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#N canvas 535 40 834 856 10;
#X obj 36 29 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
;
#X obj 38 31 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
-66577 0;
#X text 298 41 help file of;
#X text 39 103 init arg: namespace;
#X msg 483 298 print;
#X msg 483 372 clear;
#X msg 483 643 help;
#X obj 604 702 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X msg 483 239 getnamespace;
#X msg 483 410 clearall;
#X obj 483 759 print BBB;
#X text 594 264 <- change namespace;
#X msg 483 263 namespace grix;
#X text 530 299 <- print all the data of the;
#X text 549 314 current namespace;
#X text 531 372 <- clear all the data of the;
#X text 552 387 current namespace;
#X text 551 412 <- clear all the data in all;
#X text 572 427 same containers (maybe;
#X text 574 442 you shouldn't use this);
#X text 583 241 <- get current namespace;
#X text 514 198 general operations:;
#X msg 483 568 getsize;
#X floatatom 523 739 5 0 0 0 - - -;
#X text 570 581 outlet);
#X text 290 58 ::: h_list :::;
#X text 40 133 Fast insertion and removal anywhere \, all the other
elements move up. But a list provides only sequential access (not via
index !). A list is a doubly linked list.;
#X obj 483 681 h_list simonatbase;
#X text 604 720 <- size of the list;
#X obj 192 721 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 71 700 h_list simonatbase;
#X obj 71 674 r \$0-list;
#X obj 71 739 print AAA;
#N canvas 523 246 495 416 pusch_pop_back_front 0;
#X msg 66 229 popback;
#X floatatom 76 120 5 0 0 0 - - -;
#X msg 66 140 pushback \$1;
#X text 180 140 <- inserts the data at the;
#X symbolatom 121 120 10 0 0 0 - - -;
#X msg 66 180 pushfront \$1;
#X floatatom 76 161 5 0 0 0 - - -;
#X symbolatom 119 161 10 0 0 0 - - -;
#X msg 66 252 popfront;
#X msg 66 302 back;
#X msg 66 324 front;
#X obj 66 367 s \$0-list;
#X text 200 155 front/back of the list;
#X text 152 244 the back/front;
#X text 130 231 <- removes the element from;
#X text 143 316 the back/front;
#X text 121 301 <- gives out the element from;
#X text 27 28 insert/remove/get data at the back/front of the list.
;
#X text 27 44 These methods won't change the current iterator position
!!!;
#X connect 0 0 11 0;
#X connect 1 0 2 0;
#X connect 2 0 11 0;
#X connect 4 0 2 0;
#X connect 5 0 11 0;
#X connect 6 0 5 0;
#X connect 7 0 5 0;
#X connect 8 0 11 0;
#X connect 9 0 11 0;
#X connect 10 0 11 0;
#X restore 136 494 pd pusch_pop_back_front;
#X text 40 452 insert/remove/get data at the back/front of the list
\,;
#X text 43 247 You can use so called "iterators" to navigate through
;
#X text 40 468 _without_ changing the current iterator position:;
#N canvas 843 44 493 562 iterator_navigation 0;
#X text 39 73 Iterators are a generalization of pointers: they are
objects that point to other objects. Via an iterator you can navigate
through the container. You can ask a list for an iterator that points
to the first element with the message begin. You can get a past-the-end
iterator with the message end.;
#X text 182 35 ::: ITERATORS :::;
#X msg 43 216 begin;
#X msg 43 321 next;
#X text 40 179 iterator navigation:;
#X obj 43 505 s \$0-list;
#X text 91 217 <- points to the first element fo the h_list;
#X text 87 244 <- points _after_ the last element of the h_list;
#X text 94 259 (so that you can insert data there for example \,;
#X text 99 274 but attention: you can't remove an element at;
#X text 98 289 that position !!!);
#X text 85 321 <- increment the iterator - so it will point to;
#X text 107 335 the next element of h_list;
#X msg 43 244 end;
#X msg 43 357 last;
#X text 84 358 <- decrement the iterator - so it will point to;
#X text 106 372 the previous element of h_list;
#X msg 43 400 getiter;
#X text 113 401 <- puts out the current iterator position;
#X text 134 416 at second outlet;
#X msg 57 467 setiter \$1;
#X floatatom 57 448 5 0 0 0 - - -;
#X text 147 467 <- set specific iterator position;
#X connect 2 0 5 0;
