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catch {console show}
::toxy::package_require BLT "e:/Tcl/bin/BLT24.dll"

namespace eval ::toxy::bpf {}

proc ::toxy::bpf::ondrag {path ndx} {
    set ${path}::idrag $ndx
    if {$ndx > 0} {
	incr ndx -1
	set ${path}::mindrag [${path}::xvec range $ndx $ndx]
	incr ndx
    } else {
	set ${path}::mindrag 0
    }
    incr ndx
    if {$ndx < [${path}::xvec length]} {
	set ${path}::maxdrag [${path}::xvec range $ndx $ndx]
    } else {
	set ${path}::maxdrag [set ${path}::xmax]
    }
}

proc ::toxy::bpf::atData {path args} {
    set cmd [lindex $args 0]
    switch -- $cmd {
	set {
	    set idrag [lindex $args 1]
	    set gx [lindex $args 2]
	    set gy [lindex $args 3]
	    if {[string is double -strict $idrag] &&
		[string is double -strict $gx] &&
		[string is double -strict $gy]} {

		${path}::xvec variable xvec
		${path}::yvec variable yvec
		array set xvec [list $idrag $gx]
		array set yvec [list $idrag $gy]
		${path}::xvec sort ${path}::yvec ${path}::zvec
	    }
	}
	add {
	    set gx [lindex $args 1]
	    set gy [lindex $args 2]
	    if {[string is double -strict $gx] &&
		[string is double -strict $gy]} {

		${path}::xvec append $gx
		${path}::yvec append $gy
		${path}::zvec append 0
		${path}::xvec sort ${path}::yvec ${path}::zvec
		set ndx [${path}::xvec search $gx]
		if {[llength $ndx] > 1} {
		    set ndx [lindex $ndx 0]
		} elseif {[llength $ndx] < 1} {
		    set ${path}::idrag -1
		    return
		}
		::toxy::bpf::ondrag $path $ndx
	    }
	}
    }
}

proc ::toxy::bpf::motion {path x y} {
    if {[set ${path}::locked]} { return }
    if {[$path element closest $x $y cl -halo 10 el]} {
	$path config -cursor arrow
    } else {
	$path config -cursor crosshair
    }
}

proc ::toxy::bpf::b1motion {path x y} {
    if {[set ${path}::locked]} { return }
    variable ${path}::idrag
    if {$idrag >= 0 && [$path inside $x $y]} {
	variable ${path}::mindrag
	variable ${path}::maxdrag
	set gxy [$path invtransform $x $y]
	set gx [lindex $gxy 0]
	if {$gx < $mindrag} {
	    set gx $mindrag
	} elseif {$gx > $maxdrag} {
	    set gx $maxdrag
	}
	${path}::xvec variable xvec
	${path}::yvec variable yvec
	array set xvec [list $idrag $gx]
	array set yvec [list $idrag [lindex $gxy 1]]
    }
}

proc ::toxy::bpf::b1release {path x y} {
    if {[set ${path}::locked]} { return }
    variable ${path}::idrag
    if {$idrag >= 0 && [$path inside $x $y]} {
	variable ${path}::mindrag
	variable ${path}::maxdrag
	set gxy [$path invtransform $x $y]
	set gx [lindex $gxy 0]
	set gy [lindex $gxy 1]
	if {$gx < $mindrag} {
	    set gx $mindrag
	} elseif {$gx > $maxdrag} {
	    set gx $maxdrag
	}

	variable ${path}::target
	pd $target.rp _data set $idrag $gx $gy \;
    }
    set ${path}::idrag -1
    set ${path}::mindrag 0
    set ${path}::maxdrag ${path}::xmax
}

proc ::toxy::bpf::b1click {path x y} {
    if {[set ${path}::locked]} { return }
    if {[$path element closest $x $y cl -halo 10 el]} {
	set gxy [$path invtransform $x $y]
	set ${path}::xdrag [lindex $gxy 0]
	set ${path}::ydrag [lindex $gxy 1]
	::toxy::bpf::ondrag $path $cl(index)
    } elseif {[$path inside $x $y]} {
	set gxy [$path invtransform $x $y]
	set ${path}::xdrag [lindex $gxy 0]
	set ${path}::ydrag [lindex $gxy 1]
	variable ${path}::xdrag
	variable ${path}::ydrag

	variable ${path}::target
	pd $target.rp _data add $xdrag $ydrag \;
    } else {
	set ${path}::idrag -1
    }
}

proc ::toxy::bpf::shiftb1click {path x y} {
    if {[set ${path}::locked]} { return }
    if {[$path element closest $x $y cl -halo 10 el]} {
	set ndx $cl(index)
	${path}::xvec delete $ndx
	${path}::yvec delete $ndx
	${path}::zvec delete $ndx
    }
    set ${path}::idrag -1
}

proc ::toxy::bpf::lock {path v} {
    set ${path}::locked $v
    if {$v} {
	$path config -cursor hand2
    } else {
	$path config -cursor crosshair
    }
}

proc ::toxy::bpf::atVis {path} {
    bind $path <Motion> +[concat ::toxy::bpf::motion %W %x %y]
    bind $path <1> +[concat ::toxy::bpf::b1click %W %x %y]
    bind $path <B1-Motion> +[concat ::toxy::bpf::b1motion %W %x %y]
    bind $path <ButtonRelease> +[concat ::toxy::bpf::b1release %W %x %y]
    bind $path <<disable>> +[concat ::toxy::bpf::lock %W 1]
    bind $path <<enable>> +[concat ::toxy::bpf::lock %W 0]
    $path element bind el <Shift-1> "::toxy::bpf::shiftb1click %W %x %y"
}

proc ::toxy::bpf::atNew {path} {
    variable ${path}::xmax
    variable ${path}::ymin
    variable ${path}::ymax
    $path axis configure x -min 0.0 -max $xmax
    $path axis configure y -min $ymin -max $ymax
    $path element create el -x ${path}::xvec -y ${path}::yvec \
	-symbol "circle" -pixels 2 -linewidth 2 -color darkgreen -hide 0
    $path legend config -hide yes
}

proc ::toxy::bpf::atFree {path} {
    blt::vector destroy ${path}::xvec
    blt::vector destroy ${path}::yvec
    blt::vector destroy ${path}::zvec
}

#> bpf blt::graph
#. -width 300 -height 200 -bg lightblue -plotbackground lightgrey -halo 10
#. #domain 1000.

#@ vis

# LATER reconsider calling standard procs implicitly, followed by scripts
::toxy::bpf::atVis .-

#@ new

# LATER reconsider replacing this with global .- (using ::${path} in procs)
namespace eval ::toxy::bpf::.- {
# this might be implicit
    set target .|

# array interface seems broken inside namespaces
# (cf sf.net/projects/blt bug 651993)
    blt::vector create xvec -variable ""
    blt::vector create yvec -variable ""
    blt::vector create zvec -variable ""
    set locked 0
    set xmax .#domain
    set ymin 0.0
    set ymax 1.0
    set idrag -1
    set mindrag 0
    set maxdrag $xmax
    set xdrag 0
    set ydrag 0
}

::toxy::bpf::atNew .-

#@ free

::toxy::bpf::atFree .-

#@ data

::toxy::bpf::atData .- .#args