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authorPablo Martín <caedesv@users.sourceforge.net>2003-09-07 21:51:37 +0000
committerPablo Martín <caedesv@users.sourceforge.net>2003-09-07 21:51:37 +0000
commit9aa1e112850a11854caa2198393dbd910e226151 (patch)
tree9ed62d40d96b503049229e1cb2555c4883416cb9 /opengl/abstractions
parent213978fa8a868661dda88e6b4e7cacec1c90677a (diff)
Updating pdp version to 0.12.2
svn path=/trunk/externals/pdp/; revision=942
Diffstat (limited to 'opengl/abstractions')
-rw-r--r--opengl/abstractions/3dp_basicscene.pd25
-rw-r--r--opengl/abstractions/3dp_blend.pd13
-rw-r--r--opengl/abstractions/3dp_display_texture.pd31
-rw-r--r--opengl/abstractions/3dp_fixedsizewindowcontext.pd31
-rw-r--r--opengl/abstractions/3dp_mouserotate.pd37
-rw-r--r--opengl/abstractions/3dp_screenshot.pd21
-rw-r--r--opengl/abstractions/elbat.pd41
-rw-r--r--opengl/abstractions/randomnormal.pd39
-rw-r--r--opengl/abstractions/randomwalk2D.pd51
-rw-r--r--opengl/abstractions/smoothupdate.pd49
10 files changed, 338 insertions, 0 deletions
diff --git a/opengl/abstractions/3dp_basicscene.pd b/opengl/abstractions/3dp_basicscene.pd
new file mode 100644
index 0000000..4050b52
--- /dev/null
+++ b/opengl/abstractions/3dp_basicscene.pd
@@ -0,0 +1,25 @@
+#N canvas 97 639 450 300 10;
+#X obj 54 72 metro 40;
+#X obj 54 140 3dp_push;
+#X floatatom 375 162 5 0 0;
+#X obj 254 216 3dp_light 0;
+#X obj 54 169 3dp_mouserotate;
+#X obj 54 111 3dp_windowcontext;
+#X text 19 12 a basic 3d scene with a light source and mouse view rotation
+;
+#X obj 54 218 outlet;
+#X obj 254 192 3dp_view transz 10;
+#X obj 54 46 inlet;
+#X obj 254 158 3dp_view roty;
+#X floatatom 340 129 5 0 0;
+#X connect 0 0 5 0;
+#X connect 1 0 4 0;
+#X connect 1 1 10 0;
+#X connect 2 0 8 1;
+#X connect 4 0 7 0;
+#X connect 5 0 1 0;
+#X connect 5 1 4 1;
+#X connect 8 0 3 0;
+#X connect 9 0 0 0;
+#X connect 10 0 8 0;
+#X connect 11 0 10 1;
diff --git a/opengl/abstractions/3dp_blend.pd b/opengl/abstractions/3dp_blend.pd
new file mode 100644
index 0000000..e7768d7
--- /dev/null
+++ b/opengl/abstractions/3dp_blend.pd
@@ -0,0 +1,13 @@
+#N canvas 554 145 570 225 10;
+#X obj 25 124 3dp_toggle depth_test 0;
+#X obj 181 159 3dp_toggle blend_add 1;
+#X obj 25 90 inlet;
+#X obj 330 199 outlet;
+#X text 38 11 use this object for quick and dirty blending effects.
+it has the depth test disabled and accumulated blending enabled.;
+#X text 128 60 NOTE: proper transparency is quite hard to do \, because
+it requires manual depth sorting. there is no real support for this
+in 3dp yet.;
+#X connect 0 1 1 0;
+#X connect 1 1 3 0;
+#X connect 2 0 0 0;
diff --git a/opengl/abstractions/3dp_display_texture.pd b/opengl/abstractions/3dp_display_texture.pd
new file mode 100644
index 0000000..63e602b
--- /dev/null
+++ b/opengl/abstractions/3dp_display_texture.pd
@@ -0,0 +1,31 @@
+#N canvas 277 275 874 339 10;
+#X obj 244 246 3dp_view scale_aspect;
+#X obj 37 131 inlet;
+#X obj 222 130 inlet;
+#X obj 351 131 inlet;
+#X text 27 107 context inlet;
+#X text 198 106 texture inlet;
+#X text 328 106 scaling inlet;
+#X text 406 244 <- scale the square to the window aspect ratio;
+#X obj 37 269 outlet;
+#X text 40 16 this abstraction can be used for texture display. i.e.