#X connect 3 0 5 0;
#X connect 13 0 5 0;
#X connect 14 0 5 0;
#X connect 17 0 5 0;
#X connect 20 0 5 0;
#X connect 21 0 20 0;
#X restore 137 303 pd iterator_navigation;
#X text 43 261 the h_list. Here is a short explanation of iterators
;
#X text 43 275 and how you can use it in with h_list:;
#X text 45 364 operations at a specific iterator position:;
#N canvas 0 469 468 430 iterator_operations 0;
#X obj 54 389 s \$0-list;
#X msg 54 283 delete;
#X msg 54 113 insert \$1;
#X floatatom 54 92 5 0 0 0 - - -;
#X msg 54 338 get;
#X symbolatom 100 92 10 0 0 0 - - -;
#X text 48 33 Operations at a specific iterator position :;
#X msg 54 137 insert bla sdflj 34 fd;
#X text 235 126 current iterator position;
#X text 212 111 <- inserts the data at the;
#X text 139 299 current iterator position;
#X text 116 284 <- deletes the data at the;
#X text 138 355 current iterator position;
#X text 115 340 <- get the data at the;
#X msg 54 230 modify hallo da du;
#X floatatom 68 171 5 0 0 0 - - -;
#X symbolatom 68 189 10 0 0 0 - - -;
#X msg 54 208 modify \$1;
#X text 211 188 <- modifies the data at the;
#X text 232 203 current iterator position;
#X text 231 219 (it overrides the data);
#X connect 1 0 0 0;
#X connect 2 0 0 0;
#X connect 3 0 2 0;
#X connect 4 0 0 0;
#X connect 5 0 2 0;
#X connect 7 0 0 0;
#X connect 14 0 0 0;
#X connect 15 0 17 0;
#X connect 16 0 17 0;
#X connect 17 0 0 0;
#X restore 138 388 pd iterator_operations;
#X text 39 550 special operations with h_list:;
#N canvas 705 269 550 449 special_operations 0;
#X msg 54 289 unique;
#X msg 54 237 reverse;
#X msg 54 189 sort;
#X obj 54 369 s \$0-list;
#X text 30 28 special operations with h_list:;
#X floatatom 54 92 5 0 0 0 - - -;
#X symbolatom 100 92 10 0 0 0 - - -;
#X msg 54 113 remove \$1;
#X msg 54 137 remove bla sdflj 34 fd;
#X text 212 111 <- removes the element with;
#X text 235 126 the given data;
#X text 124 237 <- reverses the h_list;
#X text 102 190 <- sorts the h_list;
#X text 113 289 <- Removes all but the first element in every consecutive
group of equal elements. The relative order of elements that are not
removed is unchanged.;
#X connect 0 0 3 0;
#X connect 1 0 3 0;
#X connect 2 0 3 0;
#X connect 5 0 7 0;
#X connect 6 0 7 0;
#X connect 7 0 3 0;
#X connect 8 0 3 0;
#X restore 134 578 pd special_operations;
#X text 217 720 <- bang if not found;
#X floatatom 563 720 5 0 0 0 - - -;
#X text 565 740 <- current iterator position;
#X floatatom 151 721 5 0 0 0 - - -;
#X floatatom 111 721 5 0 0 0 - - -;
#X msg 483 600 getiter;
#X text 548 567 <- get the size (at 3nd;
#X text 574 616 (2nd outlet);
#X text 553 601 <- get current iterator pos;
#X obj 500 28 cnv 15 204 120 empty empty empty 20 12 0 14 -66577 -66577
0;
#X obj 502 30 cnv 15 200 116 empty empty ReadMe: 65 15 0 14 -262131
-143491 0;
#N canvas 674 0 511 843 General_Concept 0;
#X text 37 165 This library was made for algorithmic composition and
of course for all other algorithms. I came into troubles with making
bigger musical structures in PD with send-receive pairs \, arrays \,
etc. So I tried to make it possible \, to have access to some storage
in a whole patch.;
#X text 131 131 ::: GOAL OF THE LIBRARY :::;
#X text 39 428 For communication I use namespaces. Every Container
with the same namespace (and the same container type) has access to
the same data. So you can modify and get this data everywhere in the
patch. For local namespaces use names with \$0.;
#X text 140 266 ::: DATASTRUCTURES :::;
#X text 156 397 ::: NAMESPACES :::;
#X obj 33 24 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
;
#X obj 35 26 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
-66577 0;
#N canvas 434 247 671 362 namespace_example 0;
#X obj 43 176 h_stack hallawum;
#X msg 43 151 push some data;
#X text 34 25 ::: NAMESPACE EXAMPLE :::;
#X text 166 150 <- add the list "some data" to the stack;
#X text 187 167 (namespace "hallawum");
#X obj 41 254 h_stack hallawum;
#X msg 41 231 top;
#X text 76 231 <- get the data (same namespace);
