastructures:;
+#X text 399 86 map \, nultimap \, set \, multiset \, vector \, list
+\, deque \, queue \, stack \, priority queue;
+#X obj 679 916 h_stack;
+#X text 495 950 Stack is a "last in first out" (LIFO) data structure:
+the element at the top of a stack is the one that was most recently
+added (push). Top outputs the elements from the top without removing
+it \, pop outputs and removes it.;
+#X restore 518 90 pd Container_Explanation;
+#N canvas 254 0 927 786 Fileformats 0;
+#X obj 38 27 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
+;
+#X obj 40 29 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
+-66577 0;
+#X text 259 56 PDContainer;
+#X text 257 38 different fileformats of;
+#X text 472 116 Please use the XML fileformat if possible \, because
+it's easier to edit in an external editor and the XML parser is much
+more stable!;
+#X text 40 582 s go;
+#X text 40 569 f 2 s wow f 2;
+#X text 40 599 f 23;
+#X text 38 634 (f=float \, s=symbol);
+#X text 37 171 a) single elements: are the containers h_vector \, h_list
+\, h_deque \, h_set \, h_multiset;
+#X text 471 172 b) key-value pairs: are the containers h_map and h_multimap
+;
+#X text 469 276 2.element: symbol go;
+#X text 476 698 f 2 s wow - f 2;
+#X text 476 712 s go - s not f 34;
+#X text 476 729 f 23 - s op;
+#X text 488 244 key: list 2 wow;
+#X text 470 229 1.element:;
+#X text 488 258 value: float 2;
+#X text 490 291 key: symbol go;
+#X text 490 305 value: list symbol not float 34;
+#X text 39 243 1.element: list 2 wow 2;
+#X text 39 257 2.element: symbol go;
+#X text 38 272 3.element: float 23;
+#X text 37 223 a) example1:;
+#X text 470 212 b) example2:;
+#X text 37 312 a) example1 \, XML:;
+#X text 37 339 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 37 353 <PDContainer type="h_list">;
+#X text 54 366 <element>;
+#X text 70 379 <f> 2 </f>;
+#X text 70 405 <f> 2 </f>;
+#X text 56 418 </element>;
+#X text 70 391 <s> wow </s>;
+#X text 56 431 <element>;
+#X text 57 455 </element>;
+#X text 72 443 <s> go </s>;
+#X text 56 468 <element>;
+#X text 57 492 </element>;
+#X text 72 480 <f> 23 </f>;
+#X text 41 506 </PDContainer>;
+#X text 41 542 a) example1 \, textfile:;
+#X text 39 115 You can save the data of the containers to XML files
+and normal textfiles (see General_Concept).;
+#X text 469 375 <?xml version="1.0" encoding="ISO-8859-1" ?>;
+#X text 469 389 <PDContainer type="h_list">;
+#X text 486 402 <element>;
+#X text 519 430 <f> 2 </f>;
+#X text 520 482 <f> 2 </f>;
+#X text 488 506 </element>;
+#X text 519 442 <s> wow </s>;
+#X text 475 634 </PDContainer>;
+#X text 469 348 b) example2 \, XML:;
+#X text 503 415 <key>;
+#X text 504 456 </key>;
+#X text 503 468 <value>;
+#X text 504 494 </value>;
+#X text 487 519 <element>;
+#X text 489 621 </element>;
+#X text 504 532 <key>;
+#X text 505 559 </key>;
+#X text 504 571 <value>;
+#X text 505 609 </value>;
+#X text 520 545 <s> go </s>;
+#X text 521 584 <s> not </s>;
+#X text 521 597 <f> 34 </f>;
+#X text 476 668 b) example2 \, textfile:;
+#X restore 550 116 pd Fileformats;
+#X text 238 841 htttp://grh.mur.at/software/pdcontainer.html;
+#X text 198 825 =%)!(%= PDContainer \, by Georg Holzmann <grh@mur.at>
+\, 2004;
+#N canvas 174 18 646 402 read_save_possibilities 0;
+#X obj 44 336 outlet;
+#X msg 44 208 save data.dat;
+#X msg 44 244 read data.dat;
+#X msg 44 288 readat data.dat 0;
