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#N canvas 1205 151 951 466 10;
#X declare -lib cyclone;
#X text 18 -22 Table-lookup oscillator or function generator;
#X floatatom 633 242 0 0 0 0 - - -;
#X obj 610 170 loadbang;
#X msg 610 190 22.5;
#X text 609 104 4 Using your function;
#X obj 610 261 *~ 0;
#X obj 610 216 cycle~ buffsky;
#X msg 403 96 437;
#X obj 403 73 loadbang;
#X obj 22 240 *~ 0.2;
#X obj 22 197 cycle~ 440;
#X obj 403 248 *~ 0.2;
#X floatatom 403 129 0 0 0 0 - - -;
#X msg 403 157 \$1 400;
#X obj 403 182 line~;
#X obj 403 214 cycle~;
#X obj 212 331 dac~;
#X obj 118 240 *~ 0.2;
#X obj 152 170 phasor~ 660;
#X obj 118 204 cycle~;
#X text 21 11 cycle~ uses a stored table of 512 samples to generate
functions. By default it uses a sine wave \, but you can give it a
function stored in a buffer~ object.;
#X text 9 107 frequency input (float or signal);
#X text 153 145 phase input (float or signal);
#X text 153 126 2 Driven by phase only (frequency is 0):;
#X text 12 93 1 argument sets frequency (default 0);
#N canvas 1988 576 183 228 generate-buffer~ 0;
#X obj 40 30 loadbang;
#N canvas 50 40 152 265 sawtooth 0;
#X obj 80 145 - 2;
#X obj 80 120 * 2;
#X obj 22 119 * 2;
#X obj 22 95 split 0 0.5;
#X obj 22 59 / 512;
#X obj 22 33 inlet;
#X obj 22 208 outlet;
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#X connect 3 1 1 0;
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#X restore 80 120 pd sawtooth;
#X obj 40 143 pack 0 0;
#X obj 40 98 t f f;
#X obj 40 76 line 0 1;
#X msg 40 56 0 \, 512 512;
#X obj 40 164 peek~ buffsky;
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#X connect 3 0 2 0;
#X connect 3 1 1 0;
#X connect 4 0 3 0;
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#X restore 609 123 pd generate-buffer~;
#X text 673 243 listen?;
#X obj 555 15 import cyclone;
#X obj 609 144 table buffsky 512;
#X text 432 127 3 Using frequency input;
#X text 308 338 Symbol argument sets name of table to play from. Additional
int argument after that sets sample offset into the table (default
0);
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