#X msg 341 235 top;
#X obj 341 258 h_stack kaletom;
#X obj 341 281 print BBB;
#X obj 41 277 print AAA;
#X text 376 235 <- get the data (different namespace);
#X text 475 271 not possible !!!;
#X text 35 65 In different namespaces you have access to different
data. Here with the datastructure "stack". The two objects with the
same namespace (here "hallawum") are sharing their data!;
#X connect 1 0 0 0;
#X connect 5 0 11 0;
#X connect 6 0 5 0;
#X connect 8 0 9 0;
#X connect 9 0 10 0;
#X restore 39 503 pd namespace_example;
#X text 161 554 ::: DATATYPES :::;
#X text 38 296 As storage datastructures I implemented the C++ STL
(Standard Template Library) Containers in PD. Currently following datastructures
are available (prefixed with h_): h_map \, h_multimap \, h_set \, h_multiset
\, h_vector \, h_list \, h_deque \, h_queue \, h_priority_queue and
h_stack.;
#N canvas 438 21 583 739 map_example 0;
#X obj 45 297 h_map \$0-data;
#X msg 45 256 add data1;
#X msg 131 273 1 4 3 5 6;
#X obj 45 220 t b b;
#X obj 45 194 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 321 303 h_map \$0-data;
#X obj 321 226 t b b;
#X obj 321 200 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X msg 321 262 add data2;
#X msg 407 279 6 4 5 1 2;
#X obj 118 402 h_map \$0-data;
#X msg 118 376 print;
#X text 170 375 <- see whats in the container;
#X obj 118 556 h_map \$0-data;
#X msg 118 485 get data1;
#X msg 142 519 get data2;
#X obj 118 578 print AAA;
#X text 202 485 <- get data1;
#X text 229 520 <- get data2;
#X text 345 199 <- add to key data2 a list;
#X text 69 193 <- add to key data1 a list;
#X text 32 32 ::: MAP_EXAMPLE :::;
#X text 34 72 With the datastructure "map" it's for example possible
to make send-receive pairs \, you don't have to update the send-receive
pairs all the time (like [value]) \, you can use send-receive "namespaces"
\, ...;
#X text 111 659 ( If you use lists as key you can also make a multidimensional
matrix ... );
#X connect 1 0 0 0;
#X connect 2 0 0 1;
#X connect 3 0 1 0;
#X connect 3 1 2 0;
#X connect 4 0 3 0;
#X connect 6 0 8 0;
#X connect 6 1 9 0;
#X connect 7 0 6 0;
#X connect 8 0 5 0;
#X connect 9 0 5 1;
#X connect 11 0 10 0;
#X connect 13 0 16 0;
#X connect 14 0 13 0;
#X connect 15 0 13 0;
#X restore 41 615 pd map_example;
#X text 273 34 general concept of;
#X text 274 52 PDContainer;
#X text 41 579 In the containers you can save all of the PD build-in
datatypes: lists \, floats \, and symbol.;
#N canvas 215 140 716 600 save_load_example 0;
#X text 27 23 ::: SAVE/LOAD EXAMPLE :::;
#X msg 68 229 pushback one word;
#X msg 90 260 pushback an other word;
#X msg 114 290 pushback something else;
#X obj 68 198 t b b b;
#X obj 68 168 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 68 324 h_list \$0-local;
#X text 93 168 <- add these three lists to h_list;
#X obj 333 321 h_list \$0-local;
#X msg 358 285 print;
#X obj 140 477 h_set blablu;
#X msg 140 413 read example.dat;
#X text 274 413 <- read the same data now into a h_set;
#X text 26 67 You can save and load data from and to disk. So you can
also exchange data through different datastructures with the same data-format
(here from a h_list to a h_set).;
#X msg 178 441 print;
#X msg 333 207 saveXML example.xml;
#X text 457 238 <- save data as file;
#X msg 333 238 save example.dat;
#X text 477 208 <- save data as XML file;
#X msg 140 378 readXML example.xml;
#X text 283 379 <- read the same XML data now into a h_set;
#X text 22 529 Please use the XML fileformat if possible \, because
it's easier to edit in an external editor and the XML parser is much
more stable !;
#X connect 1 0 6 0;
#X connect 2 0 6 0;
#X connect 3 0 6 0;
#X connect 4 0 1 0;
#X connect 4 1 2 0;
#X connect 4 2 3 0;
#X connect 5 0 4 0;
#X connect 9 0 8 0;
#X connect 11 0 10 0;
#X connect 14 0 10 0;
#X connect 15 0 8 0;
#X connect 17 0 8 0;
#X connect 19 0 10 0;
#X restore 40 797 pd save_load_example;
#X text 41 696 All the data of all containers can be saved to disk.