+#X text 149 208 <- save all the data of the current namespace as textfile
+;
+#X text 143 244 <- read this textfile to the current namespace and
+insert it at the back (so the size will increase);
+#X text 177 287 <- read the textfile and insert it at the given index
+(so the size won't increase !);
+#X text 166 94 <- read this XML-file to the current namespace and insert
+it at the back (so the size will increase);
+#X text 169 61 <- save all the data of the current namespace as XML-file
+;
+#X text 196 139 <- read the XML-file and insert it at the given index
+(so the size won't increase !);
+#X msg 44 61 saveXML data.xml;
+#X msg 44 93 readXML data.xml;
+#X msg 44 139 readatXML data.xml 0;
+#X connect 1 0 0 0;
+#X connect 2 0 0 0;
+#X connect 3 0 0 0;
+#X connect 10 0 0 0;
+#X connect 11 0 0 0;
+#X connect 12 0 0 0;
+#X restore 480 501 pd read_save_possibilities;
+#X text 520 525 different possiblities to read;
+#X text 520 539 and write from and to files;
+#X text 519 554 (XML and textfiles);
+#X msg 480 352 getall;
+#X text 532 352 <- dumps out all data sequentially;
+#X text 553 366 at the first outlet;
+#X connect 5 0 36 0;
+#X connect 6 0 36 0;
+#X connect 7 0 36 0;
+#X connect 9 0 36 0;
+#X connect 10 0 36 0;
+#X connect 14 0 36 0;
+#X connect 24 0 41 1;
+#X connect 25 0 41 1;
+#X connect 26 0 41 1;
+#X connect 27 0 41 1;
+#X connect 28 0 41 1;
+#X connect 32 0 36 0;
+#X connect 33 0 36 0;
+#X connect 34 0 32 0;
+#X connect 36 0 11 0;
+#X connect 36 1 37 0;
+#X connect 36 2 8 0;
+#X connect 41 0 12 0;
+#X connect 41 1 42 0;
+#X connect 41 2 0 0;
+#X connect 43 0 41 0;
+#X connect 44 0 43 0;
+#X connect 45 0 46 0;
+#X connect 46 0 41 0;
+#X connect 47 0 73 0;
+#X connect 48 0 47 0;
+#X connect 49 0 50 0;
+#X connect 50 0 73 0;
+#X connect 56 0 58 0;
+#X connect 57 0 58 0;
+#X connect 59 0 60 0;
+#X connect 60 0 58 0;
+#X connect 67 0 73 1;
+#X connect 74 0 60 0;
+#X connect 82 0 36 0;
+#X connect 86 0 36 0;
diff --git a/pix_recNN/help-pix_recNN.pd b/pix_recNN/pix_recNN-help.pd
index 4236941..4236941 100755
--- a/pix_recNN/help-pix_recNN.pd
+++ b/pix_recNN/pix_recNN-help.pd
diff --git a/threadlib/doc/help-detach.pd b/threadlib/doc/help-detach.pd
deleted file mode 100755
index 03895aa..0000000
--- a/threadlib/doc/help-detach.pd
+++ /dev/null
@@ -1,105 +0,0 @@
-#N canvas 658 0 480 847 10;
-#X obj 29 23 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
-;
-#X obj 31 25 cnv 15 400 50 empty empty threadlib 22 25 0 18 -228992
--66577 0;
-#X text 322 34 help file of;
-#X text 316 50 ::: detach :::;
-#X text 39 783 =%)!(%= threadlib \, by Georg Holzmann <grh@mur.at>
-\, 2005;
-#X text 82 817 htttp://grh.mur.at/software/threadlib.html;
-#X text 29 150 Detach is working on control objects only \, creates
-a helper thread and runs all functions of the following object in this
-helper thread.;
-#X text 27 194 If a message form that thread reaches a join object
-a callback for running the outlet function will be placed in the scheduler
-and run in the next scheduler loop - so you can synchronize the message
-with pd's main thread again.;
-#X text 173 110 ::: DETACH :::;
-#X text 28 251 Detach is useful \, if you have a control operation
-that would be too CPU-intensive and would disturb dsp.;
-#X obj 223 717 sleep;
-#X obj 178 717 join;
-#X obj 273 717 threadedsf;
-#X text 98 717 see also:;
-#X text 163 324 see the examples:;
