aboutsummaryrefslogtreecommitdiff
path: root/opengl/modules/pdp_3d_draw.c
diff options
context:
space:
mode:
Diffstat (limited to 'opengl/modules/pdp_3d_draw.c')
-rw-r--r--opengl/modules/pdp_3d_draw.c500
1 files changed, 0 insertions, 500 deletions
diff --git a/opengl/modules/pdp_3d_draw.c b/opengl/modules/pdp_3d_draw.c
deleted file mode 100644
index 39434cb..0000000
--- a/opengl/modules/pdp_3d_draw.c
+++ /dev/null
@@ -1,500 +0,0 @@
-/*
- * Pure Data Packet module.
- * Copyright (c) by Tom Schouten <pdp@zzz.kotnet.org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- */
-
-
-//#include "GL/gl.h"
-#include <GL/glut.h>
-#include <math.h>
-
-#include "pdp_opengl.h"
-#include "pdp_3dp_base.h"
-
-typedef struct _drawcommand
-{
- t_pdp_dpd_command x_head;
- int x_context_packet;
- int x_texture_packet;
- float x_p0;
- float x_p1;
- float x_p2;
- float x_p3;
- t_pdp_method x_method;
- GLUquadric* x_quadric;
- int x_have_texture; /* is there a valid texture ? */
-
-} t_drawcommand;
-
-
-typedef struct _pdp_3d_draw
-{
- t_pdp_3dp_base x_base;
- t_pdp_dpd_commandfactory x_clist;
-
- int x_inlets;
- float x_p0;
- float x_p1;
- float x_p2;
- float x_p3;
-
- t_pdp_method x_method;
-
- int x_tex_in; /* the number of texture inlets */
- GLUquadric* x_quadric;
-} t_pdp_3d_draw;
-
-
-void pdp_3d_draw_delete_texture(t_pdp_3d_draw *x)
-{
- pdp_base_move_packet(x, 1);
-}
-
-/* return a new command object */
-void *pdp_3d_draw_get_command_object(t_pdp_3d_draw *x)
-{
- t_drawcommand *c = (t_drawcommand *)pdp_dpd_commandfactory_get_new_command(&x->x_clist);
- c->x_p0 = x->x_p0;
- c->x_p1 = x->x_p1;
- c->x_p2 = x->x_p2;
- c->x_p3 = x->x_p3;
- c->x_context_packet = pdp_3dp_base_get_context_packet(x);
- c->x_texture_packet = pdp_packet_copy_ro(pdp_base_get_packet(x, 1));
-
- c->x_quadric = x->x_quadric; /* $$$TODO: this assumes quadric doesn't change */
-
- c->x_method = x->x_method;
- //post("o: %x, vc %x, n %d, u %d", x, c, x->x_clist.nb_commands, c->x_head.used);
- return c;
-}
-
-/* object drawing methods */
-
-static void draw_clear(t_drawcommand *x)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
-}
-
-static void draw_square(t_drawcommand *x)
-{
- float f = x->x_p0 * 0.5f;
- float z = x->x_p1 * 0.5f;
- /* draw a square */
- glBegin(GL_QUADS);
- glNormal3f(0.0f, 0.0f, 1.0f);
- glTexCoord2f(1, 0);
- glVertex3f(f,-f, z);
- glTexCoord2f(1, 1);
- glVertex3f(f, f, z);
- glTexCoord2f(0, 1);
- glVertex3f(-f, f, z);
- glTexCoord2f(0, 0);
- glVertex3f(-f,-f, z);
- glEnd();
-}
-
-static void draw_wsquare(t_drawcommand *x)
-{
- float f = x->x_p0;
- float z = x->x_p1;
- /* draw a square */
- glBegin(GL_LINE_LOOP);
- glVertex3f(f,-f, z);
- glVertex3f(f, f, z);
- glVertex3f(-f, f, z);
- glVertex3f(-f,-f, z);
- glEnd();
-}
-
-static void draw_triangle(t_drawcommand *x)
-{
- float f = x->x_p0 * 0.5f;
- float f2 = f * 0.5f;
- float f3 = f * (sqrt(3.0f) / 2.0f);
- float z = x->x_p1 * 0.5f;
- /* draw a triangle */
- glBegin(GL_TRIANGLES);
- glNormal3f(0.0f, 0.0f, 1.0f);
-
- glTexCoord2f(0.5f, 1.0f);
- glVertex3f(0, f, z);
-
- glTexCoord2f(0.5f * (1.0f - sqrt(3.0f)/2.0f), 0.25f);
- glVertex3f(-f3, -f2, z);
-