So you can also manually edit the file with an editor (which is sometimes
much faster) and then load it in PD into a container. You can also
load data from other containers. Please use the XML fileformat if possible
\, because it's easier to edit in an external editor and the XML parser
is much more stable.;
#X text 164 671 ::: SAVE/LOAD :::;
#X restore 536 66 pd General_Concept;
#N canvas 205 0 993 742 Container_Explanation 0;
#X obj 14 13 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
;
#X obj 16 15 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
-66577 0;
#X text 254 23 general explation of;
#X text 254 40 the datastructures;
#X text 23 655 A vector is a sequence that supports access to all elements
via index (like an array) and fast insertion and removal of elements
at the end. The number of elements in a vector may vary dynamically.
;
#X obj 189 627 h_vector;
#X text 500 654 Fast insertion and removal anywhere \, all the other
elements move up. But a list provides only sequential access (not via
index !). A list is a doubly linked list.;
#X obj 680 628 h_list;
#X obj 189 773 h_deque;
#X text 498 801 A queue is a "first in first out" (FIFO) data structure.
That is \, elements are added to the back of the queue (push) and may
be removed from the front (pop).;
#X obj 679 774 h_queue;
#X text 22 951 A priority queue is also a "first in first out" (FIFO)
data structure \, but you can give the elements a priority. So the
elements with a higher priority are automatically inserted before all
other elements with a lower priority.;
#X obj 154 924 h_priority_queue;
#X text 20 800 A deque (double ended queue \, pronounced "deck") is
very much like a vector: like vector \, it is a sequence that supports
access to all elements via index. The main way in which deque differs
from vector is that fast insertion and removal of elements is possible
at the beginning _and_ the end.;
#X text 22 232 Maps represent a mapping from one type (the key type)
to another type (the value type). You can associate a value with a
key \, or find the value associated with a key \, very efficiently.
Map is a Sorted Associative Container and it is also a Unique Associative
Container \, meaning that no two elements have the same key. (see Multimap
for more elements with the same key);
#X obj 188 203 h_map;
#X text 492 231 Multimaps are just like maps except that a key can
be associated with several values. Multimap is a Sorted Associative
Container and also a Multiple Associative Container \, meaning that
there is no limit on the number of elements with the same key. (see
also Map);
#X obj 643 201 h_multimap;
#X text 24 419 Sets allow you to add and delete elements. Afterwards
you can look if an element is set. Set is a Sorted Associative Container
and a Unique Associative Container \, meaning that no two elements
are the same. (see Multiset to have several copies of the same element)
;
#X obj 187 392 h_set;
#X text 493 419 Multisets are just like sets \, except that you can
have several copies of the same element. Multiset is a Sorted Associative
Container and a Multiple Associative Container \, meaning that two
or more elements may be identical. (see also Set);
#X obj 642 391 h_multiset;
#X text 339 167 :::: ASSOCIATIVE CONTAINERS ::::;
#X text 393 592 :::: SEQUENCES ::::;
#X text 289 1099 (look for help at all the objects for more information)
;
#X text 35 87 PDContainer contains the following datastructures:;
#X text 399 86 map \, nultimap \, set \, multiset \, vector \, list
\, deque \, queue \, stack \, priority queue;
#X obj 679 916 h_stack;
#X text 495 950 Stack is a "last in first out" (LIFO) data structure:
the element at the top of a stack is the one that was most recently
added (push). Top outputs the elements from the top without removing
it \, pop outputs and removes it.;
#X restore 518 94 pd Container_Explanation;
#N canvas 254 0 927 786 Fileformats 0;
#X obj 38 27 cnv 15 404 54 empty empty empty 22 25 0 18 -1 -66577 0