-#X text 154 407 !!!!! WARNING !!!!!;
-#X text 30 436 detach/join provide the possibility of threaded patching
-\, beware of the risks:;
-#X text 30 466 - not every pd object is thread-safe (if unsure \, look
-at the source \, ask the pd-list or me);
-#X text 31 497 - pd is not completely thread-safe itself;
-#X text 31 516 - everything that is triggered by the detached message
-will be detached - so don't mix threaded and non-threaded message paths
-unless you know what you are doing. use join to synchronize with the
-main pd thread !;
-#X text 31 575 - if detach/join crashes pd during a performance \,
-don't complain ...;
-#X text 31 607 - both detach and join have an overhead ... so only
-use them if you really need threaded patching \, e.g. have a subpatch
-that has to run for quite some time and would interrupt audio or something
-else;
-#X text 67 800 heavily based on pd_devel code by Tim Blechmann;
-#N canvas 421 0 803 576 detach_join_examples 0;
-#X msg 117 105 5;
-#X obj 117 133 sleep;
-#X text 37 39 1) this will block the system for 5 sec:;
-#X obj 117 161 print EX1_DONE;
-#X text 554 112 (instead of sleep you could;
-#X msg 499 73 5;
-#X obj 499 123 sleep;
-#X text 396 39 2) to avoid this you can run it in a helper thread:
-;
-#X obj 499 97 detach;
-#X obj 499 184 print EX2_DONE;
-#X text 560 127 of course use an other cpu;
-#X text 559 143 intensive object which could;
-#X text 561 158 block the main thread);
-#X text 34 252 3) be aware that each object connected to;
-#X text 55 267 detach will run in the helper thread:;
-#X msg 127 305 5;
-#X obj 127 366 sleep;
-#X obj 127 330 detach;
-#X obj 170 397 print EX3_DONE_1;
-#X msg 127 396 5;
-#X obj 127 433 sleep;
-#X obj 127 514 print EX3_DONE_2;
-#X text 179 436 <- also in helper thread;
-#X text 164 457 (and anything else connected;
-#X text 171 472 to objects which are connected;
-#X text 172 487 to detach !);
-#X text 392 251 4) to synchronize these objects with pd main thread
-;
-#X text 413 268 again you have to use the join object:;
-#X text 58 56 (so you will get e.g. an 5 sec;
-#X text 61 71 audio drop out !);
-#X msg 503 303 5;
-#X obj 503 364 sleep;
-#X obj 503 328 detach;
-#X msg 503 394 5;
-#X obj 546 395 print EX4_DONE_1;
-#X text 579 368 <- in helper thread;
-#X obj 503 431 join;
-#X obj 503 463 sleep;
-#X obj 503 518 print EX4_DONE_2;
-#X text 551 464 <- in main thread again;
-#X text 551 481 (and will so block the system);
-#X connect 0 0 1 0;
-#X connect 1 0 3 0;
-#X connect 5 0 8 0;
-#X connect 6 0 9 0;
-#X connect 8 0 6 0;
-#X connect 15 0 17 0;
-#X connect 16 0 18 0;
-#X connect 16 0 19 0;
-#X connect 17 0 16 0;
-#X connect 19 0 20 0;
-#X connect 20 0 21 0;
-#X connect 30 0 32 0;
-#X connect 31 0 33 0;
-#X connect 31 0 34 0;
-#X connect 32 0 31 0;
-#X connect 33 0 36 0;
-#X connect 36 0 37 0;
-#X connect 37 0 38 0;
-#X restore 141 343 pd detach_join_examples;
diff --git a/threadlib/doc/help-join.pd b/threadlib/doc/help-join.pd
deleted file mode 100755
index 44fe459..0000000
--- a/threadlib/doc/help-join.pd
+++ /dev/null
@@ -1,106 +0,0 @@
-#N canvas 280 37 480 847 10;
-#X obj 29 23 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
-;
-#X obj 31 25 cnv 15 400 50 empty empty threadlib 22 25 0 18 -228992
--66577 0;
-#X text 322 34 help file of;
-#X text 39 783 =%)!(%= threadlib \, by Georg Holzmann <grh@mur.at>
-\, 2005;
