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authorHans-Christoph Steiner <eighthave@users.sourceforge.net>2005-12-15 07:26:47 +0000
committerHans-Christoph Steiner <eighthave@users.sourceforge.net>2005-12-15 07:26:47 +0000
commit37b6643df2df7d784a31ca73f7bb90dc109c2401 (patch)
treea8664e5adcfcb60cae136063d627549ecb76619b /opengl/include/pdp_texture.h
parentc50ce0e0217ea07e2d450add2ab29cecea66fa96 (diff)
removing PDP source (except debian files) before import of PDP 0.12.4
svn path=/trunk/externals/pdp/; revision=4217
Diffstat (limited to 'opengl/include/pdp_texture.h')
-rw-r--r--opengl/include/pdp_texture.h93
1 files changed, 0 insertions, 93 deletions
diff --git a/opengl/include/pdp_texture.h b/opengl/include/pdp_texture.h
deleted file mode 100644
index 7a40cdd..0000000
--- a/opengl/include/pdp_texture.h
+++ /dev/null
@@ -1,93 +0,0 @@
-/*
- * pdp system module - texture packet type
- * Copyright (c) by Tom Schouten <pdp@zzz.kotnet.org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- */
-
-#ifndef PDP_TEXTURE_H
-#define PDP_TEXTURE_H
-
-//#include <GL/gl.h>
-//#include <GL/glu.h>
-//#include <GL/glx.h>
-//#include <GL/glut.h>
-#include "pdp.h"
-
-
-
-
-
-/* TEXTURE PACKET */
-
-typedef struct
-{
- u32 tex_obj; /* gl texture object */
- s32 format; /* texture format */
- u32 width; /* dims */
- u32 height;
-
- u32 sub_width; /* portion of texture used */
- u32 sub_height;
-
-} t_texture;
-
-#define PDP_TEXTURE 4 /* opengl texture object */
-
-
-/* all symbols are C-style */
-#ifdef __cplusplus
-extern "C"
-{
-#endif
-
-
-/* check if valid texture packet. all other methods assume packet is valid */
-bool pdp_packet_texture_isvalid(int packet);
-
-/* returns a pointer to the packet subheader whem the packet contains a texture */
-/* try not to use the header directly, use clone and copy methods instead */
-t_texture *pdp_packet_texture_info(int packet);
-
-/* texture constructors */
-int pdp_packet_new_texture(u32 width, u32 height, s32 format); /* create a texture packet */
-
-
-/* texture operators */
-void pdp_packet_texture_make_current(int packet); /* make a texture the current texture context */
-u32 pdp_packet_texture_total_width(int packet); /* width of texture */
-u32 pdp_packet_texture_total_height(int packet); /* get heigth of texture */
-u32 pdp_packet_texture_sub_width(int packet); /* width of subtexture */
-u32 pdp_packet_texture_sub_height(int packet); /* heigth of subtexture */
-float pdp_packet_texture_fracx(int packet); /* x fraction */
-float pdp_packet_texture_fracy(int packet); /* y fraction */
-float pdp_packet_texture_sub_aspect(int packet);
-
-/* some utility methods */
-void pdp_packet_texture_make_current_enable(int packet); /* make current & enable with default texture settings (for the lazy)*/
-void pdp_packet_texture_setup_2d_context(int packet); /* set up 2d context (viewport, projection, modelview) from texture dims */
-
-
-
-
-
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif //PDP_TEXTURE_H