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authorPablo Martín <caedesv@users.sourceforge.net>2003-09-07 21:51:37 +0000
committerPablo Martín <caedesv@users.sourceforge.net>2003-09-07 21:51:37 +0000
commit9aa1e112850a11854caa2198393dbd910e226151 (patch)
tree9ed62d40d96b503049229e1cb2555c4883416cb9 /opengl/modules/pdp_3d_push.c
parent213978fa8a868661dda88e6b4e7cacec1c90677a (diff)
Updating pdp version to 0.12.2
svn path=/trunk/externals/pdp/; revision=942
Diffstat (limited to 'opengl/modules/pdp_3d_push.c')
-rw-r--r--opengl/modules/pdp_3d_push.c181
1 files changed, 181 insertions, 0 deletions
diff --git a/opengl/modules/pdp_3d_push.c b/opengl/modules/pdp_3d_push.c
new file mode 100644
index 0000000..d5a45fb
--- /dev/null
+++ b/opengl/modules/pdp_3d_push.c
@@ -0,0 +1,181 @@
+/*
+ * Pure Data Packet module.
+ * Copyright (c) by Tom Schouten <pdp@zzz.kotnet.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ */
+
+
+
+#include <GL/gl.h>
+#include "pdp_opengl.h"
+#include "pdp_3dp_base.h"
+
+typedef struct pdp_3d_push_struct
+{
+ t_pdp_3dp_base x_base;
+ GLenum x_matrix;
+ int x_change_mode;
+
+} t_pdp_3d_push;
+
+
+
+static void pdp_3d_push_process_right(t_pdp_3d_push *x)
+{
+ int p = pdp_3dp_base_get_context_packet(x);
+ if (-1 != p){
+
+ /* push one of the matrices */
+ glMatrixMode(x->x_matrix);
+ glPushMatrix();
+
+ /* set default matrix to modelview */
+ if (!x->x_change_mode) glMatrixMode(GL_MODELVIEW);
+
+ }
+}
+static void pdp_3d_push_process_left(t_pdp_3d_push *x)
+{
+ int p = pdp_3dp_base_get_context_packet(x);
+ if (-1 != p){
+
+ /* restore the saved matrix */
+ glMatrixMode(x->x_matrix);
+ glPopMatrix();
+
+ /* set default matrix back to modelview */
+ glMatrixMode(GL_MODELVIEW);
+
+ }
+
+}
+
+
+static void pdp_3d_mode_process_right(t_pdp_3d_push *x)
+{
+ int p = pdp_3dp_base_get_context_packet(x);
+ if (-1 != p){
+
+ /* change matrix mode */
+ glMatrixMode(x->x_matrix);
+
+ }
+}
+
+static void pdp_3d_mode_process_left(t_pdp_3d_push *x)
+{
+ int p = pdp_3dp_base_get_context_packet(x);
+ if (-1 != p){
+
+ /* restore default matrix to modelview */
+ glMatrixMode(GL_MODELVIEW);
+
+ }
+}
+
+
+static void pdp_3d_push_setmatrix(t_pdp_3d_push *x, t_symbol *s)
+{
+ GLenum m;
+
+ /* find out which matrix to push */
+ if (s == gensym("projection")) m = GL_PROJECTION;
+ else if (s == gensym("modelview")) m = GL_MODELVIEW;
+ else if (s == gensym("texture")) m = GL_TEXTURE;
+ else if (s == gensym("color")) m = GL_COLOR;
+
+ /* default is modelview */
+ else m = GL_MODELVIEW;
+
+ x->x_matrix = m;
+}
+
+
+t_class *pdp_3d_push_class;
+
+
+
+void pdp_3d_push_free(t_pdp_3d_push *x)
+{
+ pdp_3dp_base_free(x);
+}
+
+void *pdp_3d_push_mode_new(t_symbol *s)
+{
+ t_pdp_3d_push *x = (t_pdp_3d_push *)pd_new(pdp_3d_push_class);
+
+ /* super init */
+ pdp_3dp_base_init(x);
+
+ /* setup which matrix we are talking about */
+ pdp_3d_push_setmatrix(x, s);
+
+ x->x_change_mode = 0;
+
+ return (void *)x;
+}
+
+void *pdp_3d_push_new(t_symbol *s, t_floatarg f)
+{
+ t_pdp_3d_push *x = (t_pdp_3d_push *)pdp_3d_push_mode_new(s);
+
+ /* create dpd outlets */
+ pdp_3dp_base_add_outlet(x, (t_pdp_method)pdp_3d_push_process_left, 0);
+ pdp_3dp_base_add_outlet(x, (t_pdp_method)pdp_3d_push_process_right, 0);
+
+ x->x_change_mode = (f != 0.0f);
+
+ return (void *)x;
+}
+
+
+void *pdp_3d_mode_new(t_symbol *s)
+{
+ t_pdp_3d_push *x = (t_pdp_3d_push *)pdp_3d_push_mode_new(s);
+
+ /* create dpd outlets */
+ pdp_3dp_base_add_outlet(x, (t_pdp_method)pdp_3d_mode_process_left, 0);
+ pdp_3dp_base_add_outlet(x, (t_pdp_method)pdp_3d_mode_process_right, 0);
+
+
+ return (void *)x;
+}
+
+
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+
+void pdp_3d_push_setup(void)
+{
+
+
+ pdp_3d_push_class = class_new(gensym("3dp_push"), (t_newmethod)pdp_3d_push_new,
+ (t_method)pdp_3d_push_free, sizeof(t_pdp_3d_push), 0, A_DEFSYMBOL, A_NULL);
+
+ class_addcreator((t_newmethod)pdp_3d_mode_new, gensym("3dp_mode"), A_DEFSYMBOL, A_NULL);
+
+ pdp_3dp_base_setup(pdp_3d_push_class);
+
+}
+
+#ifdef __cplusplus
+}
+#endif