-#X text 82 817 htttp://grh.mur.at/software/threadlib.html;
-#X obj 232 717 sleep;
-#X obj 281 717 threadedsf;
-#X text 95 717 see also:;
-#X text 163 324 see the examples:;
-#X text 154 407 !!!!! WARNING !!!!!;
-#X text 30 436 detach/join provide the possibility of threaded patching
-\, beware of the risks:;
-#X text 30 466 - not every pd object is thread-safe (if unsure \, look
-at the source \, ask the pd-list or me);
-#X text 31 497 - pd is not completely thread-safe itself;
-#X text 31 516 - everything that is triggered by the detached message
-will be detached - so don't mix threaded and non-threaded message paths
-unless you know what you are doing. use join to synchronize with the
-main pd thread !;
-#X text 31 575 - if detach/join crashes pd during a performance \,
-don't complain ...;
-#X text 31 607 - both detach and join have an overhead ... so only
-use them if you really need threaded patching \, e.g. have a subpatch
-that has to run for quite some time and would interrupt audio or something
-else;
-#X text 67 800 heavily based on pd_devel code by Tim Blechmann;
-#N canvas 421 0 803 576 detach_join_examples 0;
-#X msg 117 105 5;
-#X obj 117 133 sleep;
-#X text 37 39 1) this will block the system for 5 sec:;
-#X obj 117 161 print EX1_DONE;
-#X text 554 112 (instead of sleep you could;
-#X msg 499 73 5;
-#X obj 499 123 sleep;
-#X text 396 39 2) to avoid this you can run it in a helper thread:
-;
-#X obj 499 97 detach;
-#X obj 499 184 print EX2_DONE;
-#X text 560 127 of course use an other cpu;
-#X text 559 143 intensive object which could;
-#X text 561 158 block the main thread);
-#X text 34 252 3) be aware that each object connected to;
-#X text 55 267 detach will run in the helper thread:;
-#X msg 127 305 5;
-#X obj 127 366 sleep;
-#X obj 127 330 detach;
-#X obj 170 397 print EX3_DONE_1;
-#X msg 127 396 5;
-#X obj 127 433 sleep;
-#X obj 127 514 print EX3_DONE_2;
-#X text 179 436 <- also in helper thread;
-#X text 164 457 (and anything else connected;
-#X text 171 472 to objects which are connected;
-#X text 172 487 to detach !);
-#X text 392 251 4) to synchronize these objects with pd main thread
-;
-#X text 413 268 again you have to use the join object:;
-#X text 58 56 (so you will get e.g. an 5 sec;
-#X text 61 71 audio drop out !);
-#X msg 503 303 5;
-#X obj 503 364 sleep;
-#X obj 503 328 detach;
-#X msg 503 394 5;
-#X obj 546 395 print EX4_DONE_1;
-#X text 579 368 <- in helper thread;
-#X obj 503 431 join;
-#X obj 503 463 sleep;
-#X obj 503 518 print EX4_DONE_2;
-#X text 551 464 <- in main thread again;
-#X text 551 481 (and will so block the system);
-#X connect 0 0 1 0;
-#X connect 1 0 3 0;
-#X connect 5 0 8 0;
-#X connect 6 0 9 0;
-#X connect 8 0 6 0;
-#X connect 15 0 17 0;
-#X connect 16 0 18 0;
-#X connect 16 0 19 0;
-#X connect 17 0 16 0;
-#X connect 19 0 20 0;
-#X connect 20 0 21 0;
-#X connect 30 0 32 0;
-#X connect 31 0 33 0;
-#X connect 31 0 34 0;
-#X connect 32 0 31 0;
-#X connect 33 0 36 0;
-#X connect 36 0 37 0;
-#X connect 37 0 38 0;
-#X restore 141 343 pd detach_join_examples;
-#X text 321 50 ::: join :::;
-#X text 176 109 ::: JOIN :::;
-#X obj 175 717 detach;
-#X text 31 150 Join synchronizes messages from all threads to the pd
-main thread. The message to the inlet will be sent to the outlet during
-the next clock callback of the scheduler. It doesn't matter \, which
-thread the message was coming from. Messages from the main pd thread