+if you use a subcontext at a fixed resolution to create a texture \,
+this abstraction stretches the texture to the full size of the window
+.;
+#X obj 244 274 3dp_draw square 8;
+#X obj 244 220 3dp_view scale 1;
+#X text 405 219 <- extra scaling (i.e. to clip off garbage boundaries)
+;
+#X obj 37 162 3dp_toggle depth_test 0;
+#X text 404 164 <- disable depth test so the draw will overwrite;
+#X obj 193 190 3dp_push;
+#X text 405 193 <- save modelview;
+#X text 27 295 context outlet;
+#X connect 0 0 10 0;
+#X connect 1 0 13 0;
+#X connect 2 0 10 1;
+#X connect 3 0 11 1;
+#X connect 11 0 0 0;
+#X connect 13 0 8 0;
+#X connect 13 1 15 0;
+#X connect 15 1 11 0;
diff --git a/opengl/abstractions/3dp_fixedsizewindowcontext.pd b/opengl/abstractions/3dp_fixedsizewindowcontext.pd
new file mode 100644
index 0000000..5dd5180
--- /dev/null
+++ b/opengl/abstractions/3dp_fixedsizewindowcontext.pd
@@ -0,0 +1,31 @@
+#N canvas 634 346 592 397 10;
+#X obj 27 64 inlet;
+#X obj 27 105 3dp_windowcontext;
+#X obj 27 138 3dp_subcontext \$1 \$2;
+#X obj 220 211 outlet;
+#X obj 370 211 outlet;
+#X text 350 236 event outlet;
+#X obj 162 267 3dp_snap;
+#X obj 27 318 3dp_display_texture;
+#X text 150 23 a fixed size (window size independent) rendering context
+that can be used as 3dp_windowcontext replacement.;
+#X text 151 56 creation arguments are the context dimensions.;
+#X text 175 87 NOTE: the general subcontext rule applies: if the actual
+window size is small than the subcontext \, or is covered by other
+windows \, the results might not be what you expect.;
+#X text 176 236 context outlet (1);
+#X text 241 266 <- when the render chain connected to (1) is done;
+#X text 261 281 it will be snapped to texture;
+#X text 241 316 <- this texture will then be drawn to cover;
+#X text 263 332 the entire window size;
+#X obj 162 177 pdp_t p p;
+#X obj 184 300 inlet;
+#X connect 0 0 1 0;
+#X connect 1 0 2 0;
+#X connect 1 1 4 0;
+#X connect 2 0 7 0;
+#X connect 2 1 16 0;
+#X connect 6 1 7 1;
+#X connect 16 0 6 0;
+#X connect 16 1 3 0;
+#X connect 17 0 7 2;
diff --git a/opengl/abstractions/3dp_mouserotate.pd b/opengl/abstractions/3dp_mouserotate.pd
new file mode 100644
index 0000000..b81e27e
--- /dev/null
+++ b/opengl/abstractions/3dp_mouserotate.pd
@@ -0,0 +1,37 @@
+#N canvas 534 483 533 399 10;
+#X obj 27 19 inlet;
+#X obj 27 363 outlet;
+#X obj 70 152 - 0.5;
+#X obj 135 151 - 0.5;
+#X obj 82 214 *;
+#X obj 135 212 *;
+#X obj 135 186 t f f;
+#X obj 82 184 t f f;
+#X obj 82 243 +;
+#X obj 113 271 sqrt;
+#X obj 92 19 inlet;
+#X obj 113 298 * 360;
+#X obj 27 329 3dp_view rota;
+#X text 216 138 convert mouse coordinates to axis and angle;
+#X obj 70 118 unpack 0 0;
+#X obj 92 49 route drag1 press1;
+#X connect 0 0 12 0;
+#X connect 2 0 7 0;
+#X connect 2 0 12 2;
+#X connect 3 0 6 0;
+#X connect 3 0 12 1;
+#X connect 4 0 8 0;
+#X connect 5 0 8 1;
+#X connect 6 0 5 0;
+#X connect 6 1 5 1;
+#X connect 7 0 4 0;
+#X connect 7 1 4 1;
+#X connect 8 0 9 0;
+#X connect 9 0 11 0;
+#X connect 10 0 15 0;
+#X connect 11 0 12 4;
+#X connect 12 0 1 0;