- glTexCoord2f(0.5f * (1.0f + sqrt(3.0f)/2.0f), 0.25f);
- glVertex3f(f3, -f2, z);
- glEnd();
-}
-
-static void draw_wtriangle(t_drawcommand *x)
-{
- float f = x->x_p0 * 0.5f;
- float f2 = f * 0.5f;
- float f3 = f * (sqrt(3.0f) / 2.0f);
- float z = x->x_p1 * 0.5f;
-
- /* draw a wire triangle */
- glBegin(GL_LINE_LOOP);
- glNormal3f(0.0f, 0.0f, 1.0f);
- glVertex3f(0, f, z);
- glVertex3f(-f3, -f2, z);
- glVertex3f(f3, -f2, z);
- glEnd();
-}
-
-
-static void draw_wcube(t_drawcommand *x)
-{
- glutWireCube(x->x_p0);
-}
-
-static void draw_cube(t_drawcommand *x)
-{
- x->x_p1 = x->x_p0; // set square z coord;
-
- //glutSolidCube(x->x_p0);
-
- //glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- draw_square(x);
- glRotatef(90, 0,1,0);
- draw_square(x);
- glRotatef(90, 0,1,0);
- draw_square(x);
- glRotatef(90, 0,1,0);
- draw_square(x);
- glPopMatrix();
-
- glPushMatrix();
- glRotatef(90, 1, 0, 0);
- draw_square(x);
- glRotatef(180, 1, 0, 0);
- draw_square(x);
- glPopMatrix();
-
-}
-
-static void draw_wtorus(t_drawcommand *x)
-{
- float ri = x->x_p0;
- float ro = x->x_p1;
- int n = (int)x->x_p2;
- int m = (int)x->x_p3;
-
- if (n < 1) n = 20;
- if (m < 1) m = n;
-
- glutWireTorus(ri, ro, n, m);
-
-}
-
-static void draw_torus(t_drawcommand *x)
-{
- float ri = x->x_p0;
- float ro = x->x_p1;
- int n = (int)x->x_p2;
- int m = (int)x->x_p3;
-
- if (n < 1) n = 20;
- if (m < 1) m = n;
-
- glutSolidTorus(ri, ro, n, m);
-
-}
-
-static void draw_cone(t_drawcommand *x)
-{
- float base = x->x_p0;
- float height = x->x_p1;
- int n = (int)x->x_p2;
- int m = (int)x->x_p3;
-
- if (n < 1) n = 20;
- if (m < 1) m = n;
-
- glutSolidCone(base, height, n, m);
-
-}
-
-static void draw_wcone(t_drawcommand *x)
-{
- float base = x->x_p0;
- float height = x->x_p1;
- int n = (int)x->x_p2;
- int m = (int)x->x_p3;
-
- if (n < 1) n = 20;
- if (m < 1) m = n;
-
- glutWireCone(base, height, n, m);
-
-}
-
-static void draw_wteapot(t_drawcommand *x)
-{
- float f = x->x_p0;
- glutWireTeapot(f);
-
-}
-
-static void draw_teapot(t_drawcommand *x)
-{
- float f = x->x_p0;
- glutSolidTeapot(f);
-
-}
-
-static void draw_wsphere(t_drawcommand *x)
-{
- float f = x->x_p0;
- int n = (int)x->x_p1;
- int m = (int)x->x_p2;
-
- if (n < 1) n = 20;
- if (m < 1) m = n;
-
- glutWireSphere(f, n, m);
-
-}
-
-static void draw_sphere(t_drawcommand *x)
-{
- float f = x->x_p0;
- int n = (int)x->x_p1;
- int m = (int)x->x_p2;
-
- if (n < 1) n = 20;
- if (m < 1) m = n;
-
- gluSphere(x->x_quadric, f, n, m);
-
- //glutSolidSphere(f, n, m);
-
-}
-
-static void draw_dodeca(t_drawcommand *x){glutSolidDodecahedron();}
-static void draw_octa(t_drawcommand *x) {glutSolidOctahedron();}
-static void draw_tetra(t_drawcommand *x) {glutSolidTetrahedron();}
-static void draw_icosa(t_drawcommand *x) {glutSolidIcosahedron();}
-
-static void draw_wdodeca(t_drawcommand *x){glutWireDodecahedron();}
-static void draw_wocta(t_drawcommand *x) {glutWireOctahedron();}
-static void draw_wtetra(t_drawcommand *x) {glutWireTetrahedron();}
-static void draw_wicosa(t_drawcommand *x) {glutWireIcosahedron();}
-
-
-
-
-
-
-/* the actual (registered) draw method */
-/* when this is finished, the drawcommand object should commit suicide */
