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#N canvas 587 22 616 708 10;
#X msg 147 185 bang;
#X obj 147 263 makenote 80 1000;
#X obj 147 298 pack 0 0;
#X obj 147 208 random 30;
#X obj 147 237 + 40;
#X msg 269 211 40 \, 44 \, 56 \, 60;
#X obj 200 167 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 200 187 metro 100;
#X text 50 559 inlet for (note \, velocity) pairs;
#X text 87 600 dsp-out left;
#X text 396 600 dsp-out right;
#X text 55 85 Arguments: <max polyphony> <voice stealing 0/1> <poly-abstraction
name> <arg1> <arg2> <arg3> <arg4>;
#X text 96 635 Thanks to Cesare Marilungo for inspiration.;
#X text 17 20 [polypoly~];
#X text 55 669 Also see:;
#X obj 127 668 poly;
#X obj 147 361 polypoly~ 12 1 polypoly~-voice;
#X floatatom 228 315 5 0 0 2 decay - -;
#X floatatom 283 264 5 0 0 0 - - -;
#X text 418 321 recreate all abstractions;
#X text 395 560 extra inlet to customize freely;
#X msg 310 323 12 polypoly~-voice;
#X text 186 339 custom inlet;
#X text 53 157 Example:;
#X text 96 470 Your [polypoly~] abstraction needs two inlets and
two outlet~s. First argument will be the voice index number starting
from 0 \, second argument will be the total number of voices. Four
more arguments can be passed as arguments to [polypoly~] and will
be passed on to the custom abstraction.;
#X text 54 121 Inlets: <pair: note velocity> <custom> <pair: num abstraction_name>
;
#X obj 129 578 polypoly~-voice 1 8 four more arguments possible;
#X msg 96 318 clear;
#X msg 60 318 stop;
#X text 55 44 [poly]-clone which automatically creates abstractions
to be played based heavily on [polypoly] by Frank Barknecht.;
#X obj 153 406 output~;
#X connect 0 0 3 0;
#X connect 1 0 2 0;
#X connect 1 1 2 1;
#X connect 2 0 16 0;
#X connect 3 0 4 0;
#X connect 4 0 1 0;
#X connect 5 0 1 0;
#X connect 6 0 7 0;
#X connect 7 0 3 0;
#X connect 16 0 30 0;
#X connect 16 1 30 1;
#X connect 17 0 16 1;
#X connect 18 0 1 2;
#X connect 21 0 16 2;
#X connect 27 0 16 0;
#X connect 28 0 16 0;