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-rw-r--r--msd2D/msd2D-help.pd60
-rw-r--r--msd3D/msd3D-help.pd64
2 files changed, 62 insertions, 62 deletions
diff --git a/msd2D/msd2D-help.pd b/msd2D/msd2D-help.pd
index 7645441..026871b 100644
--- a/msd2D/msd2D-help.pd
+++ b/msd2D/msd2D-help.pd
@@ -1,4 +1,4 @@
-#N canvas 595 54 563 765 10;
+#N canvas 461 3 553 632 10;
#X obj 4 369 cnv 15 550 15 empty empty empty 20 12 0 14 -158509 -66577
0;
#X obj 5 779 cnv 15 550 30 empty empty empty 20 12 0 14 -158509 -66577
@@ -539,38 +539,38 @@ for all the elements. - Ids or/and creations No;
#N canvas 472 258 550 319 gemrender 0;
#X obj 48 203 translateXYZ;
#X obj 48 229 sphere 0.1;
-#X obj 48 177 separator;
-#X obj 48 153 any;
-#X obj 64 114 gemhead 45;
#X obj 127 24 inlet;
-#X obj 271 51 inlet;
-#X obj 192 206 separator;
-#X obj 192 182 any;
-#X obj 192 251 curve 2;
-#X obj 208 143 gemhead 45;
-#X msg 348 100 \$4 \$5 0;
-#X msg 276 96 \$2 \$3 0;
-#X obj 250 170 t b a;
+#X obj 360 32 inlet;
+#X obj 275 232 curve 2;
+#X msg 431 81 \$4 \$5 0;
+#X msg 359 77 \$2 \$3 0;
+#X obj 359 105 t b a;
#X obj 127 62 unpack f f f;
-#X obj 125 136 t b f;
+#X obj 166 88 t b f;
+#X msg 48 110 0;
+#X obj 48 77 loadbang;
+#X obj 48 137 gemhead;
+#X msg 275 160 0;
+#X obj 275 127 loadbang;
+#X obj 275 187 gemhead;
#X connect 0 0 1 0;
-#X connect 2 0 0 0;
-#X connect 3 0 2 0;
-#X connect 4 0 3 1;
-#X connect 5 0 14 0;
-#X connect 6 0 11 0;
-#X connect 6 0 12 0;
-#X connect 7 0 9 0;
-#X connect 8 0 7 0;
-#X connect 10 0 8 1;
-#X connect 11 0 9 2;
-#X connect 12 0 13 0;
-#X connect 13 0 8 0;
-#X connect 13 1 9 1;
-#X connect 14 1 15 0;
-#X connect 14 2 0 2;
-#X connect 15 0 3 0;
-#X connect 15 1 0 1;
+#X connect 2 0 8 0;
+#X connect 3 0 5 0;
+#X connect 3 0 6 0;
+#X connect 5 0 4 2;
+#X connect 6 0 7 0;
+#X connect 7 0 15 0;
+#X connect 7 1 4 1;
+#X connect 8 1 9 0;
+#X connect 8 2 0 2;
+#X connect 9 0 12 0;
+#X connect 9 1 0 1;
+#X connect 10 0 12 0;
+#X connect 11 0 10 0;
+#X connect 12 0 0 0;
+#X connect 13 0 15 0;
+#X connect 14 0 13 0;
+#X connect 15 0 4 0;
#X restore 172 320 pd gemrender;
#X msg 336 129 reset \, create \, 1;
#X text 135 98 Sorry \, you need GEM for this example...;
diff --git a/msd3D/msd3D-help.pd b/msd3D/msd3D-help.pd
index fd4a34c..12d7868 100644
--- a/msd3D/msd3D-help.pd
+++ b/msd3D/msd3D-help.pd
@@ -1,4 +1,4 @@
-#N canvas 595 54 563 818 10;
+#N canvas 314 63 553 632 10;
#X obj 4 369 cnv 15 550 15 empty empty empty 20 12 0 14 -158509 -66577
0;
#X obj 5 779 cnv 15 550 30 empty empty empty 20 12 0 14 -158509 -66577
@@ -290,7 +290,7 @@ mob 1 100 0 2 0 \, mass mob 1 100 -2 0 0;
#X connect 4 0 2 0;
#X restore 17 209 pd compute;
#X obj 17 181 tgl 20 0 empty empty ON/OFF 25 10 1 10 -262144 -1 -1
-0 1;
+1 1;
#X obj 172 270 r \$0-out;
#X obj 17 126 bng 20 250 50 0 empty empty Reset 25 10 1 10 -262144
-1 -1;
@@ -513,42 +513,42 @@ for all the elements. - Ids or/and creations No;
#X obj 172 294 route massesPos linksPos;
#X obj 336 216 gemwin;
#X msg 336 194 0 \, destroy;
-#N canvas 472 258 550 319 gemrender 0;
+#N canvas 363 318 550 319 gemrender 0;
#X obj 48 203 translateXYZ;
#X obj 48 229 sphere 0.1;
-#X obj 48 177 separator;
-#X obj 48 153 any;
-#X obj 64 114 gemhead 45;
#X obj 127 24 inlet;
-#X obj 271 51 inlet;
-#X obj 192 206 separator;
-#X obj 192 182 any;
-#X obj 192 251 curve 2;
-#X obj 208 143 gemhead 45;
-#X obj 250 170 t b a;
+#X obj 390 13 inlet;
+#X obj 303 213 curve 2;
#X obj 125 136 t b f;
#X obj 127 62 unpack f f f f;
-#X msg 276 96 \$2 \$3 \$4;
-#X msg 348 100 \$5 \$6 \$7;
+#X msg 390 58 \$2 \$3 \$4;
+#X msg 462 62 \$5 \$6 \$7;
+#X obj 48 167 gemhead;
+#X msg 48 143 0;
+#X obj 48 115 loadbang;
+#X obj 303 147 gemhead;
+#X msg 303 123 0;
+#X obj 303 95 loadbang;
+#X obj 390 86 t b l;
#X connect 0 0 1 0;
-#X connect 2 0 0 0;
-#X connect 3 0 2 0;
-#X connect 4 0 3 1;
-#X connect 5 0 13 0;
-#X connect 6 0 15 0;
-#X connect 6 0 14 0;
-#X connect 7 0 9 0;
-#X connect 8 0 7 0;
-#X connect 10 0 8 1;
-#X connect 11 0 8 0;
-#X connect 11 1 9 1;
-#X connect 12 0 3 0;
-#X connect 12 1 0 1;
-#X connect 13 1 12 0;
-#X connect 13 2 0 2;
-#X connect 13 3 0 3;
-#X connect 14 0 11 0;
-#X connect 15 0 9 2;
+#X connect 2 0 6 0;
+#X connect 3 0 8 0;
+#X connect 3 0 7 0;
+#X connect 5 0 9 0;
+#X connect 5 1 0 1;
+#X connect 6 1 5 0;
+#X connect 6 2 0 2;
+#X connect 6 3 0 3;
+#X connect 7 0 15 0;
+#X connect 8 0 4 2;
+#X connect 9 0 0 0;
+#X connect 10 0 9 0;
+#X connect 11 0 10 0;
+#X connect 12 0 4 0;
+#X connect 13 0 12 0;
+#X connect 14 0 13 0;
+#X connect 15 0 12 0;
+#X connect 15 1 4 1;
#X restore 172 321 pd gemrender;
#X msg 336 129 reset \, create \, 1;
#X text 12 8 HELP: msd3D;