-
-static void draw_process(t_drawcommand *x)
-{
- int p = x->x_context_packet;
- int pt = x->x_texture_packet;
- float fx=1;
- float fy=1;
- x->x_have_texture = pdp_packet_texture_isvalid(pt);
-
- //post("pdp_3d_draw: context = %d, texture = %d", p, pt);
-
- /* check if it's a valid buffer we can draw in */
- if (pdp_packet_3Dcontext_isvalid(p)){
-
-
- /* setup rendering context */
- pdp_packet_3Dcontext_set_rendering_context(p);
-
- /* enable texture */
- if (x->x_have_texture){
- fx = pdp_packet_texture_fracx(pt);
- fy = pdp_packet_texture_fracy(pt);
- glEnable(GL_TEXTURE_2D);
- pdp_packet_texture_make_current(pt);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
- glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-
- /* scale texture matrix to reflect subtexture's coords */
- glMatrixMode(GL_TEXTURE);
- //glLoadIdentity();
- glPushMatrix();
- glScalef(fx, fy, 1);
- glMatrixMode(GL_MODELVIEW);
-
- gluQuadricTexture(x->x_quadric, 1);
- }
-
- /* call the generating method */
- if (x->x_method) (*x->x_method)(x);
-
- /* disable texture */
- if (x->x_have_texture){
- glMatrixMode(GL_TEXTURE);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glDisable(GL_TEXTURE_2D);
- gluQuadricTexture(x->x_quadric, 0);
- }
-
- }
-
- /* you know the drill: command done, sword in belly. */
- pdp_packet_mark_unused(x->x_texture_packet);
- pdp_dpd_command_suicide(x);
-
-}
-
-static void pdp_3d_draw_p0(t_pdp_3d_draw *x, t_floatarg f){x->x_p0 = f;}
-static void pdp_3d_draw_p1(t_pdp_3d_draw *x, t_floatarg f){x->x_p1 = f;}
-static void pdp_3d_draw_p2(t_pdp_3d_draw *x, t_floatarg f){x->x_p2 = f;}
-static void pdp_3d_draw_p3(t_pdp_3d_draw *x, t_floatarg f){x->x_p3 = f;}
-
-
-t_class *pdp_3d_draw_class;
-
-
-
-void pdp_3d_draw_free(t_pdp_3d_draw *x)
-{
- pdp_3dp_base_free(x);
- gluDeleteQuadric(x->x_quadric);
- pdp_dpd_commandfactory_free(&x->x_clist);
-}
-
-void pdp_3d_draw_object(t_pdp_3d_draw *x, t_symbol *s)
-{
- /* find out if it is a buffer operation */
- if (s == gensym("clear")) {x->x_method = (t_pdp_method)draw_clear; x->x_inlets = 0;}
-
- /* if not, find out which object we need to draw */
- else if (s == gensym("triangle")) {x->x_method = (t_pdp_method)draw_triangle; x->x_inlets = 1;}
- else if (s == gensym("wtriangle")) {x->x_method = (t_pdp_method)draw_wtriangle; x->x_inlets = 1;}
- else if (s == gensym("square")) {x->x_method = (t_pdp_method)draw_square; x->x_inlets = 1;}
- else if (s == gensym("wsquare")) {x->x_method = (t_pdp_method)draw_wsquare; x->x_inlets = 1;}
- else if (s == gensym("cube")) {x->x_method = (t_pdp_method)draw_cube; x->x_inlets = 1;}
- else if (s == gensym("wcube")) {x->x_method = (t_pdp_method)draw_wcube; x->x_inlets = 1;}
- else if (s == gensym("sphere")) {x->x_method = (t_pdp_method)draw_sphere; x->x_inlets = 3;}
- else if (s == gensym("wsphere")) {x->x_method = (t_pdp_method)draw_wsphere; x->x_inlets = 3;}
- else if (s == gensym("torus")) {x->x_method = (t_pdp_method)draw_torus; x->x_inlets = 4;}
- else if (s == gensym("wtorus")) {x->x_method = (t_pdp_method)draw_wtorus; x->x_inlets = 4;}
- else if (s == gensym("cone")) {x->x_method = (t_pdp_method)draw_cone; x->x_inlets = 4;}