+#X connect 14 0 2 0;
+#X connect 14 1 3 0;
+#X connect 15 0 14 0;
+#X connect 15 1 14 0;
diff --git a/opengl/abstractions/3dp_screenshot.pd b/opengl/abstractions/3dp_screenshot.pd
new file mode 100644
index 0000000..9cbe07f
--- /dev/null
+++ b/opengl/abstractions/3dp_screenshot.pd
@@ -0,0 +1,21 @@
+#N canvas 550 41 714 494 10;
+#X obj 193 284 pdp_reg;
+#X obj 193 203 pdp_t b p;
+#X obj 193 233 symbol \$1;
+#X msg 193 257 save_png \$1;
+#X obj 195 110 loadbang;
+#X msg 195 135 autosnap 0;
+#X obj 51 111 inlet;
+#X obj 51 176 3dp_snap bitmap/rgb/*;
+#X obj 51 285 outlet;
+#X text 41 22 make a screenshot of a 3dp context. creation argument
+is filename. send a bang to take a snapshot.;
+#X connect 1 0 2 0;
+#X connect 1 1 0 1;
+#X connect 2 0 3 0;
+#X connect 3 0 0 0;
+#X connect 4 0 5 0;
+#X connect 5 0 7 0;
+#X connect 6 0 7 0;
+#X connect 7 0 8 0;
+#X connect 7 1 1 0;
diff --git a/opengl/abstractions/elbat.pd b/opengl/abstractions/elbat.pd
new file mode 100644
index 0000000..211da15
--- /dev/null
+++ b/opengl/abstractions/elbat.pd
@@ -0,0 +1,41 @@
+#N canvas 431 78 581 572 10;
+#X obj 23 63 inlet;
+#X obj 168 211 outlet;
+#X obj 168 150 tabread \$0-vec;
+#X msg 15 210 \; \$1 const 0;
+#X msg 15 159 bang;
+#X obj 15 183 symbol \$0-vec;
+#X obj 119 373 until;
+#X msg 118 270 bang;
+#X obj 155 414 f 0;
+#X obj 191 414 + 1;
+#X msg 163 338 0;
+#X obj 119 318 t b b;
+#X obj 156 519 tabwrite \$0-vec;
+#X obj 155 443 t b f;
+#X obj 154 478 randomnormal;
+#X obj 119 348 f \$1;
+#X obj 23 86 route reset normal;
+#X text 168 274 fill table with normal distributed random variables
+;
+#X text 19 16 a tabread-like abstraction (with internal table);
+#X obj 320 108 table \$0-vec \$1;
+#X connect 0 0 16 0;
+#X connect 2 0 1 0;
+#X connect 4 0 5 0;
+#X connect 5 0 3 0;
+#X connect 6 0 8 0;
+#X connect 7 0 11 0;
+#X connect 8 0 9 0;
+#X connect 8 0 13 0;
+#X connect 9 0 8 1;
+#X connect 10 0 8 1;
+#X connect 11 0 15 0;
+#X connect 11 1 10 0;
+#X connect 13 0 14 0;
+#X connect 13 1 12 1;
+#X connect 14 0 12 0;
+#X connect 15 0 6 0;
+#X connect 16 0 4 0;
+#X connect 16 1 7 0;
+#X connect 16 2 2 0;
diff --git a/opengl/abstractions/randomnormal.pd b/opengl/abstractions/randomnormal.pd
new file mode 100644
index 0000000..bf1d4fa
--- /dev/null
+++ b/opengl/abstractions/randomnormal.pd
@@ -0,0 +1,39 @@
+#N canvas 614 389 451 505 10;
+#X obj 48 58 inlet;
+#X obj 48 88 t b b;
+#X obj 173 167 * 6.28;
+#X obj 129 221 cos;
+#X obj 173 222 sin;
+#X obj 173 143 / 1e+06;
+#X obj 173 121 random 1e+06;
+#X obj 48 220 * -2;
+#X obj 48 170 / 1e+06;
+#X obj 48 125 random 1e+06;
+#X obj 48 148 + 1;
+#X obj 48 194 log;
+#X obj 48 327 *;
+#X obj 108 328 *;
+#X obj 48 292 t f f;
+#X obj 48 365 outlet;
+#X obj 108 365 outlet;
+#X text 35 10 normal gausian random number generator (box-muller);
+#X obj 48 253 sqrt;
+#X connect 0 0 1 0;
+#X connect 1 0 9 0;
+#X connect 1 1 6 0;
+#X connect 2 0 4 0;
+#X connect 2 0 3 0;
+#X connect 3 0 12 1;
+#X connect 4 0 13 1;
+#X connect 5 0 2 0;
+#X connect 6 0 5 0;
+#X connect 7 0 18 0;
+#X connect 8 0 11 0;