;
#X obj 40 29 cnv 15 400 50 empty empty PDContainer 22 25 0 18 -228992
-66577 0;
#X text 259 56 PDContainer;
#X text 257 38 different fileformats of;
#X text 472 116 Please use the XML fileformat if possible \, because
it's easier to edit in an external editor and the XML parser is much
more stable!;
#X text 40 582 s go;
#X text 40 569 f 2 s wow f 2;
#X text 40 599 f 23;
#X text 38 634 (f=float \, s=symbol);
#X text 37 171 a) single elements: are the containers h_vector \, h_list
\, h_deque \, h_set \, h_multiset;
#X text 471 172 b) key-value pairs: are the containers h_map and h_multimap
;
#X text 469 276 2.element: symbol go;
#X text 476 698 f 2 s wow - f 2;
#X text 476 712 s go - s not f 34;
#X text 476 729 f 23 - s op;
#X text 488 244 key: list 2 wow;
#X text 470 229 1.element:;
#X text 488 258 value: float 2;
#X text 490 291 key: symbol go;
#X text 490 305 value: list symbol not float 34;
#X text 39 243 1.element: list 2 wow 2;
#X text 39 257 2.element: symbol go;
#X text 38 272 3.element: float 23;
#X text 37 223 a) example1:;
#X text 470 212 b) example2:;
#X text 37 312 a) example1 \, XML:;
#X text 37 339 <?xml version="1.0" encoding="ISO-8859-1" ?>;
#X text 37 353 <PDContainer type="h_list">;
#X text 54 366 <element>;
#X text 70 379 <f> 2 </f>;
#X text 70 405 <f> 2 </f>;
#X text 56 418 </element>;
#X text 70 391 <s> wow </s>;
#X text 56 431 <element>;
#X text 57 455 </element>;
#X text 72 443 <s> go </s>;
#X text 56 468 <element>;
#X text 57 492 </element>;
#X text 72 480 <f> 23 </f>;
#X text 41 506 </PDContainer>;
#X text 41 542 a) example1 \, textfile:;
#X text 39 115 You can save the data of the containers to XML files
and normal textfiles (see General_Concept).;
#X text 469 375 <?xml version="1.0" encoding="ISO-8859-1" ?>;
#X text 469 389 <PDContainer type="h_list">;
#X text 486 402 <element>;
#X text 519 430 <f> 2 </f>;
#X text 520 482 <f> 2 </f>;
#X text 488 506 </element>;
#X text 519 442 <s> wow </s>;
#X text 475 634 </PDContainer>;
#X text 469 348 b) example2 \, XML:;
#X text 503 415 <key>;
#X text 504 456 </key>;
#X text 503 468 <value>;
#X text 504 494 </value>;
#X text 487 519 <element>;
#X text 489 621 </element>;
#X text 504 532 <key>;
#X text 505 559 </key>;
#X text 504 571 <value>;
#X text 505 609 </value>;
#X text 520 545 <s> go </s>;
#X text 521 584 <s> not </s>;
#X text 521 597 <f> 34 </f>;
#X text 476 668 b) example2 \, textfile:;
#X restore 550 120 pd Fileformats;
#N canvas 174 18 646 317 read_save_possibilities 0;
#X obj 50 258 outlet;
#X msg 50 158 save data.dat;
#X msg 50 194 read data.dat;
#X text 155 158 <- save all the data of the current namespace as textfile
;
#X text 149 194 <- read this textfile to the current namespace and
insert it at the back (so the size will increase);
#X text 173 83 <- read this XML-file to the current namespace and insert
it at the back (so the size will increase);
#X text 176 50 <- save all the data of the current namespace as XML-file
;
#X msg 51 50 saveXML data.xml;
#X msg 51 82 readXML data.xml;
#X connect 1 0 0 0;
#X connect 2 0 0 0;
#X connect 7 0 0 0;
#X connect 8 0 0 0;
#X restore 483 477 pd read_save_possibilities;
#X text 523 501 different possiblities to read;
#X text 523 515 and write from and to files;
#X text 522 530 (XML and textfiles);
#X text 229 822 htttp://grh.mur.at/software/pdcontainer.html;
#X text 189 806 =%)!(%= PDContainer \, by Georg Holzmann <grh@mur.at>
\, 2004;
#X msg 483 335 getall;
#X text 535 335 <- dumps out all data sequentially;
#X text 556 349 at the first outlet;
#X connect 4 0 27 0;
#X connect 5 0 27 0;
#X connect 6 0 27 0;
#X connect 8 0 27 0;
#X connect 9 0 27 0;
#X connect 12 0 27 0;
#X connect 22 0 27 0;
#X connect 27 0 10 0;
#X connect 27 1 23 0;
#X connect 27 2 45 0;
#X connect 27 3 7 0;
#X connect 30 0 32 0;
#X connect 30 1 48 0;
#X connect 30 2 47 0;
#X connect 30 3 29 0;
#X connect 31 0 30 0;
#X connect 49 0 27 0;
#X connect 58 0 27 0;
#X connect 64 0 27 0;