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#N canvas 587 49 833 785 10;
#X obj -11 57 cnv 15 621 250 empty empty empty 20 12 0 14 -260097 -66577
0;
#X obj 229 97 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 229 124 metro 40;
#X msg 310 146 close;
#X obj 249 222 pdp_v4l;
#X msg 306 119 open /dev/video0;
#X obj 423 95 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 423 122 metro 40;
#X msg 500 145 close;
#X msg 493 121 open /dev/video0;
#X obj 423 223 pdp_v4l2;
#X msg 501 192 format \$1;
#X obj 502 170 hradio 15 1 0 4 empty empty empty 0 -8 0 10 -262144
-1 -1 0;
#X obj 19 272 pdp_qt;
#X obj 52 208 metro 40;
#X msg 52 180 bang;
#X msg 93 180 stop;
#X obj 19 111 openpanel;
#X msg 19 136 open \$1;
#X msg 19 83 bang;
#X msg 53 235 loop \$1;
#X obj 133 235 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1
1;
#X obj 133 153 loadbang;
#X text 62 86 playing a video file;
#X text 259 95 Camera input;
#X obj 79 273 hsl 128 15 0 500 0 0 empty empty empty -2 -8 0 10 -262144
-1 -1 0 1;
#X obj -10 311 cnv 15 621 400 empty empty empty 20 12 0 14 -258113
-66577 0;
#X obj 17 718 pdp_xv;
#X obj 177 510 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X msg 92 508 nightmode \$1;
#X floatatom 150 379 5 0 0 0 - - -;
#X msg 40 378 blocksize \$1 \$1;
#X floatatom 162 402 5 0 0 0 - - -;
#X floatatom 176 428 5 0 0 0 - - -;
#X msg 52 401 shiftsize \$1 \$1;
#X msg 66 427 maxrange \$1 \$1;
#X floatatom 166 455 5 0 0 0 - - -;
#X msg 79 453 threshold \$1;
#X obj 201 541 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X msg 101 540 useprevious \$1;
#X text 191 379 set blocksize (width height) ( default 20x20 );
#X text 202 401 set shiftsize (width height) ( default 20x20 );
#X text 216 428 set maxrange (width height) ( default 20x10 );
#X text -10 0 with a great help from Mateu Batle & Alberto de Rodrigo
from the iBit foundation.;
#X floatatom 66 663 5 0 0 0 - - -;
#X obj 120 603 unpack f f;
#X floatatom 206 603 5 0 0 0 - - -;
#X floatatom 208 623 5 0 0 0 - - -;
#X text 248 602 largest amplitude of movement;
#X text 223 539 use previous results ( default : 0 \, surprising results
when on );
#X msg 82 482 minblocks \$1;
#X floatatom 169 483 5 0 0 0 - - -;
#X text 196 511 set nightmode;
#X text -11 -36 the main purpose of this object is to calculate the
average direction and the intensity of the movement in a video stream.
;
#X text 213 477 minimum nuber of blocks to detect the movement;
#X msg 32 156 bang;
#X text 108 684 marked with a white arrow on the stream;
#X obj 21 350 pdp_scale 320 240;
#X text 137 345 this object can work on small frames unless you have
a very powerful machine;
#X msg 435 150 bang;
#X text 108 660 average angle of the blocks movement;
#X text 248 623 angle of the block with the maximum movement;
#X text 246 635 ( in degrees [-180 \, 180]);
#X text 107 672 ( in degrees [-180 \, 180]);
#X text 208 452 threshold value for the detection of movement ( default
10 );
#X obj 20 320 pdp_rotate;
#X floatatom 89 322 5 0 0 0 - - -;
#X text 127 314 you can rotate the object to check that the main direction
of movement is detected;
#X text 210 490 ( default 10 );
#X text -10 24 comments to ydegoyon@gmail.com;
#X obj 16 566 pdp_opencv_of_bm;
#X text -10 -52 pdp_opencv_of_bm : Block Matching optical flow algorithm.
;
#X connect 1 0 2 0;
#X connect 2 0 4 0;
#X connect 3 0 4 0;
#X connect 4 0 65 0;
#X connect 5 0 4 0;
#X connect 6 0 7 0;
#X connect 7 0 10 0;
#X connect 8 0 10 0;
#X connect 9 0 10 0;
#X connect 10 0 65 0;
#X connect 11 0 10 0;
#X connect 12 0 11 0;
#X connect 13 0 65 0;
#X connect 14 0 13 0;
#X connect 15 0 14 0;
#X connect 16 0 14 0;
#X connect 17 0 18 0;
#X connect 18 0 13 0;
#X connect 19 0 17 0;
#X connect 20 0 13 0;
#X connect 21 0 20 0;
#X connect 22 0 21 0;
#X connect 22 0 15 0;
#X connect 25 0 13 1;
#X connect 28 0 29 0;
#X connect 29 0 70 0;
#X connect 30 0 31 0;
#X connect 31 0 70 0;
#X connect 32 0 34 0;
#X connect 33 0 35 0;
#X connect 34 0 70 0;
#X connect 35 0 70 0;
#X connect 36 0 37 0;
#X connect 37 0 70 0;
#X connect 38 0 39 0;
#X connect 39 0 70 0;
#X connect 45 0 46 0;
#X connect 45 1 47 0;
#X connect 50 0 70 0;
#X connect 51 0 50 0;
#X connect 55 0 13 0;
#X connect 57 0 70 0;
#X connect 59 0 10 0;
#X connect 65 0 57 0;
#X connect 66 0 65 1;
#X connect 70 0 27 0;
#X connect 70 1 44 0;
#X connect 70 2 45 0;