+#X connect 9 0 10 0;
+#X connect 10 0 8 0;
+#X connect 11 0 7 0;
+#X connect 12 0 15 0;
+#X connect 13 0 16 0;
+#X connect 14 0 12 0;
+#X connect 14 1 13 0;
+#X connect 18 0 14 0;
diff --git a/opengl/abstractions/randomwalk2D.pd b/opengl/abstractions/randomwalk2D.pd
new file mode 100644
index 0000000..58cf2df
--- /dev/null
+++ b/opengl/abstractions/randomwalk2D.pd
@@ -0,0 +1,51 @@
+#N canvas 502 172 600 400 10;
+#X obj 228 221 tabread \$0-x;
+#X obj 334 213 tabread \$0-y;
+#X obj 228 310 tabwrite \$0-x;
+#X obj 350 330 tabwrite \$0-y;
+#X obj 244 259 cos;
+#X obj 350 266 sin;
+#X obj 351 241 * 0.0628;
+#X obj 351 185 random 100;
+#X obj 228 284 +;
+#X obj 334 291 +;
+#X obj 228 144 t f b f;
+#X msg 53 237 \; \$1 const 0;
+#X obj 20 199 symbol \$0-x;
+#X obj 108 199 symbol \$0-y;
+#X msg 88 173 bang;
+#X obj 228 172 t f f;
+#X obj 214 337 outlet;
+#X obj 334 354 outlet;
+#X obj 156 82 inlet;
+#X obj 156 106 route reset;
+#X obj 351 82 table \$0-x \$1;
+#X obj 351 116 table \$0-y \$1;
+#X text 37 20 a 2D unit step random walk abstraction for use with 3dp_for
+;
+#X text 335 45 creation argument = nb of vectors;
+#X text 64 44 inlet = vector to update;
+#X connect 0 0 8 0;
+#X connect 1 0 9 0;
+#X connect 4 0 8 1;
+#X connect 5 0 9 1;
+#X connect 6 0 4 0;
+#X connect 6 0 5 0;
+#X connect 7 0 6 0;
+#X connect 8 0 2 0;
+#X connect 8 0 16 0;
+#X connect 9 0 3 0;
+#X connect 9 0 17 0;
+#X connect 10 0 15 0;
+#X connect 10 1 7 0;
+#X connect 10 2 3 1;
+#X connect 10 2 2 1;
+#X connect 12 0 11 0;
+#X connect 13 0 11 0;
+#X connect 14 0 12 0;
+#X connect 14 0 13 0;
+#X connect 15 0 0 0;
+#X connect 15 1 1 0;
+#X connect 18 0 19 0;
+#X connect 19 0 14 0;
+#X connect 19 1 10 0;
diff --git a/opengl/abstractions/smoothupdate.pd b/opengl/abstractions/smoothupdate.pd
new file mode 100644
index 0000000..19df278
--- /dev/null
+++ b/opengl/abstractions/smoothupdate.pd
@@ -0,0 +1,49 @@
+#N canvas 112 570 450 387 10;
+#X obj 225 64 inlet;
+#X text 195 40 element to update;
+#X obj 23 63 inlet;
+#X text 39 39 new value;
+#X obj 55 302 outlet;
+#X obj 331 173 table \$0-vec;
+#X obj 168 121 f 0;
+#X obj 168 150 tabread \$0-vec;
+#X text 350 41 smooth step;
+#X obj 354 65 inlet;
+#X obj 354 90 moses 0;
+#X obj 366 116 moses 1;
+#X msg 331 114 0;
+#X msg 410 140 1;
+#X obj 135 182 -;
+#X obj 57 114 t f b;
+#X obj 332 144 f;
+#X obj 135 246 +;
+#X obj 146 282 tabwrite \$0-vec;
+#X obj 23 86 route reset;
+#X msg 15 210 \; \$1 const 0;
+#X msg 15 159 bang;
+#X obj 15 183 symbol \$0-vec;
+#X obj 136 215 * 0.1;
+#X connect 0 0 6 1;
+#X connect 2 0 19 0;
+#X connect 6 0 7 0;
+#X connect 6 0 18 1;
+#X connect 7 0 14 1;
+#X connect 7 0 17 1;
+#X connect 9 0 10 0;
+#X connect 10 0 12 0;
+#X connect 10 1 11 0;
+#X connect 11 0 16 0;
+#X connect 11 1 13 0;
+#X connect 12 0 16 0;
+#X connect 13 0 16 0;
+#X connect 14 0 23 0;
+#X connect 15 0 14 0;
+#X connect 15 1 6 0;
+#X connect 16 0 23 1;
+#X connect 17 0 4 0;
+#X connect 17 0 18 0;
+#X connect 19 0 21 0;
+#X connect 19 1 15 0;
+#X connect 21 0 22 0;
+#X connect 22 0 20 0;
+#X connect 23 0 17 0;