aboutsummaryrefslogtreecommitdiff
path: root/opengl/abstractions/3dp_display_texture.pd
diff options
context:
space:
mode:
Diffstat (limited to 'opengl/abstractions/3dp_display_texture.pd')
-rw-r--r--opengl/abstractions/3dp_display_texture.pd31
1 files changed, 0 insertions, 31 deletions
diff --git a/opengl/abstractions/3dp_display_texture.pd b/opengl/abstractions/3dp_display_texture.pd
deleted file mode 100644
index 63e602b..0000000
--- a/opengl/abstractions/3dp_display_texture.pd
+++ /dev/null
@@ -1,31 +0,0 @@
-#N canvas 277 275 874 339 10;
-#X obj 244 246 3dp_view scale_aspect;
-#X obj 37 131 inlet;
-#X obj 222 130 inlet;
-#X obj 351 131 inlet;
-#X text 27 107 context inlet;
-#X text 198 106 texture inlet;
-#X text 328 106 scaling inlet;
-#X text 406 244 <- scale the square to the window aspect ratio;
-#X obj 37 269 outlet;
-#X text 40 16 this abstraction can be used for texture display. i.e.
-if you use a subcontext at a fixed resolution to create a texture \,
-this abstraction stretches the texture to the full size of the window
-.;
-#X obj 244 274 3dp_draw square 8;
-#X obj 244 220 3dp_view scale 1;
-#X text 405 219 <- extra scaling (i.e. to clip off garbage boundaries)
-;
-#X obj 37 162 3dp_toggle depth_test 0;
-#X text 404 164 <- disable depth test so the draw will overwrite;
-#X obj 193 190 3dp_push;
-#X text 405 193 <- save modelview;
-#X text 27 295 context outlet;
-#X connect 0 0 10 0;
-#X connect 1 0 13 0;
-#X connect 2 0 10 1;
-#X connect 3 0 11 1;
-#X connect 11 0 0 0;
-#X connect 13 0 8 0;
-#X connect 13 1 15 0;
-#X connect 15 1 11 0;