- else if (s == gensym("wcone")) {x->x_method = (t_pdp_method)draw_wcone; x->x_inlets = 4;}
- else if (s == gensym("teapot")) {x->x_method = (t_pdp_method)draw_teapot; x->x_inlets = 1;}
- else if (s == gensym("wteapot")) {x->x_method = (t_pdp_method)draw_wteapot; x->x_inlets = 1;}
-
- else if (s == gensym("dodeca")) {x->x_method = (t_pdp_method)draw_dodeca; x->x_inlets = 0;}
- else if (s == gensym("icosa")) {x->x_method = (t_pdp_method)draw_icosa; x->x_inlets = 0;}
- else if (s == gensym("octa")) {x->x_method = (t_pdp_method)draw_octa; x->x_inlets = 0;}
- else if (s == gensym("tetra")) {x->x_method = (t_pdp_method)draw_tetra; x->x_inlets = 0;}
- else if (s == gensym("wdodeca")) {x->x_method = (t_pdp_method)draw_wdodeca; x->x_inlets = 0;}
- else if (s == gensym("wicosa")) {x->x_method = (t_pdp_method)draw_wicosa; x->x_inlets = 0;}
- else if (s == gensym("wocta")) {x->x_method = (t_pdp_method)draw_wocta; x->x_inlets = 0;}
- else if (s == gensym("wtetra")) {x->x_method = (t_pdp_method)draw_wtetra; x->x_inlets = 0;}
-
- else {
- post("pdp_3d_draw: object %s not found", s->s_name);
- x->x_method = 0;
- x->x_inlets = 0;
- }
-
- // the number of texture inlets
- x->x_tex_in = 1;
-}
-
-
-void *pdp_3d_draw_new(t_symbol *s, t_floatarg p0, t_floatarg p1, t_floatarg p2, t_floatarg p3)
-{
- t_pdp_3d_draw *x = (t_pdp_3d_draw *)pd_new(pdp_3d_draw_class);
- char param[] = "p0";
- int i;
-
- /* super init */
- pdp_3dp_base_init(x);
-
- x->x_p0 = p0;
- x->x_p1 = p1;
- x->x_p2 = p2;
- x->x_p3 = p3;
-
- /* set the object & number of inlets */
- pdp_3d_draw_object(x, s);
-
- /* create texture inlets */
- for(i=0; i<x->x_tex_in; i++){
- pdp_base_add_pdp_inlet(x);
- }
-
- /* create additional inlets */
- for(i=0; i<x->x_inlets; i++){
- pdp_base_add_gen_inlet(x, gensym("float"), gensym(param));
- param[1]++;
- }
-
- /* create dpd outlet */
- pdp_3dp_base_add_outlet(x, (t_pdp_method)draw_process, 0);
-
- /* setup quadric */
- x->x_quadric = gluNewQuadric();
-
- /* init command list */
- pdp_dpd_commandfactory_init(&x->x_clist, sizeof(t_drawcommand));
-
- /* register command factory method */
- pdp_dpd_base_register_command_factory_method(x, (t_pdp_newmethod)pdp_3d_draw_get_command_object);
-
-
-
-
- return (void *)x;
-}
-
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif
-
-
-void pdp_3d_draw_setup(void)
-{
-
-
- pdp_3d_draw_class = class_new(gensym("3dp_draw"), (t_newmethod)pdp_3d_draw_new,
- (t_method)pdp_3d_draw_free, sizeof(t_pdp_3d_draw), 0, A_SYMBOL,
- A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_NULL);
- pdp_3dp_base_setup(pdp_3d_draw_class);
-
- class_addmethod(pdp_3d_draw_class, (t_method)pdp_3d_draw_p0, gensym("p0"), A_DEFFLOAT, A_NULL);
- class_addmethod(pdp_3d_draw_class, (t_method)pdp_3d_draw_p1, gensym("p1"), A_DEFFLOAT, A_NULL);
- class_addmethod(pdp_3d_draw_class, (t_method)pdp_3d_draw_p2, gensym("p2"), A_DEFFLOAT, A_NULL);
- class_addmethod(pdp_3d_draw_class, (t_method)pdp_3d_draw_p3, gensym("p3"), A_DEFFLOAT, A_NULL);
-
- class_addmethod(pdp_3d_draw_class, (t_method)pdp_3d_draw_delete_texture, gensym("delete_texture"), A_DEFFLOAT, A_NULL);
-
-}
-
-#ifdef __cplusplus
-}
-#endif