-will be rescheduled.;
-#X text 30 217 Join can be used everywhere \, where a message has to
-be rescheduled \, this is also useful to place behind any threaded
-external calling the outlet function from a helper thread - so you
-can be sure \, that the following messages are being run in the main
-pd thread.;
diff --git a/threadlib/doc/help-sleep.pd b/threadlib/doc/help-sleep.pd
deleted file mode 100755
index b9c172d..0000000
--- a/threadlib/doc/help-sleep.pd
+++ /dev/null
@@ -1,88 +0,0 @@
-#N canvas 280 37 465 589 10;
-#X obj 29 23 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
-;
-#X obj 31 25 cnv 15 400 50 empty empty threadlib 22 25 0 18 -228992
--66577 0;
-#X text 322 34 help file of;
-#X text 27 518 =%)!(%= threadlib \, by Georg Holzmann <grh@mur.at>
-\, 2005;
-#X text 70 552 htttp://grh.mur.at/software/threadlib.html;
-#X obj 261 452 threadedsf;
-#X text 83 452 see also:;
-#X text 55 535 heavily based on pd_devel code by Tim Blechmann;
-#N canvas 421 0 803 576 detach_join_examples 0;
-#X msg 117 105 5;
-#X obj 117 133 sleep;
-#X text 37 39 1) this will block the system for 5 sec:;
-#X obj 117 161 print EX1_DONE;
-#X text 554 112 (instead of sleep you could;
-#X msg 499 73 5;
-#X obj 499 123 sleep;
-#X text 396 39 2) to avoid this you can run it in a helper thread:
-;
-#X obj 499 97 detach;
-#X obj 499 184 print EX2_DONE;
-#X text 560 127 of course use an other cpu;
-#X text 559 143 intensive object which could;
-#X text 561 158 block the main thread);
-#X text 34 252 3) be aware that each object connected to;
-#X text 55 267 detach will run in the helper thread:;
-#X msg 127 305 5;
-#X obj 127 366 sleep;
-#X obj 127 330 detach;
-#X obj 170 397 print EX3_DONE_1;
-#X msg 127 396 5;
-#X obj 127 433 sleep;
-#X obj 127 514 print EX3_DONE_2;
-#X text 179 436 <- also in helper thread;
-#X text 164 457 (and anything else connected;
-#X text 171 472 to objects which are connected;
-#X text 172 487 to detach !);
-#X text 392 251 4) to synchronize these objects with pd main thread
-;
-#X text 413 268 again you have to use the join object:;
-#X text 58 56 (so you will get e.g. an 5 sec;
-#X text 61 71 audio drop out !);
-#X msg 503 303 5;
-#X obj 503 364 sleep;
-#X obj 503 328 detach;
-#X msg 503 394 5;
-#X obj 546 395 print EX4_DONE_1;
-#X text 579 368 <- in helper thread;
-#X obj 503 431 join;
-#X obj 503 463 sleep;
-#X obj 503 518 print EX4_DONE_2;
-#X text 551 464 <- in main thread again;
-#X text 551 481 (and will so block the system);
-#X connect 0 0 1 0;
-#X connect 1 0 3 0;
-#X connect 5 0 8 0;
-#X connect 6 0 9 0;
-#X connect 8 0 6 0;
-#X connect 15 0 17 0;
-#X connect 16 0 18 0;
-#X connect 16 0 19 0;
-#X connect 17 0 16 0;
-#X connect 19 0 20 0;
-#X connect 20 0 21 0;
-#X connect 30 0 32 0;
-#X connect 31 0 33 0;
-#X connect 31 0 34 0;
-#X connect 32 0 31 0;
-#X connect 33 0 36 0;
-#X connect 36 0 37 0;
-#X connect 37 0 38 0;
-#X restore 135 372 pd detach_join_examples;
-#X obj 163 452 detach;
-#X text 319 50 ::: sleep :::;
-#X text 176 109 ::: SLEEP :::;
-#X text 31 149 Sleep simply uses the c-function sleep() and blocks
-the system for a specific time.;
-#X obj 122 256 sleep;
-#X msg 122 226 5;
-#X text 159 227 <- sleep time in seconds !;
-#X obj 122 287 print SLEEP_OVER;
-#X text 154 353 see more examples:;
-#X obj 220 452 join;
-#X connect 13 0 16 0;
-#X connect 14 0 13 0;