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authorPablo Martín <caedesv@users.sourceforge.net>2003-09-07 21:51:37 +0000
committerPablo Martín <caedesv@users.sourceforge.net>2003-09-07 21:51:37 +0000
commit9aa1e112850a11854caa2198393dbd910e226151 (patch)
tree9ed62d40d96b503049229e1cb2555c4883416cb9 /opengl/modules/pdp_3d_state.c
parent213978fa8a868661dda88e6b4e7cacec1c90677a (diff)
Updating pdp version to 0.12.2
svn path=/trunk/externals/pdp/; revision=942
Diffstat (limited to 'opengl/modules/pdp_3d_state.c')
-rw-r--r--opengl/modules/pdp_3d_state.c135
1 files changed, 135 insertions, 0 deletions
diff --git a/opengl/modules/pdp_3d_state.c b/opengl/modules/pdp_3d_state.c
new file mode 100644
index 0000000..d34ff94
--- /dev/null
+++ b/opengl/modules/pdp_3d_state.c
@@ -0,0 +1,135 @@
+/*
+ * Pure Data Packet module.
+ * Copyright (c) by Tom Schouten <pdp@zzz.kotnet.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ */
+
+
+/* change binary opengl state variables. all defaults (flag = 0) should be set
+ in the render context init.
+
+ right outlet has the thing enabled (or disabled, depending on toggle)
+ left outlet has the thing disabled (better: it should push it)
+
+ simple version: does not permit reentry (yet) */
+
+
+#include <GL/gl.h>
+#include "pdp_opengl.h"
+#include "pdp_3dp_base.h"
+
+typedef struct pdp_3d_state_struct
+{
+ t_pdp_3dp_base x_base;
+ GLboolean x_flag;
+ GLboolean x_prev_flag;
+ GLenum x_thing;
+ void (*x_setup)(void);
+
+} t_pdp_3d_state;
+
+
+static void _setflag(GLenum thing, GLboolean flag)
+{
+ if (flag) glEnable(thing);
+ else glDisable(thing);
+}
+
+static void pdp_3d_state_process_right(t_pdp_3d_state *x)
+{
+ int p;
+ if (-1 != (p = pdp_3dp_base_get_context_packet(x))){
+ /* store previous flag */
+ pdp_packet_3Dcontext_set_rendering_context(p);
+ glGetBooleanv(x->x_thing, &x->x_prev_flag);
+ _setflag(x->x_thing, x->x_flag);
+ if (x->x_setup) x->x_setup();
+ }
+}
+
+static void pdp_3d_state_process_left(t_pdp_3d_state *x)
+{
+ int p;
+ /* allways run left method (reset) */
+ if (-1 != (p = pdp_3dp_base_get_context_packet(x))){
+ pdp_packet_3Dcontext_set_rendering_context(p);
+ _setflag(x->x_thing, x->x_prev_flag);
+ }
+}
+
+static void pdp_3d_state_flag(t_pdp_3d_state *x, t_floatarg f)
+{
+ x->x_flag = (f == 0.0f) ? GL_FALSE : GL_TRUE;
+}
+
+static void _blend(void) {glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);}
+static void _blend_add(void) {glBlendFunc(GL_SRC_ALPHA, GL_ONE);}
+
+t_class *pdp_3d_state_class;
+void pdp_3d_state_free(t_pdp_3d_state *x){pdp_3dp_base_free(x);}
+void *pdp_3d_state_new(t_symbol *s, t_floatarg f)
+{
+ t_pdp_3d_state *x = (t_pdp_3d_state *)pd_new(pdp_3d_state_class);
+
+ /* super init */
+ pdp_3dp_base_init(x);
+ pdp_3d_state_flag(x,f);
+
+ if (s == gensym("blend_mix")) {x->x_setup = _blend; x->x_thing = GL_BLEND;}
+ else if (s == gensym("blend_add")) {x->x_setup = _blend_add; x->x_thing = GL_BLEND;}
+ else if (s == gensym("depth_test")) {x->x_setup = 0; x->x_thing = GL_DEPTH_TEST;}
+
+ /* unkown command: do nothing */
+ else {
+ post ("3dp_state: unknown flag %s", s->s_name);
+ pd_free((void *)x);
+ return 0;
+ }
+
+ /* create additional inlet */
+ pdp_base_add_gen_inlet(x, gensym("float"), gensym("flag"));
+
+ /* create dpd outlets */
+ pdp_3dp_base_add_outlet(x, (t_pdp_method)pdp_3d_state_process_left, 0);
+ pdp_3dp_base_add_outlet(x, (t_pdp_method)pdp_3d_state_process_right, 0);
+
+
+ return (void *)x;
+}
+
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+
+void pdp_3d_state_setup(void)
+{
+
+
+ pdp_3d_state_class = class_new(gensym("3dp_toggle"), (t_newmethod)pdp_3d_state_new,
+ (t_method)pdp_3d_state_free, sizeof(t_pdp_3d_state), 0, A_SYMBOL, A_DEFFLOAT, A_NULL);
+
+ pdp_3dp_base_setup(pdp_3d_state_class);
+ class_addmethod(pdp_3d_state_class, (t_method)pdp_3d_state_flag, gensym("flag"), A_FLOAT, A_NULL);
+
+}
+
+#ifdef __cplusplus
+}
+#endif